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* Add linky for opensim-SC source.experimentalonefang2022-02-171-2/+2
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* Add TL_DR web page, and update git sources.onefang2022-02-172-2/+165
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* Experimental IAR unpacker.onefang2020-01-131-0/+392
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* Move luajit.pc to lib directory.David Walter Seikel2016-07-212-0/+2
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* Update Lua building stuff.David Walter Seikel2016-07-212-3/+30
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* Add script for building Lua (LuaJIT actually)David Walter Seikel2016-07-211-0/+23
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* Clean up last commit.David Walter Seikel2016-03-292-328/+37
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* Added my version of libg3d and friends.David Walter Seikel2016-03-29560-0/+191399
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* Add Prosody build script.David Walter Seikel2016-03-293-0/+23
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* Lost image for provious commit.David Walter Seikel2016-03-291-0/+0
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* Move all images and models into images and models directories.David Walter Seikel2016-03-2971-133/+125
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* Move executables to the bin directory.David Walter Seikel2016-03-2812-27/+27
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* Move some scripts to the bin directory.David Walter Seikel2016-03-284-1/+1
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* Update .gitignore to match last commit.David Walter Seikel2016-03-281-307/+307
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* Move Irrlicht to src/others.David Walter Seikel2016-03-282593-2/+2
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* Move lemon to the src/others directory.David Walter Seikel2016-03-285-3/+5
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* Add stuff to build external projects NetSurf and polipo.David Walter Seikel2016-03-283-0/+70
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* The beginnings of an image map for SledjHamr, needs more docs to link to.David Walter Seikel2016-03-281-1/+48
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* Minor fix to new graphic.David Walter Seikel2016-03-272-0/+0
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* Add "The bits" picture.David Walter Seikel2016-03-273-0/+5
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* Web server alternatives.David Walter Seikel2016-03-271-0/+15
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* Some minor corrections in the docs.David Walter Seikel2016-03-272-2/+2
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* Add an avatar, and hook the camera up to it.David Walter Seikel2016-03-133-19/+35
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* Resizing cleanup.David Walter Seikel2016-03-131-10/+8
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* Different way of dealing with object popups, run a timer, check for mouse ↵David Walter Seikel2016-03-133-29/+68
| | | | inactivity.
* Update to new eo_* syntax.David Walter Seikel2016-03-139-252/+237
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* Introducing Rough Hir, the new default avatar. At least, when we get avatars.David Walter Seikel2016-03-127-0/+8680
| | | | Rough is like Ruth, only, er, rougher.
* Add a "home".David Walter Seikel2016-03-074-0/+134
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* Added a couple of avatars from MakeHuman.David Walter Seikel2016-03-0732-0/+71581
| | | | | | | | One of them is me, though still getting him to look like me. The other is the opposite of me, short, skinny, young, female. Evas_3D can't deal with the textures in the .mtl file.
* Experimenting with creating my own cube and heightfield.David Walter Seikel2016-03-071-10/+115
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* Document pick bug.David Walter Seikel2016-03-072-0/+15
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* Document black bug.David Walter Seikel2016-03-071-0/+10
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* Added text of dubious quality about in world objects.David Walter Seikel2016-03-072-0/+557
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* Added LunaCy ideas.David Walter Seikel2016-02-262-0/+29
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* Notes about a web based 3D viewer. Happy someone else is working on it. B-)David Walter Seikel2016-02-261-12/+19
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* Notes about updating the SledjHamr server.David Walter Seikel2016-02-221-1/+19
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* Stutter--David Walter Seikel2016-02-211-1/+1
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* Added web site stuff, though more of a TODO.David Walter Seikel2016-02-212-1/+122
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* Slightly better docs sorting.David Walter Seikel2016-02-211-2/+4
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* Rewrite to be clearer.David Walter Seikel2016-02-211-6/+7
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* Typo--David Walter Seikel2016-02-211-1/+1
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* Rearrange the licences.David Walter Seikel2016-02-211-181/+165
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* Add the rest of the docs, though not entirely happy with the sorting now.David Walter Seikel2016-02-211-1/+9
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* Updated .gitignore after shifting the docs around.David Walter Seikel2016-02-201-1/+1
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* Rearrange the docs.David Walter Seikel2016-02-2022-34/+35
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* Run the docs through a spell checker.David Walter Seikel2016-02-1919-65/+65
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* Streaming source code idea.David Walter Seikel2016-02-191-0/+3
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* No need for those links now.David Walter Seikel2016-02-181-1/+1
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* Polish up the docs merge.David Walter Seikel2016-02-187-170/+147
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* Shifting docs stuff around, getting more of it into the web pages, and ↵David Walter Seikel2016-02-189-37/+47
| | | | | | combining things. Still a couple of big things left to merge.