diff options
Diffstat (limited to 'src/others/mimesh/libg3d-0.0.8/plugins/import/imp_q3o/imp_q3o.c')
-rw-r--r-- | src/others/mimesh/libg3d-0.0.8/plugins/import/imp_q3o/imp_q3o.c | 586 |
1 files changed, 586 insertions, 0 deletions
diff --git a/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_q3o/imp_q3o.c b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_q3o/imp_q3o.c new file mode 100644 index 0000000..b8d83a4 --- /dev/null +++ b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_q3o/imp_q3o.c | |||
@@ -0,0 +1,586 @@ | |||
1 | /* $Id$ */ | ||
2 | |||
3 | /* | ||
4 | libg3d - 3D object loading library | ||
5 | |||
6 | Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de> | ||
7 | |||
8 | This library is free software; you can redistribute it and/or | ||
9 | modify it under the terms of the GNU Lesser General Public | ||
10 | License as published by the Free Software Foundation; either | ||
11 | version 2.1 of the License, or (at your option) any later version. | ||
12 | |||
13 | This library is distributed in the hope that it will be useful, | ||
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
16 | Lesser General Public License for more details. | ||
17 | |||
18 | You should have received a copy of the GNU Lesser General Public | ||
19 | License along with this library; if not, write to the Free Software | ||
20 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
21 | */ | ||
22 | |||
23 | #include <stdio.h> | ||
24 | #include <string.h> | ||
25 | |||
26 | #include <g3d/types.h> | ||
27 | #include <g3d/context.h> | ||
28 | #include <g3d/material.h> | ||
29 | #include <g3d/stream.h> | ||
30 | |||
31 | /* | ||
32 | * format description: | ||
33 | * http://www.quick3d.com/guide/guidec.html | ||
34 | */ | ||
35 | |||
36 | static void q3o_update_face_textures(G3DModel *model, G3DContext *context); | ||
37 | static gboolean q3o_read_mesh(G3DStream *stream, G3DModel *model, | ||
38 | guint32 n_textures, G3DContext *context); | ||
39 | static gboolean q3o_read_material(G3DStream *stream, G3DModel *model, | ||
40 | guint32 index, guint32 n_textures); | ||
41 | static gboolean q3o_read_texture(G3DStream *stream, G3DModel *model, | ||
42 | guint32 *idx); | ||
43 | static gboolean q3o_read_scene(G3DStream *stream, G3DContext *context); | ||
44 | static gboolean q3o_read_eof(G3DStream *stream); | ||
45 | |||
46 | EAPI | ||
47 | gboolean plugin_load_model_from_stream(G3DContext *context, G3DStream *stream, | ||
48 | G3DModel *model, gpointer user_data) | ||
49 | { | ||
50 | gchar signature[8], ver_min, ver_maj, id; | ||
51 | guint32 nmeshes, nmats, ntexs, i, tex_index = 0; | ||
52 | |||
53 | g3d_stream_read(stream, signature, 8); | ||
54 | if(strncmp(signature, "quick3Ds", 8) && strncmp(signature, "quick3Do", 8)) | ||
55 | { | ||
56 | g_warning("file '%s' is not a Quick3D file", stream->uri); | ||
57 | return FALSE; | ||
58 | } | ||
59 | |||
60 | ver_maj = g3d_stream_read_int8(stream); | ||
61 | ver_min = g3d_stream_read_int8(stream); | ||
62 | #if DEBUG > 0 | ||
63 | g_debug("Q3O: version %c.%c", ver_maj, ver_min); | ||
64 | #endif | ||
65 | |||
66 | nmeshes = g3d_stream_read_int32_le(stream); | ||
67 | nmats = g3d_stream_read_int32_le(stream); | ||
68 | ntexs = g3d_stream_read_int32_le(stream); | ||
69 | #if DEBUG > 0 | ||
70 | g_debug("Q3O: %d meshes, %d materials, %d textures", | ||
71 | nmeshes, nmats, ntexs); | ||
72 | #endif | ||
73 | |||
74 | /* generate (emtpy) materials */ | ||
