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SledjHamr
experimental
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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LuaSL
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src
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LSL.lua
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*
Enable the Lua main loop loopiness, and add a quit option.
David Walter Seikel
2012-02-05
1
-5
/
+6
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*
Implement the script main loop, and the script UUID, which we call SID, ↵
David Walter Seikel
2012-02-05
1
-9
/
+33
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though for now it's only the file name.
*
Implement more of the state handling stuff, with copious comments.
David Walter Seikel
2012-02-05
1
-18
/
+56
|
*
Slightly less half arsed. lol
David Walter Seikel
2012-02-04
1
-3
/
+3
|
*
Half arsed implementations of the LSL output functions.
David Walter Seikel
2012-02-04
1
-5
/
+4
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*
Fix up rotation and vector subscripts in expressions and non plain assignments.
David Walter Seikel
2012-02-04
1
-2
/
+2
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*
Implement typecasts when needed. Actually, doing some extras for the moment.
David Walter Seikel
2012-02-04
1
-0
/
+32
|
*
Move the predefined Lua stuff into the new LSL.lua module, then actualy use it.
David Walter Seikel
2012-02-04
1
-3
/
+22
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*
Add LSL.lua module, with the constants and functions in it. Functions are ↵
David Walter Seikel
2012-02-04
1
-0
/
+297
just stubs for now.