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* GuiLua uses box for widgets if there's no x supplied.David Walter Seikel2014-05-121-10/+5
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* Try to calculate minimum winFang size, and fail coz no one else does.David Walter Seikel2014-05-121-0/+1
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* Change internal windows from Elm win to Elm layout.David Walter Seikel2014-05-111-8/+11
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* Add a rectangle to pad out those that don't use the winFang box, and have ↵David Walter Seikel2014-05-111-1/+4
| | | | them make their widdgets relative to that.
* Add internal window title bar, and dragging them around. Plus some related ↵David Walter Seikel2014-05-111-1/+3
| | | | clean ups.
* Add physics to the windows.David Walter Seikel2014-05-101-5/+11
| | | | Sure, it's just an annoying gimmick right now, but there's plans for this to be actually useful.
* A new function to load GuiLua skang modules.David Walter Seikel2014-05-081-0/+8
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* And now purkle is it's own skang module.David Walter Seikel2014-05-081-1/+1
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* Deduplicate comment after cut'n'paste.David Walter Seikel2014-05-061-1/+0
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* Whitespace clean ups.David Walter Seikel2014-05-061-4/+3
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* CloseWindow() now just winFangDel()'s the passed in winFang.David Walter Seikel2014-05-061-8/+4
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* GuiLua's self delete when their first window gets deleted.David Walter Seikel2014-05-061-4/+37
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* Now that everything is a winFang, GuiLua doesn't have to track it's own ↵David Walter Seikel2014-05-061-11/+1
| | | | child windows.
* Every window is a winFang now, and winFangs delete their own children.David Walter Seikel2014-05-061-6/+13
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* Clean up include files.David Walter Seikel2014-05-051-4/+0
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* Call skang modules from extantz. Needs some clean up.David Walter Seikel2014-05-051-13/+20
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* GuiLuaDo() now returns astructure, and has that structure in Lua's C ↵David Walter Seikel2014-05-051-8/+27
| | | | registry. Now we can have lots of them.
* GuiLua handles multiple windows now.David Walter Seikel2014-05-051-18/+27
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* No more ourGlobals in GuiLua.David Walter Seikel2014-05-051-44/+14
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* Make logDom a stand alone, plus related fix ups and some clean ups.David Walter Seikel2014-05-051-10/+6
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* Prepare for using GuiLua from extantz, but not going through with it just ↵David Walter Seikel2014-05-051-17/+13
| | | | yet, too tired.
* _on_done() no longer needed in GuiLUa, it's in winFang.David Walter Seikel2014-05-051-15/+1
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* Move winFang to libraries, and convert GuiLua to use it.David Walter Seikel2014-05-051-63/+8
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* luaopen_widget is surplus to requirements.David Walter Seikel2014-05-041-1/+1
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* Using elm_obj_widget_part_text_set() works, but it's really private API that ↵David Walter Seikel2014-05-031-0/+1
| | | | | | goes away soon. Seems they left that out of the EO conversion.
* Remove Evas_3d example stuff from GuiLua, now that it's in extantz.David Walter Seikel2014-05-031-706/+1
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* Whitespace++David Walter Seikel2014-05-021-1/+1
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* Clean up globals.David Walter Seikel2014-05-021-1/+0
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* Minor cleanups.David Walter Seikel2014-05-021-11/+12
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* Add tooltips for 3D objects.David Walter Seikel2014-05-021-4/+49
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* Use Elm resizing, which removes a bunch of stuff.David Walter Seikel2014-05-021-31/+11
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* Whitespace cleanup.David Walter Seikel2014-05-021-1/+1
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* Add the rotating Earth and pick example.David Walter Seikel2014-05-021-5/+317
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* Halve the test window size.David Walter Seikel2014-05-021-1/+1
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* Remove the temporary evas_3d_node_add() definition.David Walter Seikel2014-05-021-2/+0
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* Move the cube to be more visible.David Walter Seikel2014-05-021-1/+4
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* Use Elm images instead of Evas images for the Evas_3d, and make the ↵David Walter Seikel2014-05-021-10/+19
| | | | background the sky image.
* Clean up the resize function.David Walter Seikel2014-05-021-7/+2
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* Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel2014-05-011-186/+219
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* Now that Evas_3d examples actually work, I can add the magic that makes mine ↵David Walter Seikel2014-05-011-9/+11
| | | | work to. B-)
* Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel2014-05-011-15/+17
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* Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2014-04-281-6/+25
| | | | Guess I have to wait for evas_3d to be fixed. B-(
* Some code shuffling.David Walter Seikel2014-04-281-17/+16
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* Don't do md2 mesh if we want the cube.David Walter Seikel2014-04-281-0/+3
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* Fix some errant semi colons.David Walter Seikel2014-04-281-2/+1
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* data <-> sceneDavid Walter Seikel2014-04-281-61/+60
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* Added the MD2 example, and still nothing.David Walter Seikel2014-04-271-6/+91
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* Set the background colours back at least, even though it still wont work.David Walter Seikel2014-04-271-2/+2
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* Convert the Evas 3D example stuff to EO, though it still doesn't work, but ↵David Walter Seikel2014-04-271-103/+118
| | | | at least it compiles and runs with no error messages.
* Convert GuiLua to EO.David Walter Seikel2014-04-271-11/+30
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