aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Collapse)AuthorAgeFilesLines
...
* Add a TODO document.David Walter Seikel2014-01-141-0/+92
|
* Update the licence text to note the removal of source code.David Walter Seikel2014-01-131-1/+13
|
* Update to latest lemon.David Walter Seikel2014-01-132-116/+264
|
* Remove LuaJIT source, we can use packaged LuaJIT 2.0 release now.David Walter Seikel2014-01-13192-126384/+325
| | | | Also some cleanups related to the other library removals.
* Update Irrlicht to 1.8.1. Include actual change markers this time. lolDavid Walter Seikel2014-01-135010-882045/+676986
|
* Libraries readme updated with change markers and more of the Irrlicht changes.David Walter Seikel2014-01-131-2/+3
|
* Failed experiment to try Elm EWS. Think I'll write my own.David Walter Seikel2014-01-131-0/+3
|
* Failed experiment to quickly try EFL GL support Rasters way, but copious ↵David Walter Seikel2014-01-131-1/+54
| | | | comments added.
* Fix EFL 1.7 -> 1.8 bit rot, make it work with Elm_glview to, and lots of ↵David Walter Seikel2014-01-133-228/+344
| | | | cleanup.
* Bit more anti bit rot and standards conforming comments.David Walter Seikel2014-01-101-0/+3
|
* Clean out some basic window, toolbar, and menu bit rot. Add a log domain.David Walter Seikel2014-01-101-11/+22
|
* Typos and formatting.David Walter Seikel2014-01-101-12/+7
|
* Disable all the fancy stuff for now.David Walter Seikel2014-01-101-3/+3
| | | | I'll get it working slowly, bit by bit. It bit rotted.
* Add the new efl include directory.David Walter Seikel2013-07-011-0/+1
|
* Shift some of the docn around.David Walter Seikel2013-02-032-135/+140
|
* Some design docs for GuiLua, and some overall "what goes where" docs.David Walter Seikel2013-02-031-0/+222
|
* Added stubs for bGod, HamrSpace, and Lspace.David Walter Seikel2013-02-033-0/+7
|
* Notes on camera movement keys / mouse gestures.David Walter Seikel2013-02-032-13/+60
|
* More GuiLua notes.David Walter Seikel2013-02-021-9/+35
|
* Rearrange ClientHamr README's into better bits.David Walter Seikel2013-02-024-192/+213
|
* Added GuiLua stub.David Walter Seikel2013-02-021-0/+2
|
* A few minor clean ups.David Walter Seikel2013-02-024-4/+8
|
* Fix up those arrow keys by getting elm out of the loop.David Walter Seikel2013-01-271-59/+69
|
* Make keyboard rotation work.David Walter Seikel2013-01-272-8/+20
|
* Move a bunch of stuff into the new cameraMove structure, and some clean ups.David Walter Seikel2013-01-273-102/+32
|
* Clean up the rest of the object files.David Walter Seikel2013-01-271-1/+1
|
* Revert to original camera position and collider.David Walter Seikel2013-01-271-2/+1
|
* Get the new camera actually working. Still some bugs to be ironed out.David Walter Seikel2013-01-277-96/+217
|
* Delete a bunch of the keyboard handling stuff.David Walter Seikel2013-01-233-106/+20
|
* Clone CSceneNodeAnimatorCameraFPS so I can start to morph it into a real camera.David Walter Seikel2013-01-234-2/+506
|
* Stabilise the GL image with respect to window resizes. Still needs some ↵David Walter Seikel2013-01-203-37/+58
| | | | clean up.
* Whitespace clean up.David Walter Seikel2013-01-201-83/+51
|
* Much better camera path.David Walter Seikel2013-01-201-33/+35
|
* Change the fly by stuff. Still not so good at the end.David Walter Seikel2013-01-201-19/+35
|
* Make it all visible all the time.David Walter Seikel2013-01-201-10/+0
|
* Swap the materials for the two Sydneys.David Walter Seikel2013-01-201-5/+5
|
* Give Irrlicht a bit more credit.David Walter Seikel2013-01-201-0/+3
|
* Pull in the Irrlicht CDemo code for the next stage of development.David Walter Seikel2013-01-204-3/+640
|
* Use ambient light instead of material light.David Walter Seikel2013-01-201-1/+3
|
* Move the Irrlicht namespace stuff into the extantz header.David Walter Seikel2013-01-202-25/+23
|
* Make the main window bigger.David Walter Seikel2013-01-201-3/+3
|
* Failed EO experiment. Try that again later.David Walter Seikel2013-01-201-0/+12
|
* Purple, not pink.David Walter Seikel2013-01-201-1/+1
|
* Move all the GUI stuff into an inlined window.David Walter Seikel2013-01-151-72/+176
| | | | Oddly enough, this stops the flicker. shrugs
* Move camera and model around until it's properly visible.David Walter Seikel2013-01-151-1/+1
|
* Set up the ELM paths.David Walter Seikel2013-01-141-5/+7
|
* Oops, stould have been part of the previous commmit.David Walter Seikel2013-01-141-0/+1
|
* Put an image in the background.David Walter Seikel2013-01-141-2/+5
|
* Failed attempt to make sure menu goes on top. Elementary sucks.David Walter Seikel2013-01-141-0/+4
|
* Make sure it compiles when leaving out Irrlicht.David Walter Seikel2013-01-141-0/+2
|