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* Move LuaSL source up one directory.David Walter Seikel2014-04-221-708/+0
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* Convert LuaSL to use LumbrJack.David Walter Seikel2014-04-211-40/+40
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* Init ecore as well, since the example does it.David Walter Seikel2013-01-131-26/+34
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* How did that ever work? lolDavid Walter Seikel2013-01-131-1/+1
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* Beat the script messsage passing into shape, mostly by knocking large chunks ↵David Walter Seikel2012-02-251-5/+5
| | | | off. lol
* Partial rewrite of the luaproc messages. Still not fixed yet.David Walter Seikel2012-02-251-5/+5
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* Remove a whole bunch of stuff we don't need from our luaproc fork, and ↵David Walter Seikel2012-02-251-2/+2
| | | | rearrange what's left.
* Stub out the script resetting functions, and refactor the script finding ↵David Walter Seikel2012-02-241-23/+53
| | | | code that is common with those and llSetScriptState().
* Implement llSetScriptState().David Walter Seikel2012-02-241-1/+37
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* Have the returns from external function calls include the word "return" at ↵David Walter Seikel2012-02-231-1/+1
| | | | the start.
* Implement llSetTimerEvent(), though it wont work so well until the events ↵David Walter Seikel2012-02-231-4/+27
| | | | system is in place at the Lua end.
* Implement llSleep(), and wait a bit longer for the test, now that it's ↵David Walter Seikel2012-02-231-1/+13
| | | | sleeping properly.
* Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel2012-02-221-1/+11
| | | | LuaSL's side of "use OpenSim to deal with in world stuff".
* Change over to referring to scripts by SID.David Walter Seikel2012-02-191-6/+31
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* Random commentry.David Walter Seikel2012-02-191-1/+3
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* More notes about how OpenSim works, and how to hook up to it.David Walter Seikel2012-02-121-0/+117
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* Implement compilerError() and compilerWarning(), and pass the client to the ↵David Walter Seikel2012-02-121-1/+1
| | | | compiler so it can use them..
* Little clean ups.David Walter Seikel2012-02-121-1/+1
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* Missed this in the SID change commit.David Walter Seikel2012-02-121-4/+5
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* New sendBack and sendForth global functions.David Walter Seikel2012-02-121-8/+0
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* LuaSL now sends information back to the clients.David Walter Seikel2012-02-111-3/+12
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* Neaten things up a bit.David Walter Seikel2012-02-111-16/+16
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* LuaSL_main is pretty small now, LuaSL_runner is mostly comment. Merge them.David Walter Seikel2012-02-111-4/+318
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* LuaSL_test harness - connects to the LuaSL server, sends script commands. ↵David Walter Seikel2012-02-111-248/+81
| | | | It has the test GUI now. Turned LuaSL into purely a server.
* Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel2012-02-051-1/+1
| | | | wrapper.
* Fix things so the wire protocol can be functions in the LSL.lua file, and ↵David Walter Seikel2012-02-051-1/+1
| | | | _LSL can go back to being local to the script.
* Do script quitting differently, using the wire protocol method, which means ↵David Walter Seikel2012-02-051-1/+1
| | | | I got to debug that.
* Tell the scripts to quit after a short delay.David Walter Seikel2012-02-051-0/+28
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* Code formatting.David Walter Seikel2012-02-051-8/+10
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* Loop through the compiled scripts and run them using luaproc + LuaJIT.David Walter Seikel2012-02-051-2/+19
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* Turn on the script running stuff, clean out the now excess tests, then move ↵David Walter Seikel2012-02-051-243/+2
| | | | the runner to it's own file.
* White space clean up.David Walter Seikel2012-02-051-2/+2
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* Disable the Lua run time tests for now, and patch up a couple of things that ↵David Walter Seikel2012-01-281-1/+5
| | | | should be disabled along with that.
* Last minute coment before bed.David Walter Seikel2012-01-251-0/+1
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* Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lolDavid Walter Seikel2012-01-251-6/+179
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* Quick and dirty testing of luaJIT+luaproc from LuaSL.David Walter Seikel2012-01-241-1/+32
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* Make the script engine testing UI a command option.David Walter Seikel2012-01-241-78/+109
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* Add ability to disable the test harness, or the Lua compile test.David Walter Seikel2012-01-231-7/+17
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* Tweaked the output a little.David Walter Seikel2012-01-231-2/+2
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* Exercise the lua compiler to, and produce an estimate of compile time. Also ↵David Walter Seikel2012-01-231-6/+39
| | | | comment out the edje stuff for now.
* Replace #ifdef with if or #if.David Walter Seikel2012-01-231-3/+1
| | | | Letting the compiler remove things with unreachable code optimisations, but still allowing it to check the code it removes.
* Coz one file is enough, more than that during debugging runs and I run out ↵David Walter Seikel2012-01-221-0/+3
| | | | of scrollback space. lol
* Found a use for that after all. lolDavid Walter Seikel2012-01-221-1/+3
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* Oops, left overs.David Walter Seikel2012-01-221-1/+0
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* Basic script compiling instrumentation.David Walter Seikel2012-01-221-0/+8
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* Move the test script into the directory where the other tests are, so it's ↵David Walter Seikel2012-01-221-11/+2
| | | | no longer a special case. Clean up after that.
* Disable some of the output, and compile every script in the test sim.David Walter Seikel2012-01-211-6/+28
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* Add LSL constants by simply compiling an LSL script with them all, and ↵David Walter Seikel2012-01-211-2/+2
| | | | keeping the result.
* Run both test scripts.David Walter Seikel2012-01-201-0/+2
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* Use EFL logging.David Walter Seikel2012-01-171-2/+2
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