75 | for(i = 0; i < nmats; i ++) { | ||
76 | G3DMaterial *material = g3d_material_new(); | ||
77 | model->materials = g_slist_append(model->materials, material); | ||
78 | } | ||
79 | |||
80 | while((id = g3d_stream_read_int8(stream)) != 0) { | ||
81 | #if DEBUG > 0 | ||
82 | g_debug("Q3O: chunk type 0x%02x @ 0x%08x", id, | ||
83 | (guint32)g3d_stream_tell(stream) - 1); | ||
84 | #endif | ||
85 | switch(id) { | ||
86 | case 'm': /* mesh */ | ||
87 | for(i = 0; i < nmeshes; i ++) | ||
88 | q3o_read_mesh(stream, model, ntexs, context); | ||
89 | break; | ||
90 | |||
91 | case 'c': /* material */ | ||
92 | for(i = 0; i < nmats; i ++) | ||
93 | q3o_read_material(stream, model, i, ntexs); | ||
94 | break; | ||
95 | |||
96 | case 't': /* texture */ | ||
97 | for(i = 0; i < ntexs; i ++) | ||
98 | q3o_read_texture(stream, model, &tex_index); | ||
99 | break; | ||
100 | |||
101 | case 's': /* scene */ | ||
102 | q3o_read_scene(stream, context); | ||
103 | break; | ||
104 | |||
105 | case 'q': /* EOF signature? */ | ||
106 | q3o_read_eof(stream); | ||
107 | break; | ||
108 | |||
109 | default: | ||
110 | g_warning("Q3O: unknown chunk type 0x%02x\n", id); | ||
111 | return TRUE; | ||
112 | break; | ||
113 | } | ||
114 | } | ||
115 | |||
116 | /* update texture images */ | ||
117 | q3o_update_face_textures(model, context); | ||
118 | |||
119 | return TRUE; | ||
120 | } | ||
121 | |||
122 | EAPI | ||
123 | gchar *plugin_description(void) | ||
124 | { | ||
125 | return g_strdup("Quick3D models."); | ||
126 | } | ||
127 | |||
128 | EAPI | ||
129 | gchar **plugin_extensions(void) | ||
130 | { | ||
131 | return g_strsplit("q3o:q3s", ":", 0); | ||
132 | } | ||
133 | |||
134 | /* | ||
135 | * Q3O specific stuff | ||
136 | */ | ||
137 | |||
138 | static void q3o_update_face_textures(G3DModel *model, G3DContext *context) | ||
139 | { | ||
140 | GSList *oitem, *fitem; | ||
141 | G3DObject *object; | ||
142 | G3DFace *face; | ||
143 | |||
144 | oitem = model->objects; | ||
145 | while(oitem) | ||
146 | { | ||
147 | object = (G3DObject *)oitem->data; | ||
148 | fitem = object->faces; | ||
149 | while(fitem) | ||
150 | { | ||
151 | face = (G3DFace *)fitem->data; | ||
152 | face->tex_image = face->material->tex_image; | ||
153 | if(face->tex_image && face->tex_image->width) | ||
154 | face->flags |= G3D_FLAG_FAC_TEXMAP; | ||
155 | else | ||
156 | { | ||
157 | face->tex_vertex_count = 0; | ||
158 | if(face->tex_vertex_data) | ||
159 | g_free(face->tex_vertex_data); | ||
160 | } | ||
161 | fitem = fitem->next; | ||
162 | } | ||
163 | |||
164 | g3d_context_update_interface(context); | ||
165 | oitem = oitem->next; | ||
166 | } | ||
167 | } | ||
168 | |||
169 | static G3DImage *q3o_get_texture_nth(G3DModel *model, guint32 n) | ||
170 | { | ||
171 | gchar number[32]; | ||
172 | G3DImage *image; | ||
173 | |||
174 | if(model->tex_images == NULL) | ||
175 | model->tex_images = g_hash_table_new(g_str_hash, g_str_equal); | ||
176 | |||
177 | #if DEBUG > 5 | ||
178 | g_debug("Q3O: texture #%d wanted", n); | ||
179 | #endif | ||
180 | |||
181 | sprintf(number, "%d", n); | ||
182 | image = g_hash_table_lookup(model->tex_images, number); | ||
183 | if(image) { | ||
184 | #if DEBUG > 5 | ||
185 | g_debug("Q3O: texture #%d from hash table", n); | ||
186 | #endif | ||
187 | return image; | ||
188 | } | ||
189 | |||
190 | #if DEBUG > 5 | ||
191 | g_debug("Q3O: texture #%d created", n); | ||
