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2016-01-03Beat the server connection manegement into shape.David Walter Seikel1-1/+1
2014-05-24Big include and libraries clean up.David Walter Seikel1-1/+0
2014-05-20Found a way to deal with the PACKAGE_* stuff outside of Elm. It's undocumented.David Walter Seikel1-0/+1
2014-05-17Use the new server connector, and some related movements.David Walter Seikel1-2/+2
2014-05-17Make sure the server actually gets through to things started by GuiLuaLoad().David Walter Seikel1-1/+1
2014-05-16Stick the connection to the love server in the GuiLua structure, and related ↵David Walter Seikel1-1/+2
tweakage.
2014-05-13GuiLuaLoad() now returns the GuiLua it loaded, and adds the name. Use that ↵David Walter Seikel1-1/+2
for the purkle load in extantz.
2014-05-10Add physics to the windows.David Walter Seikel1-2/+3
Sure, it's just an annoying gimmick right now, but there's plans for this to be actually useful.
2014-05-08A new function to load GuiLua skang modules.David Walter Seikel1-0/+1
2014-05-08And now purkle is it's own skang module.David Walter Seikel1-0/+2
2014-05-06GuiLua's self delete when their first window gets deleted.David Walter Seikel1-0/+3
2014-05-06Now that everything is a winFang, GuiLua doesn't have to track it's own ↵David Walter Seikel1-1/+0
child windows.
2014-05-06Every window is a winFang now, and winFangs delete their own children.David Walter Seikel1-2/+2
2014-05-05Clean up include files.David Walter Seikel1-0/+10
2014-05-05Call skang modules from extantz. Needs some clean up.David Walter Seikel1-8/+2
2014-05-05GuiLuaDo() now returns astructure, and has that structure in Lua's C ↵David Walter Seikel1-1/+12
registry. Now we can have lots of them.
2014-05-05No more ourGlobals in GuiLua.David Walter Seikel1-7/+0
2014-05-05Prepare for using GuiLua from extantz, but not going through with it just ↵David Walter Seikel1-1/+1
yet, too tired.
2014-05-05Move winFang to libraries, and convert GuiLua to use it.David Walter Seikel1-3/+2
2014-05-04luaopen_widget is surplus to requirements.David Walter Seikel1-1/+0
2014-05-02Clean up globals.David Walter Seikel1-5/+2
2014-05-02Use Elm resizing, which removes a bunch of stuff.David Walter Seikel1-5/+1
2014-04-28Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel1-2/+2
Guess I have to wait for evas_3d to be fixed. B-(
2014-04-27Convert GuiLua to EO.David Walter Seikel1-0/+1
2014-04-27Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel1-21/+2
to suit.
2014-04-27Added stuff cut and pasted from the new Evas_3d examples, but they are ↵David Walter Seikel1-0/+15
broken anyway. Just leaving it commented out for now.
2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+0
around.
2014-04-21Move LumbrJack and Runnr to the libraries directory, and use them from GuiLua.David Walter Seikel1-36/+3
2014-04-18Merge the widget module into the skang module, and some related clean ups.David Walter Seikel1-0/+6
So now the skang module is a mix of C and Lua.
2014-04-17GuiLuaDo() now passes args to Lua in arg, then lets skang do most of the ↵David Walter Seikel1-1/+0
work. Plus clean ups from that.
2014-04-17Make C calling Lua easier with wrapper functions, lifted from edje_lua2, and ↵David Walter Seikel1-0/+3
modified a bit.
2014-04-16Convert GuiLua and skang to Elementary.David Walter Seikel1-8/+4
2014-04-16Minor clean ups.David Walter Seikel1-7/+1
2014-04-09Make GuiLua an actual shared library, plus some minor clean ups.David Walter Seikel1-0/+70