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SledjHamr
experimental
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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*
Oops part two.
David Walter Seikel
2014-05-27
1
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Oops, missed this bit in the last commit.
David Walter Seikel
2014-05-27
2
-21
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+0
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Last part of switching the sim over to the new specs.
David Walter Seikel
2014-05-27
26
-10
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+71
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Part one of changing the test sim to match the new specs.
David Walter Seikel
2014-05-27
24
-0
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+0
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Ideas about how to deal with in world objects. Includes some entirely ↵
David Walter Seikel
2014-05-24
3
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+40
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untested code bits.
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Slightly better faked llDialog(), plus remove newlines from the callers, ↵
David Walter Seikel
2014-05-16
1
-3
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+3
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since that's not handled yet.
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Another MLP fudge to get it to work.
David Walter Seikel
2014-05-14
1
-1
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+1
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Comment this out for the moment, currently that's a meaningless test coz ↵
David Walter Seikel
2014-05-14
1
-1
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+1
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it's all fake.
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Implement llGetNotecardLine().
David Walter Seikel
2014-05-14
1
-3
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+3
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Plus another fudge of the MLP scripts to get it to work.
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Remove some currently problematic LSL things, will fix them up later.
David Walter Seikel
2014-05-14
2
-2
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+2
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Add the rotating Earth and pick example.
David Walter Seikel
2014-05-02
1
-0
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+0
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Clean up the 3D code, and update the cube example to cube2, with normals.
David Walter Seikel
2014-05-01
1
-0
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+0
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Added the MD2 example, and still nothing.
David Walter Seikel
2014-04-27
2
-0
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+0
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Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵
David Walter Seikel
2014-04-27
1
-0
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+2
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to suit.
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Move the test sim to the media directory.
David Walter Seikel
2014-04-22
23
-0
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+4093
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Move the Irrlicht demos to the base media directory to, and extantz itself.
David Walter Seikel
2014-04-22
1
-0
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+1
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Moved images to media, much better idea.
David Walter Seikel
2014-04-22
17
-0
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+0