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2014-04-27Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel7-3036/+0
to suit.
2014-04-22Move skang to libraries and base directory.David Walter Seikel1-0/+1686
2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+870
around.
2014-04-22Move most of the README's and other docs into the new docs directory.David Walter Seikel1-31/+0
2014-04-21Kill more excess EFL logging.David Walter Seikel1-0/+3
2014-04-21Move LumbrJack and Runnr to the libraries directory, and use them from GuiLua.David Walter Seikel6-0/+485
2014-01-13Update to latest lemon.David Walter Seikel2-116/+264
2014-01-13Remove LuaJIT source, we can use packaged LuaJIT 2.0 release now.David Walter Seikel189-126027/+10
Also some cleanups related to the other library removals.
2014-01-13Update Irrlicht to 1.8.1. Include actual change markers this time. lolDavid Walter Seikel3018-557412/+352353
2014-01-13Libraries readme updated with change markers and more of the Irrlicht changes.David Walter Seikel1-2/+3
2013-01-14Don't use Irrlicht's built in png and jpeg libraries, they interfere with ↵David Walter Seikel1-6/+3
EFL's use of them. Also leaving out Irrlichts built in zlib and bzip, plus leaving out the GUI, since that's what EFL is fer.
2013-01-13Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not ↵David Walter Seikel1354-545904/+545904
go overboard.
2013-01-13Add info about changes to Irrlicht.David Walter Seikel1-1/+4
2013-01-13Let Irrlicht use an externally created OpenGL context and surface.David Walter Seikel2-2/+20
Linux only for now. Others can come later.
2013-01-13Don't actually build EFL, though it should do so in the future, but from ↵David Walter Seikel1-0/+2
downloaded released source tarballs.
2013-01-13Remove unused LuaJIT 1.1.7, since the 2.0 version works fine.David Walter Seikel127-46043/+0
2013-01-13Remove EFL, since it's been released now.David Walter Seikel3227-2044973/+0
2013-01-13Added Irrlicht 1.8, but without all the Windows binaries.David Walter Seikel2984-0/+959880
2012-04-22And actually include new files, plus elementary libraries.David Walter Seikel1157-0/+366729
2012-04-22Update EFL to latest beta.David Walter Seikel568-16585/+25478
2012-02-25Moved luaproc into LuaSL, merged it all into it's own file, and replaced the ↵David Walter Seikel15-2268/+1
luaproc list with Eina_Clist. From this point on, luaproc is officialy forked.
2012-02-24Time to fork luaproc and turn it into an EFL based thing, with tighter ↵David Walter Seikel1-0/+2
integration into LuaSL. More of this coming soon.
2012-02-22Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel3-4/+47
LuaSL's side of "use OpenSim to deal with in world stuff".
2012-02-05Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel2-50/+13
wrapper.
2012-02-05White space fixes.David Walter Seikel2-9/+7
2012-02-05Move the heavy lifting part of luaproc message sending to it's own function.David Walter Seikel2-0/+64
2012-02-04Apply LuaJIT hotfix1.David Walter Seikel3-17/+29
2012-01-25Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lolDavid Walter Seikel5-23/+102
2012-01-24Update some of the README's.David Walter Seikel1-3/+7
2012-01-24Update to latest lemon, and actually use our local copy.David Walter Seikel1-7/+4
2012-01-24Turn on some of the good stuff in LuaJIT.David Walter Seikel1-2/+2
2012-01-24Move the lemon source to the libraries directory.David Walter Seikel2-0/+5748
2012-01-23Add luaproc and LuaJIT libraries.David Walter Seikel328-0/+174173
Two versions of LuaJIT, the stable release, and the dev version. Try the dev version first, until ih fails badly.
2012-01-23Update the EFL to what I'm actually using, coz I'm using some stuff not yet ↵David Walter Seikel603-14667/+60073
released.
2012-01-04Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, ↵David Walter Seikel2034-0/+1623945
embryo, and edje. Note that embryo wont be used, but I'm not sure yet if you can build edje without it.
2012-01-04Add the skeleton.David Walter Seikel1-0/+4