192 | #endif | ||
193 | |||
194 | image = g_new0(G3DImage, 1); | ||
195 | image->tex_scale_u = 1.0; | ||
196 | image->tex_scale_v = 1.0; | ||
197 | image->name = g_strdup_printf("would be %d", n + 1); | ||
198 | |||
199 | g_hash_table_insert(model->tex_images, g_strdup(number), image); | ||
200 | |||
201 | return image; | ||
202 | } | ||
203 | |||
204 | static gboolean q3o_read_mesh(G3DStream *stream, G3DModel *model, | ||
205 | guint32 n_textures, G3DContext *context) | ||
206 | { | ||
207 | guint32 i, j, nfaces, mat, nnormals, ntexco, index, nfaceverts = 0; | ||
208 | guint16 *faceshapes; | ||
209 | G3DFloat *normals; | ||
210 | GSList *fitem; | ||
211 | G3DObject *object; | ||
212 | G3DFace *face; | ||
213 | G3DMaterial *material; | ||
214 | |||
215 | object = g_new0(G3DObject, 1); | ||
216 | object->name = g_strdup("Q3O mesh"); | ||
217 | model->objects = g_slist_append(model->objects, object); | ||
218 | |||
219 | material = g3d_material_new(); | ||
220 | material->name = g_strdup("fallback material"); | ||
221 | object->materials = g_slist_append(object->materials, material); | ||
222 | |||
223 | /* vertices */ | ||
224 | object->vertex_count = g3d_stream_read_int32_le(stream); | ||
225 | #if DEBUG > 3 | ||
226 | g_debug("Q3O: number of vertices: %d", object->vertex_count); | ||
227 | #endif | ||
228 | object->vertex_data = g_new0(G3DFloat,object->vertex_count * 3); | ||
229 | for(i = 0; i < object->vertex_count; i ++) | ||
230 | { | ||
231 | object->vertex_data[i*3+0] = g3d_stream_read_float_le(stream); | ||
232 | object->vertex_data[i*3+1] = g3d_stream_read_float_le(stream); | ||
233 | object->vertex_data[i*3+2] = g3d_stream_read_float_le(stream); | ||
234 | |||
235 | g3d_context_update_interface(context); | ||
236 | } | ||
237 | |||
238 | /* faces */ | ||
239 | nfaces = g3d_stream_read_int32_le(stream); | ||
240 | #if DEBUG > 3 | ||
241 | g_debug("Q3O: number of faces: %d", nfaces); | ||
242 | #endif | ||
243 | faceshapes = g_new0(guint16, nfaces); | ||
244 | for(i = 0; i < nfaces; i ++) | ||
245 | { | ||
246 | faceshapes[i] = g3d_stream_read_int16_le(stream); | ||
247 | nfaceverts += faceshapes[i]; | ||
248 | |||
249 | g3d_context_update_interface(context); | ||
250 | } | ||
251 | |||
252 | for(i = 0; i < nfaces; i ++) | ||
253 | { | ||
254 | face = g_new0(G3DFace, 1); | ||
255 | face->vertex_count = faceshapes[i]; | ||
256 | face->vertex_indices = g_new0(guint32, face->vertex_count); | ||
257 | for(j = 0; j < face->vertex_count; j ++) | ||
258 | { | ||
259 | face->vertex_indices[j] = g3d_stream_read_int32_le(stream); | ||
260 | if(face->vertex_indices[j] >= object->vertex_count) | ||
261 | { | ||
262 | g_warning("Q3O: vertex_indices >= vertex_count"); | ||
263 | } | ||
264 | |||
265 | g3d_context_update_interface(context); | ||
266 | } | ||
267 | /* fallback material */ | ||
268 | face->material = (G3DMaterial *)g_slist_nth_data(object->materials, 0); | ||
269 | g_assert(face->material); | ||
270 | |||
271 | object->faces = g_slist_append(object->faces, face); | ||
272 | |||
273 | g3d_context_update_interface(context); | ||
274 | } | ||
275 | |||
276 | /* material indices */ | ||
277 | fitem = object->faces; | ||
278 | for(i = 0; i < nfaces; i ++) | ||
279 | { | ||
280 | face = (G3DFace *)fitem->data; | ||
281 | g_assert(face != NULL); | ||
282 | mat = g3d_stream_read_int32_le(stream); | ||
283 | face->material = (G3DMaterial*)g_slist_nth_data(model->materials, mat); | ||
