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path: root/ClientHamr/extantz/crappisspuke.cpp (unfollow)
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2013-01-20Pull in the Irrlicht CDemo code for the next stage of development.David Walter Seikel1-2/+20
2013-01-20Use ambient light instead of material light.David Walter Seikel1-1/+3
2013-01-20Move the Irrlicht namespace stuff into the extantz header.David Walter Seikel1-25/+0
2013-01-15Move camera and model around until it's properly visible.David Walter Seikel1-1/+1
2013-01-14Make sure it compiles when leaving out Irrlicht.David Walter Seikel1-0/+2
2013-01-13Major rework of extantz to get Elementary, ePhysics, Evas_GL, and Irrlicht to...David Walter Seikel1-0/+240