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* Merge the window handle creation code, and add proper hiding for them.David Walter Seikel2014-05-053-29/+69
* Track all windows in a Eina_List.David Walter Seikel2014-05-054-9/+16
* Delete libwinFang.so on build.David Walter Seikel2014-05-051-1/+1
* fangWin -> winFang and related changes.David Walter Seikel2014-05-058-101/+124
* Minor clean up.David Walter Seikel2014-05-041-2/+2
* Fold some common code into widgetAdd, and related cleanups.David Walter Seikel2014-05-044-20/+22
* Combine eo_add() and eo_do(), plus related cleanups.David Walter Seikel2014-05-045-169/+137
* luaopen_widget is surplus to requirements.David Walter Seikel2014-05-042-2/+1
* Make the file selector actually useful.David Walter Seikel2014-05-043-18/+47
* Major clean up of the file selector.David Walter Seikel2014-05-042-166/+176
* Oops, reverse the order of these deletions.David Walter Seikel2014-05-041-2/+2
* Work around Elm entry hang on exit bug in chat.David Walter Seikel2014-05-041-4/+13
* New fangWin and Widget structures, and modify fangWin stuff to use them.David Walter Seikel2014-05-046-54/+118
* Add a file selector.David Walter Seikel2014-05-044-2/+287
* Notes about callbacks.David Walter Seikel2014-05-041-0/+54
* Small clean ups I forgot from the last commit.David Walter Seikel2014-05-032-3/+0
* More shuffling of gld -> ourGlobals and related cleanups.David Walter Seikel2014-05-037-62/+69
* White space clean ups from uncrustify.David Walter Seikel2014-05-034-629/+800
* Using elm_obj_widget_part_text_set() works, but it's really private API that ...David Walter Seikel2014-05-031-0/+1
* Move non GL_View stuff from gld -> ourGlobals. Plus some white space fixes.David Walter Seikel2014-05-036-288/+287
* Remove Evas_3d example stuff from GuiLua, now that it's in extantz.David Walter Seikel2014-05-031-706/+1
* Rotate camera.David Walter Seikel2014-05-032-17/+31
* Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel2014-05-038-210/+270
* Major cleanup of extantz, part one.David Walter Seikel2014-05-027-366/+242
* Minor clean ups of the overlay comments.David Walter Seikel2014-05-021-4/+2
* Test .gitignore change. Works. B-)David Walter Seikel2014-05-021-3/+0
* Fix .gitignore, I hope.David Walter Seikel2014-05-021-14/+14
* Split up extantz.David Walter Seikel2014-05-0212-1076/+1119
* Copy the Evas_3D demo stuff to extantz.David Walter Seikel2014-05-024-16/+731
* Whitespace++David Walter Seikel2014-05-021-1/+1
* Bring extantz up to date with respect to GuiLua.David Walter Seikel2014-05-022-17/+51
* Clean up globals.David Walter Seikel2014-05-022-6/+2
* Silence some more excess EFL bitching.David Walter Seikel2014-05-021-0/+2
* Minor cleanups.David Walter Seikel2014-05-021-11/+12
* Add tooltips for 3D objects.David Walter Seikel2014-05-021-4/+49
* Use Elm resizing, which removes a bunch of stuff.David Walter Seikel2014-05-022-36/+12
* Whitespace cleanup.David Walter Seikel2014-05-021-1/+1
* Add the rotating Earth and pick example.David Walter Seikel2014-05-022-5/+317
* Halve the test window size.David Walter Seikel2014-05-022-2/+2
* Remove the temporary evas_3d_node_add() definition.David Walter Seikel2014-05-021-2/+0
* Move the cube to be more visible.David Walter Seikel2014-05-021-1/+4
* Use Elm images instead of Evas images for the Evas_3d, and make the backgroun...David Walter Seikel2014-05-021-10/+19
* Clean up the resize function.David Walter Seikel2014-05-021-7/+2
* Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel2014-05-012-186/+219
* Now that Evas_3d examples actually work, I can add the magic that makes mine ...David Walter Seikel2014-05-011-9/+11
* Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel2014-05-011-15/+17
* Crazy TellinBone idea. lolDavid Walter Seikel2014-04-281-0/+15
* Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2014-04-282-8/+27
* Some code shuffling.David Walter Seikel2014-04-281-17/+16
* Don't do md2 mesh if we want the cube.David Walter Seikel2014-04-281-0/+3