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2012-01-06Add more LSL parsing structure.David Walter Seikel5-114/+556
2012-01-05Update the not yet used real parser includes to.David Walter Seikel2-19/+13
2012-01-05Consolidate the parser includes.David Walter Seikel6-89/+75
2012-01-05Bit more cleanup.David Walter Seikel1-6/+8
2012-01-05Clean up the parser.David Walter Seikel3-142/+100
2012-01-05Remove most of the constants, we can put them in Lua globals later. Make ↵David Walter Seikel4-991/+28
the LSL parner more like the test one.
2012-01-05Added the unadulterated flex and bison source files from the SL viewer.David Walter Seikel3-0/+2751
Actually, from meta-impy, but originaly from one of the SL viewers. They actually produce C files, though some of it is C++. The resulting files wont compile without lots of C++ files from the viewer. Still, it's a step in the right direction. "btyacc: 88 reduce/reduce conflicts." might be a worry though.
2012-01-05Make the btyacc stuff a little more reentrant to match bison.David Walter Seikel1-8/+8
It's still not reentrant. lol
2012-01-05Add a simple flex + btyacc stub.David Walter Seikel9-1/+1303
Will be fleshed out soon with LSL grammer.
2012-01-05Add a compiler stub.David Walter Seikel5-3/+47
2012-01-04Move the object files out of the source directory.David Walter Seikel1-6/+7
Should do a proper out of tree build later, this is just quick and dirty for now.
2012-01-04Skeleton of the GUI test harness for the LuaSL script engine.David Walter Seikel9-0/+613
2012-01-04Add a test sim with an MLP bed in it.David Walter Seikel20-1/+4056
No animations yet, wont need them until later, maybe wont need them until this is ready for in world testing.
2012-01-04Make some plans.David Walter Seikel1-1/+64
2012-01-04Add the skeleton.David Walter Seikel1-0/+1