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2012-02-24Implement llSetScriptState().David Walter Seikel1-1/+1
2012-02-23Implement llSetTimerEvent(), though it wont work so well until the events ↵David Walter Seikel1-1/+2
system is in place at the Lua end.
2012-02-22Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel1-11/+18
LuaSL's side of "use OpenSim to deal with in world stuff".
2012-02-19Change over to referring to scripts by SID.David Walter Seikel1-0/+11
2012-02-12Make sendBack and Forth varargs.David Walter Seikel1-2/+2
2012-02-12New sendBack and sendForth global functions.David Walter Seikel1-0/+2
2012-02-11Track details of scripts in the test harness. Use that to quit them, and ↵David Walter Seikel1-0/+1
print compile times again. Note - compile times artificially inflated for now, they include waiting for the other scripts to be compiled to.
2012-02-11Neaten things up a bit.David Walter Seikel1-3/+0
2012-02-11LuaSL_main is pretty small now, LuaSL_runner is mostly comment. Merge them.David Walter Seikel1-4/+0
2012-02-11LuaSL_test harness - connects to the LuaSL server, sends script commands. ↵David Walter Seikel1-6/+10
It has the test GUI now. Turned LuaSL into purely a server.
2012-02-05Get them in the right order. lolDavid Walter Seikel1-1/+1
2012-02-05Turn on the script running stuff, clean out the now excess tests, then move ↵David Walter Seikel1-3/+6
the runner to it's own file.
2012-01-24Make the script engine testing UI a command option.David Walter Seikel1-4/+5
2012-01-22Consider a script as properly compiled if it passes the diff test.David Walter Seikel1-2/+2
2012-01-21Add LSL constants by simply compiling an LSL script with them all, and ↵David Walter Seikel1-1/+1
keeping the result.
2012-01-17Use EFL logging.David Walter Seikel1-1/+2
2012-01-17Merge the compiler into the test harness. Remove excess files.David Walter Seikel1-0/+1
2012-01-05Add a compiler stub.David Walter Seikel1-1/+2
2012-01-04Skeleton of the GUI test harness for the LuaSL script engine.David Walter Seikel1-0/+64