284 | if(face->material == NULL) | ||
285 | { | ||
286 | if(mat != -1) g_warning("Q3O: material is NULL (index %d)", mat); | ||
287 | face->material = g_slist_nth_data(object->materials, 0); | ||
288 | } | ||
289 | |||
290 | g3d_context_update_interface(context); | ||
291 | fitem = fitem->next; | ||
292 | } | ||
293 | |||
294 | /* normals */ | ||
295 | nnormals = g3d_stream_read_int32_le(stream); | ||
296 | normals = g_new0(G3DFloat, nnormals * 3); | ||
297 | #if DEBUG > 3 | ||
298 | g_debug("Q3O: number of normals: %d", nnormals); | ||
299 | #endif | ||
300 | for(i = 0; i < nnormals; i ++) { | ||
301 | normals[i * 3 + 0] = g3d_stream_read_float_le(stream); | ||
302 | normals[i * 3 + 1] = g3d_stream_read_float_le(stream); | ||
303 | normals[i * 3 + 2] = g3d_stream_read_float_le(stream); | ||
304 | |||
305 | g3d_context_update_interface(context); | ||
306 | } | ||
307 | |||
308 | /* update faces */ | ||
309 | if(object->vertex_count == nnormals) { | ||
310 | fitem = object->faces; | ||
311 | for(i = 0; i < nfaces; i ++) { | ||
312 | face = (G3DFace *)fitem->data; | ||
313 | face->normals = g_new0(G3DFloat, faceshapes[i] * 3); | ||
314 | face->flags |= G3D_FLAG_FAC_NORMALS; | ||
315 | for(j = 0; j < faceshapes[i]; j ++) | ||
316 | { | ||
317 | face->normals[j * 3 + 0] = | ||
318 | normals[face->vertex_indices[j] * 3 + 0]; | ||
319 | face->normals[j * 3 + 1] = | ||
320 | normals[face->vertex_indices[j] * 3 + 1]; | ||
321 | face->normals[j * 3 + 2] = | ||
322 | normals[face->vertex_indices[j] * 3 + 2]; | ||
323 | } | ||
324 | |||
325 | g3d_context_update_interface(context); | ||
326 | fitem = fitem->next; | ||
327 | } | ||
328 | |||
329 | } | ||
330 | |||
331 | /* texture stuff */ | ||
332 | ntexco = g3d_stream_read_int32_le(stream); | ||
333 | #if DEBUG > 3 | ||
334 | g_debug("Q3O: number of texture coordinates: %d", ntexco); | ||
335 | #endif | ||
336 | if(n_textures > 0) | ||
337 | { | ||
338 | object->tex_vertex_count = ntexco; | ||
339 | object->tex_vertex_data = g_new0(G3DFloat, 2 * ntexco); | ||
340 | |||
341 | for(i = 0; i < ntexco; i ++) | ||
342 | { | ||
343 | object->tex_vertex_data[i * 2 + 0] = g3d_stream_read_float_le(stream); | ||
344 | object->tex_vertex_data[i * 2 + 1] = g3d_stream_read_float_le(stream); | ||
345 | } | ||
346 | |||
347 | fitem = object->faces; | ||
348 | for(i = 0; i < nfaces; i ++) | ||
349 | { | ||
350 | face = (G3DFace *)fitem->data; | ||
351 | face->tex_vertex_count = faceshapes[i]; | ||
352 | face->tex_vertex_data = g_new0(G3DFloat, faceshapes[i] * 2); | ||
353 | for(j = 0; j < faceshapes[i]; j ++) | ||
354 | { | ||
355 | index = g3d_stream_read_int32_le(stream); | ||
356 | face->tex_vertex_data[j * 2 + 0] = | ||
357 | object->tex_vertex_data[face->vertex_indices[j] * 2 + 0]; | ||
358 | face->tex_vertex_data[j * 2 + 1] = | ||
359 | object->tex_vertex_data[face->vertex_indices[j] * 2 + 1]; | ||
360 | } | ||
361 | |||
362 | g3d_context_update_interface(context); | ||
363 | fitem = fitem->next; | ||
364 | } | ||
365 | } | ||
366 | |||
367 | /* centerOfMass */ | ||
368 | g3d_stream_read_float_le(stream); | ||
369 | g3d_stream_read_float_le(stream); | ||
370 | g3d_stream_read_float_le(stream); | ||
371 | |||
372 | /* boundingBox */ | ||
373 | g3d_stream_read_float_le(stream); | ||
374 | g3d_stream_read_float_le(stream); | ||
375 | g3d_stream_read_float_le(stream); | ||
376 | |||
377 | g3d_stream_read_float_le(stream); | ||
