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* Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel2012-02-221-1/+2
| | | | LuaSL's side of "use OpenSim to deal with in world stuff".
* Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel2012-02-051-1/+1
| | | | wrapper.
* White space fixes.David Walter Seikel2012-02-051-3/+2
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* Move the heavy lifting part of luaproc message sending to it's own function.David Walter Seikel2012-02-051-0/+3
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* Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lolDavid Walter Seikel2012-01-251-0/+5
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* Add luaproc and LuaJIT libraries.David Walter Seikel2012-01-231-0/+92
Two versions of LuaJIT, the stable release, and the dev version. Try the dev version first, until ih fails badly.