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* Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel2012-02-223-4/+47
| | | | LuaSL's side of "use OpenSim to deal with in world stuff".
* Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel2012-02-052-50/+13
| | | | wrapper.
* White space fixes.David Walter Seikel2012-02-052-9/+7
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* Move the heavy lifting part of luaproc message sending to it's own function.David Walter Seikel2012-02-052-0/+64
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* Apply LuaJIT hotfix1.David Walter Seikel2012-02-043-17/+29
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* Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lolDavid Walter Seikel2012-01-255-23/+102
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* Update some of the README's.David Walter Seikel2012-01-241-3/+7
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* Update to latest lemon, and actually use our local copy.David Walter Seikel2012-01-241-7/+4
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* Turn on some of the good stuff in LuaJIT.David Walter Seikel2012-01-241-2/+2
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* Move the lemon source to the libraries directory.David Walter Seikel2012-01-242-0/+5748
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* Add luaproc and LuaJIT libraries.David Walter Seikel2012-01-23328-0/+174173
| | | | Two versions of LuaJIT, the stable release, and the dev version. Try the dev version first, until ih fails badly.
* Update the EFL to what I'm actually using, coz I'm using some stuff not yet ↵David Walter Seikel2012-01-23603-14667/+60073
| | | | released.
* Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, ↵David Walter Seikel2012-01-042034-0/+1623945
| | | | | | embryo, and edje. Note that embryo wont be used, but I'm not sure yet if you can build edje without it.
* Add the skeleton.David Walter Seikel2012-01-041-0/+4