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2014-05-02Halve the test window size.David Walter Seikel2-2/+2
2014-05-02Remove the temporary evas_3d_node_add() definition.David Walter Seikel1-2/+0
2014-05-02Move the cube to be more visible.David Walter Seikel1-1/+4
2014-05-02Use Elm images instead of Evas images for the Evas_3d, and make the ↵David Walter Seikel1-10/+19
background the sky image.
2014-05-02Clean up the resize function.David Walter Seikel1-7/+2
2014-05-01Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel1-186/+219
2014-05-01Now that Evas_3d examples actually work, I can add the magic that makes mine ↵David Walter Seikel1-9/+11
work to. B-)
2014-05-01Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel1-15/+17
2014-04-28Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2-8/+27
Guess I have to wait for evas_3d to be fixed. B-(
2014-04-28Some code shuffling.David Walter Seikel1-17/+16
2014-04-28Don't do md2 mesh if we want the cube.David Walter Seikel1-0/+3
2014-04-28Fix some errant semi colons.David Walter Seikel1-2/+1
2014-04-28data <-> sceneDavid Walter Seikel1-61/+60
2014-04-27Added the MD2 example, and still nothing.David Walter Seikel1-6/+91
2014-04-27Set the background colours back at least, even though it still wont work.David Walter Seikel1-2/+2
2014-04-27Convert the Evas 3D example stuff to EO, though it still doesn't work, but ↵David Walter Seikel2-104/+119
at least it compiles and runs with no error messages.
2014-04-27Convert GuiLua to EO.David Walter Seikel2-11/+31
2014-04-27Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel4-29/+6
to suit.
2014-04-27Added stuff cut and pasted from the new Evas_3d examples, but they are ↵David Walter Seikel2-0/+243
broken anyway. Just leaving it commented out for now.
2014-04-22Move skang to libraries and base directory.David Walter Seikel3-1689/+6
2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel10-0/+2533
around.