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* Jiggle some log messages a little.David Walter Seikel2012-02-231-3/+3
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* Implement the "andWait" part of callAndWait(). Not tested.David Walter Seikel2012-02-231-11/+27
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* Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel2012-02-223-16/+38
| | | | LuaSL's side of "use OpenSim to deal with in world stuff".
* Implement llGetScriptName().David Walter Seikel2012-02-222-2/+16
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* Fix up the EOF fix up, and commentry++.David Walter Seikel2012-02-221-1/+3
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* Rejig how the LSL functions are defined. My metatable ideas did not pan ↵David Walter Seikel2012-02-221-160/+146
| | | | out, can't get the function name AND it's arguments at the same time that way.
* Create constants.lsl at run time from LSL.lua, and use the same ↵David Walter Seikel2012-02-223-590/+368
| | | | infrastructure to generate calls for OpenSim to deal with.
* More commentry about how to make constants.lsl go away, and a little bit of ↵David Walter Seikel2012-02-211-0/+33
| | | | code for that.
* Change over to referring to scripts by SID.David Walter Seikel2012-02-195-31/+57
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* Random commentry.David Walter Seikel2012-02-191-1/+3
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* More notes about how OpenSim works, and how to hook up to it.David Walter Seikel2012-02-121-0/+117
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* Implement compilerError() and compilerWarning(), and pass the client to the ↵David Walter Seikel2012-02-124-22/+68
| | | | compiler so it can use them..
* Make sendBack and Forth varargs.David Walter Seikel2012-02-122-8/+24
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* Little clean ups.David Walter Seikel2012-02-124-14/+12
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* Missed this in the SID change commit.David Walter Seikel2012-02-121-4/+5
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* New sendBack and sendForth global functions.David Walter Seikel2012-02-124-21/+23
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* SID is now full path to the LSL file. Still need to change it to the UUID ↵David Walter Seikel2012-02-122-4/+3
| | | | of the running script.
* Measure compile speed the right way. lolDavid Walter Seikel2012-02-111-2/+10
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* Track details of scripts in the test harness. Use that to quit them, and ↵David Walter Seikel2012-02-112-20/+52
| | | | | | print compile times again. Note - compile times artificially inflated for now, they include waiting for the other scripts to be compiled to.
* Cleaner quitting (letting the loop actually run), and clean up unused function.David Walter Seikel2012-02-111-12/+13
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* LuaSL now sends information back to the clients.David Walter Seikel2012-02-112-3/+52
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* Remove excess output.David Walter Seikel2012-02-111-6/+4
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* Neaten things up a bit.David Walter Seikel2012-02-114-29/+29
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* LuaSL_main is pretty small now, LuaSL_runner is mostly comment. Merge them.David Walter Seikel2012-02-114-332/+319
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* LuaSL_test harness - connects to the LuaSL server, sends script commands. ↵David Walter Seikel2012-02-114-254/+414
| | | | It has the test GUI now. Turned LuaSL into purely a server.
* More message sending design work.David Walter Seikel2012-02-101-16/+70
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* Create .omg files, sorta document them.David Walter Seikel2012-02-104-0/+32
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* Shift things around so that now sim objects include their UUID in the name.David Walter Seikel2012-02-1019-0/+0
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* Think I sorted out what OpenSim does with script UUIDs, and that C# has ↵David Walter Seikel2012-02-101-4/+10
| | | | suitable introspection.
* More design notes.David Walter Seikel2012-02-103-7/+108
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* Move sound functions to media.David Walter Seikel2012-02-101-5/+5
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* Add ray cast and media constants.David Walter Seikel2012-02-101-0/+24
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* Re arranged to match the ll*() progress wiki page.David Walter Seikel2012-02-101-62/+102
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* New Lua logging function for testing, and use it.David Walter Seikel2012-02-081-13/+19
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* Cleaning up some comments.David Walter Seikel2012-02-084-26/+3
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* Commentary++.David Walter Seikel2012-02-071-0/+2
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* Half of starting and stopping scripts.David Walter Seikel2012-02-051-15/+19
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* Write most of the rest of the list functions, some are only half arsed.David Walter Seikel2012-02-051-26/+103
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* Implement llList2*(), llDeleteSubList(), and llGetListLength().David Walter Seikel2012-02-051-18/+71
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* Fake some ll*() functions.David Walter Seikel2012-02-051-4/+4
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* Add table printing functions for debugging.David Walter Seikel2012-02-051-0/+26
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* Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel2012-02-051-1/+1
| | | | wrapper.
* Fix things so the wire protocol can be functions in the LSL.lua file, and ↵David Walter Seikel2012-02-053-6/+11
| | | | _LSL can go back to being local to the script.
* Do script quitting differently, using the wire protocol method, which means ↵David Walter Seikel2012-02-053-8/+15
| | | | I got to debug that.
* Tell the scripts to quit after a short delay.David Walter Seikel2012-02-051-0/+28
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* Enable the Lua main loop loopiness, and add a quit option.David Walter Seikel2012-02-051-5/+6
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* Fix up the Lua output filenames and fake SID.David Walter Seikel2012-02-051-2/+2
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* Implement the script main loop, and the script UUID, which we call SID, ↵David Walter Seikel2012-02-052-10/+36
| | | | though for now it's only the file name.
* A commented out debuggie that I might need later.David Walter Seikel2012-02-051-0/+1
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* Implement more of the state handling stuff, with copious comments.David Walter Seikel2012-02-052-20/+58
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