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path: root/src/GuiLua/GuiLua.c (follow)
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* GuiLuaLoad() now returns the GuiLua it loaded, and adds the name. Use that f...David Walter Seikel2014-05-131-2/+5
* Move poor mans introspection into winFang.c, and use it in purkle.David Walter Seikel2014-05-121-7/+3
* widgetAdd now does the box / grid decision, and some oter things moved into it.David Walter Seikel2014-05-121-13/+3
* GuiLua uses box for widgets if there's no x supplied.David Walter Seikel2014-05-121-10/+5
* Try to calculate minimum winFang size, and fail coz no one else does.David Walter Seikel2014-05-121-0/+1
* Change internal windows from Elm win to Elm layout.David Walter Seikel2014-05-111-8/+11
* Add a rectangle to pad out those that don't use the winFang box, and have the...David Walter Seikel2014-05-111-1/+4
* Add internal window title bar, and dragging them around. Plus some related c...David Walter Seikel2014-05-111-1/+3
* Add physics to the windows.David Walter Seikel2014-05-101-5/+11
* A new function to load GuiLua skang modules.David Walter Seikel2014-05-081-0/+8
* And now purkle is it's own skang module.David Walter Seikel2014-05-081-1/+1
* Deduplicate comment after cut'n'paste.David Walter Seikel2014-05-061-1/+0
* Whitespace clean ups.David Walter Seikel2014-05-061-4/+3
* CloseWindow() now just winFangDel()'s the passed in winFang.David Walter Seikel2014-05-061-8/+4
* GuiLua's self delete when their first window gets deleted.David Walter Seikel2014-05-061-4/+37
* Now that everything is a winFang, GuiLua doesn't have to track it's own child...David Walter Seikel2014-05-061-11/+1
* Every window is a winFang now, and winFangs delete their own children.David Walter Seikel2014-05-061-6/+13
* Clean up include files.David Walter Seikel2014-05-051-4/+0
* Call skang modules from extantz. Needs some clean up.David Walter Seikel2014-05-051-13/+20
* GuiLuaDo() now returns astructure, and has that structure in Lua's C registry...David Walter Seikel2014-05-051-8/+27
* GuiLua handles multiple windows now.David Walter Seikel2014-05-051-18/+27
* No more ourGlobals in GuiLua.David Walter Seikel2014-05-051-44/+14
* Make logDom a stand alone, plus related fix ups and some clean ups.David Walter Seikel2014-05-051-10/+6
* Prepare for using GuiLua from extantz, but not going through with it just yet...David Walter Seikel2014-05-051-17/+13
* _on_done() no longer needed in GuiLUa, it's in winFang.David Walter Seikel2014-05-051-15/+1
* Move winFang to libraries, and convert GuiLua to use it.David Walter Seikel2014-05-051-63/+8
* luaopen_widget is surplus to requirements.David Walter Seikel2014-05-041-1/+1
* Using elm_obj_widget_part_text_set() works, but it's really private API that ...David Walter Seikel2014-05-031-0/+1
* Remove Evas_3d example stuff from GuiLua, now that it's in extantz.David Walter Seikel2014-05-031-706/+1
* Whitespace++David Walter Seikel2014-05-021-1/+1
* Clean up globals.David Walter Seikel2014-05-021-1/+0
* Minor cleanups.David Walter Seikel2014-05-021-11/+12
* Add tooltips for 3D objects.David Walter Seikel2014-05-021-4/+49
* Use Elm resizing, which removes a bunch of stuff.David Walter Seikel2014-05-021-31/+11
* Whitespace cleanup.David Walter Seikel2014-05-021-1/+1
* Add the rotating Earth and pick example.David Walter Seikel2014-05-021-5/+317
* Halve the test window size.David Walter Seikel2014-05-021-1/+1
* Remove the temporary evas_3d_node_add() definition.David Walter Seikel2014-05-021-2/+0
* Move the cube to be more visible.David Walter Seikel2014-05-021-1/+4
* Use Elm images instead of Evas images for the Evas_3d, and make the backgroun...David Walter Seikel2014-05-021-10/+19
* Clean up the resize function.David Walter Seikel2014-05-021-7/+2
* Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel2014-05-011-186/+219
* Now that Evas_3d examples actually work, I can add the magic that makes mine ...David Walter Seikel2014-05-011-9/+11
* Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel2014-05-011-15/+17
* Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2014-04-281-6/+25
* Some code shuffling.David Walter Seikel2014-04-281-17/+16
* Don't do md2 mesh if we want the cube.David Walter Seikel2014-04-281-0/+3
* Fix some errant semi colons.David Walter Seikel2014-04-281-2/+1
* data <-> sceneDavid Walter Seikel2014-04-281-61/+60
* Added the MD2 example, and still nothing.David Walter Seikel2014-04-271-6/+91