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* Move LumbrJack and Runnr to the libraries directory, and use them from GuiLua.David Walter Seikel2014-04-211-1/+1
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* Clean up the LOCALDIR stuff, and replace it with workingDir. Still needs ↵David Walter Seikel2014-04-201-1/+1
| | | | some work.
* Convert build shell scripts to Lua, with common infrastructure.David Walter Seikel2014-04-202-29/+26
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* elm_naviframe_item_title_visible_set() was deprecated, replace it.David Walter Seikel2014-04-201-3/+4
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* Typo--David Walter Seikel2014-04-201-1/+1
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* Clean up a bunch of warnings in extantz.David Walter Seikel2014-04-203-28/+39
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* Clean up all the build and test scripts to be similar, and not have the EFL ↵David Walter Seikel2014-04-202-6/+24
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* TODO++David Walter Seikel2014-03-181-0/+2
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* Major changes, things where too fragile while I made them, so it's all one ↵David Walter Seikel2014-01-152-205/+380
| | | | | | | | | | | | | | | | | | | | commit blob. Sorted out top level menu and toolbar. Sorted out most focus issues. Sorted out resizing issues. Sorted out event issues. Sorted out camera issues. Added a window to cover the GL surface and act as it's UI event catcher. Added generic window and menu creation functions. Added a chat window. Moved cthe old window to it's own function, renamed it woMan. Re arranged some stuff. More comments. Clean ups. Probably other bits and pieces I forgot to mention. Starting to look real now. A little bit.
* Don't start in jumping mode.David Walter Seikel2014-01-151-0/+1
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* Update Irrlicht to 1.8.1. Include actual change markers this time. lolDavid Walter Seikel2014-01-132-5/+5
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* Failed experiment to try Elm EWS. Think I'll write my own.David Walter Seikel2014-01-131-0/+3
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* Failed experiment to quickly try EFL GL support Rasters way, but copious ↵David Walter Seikel2014-01-131-1/+54
| | | | comments added.
* Fix EFL 1.7 -> 1.8 bit rot, make it work with Elm_glview to, and lots of ↵David Walter Seikel2014-01-133-228/+344
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* Bit more anti bit rot and standards conforming comments.David Walter Seikel2014-01-101-0/+3
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* Clean out some basic window, toolbar, and menu bit rot. Add a log domain.David Walter Seikel2014-01-101-11/+22
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* Typos and formatting.David Walter Seikel2014-01-101-12/+7
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* Disable all the fancy stuff for now.David Walter Seikel2014-01-101-3/+3
| | | | I'll get it working slowly, bit by bit. It bit rotted.
* Notes on camera movement keys / mouse gestures.David Walter Seikel2013-02-032-13/+60
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* Rearrange ClientHamr README's into better bits.David Walter Seikel2013-02-022-190/+7
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* A few minor clean ups.David Walter Seikel2013-02-023-4/+5
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* Fix up those arrow keys by getting elm out of the loop.David Walter Seikel2013-01-271-59/+69
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* Make keyboard rotation work.David Walter Seikel2013-01-272-8/+20
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* Move a bunch of stuff into the new cameraMove structure, and some clean ups.David Walter Seikel2013-01-273-102/+32
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* Clean up the rest of the object files.David Walter Seikel2013-01-271-1/+1
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* Revert to original camera position and collider.David Walter Seikel2013-01-271-2/+1
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* Get the new camera actually working. Still some bugs to be ironed out.David Walter Seikel2013-01-277-96/+217
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* Delete a bunch of the keyboard handling stuff.David Walter Seikel2013-01-233-106/+20
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* Clone CSceneNodeAnimatorCameraFPS so I can start to morph it into a real camera.David Walter Seikel2013-01-234-2/+506
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* Stabilise the GL image with respect to window resizes. Still needs some ↵David Walter Seikel2013-01-203-37/+58
| | | | clean up.
* Whitespace clean up.David Walter Seikel2013-01-201-83/+51
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* Much better camera path.David Walter Seikel2013-01-201-33/+35
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* Change the fly by stuff. Still not so good at the end.David Walter Seikel2013-01-201-19/+35
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* Make it all visible all the time.David Walter Seikel2013-01-201-10/+0
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* Swap the materials for the two Sydneys.David Walter Seikel2013-01-201-5/+5
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* Pull in the Irrlicht CDemo code for the next stage of development.David Walter Seikel2013-01-204-3/+640
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* Use ambient light instead of material light.David Walter Seikel2013-01-201-1/+3
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* Move the Irrlicht namespace stuff into the extantz header.David Walter Seikel2013-01-202-25/+23
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* Make the main window bigger.David Walter Seikel2013-01-201-3/+3
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* Failed EO experiment. Try that again later.David Walter Seikel2013-01-201-0/+12
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* Purple, not pink.David Walter Seikel2013-01-201-1/+1
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* Move all the GUI stuff into an inlined window.David Walter Seikel2013-01-151-72/+176
| | | | Oddly enough, this stops the flicker. shrugs
* Move camera and model around until it's properly visible.David Walter Seikel2013-01-151-1/+1
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* Set up the ELM paths.David Walter Seikel2013-01-141-5/+7
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* Oops, stould have been part of the previous commmit.David Walter Seikel2013-01-141-0/+1
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* Put an image in the background.David Walter Seikel2013-01-141-2/+5
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* Failed attempt to make sure menu goes on top. Elementary sucks.David Walter Seikel2013-01-141-0/+4
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* Make sure it compiles when leaving out Irrlicht.David Walter Seikel2013-01-141-0/+2
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* Don't use Irrlicht's built in png and jpeg libraries, they interfere with ↵David Walter Seikel2013-01-141-1/+1
| | | | EFL's use of them. Also leaving out Irrlichts built in zlib and bzip, plus leaving out the GUI, since that's what EFL is fer.
* Add viewers list.David Walter Seikel2013-01-142-22/+80
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