378 | g3d_stream_read_float_le(stream); | ||
379 | g3d_stream_read_float_le(stream); | ||
380 | |||
381 | /* clean up */ | ||
382 | g_free(faceshapes); | ||
383 | if(object->tex_vertex_data) | ||
384 | { | ||
385 | /* should be in faces */ | ||
386 | g_free(object->tex_vertex_data); | ||
387 | object->tex_vertex_data = NULL; | ||
388 | } | ||
389 | if(normals) | ||
390 | g_free(normals); | ||
391 | |||
392 | g3d_context_update_interface(context); | ||
393 | |||
394 | return TRUE; | ||
395 | } | ||
396 | |||
397 | static gboolean q3o_read_material(G3DStream *stream, G3DModel *model, | ||
398 | guint32 index, guint32 n_textures) | ||
399 | { | ||
400 | gchar buffer[2048], *bufp; | ||
401 | G3DMaterial *material; | ||
402 | gint32 num; | ||
403 | |||
404 | material = g_slist_nth_data(model->materials, index); | ||
405 | memset(buffer, 0, 2048); | ||
406 | bufp = buffer; | ||
407 | while((*bufp = g3d_stream_read_int8(stream)) != '\0') bufp ++; | ||
408 | material->name = g_strdup(buffer); | ||
409 | #if DEBUG > 0 | ||
410 | g_debug("Q3O: material name: '%s'", buffer); | ||
411 | #endif | ||
412 | |||
413 | /* ambientColor */ | ||
414 | material->r = g3d_stream_read_float_le(stream); | ||
415 | material->g = g3d_stream_read_float_le(stream); | ||
416 | material->b = g3d_stream_read_float_le(stream); | ||
417 | |||
418 | /* diffuseColor */ | ||
419 | material->r = g3d_stream_read_float_le(stream); | ||
420 | material->g = g3d_stream_read_float_le(stream); | ||
421 | material->b = g3d_stream_read_float_le(stream); | ||
422 | |||
423 | /* specularColor */ | ||
424 | material->specular[0] = g3d_stream_read_float_le(stream); | ||
425 | material->specular[1] = g3d_stream_read_float_le(stream); | ||
426 | material->specular[2] = g3d_stream_read_float_le(stream); | ||
427 | |||
428 | /* transparency */ | ||
429 | material->a = g3d_stream_read_float_le(stream); | ||
430 | if(material->a == 0.0) material->a = 1.0; | ||
431 | if(material->a < 0.1) material->a = 0.1; | ||
432 | |||
433 | /* texture */ | ||
434 | num = g3d_stream_read_int32_le(stream); | ||
435 | #if DEBUG > 4 | ||
436 | g_debug("Q3O: material unknown uint32: %d", num); | ||
437 | #endif | ||
438 | if((num != -1) && (num < n_textures)) | ||
439 | material->tex_image = q3o_get_texture_nth(model, num); | ||
440 | |||
441 | return TRUE; | ||
442 | } | ||
443 | |||
444 | static gboolean q3o_read_texture(G3DStream *stream, G3DModel *model, | ||
445 | guint32 *idx) | ||
446 | { | ||
447 | G3DImage *image; | ||
448 | gchar buffer[2048], *bufp; | ||
449 | #if DEBUG > 2 | ||
450 | gchar *ppmname; | ||
451 | #endif | ||
452 | guint32 width, height, y, x; | ||
453 | |||
454 | memset(buffer, 0, 2048); | ||
455 | bufp = buffer; | ||
456 | while((*bufp = g3d_stream_read_int8(stream)) != '\0') | ||
457 | bufp ++; | ||
458 | |||
459 | width = g3d_stream_read_int32_le(stream); | ||
460 | height = g3d_stream_read_int32_le(stream); | ||
461 | #if DEBUG > 0 | ||
462 | g_debug("Q3O: texture #%d '%s': %dx%d", *idx, buffer, width, height); | ||
463 | #endif | ||
464 | |||
465 | image = q3o_get_texture_nth(model, *idx); | ||
466 | (*idx) ++; | ||
467 | |||
468 | image->name = g_strdup(buffer); | ||
469 | image->width = width; | ||
470 | image->height = height; | ||
471 | image->depth = 32; | ||
472 | image->pixeldata = g_new0(guint8, width * height * 4); | ||
473 | image->tex_id = *idx; | ||
474 | |||
475 | for(y = 0; y < height; y ++) | ||
476 | for(x = 0; x < width; x ++) { | ||
