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* data <-> sceneDavid Walter Seikel2014-04-281-61/+60
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* Added the MD2 example, and still nothing.David Walter Seikel2014-04-273-6/+91
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* Set the background colours back at least, even though it still wont work.David Walter Seikel2014-04-271-2/+2
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* Convert the Evas 3D example stuff to EO, though it still doesn't work, but ↵David Walter Seikel2014-04-272-104/+119
| | | | at least it compiles and runs with no error messages.
* Convert GuiLua to EO.David Walter Seikel2014-04-272-11/+31
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* Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel2014-04-2725-132/+123
| | | | to suit.
* Added stuff cut and pasted from the new Evas_3d examples, but they are ↵David Walter Seikel2014-04-272-0/+243
| | | | broken anyway. Just leaving it commented out for now.
* TODO++David Walter Seikel2014-04-271-0/+78
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* Oops, have the base test.sh actually change to the new src directories now.David Walter Seikel2014-04-221-2/+2
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* Move skang to libraries and base directory.David Walter Seikel2014-04-224-4/+7
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* Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel2014-04-2236-45/+44
| | | | around.
* Move most of the README's and other docs into the new docs directory.David Walter Seikel2014-04-2220-1/+1
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* Move LuaSL source up one directory.David Walter Seikel2014-04-2215-16/+14
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* Move the test sim to the media directory.David Walter Seikel2014-04-2224-1/+1
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* And update .gitignore to match.David Walter Seikel2014-04-221-1/+1
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* Move the Irrlicht demos to the base media directory to, and extantz itself.David Walter Seikel2014-04-227-27/+23
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* Moved images to media, much better idea.David Walter Seikel2014-04-2222-16/+16
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* We don't need the testlua directory any more.David Walter Seikel2014-04-21190-30820/+4
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* LuaSL_test's window doesn't need to be so huge.David Walter Seikel2014-04-211-2/+2
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* Move the LuaSL.edj to the shared images directory.David Walter Seikel2014-04-212-3/+3
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* LuaSL gets a test.sh just like the rest.David Walter Seikel2014-04-212-25/+30
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* Don't quit the LuaSL_test UI when the server goes away, if told to run the UI.David Walter Seikel2014-04-211-1/+2
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* Shift libGuiLua.so to the libraries directory.David Walter Seikel2014-04-213-4/+5
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* Use rpath to tell programs where to find our libraries.David Walter Seikel2014-04-212-2/+2
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* Kill more excess EFL logging.David Walter Seikel2014-04-211-0/+3
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* Typos--David Walter Seikel2014-04-211-2/+2
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* Move images to the base directory, and point all the special EFL directories ↵David Walter Seikel2014-04-2125-16/+13
| | | | to the base.
* Convert LuaSL to use LumbrJack.David Walter Seikel2014-04-2110-254/+151
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* GuiLua uses LumbrJack and Runnr from the shared libraries directory at run ↵David Walter Seikel2014-04-211-1/+1
| | | | time to.
* Typos -= 2David Walter Seikel2014-04-212-2/+2
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* Move LumbrJack and Runnr to the libraries directory, and use them from GuiLua.David Walter Seikel2014-04-2115-449/+33
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* Added LumbrJack (logging) and Runnr (Lua function / script runner).David Walter Seikel2014-04-207-0/+497
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* Stubbed LumbrJack and Runnr.David Walter Seikel2014-04-202-0/+2
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* Clean up the LOCALDIR stuff, and replace it with workingDir. Still needs ↵David Walter Seikel2014-04-204-13/+17
| | | | some work.
* Add breath test comments.David Walter Seikel2014-04-201-0/+2
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* Convert build shell scripts to Lua, with common infrastructure.David Walter Seikel2014-04-208-164/+160
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* elm_naviframe_item_title_visible_set() was deprecated, replace it.David Walter Seikel2014-04-201-3/+4
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* Typo--David Walter Seikel2014-04-201-1/+1
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* Clean up a bunch of warnings in extantz.David Walter Seikel2014-04-203-28/+39
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* Shut up some of the excess EFL logging in LuaSL.David Walter Seikel2014-04-201-0/+11
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* Clean up all the build and test scripts to be similar, and not have the EFL ↵David Walter Seikel2014-04-206-61/+52
| | | | directory hard coded.
* Make the window command a Thing.David Walter Seikel2014-04-201-0/+2
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* Oops, had two widget structures. Merge them.David Walter Seikel2014-04-201-19/+7
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* Typo--David Walter Seikel2014-04-201-1/+1
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* Have the skin loader add the correct require line, and fix up test to suit.David Walter Seikel2014-04-203-14/+8
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* For the module command, make the loaded module global.David Walter Seikel2014-04-201-1/+2
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* Let actions and other stuff set in the thingasm() call work through their ↵David Walter Seikel2014-04-202-4/+3
| | | | isValid().
* Add the next broken test.David Walter Seikel2014-04-201-1/+4
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* Fix up widget action stuff.David Walter Seikel2014-04-204-31/+69
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* Trying to add widget actions, but it's broken somehow. Think maybe Keyed is ↵David Walter Seikel2014-04-183-17/+63
| | | | | | screwing it up? I need sleep.