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SledjHamr
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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2012-01-06
Add more debugging stuff.
David Walter Seikel
2
-19
/
+21
2012-01-06
Use the LSL_ enums for parser tokens. Some clean up and debugging.
David Walter Seikel
5
-148
/
+147
2012-01-06
Add more LSL parsing structure.
David Walter Seikel
5
-114
/
+556
2012-01-05
Update the not yet used real parser includes to.
David Walter Seikel
2
-19
/
+13
2012-01-05
Consolidate the parser includes.
David Walter Seikel
6
-89
/
+75
2012-01-05
Bit more cleanup.
David Walter Seikel
1
-6
/
+8
2012-01-05
Clean up the parser.
David Walter Seikel
3
-142
/
+100
2012-01-05
Remove most of the constants, we can put them in Lua globals later. Make the...
David Walter Seikel
4
-991
/
+28
2012-01-05
Added the unadulterated flex and bison source files from the SL viewer.
David Walter Seikel
3
-0
/
+2751
2012-01-05
Make the btyacc stuff a little more reentrant to match bison.
David Walter Seikel
1
-8
/
+8
2012-01-05
Add a simple flex + btyacc stub.
David Walter Seikel
9
-1
/
+1303
2012-01-05
Add a compiler stub.
David Walter Seikel
5
-3
/
+47
2012-01-04
Move the object files out of the source directory.
David Walter Seikel
1
-6
/
+7
2012-01-04
Skeleton of the GUI test harness for the LuaSL script engine.
David Walter Seikel
9
-0
/
+613
2012-01-04
Add a test sim with an MLP bed in it.
David Walter Seikel
20
-1
/
+4056
2012-01-04
Make some plans.
David Walter Seikel
1
-1
/
+64
2012-01-04
Add the skeleton.
David Walter Seikel
1
-0
/
+1