477 | image->pixeldata[(y * width + x) * 4 + 0] = | ||
478 | g3d_stream_read_int8(stream); | ||
479 | image->pixeldata[(y * width + x) * 4 + 1] = | ||
480 | g3d_stream_read_int8(stream); | ||
481 | image->pixeldata[(y * width + x) * 4 + 2] = | ||
482 | g3d_stream_read_int8(stream); | ||
483 | image->pixeldata[(y * width + x) * 4 + 3] = 0xFF; | ||
484 | } | ||
485 | |||
486 | #if DEBUG > 2 | ||
487 | ppmname = g_strdup_printf("/tmp/%s.ppm", image->name); | ||
488 | g3d_image_dump_ppm(image, ppmname); | ||
489 | g_free(ppmname); | ||
490 | #endif | ||
491 | return TRUE; | ||
492 | } | ||
493 | |||
494 | static gboolean q3o_read_scene(G3DStream *stream, G3DContext *context) | ||
495 | { | ||
496 | gchar buffer[2048], *bufp; | ||
497 | guint32 bgw, bgh; | ||
498 | /* position: 3 x float */ | ||
499 | |||
500 | g3d_stream_skip(stream, 12); | ||
501 | |||
502 | /* transformation: matrix */ | ||
503 | g3d_stream_skip(stream, 64); | ||
504 | |||
505 | /* axis: 3 x float */ | ||
506 | g3d_stream_skip(stream, 12); | ||
507 | |||
508 | /* angle: float */ | ||
509 | g3d_stream_skip(stream, 4); | ||
510 | |||
511 | /* eyePosition: 3 x float */ | ||
512 | g3d_stream_skip(stream, 12); | ||
513 | |||
514 | /* eyeRotation: 3 x float */ | ||
515 | g3d_stream_skip(stream, 12); | ||
516 | |||
517 | /* foregroundColor: color */ | ||
518 | g3d_stream_skip(stream, 12); | ||
519 | |||
520 | /* backgroundColor: color */ | ||
521 | g3d_context_set_bgcolor(context, | ||
522 | g3d_stream_read_float_le(stream), | ||
523 | g3d_stream_read_float_le(stream), | ||
524 | g3d_stream_read_float_le(stream), | ||
525 | 1.0); | ||
526 | |||
527 | /* usingEyeFilter: bool */ | ||
528 | g3d_stream_read_int8(stream); | ||
529 | |||
530 | /* eyeFilterColor: color */ | ||
531 | g3d_stream_skip(stream, 12); | ||
532 | |||
533 | /* eyeFilterAmount: float */ | ||
534 | g3d_stream_read_float_le(stream); | ||
535 | |||
536 | /* lightColor: color */ | ||
537 | g3d_stream_skip(stream, 12); | ||
538 | |||
539 | /* backgroundImageWidth: int */ | ||
540 | bgw = g3d_stream_read_int32_le(stream); | ||
541 | |||
542 | /* backgroundImageHeight: int */ | ||
543 | bgh = g3d_stream_read_int32_le(stream); | ||
544 | |||
545 | if(bgw * bgh) { | ||
546 | |||
547 | /* backgroundFilename */ | ||
548 | memset(buffer, 0, 2048); | ||
549 | bufp = buffer; | ||
550 | while((*bufp = g3d_stream_read_int8(stream)) != '\0') | ||
551 | bufp ++; | ||
552 | |||
553 | #if DEBUG > 0 | ||
554 | g_debug("Q3O: scene: background image '%s' (%dx%d)", | ||
555 | buffer, bgw, bgh); | ||
556 | #endif | ||
557 | |||
558 | /* backgroundImage: pixel[] */ | ||
559 | g3d_stream_skip(stream, bgw * bgh * 3); | ||
560 | } | ||
561 | |||
562 | /* depthCuing: float */ | ||
563 | g3d_stream_read_float_le(stream); | ||
564 | |||
565 | /* depthCueColor: color */ | ||
566 | g3d_stream_skip(stream, 12); | ||
567 | |||
568 | /* gamma: float */ | ||
569 | g3d_stream_read_float_le(stream); | ||
570 | |||
571 | return FALSE; | ||
572 | } | ||
573 | |||
574 | static gboolean q3o_read_eof(G3DStream *stream) | ||
575 | { | ||
576 | gchar buffer[7]; | ||
577 | |||
578 | if(g3d_stream_read(stream, buffer, 7) == 7) { | ||
579 | if(strncmp(buffer, "uick3Ds", 7) == 0) return TRUE; | ||
580 | g_warning("Q3O: did not get expected EOF marker"); | ||
581 | } else { | ||
582 | g_warning("Q3O: premature end of file\n"); | ||
583 | } | ||
584 | return FALSE; | ||
585 | } | ||
586 | |||