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SledjHamr
experimental
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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LuaSL
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src
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LuaSL_threads.h
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2012-02-25
Beat the script messsage passing into shape, mostly by knocking large chunks ...
David Walter Seikel
1
-8
/
+1
2012-02-25
Partial rewrite of the luaproc messages. Still not fixed yet.
David Walter Seikel
1
-1
/
+1
2012-02-25
Merge the luaproc structure into the script structure, and use that instead.
David Walter Seikel
1
-7
/
+4
2012-02-25
Strip out some of the waste of space, including unacademicifying luaproc. Al...
David Walter Seikel
1
-1
/
+1
2012-02-25
Remove a whole bunch of stuff we don't need from our luaproc fork, and rearra...
David Walter Seikel
1
-148
/
+13
2012-02-25
Moved luaproc into LuaSL, merged it all into it's own file, and replaced the ...
David Walter Seikel
1
-8
/
+107
2012-02-22
Implement callAndReturn(), use it from callAndWait(). That's most of LuaSL's...
David Walter Seikel
1
-1
/
+2
2012-02-05
Complete the separation of the guts of luaproc message sending from the Lua w...
David Walter Seikel
1
-1
/
+1
2012-02-05
White space fixes.
David Walter Seikel
1
-3
/
+2
2012-02-05
Move the heavy lifting part of luaproc message sending to it's own function.
David Walter Seikel
1
-0
/
+3
2012-01-25
Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lol
David Walter Seikel
1
-0
/
+5
2012-01-23
Add luaproc and LuaJIT libraries.
David Walter Seikel
1
-0
/
+92