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diff --git a/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_maya/imp_maya_chunks.h b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_maya/imp_maya_chunks.h
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1/* $Id$ */
2
3/*
4 libg3d - 3D object loading library
5
6 Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
7
8 This library is free software; you can redistribute it and/or
9 modify it under the terms of the GNU Lesser General Public
10 License as published by the Free Software Foundation; either
11 version 2.1 of the License, or (at your option) any later version.
12
13 This library is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 Lesser General Public License for more details.
17
18 You should have received a copy of the GNU Lesser General Public
19 License along with this library; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21*/
22#ifndef _IMP_MAYA_CHUNKS_H
23#define _IMP_MAYA_CHUNKS_H
24
25#include <g3d/iff.h>
26
27#include "imp_maya_callbacks.h"
28
29static G3DIffChunkInfo maya_chunks[] = {
30 { "ATTR", "unknown", 0, NULL },
31 { "AUDI", "audio", 1, NULL }, /* FOR4 */
32 { "AUNI", "angle unit", 0, NULL },
33 { "BRSH", "brush", 1, NULL }, /* FOR4 */
34 { "CHNG", "changes", 0, NULL },
35 { "CMP#", "unknown", 0, NULL },
36 { "CMPD", "compound", 0, maya_cb_CMPD },
37 { "CONN", "connection list", 1, NULL }, /* FOR4 */
38 { "CONS", "construction", 1, NULL }, /* LIS4 */
39 { "CWFL", "connect attr", 0, maya_cb_CWFL },
40 { "CREA", "create node", 0, maya_cb_CREA },
41 { "DBL#", "double #", 0, maya_cb_DBLn },
42 { "DBL2", "double 2", 0, maya_cb_DBL2 },
43 { "DBL3", "double 3", 0, maya_cb_DBL3 },
44 { "DBLE", "double", 0, maya_cb_DBLE },
45 { "DCAM", "camera", 1, NULL }, /* FOR4 */
46 { "DECT", "delete component", 1, NULL }, /* FOR4 */
47 { "DELA", "delete attribute", 1, NULL }, /* FOR4 */
48 { "DELL", "delete list", 1, NULL }, /* LIS4 */
49 { "DISC", "unknown", 0, NULL },
50 { "DISL", "unknown", 1, NULL }, /* LIS4 */
51 { "DMSH", "mesh", 1, maya_cb_DMSH },
52 { "DMTI", "material info", 1, NULL }, /* FOR4 */
53 { "DPLM", "layer manager", 1, NULL }, /* FOR4 */
54 { "DSPL", "layer ?", 1, NULL }, /* FOR4 */
55 { "FINF", "file information", 0, maya_cb_STR_ },
56 { "FDFL", "flare ?", 1, NULL }, /* FOR4 */
57 { "FLGS", "flags", 0, NULL },
58 { "FLT2", "float 2", 0, NULL },
59 { "FLT3", "float 3", 0, maya_cb_FLT3 },
60 { "FMPT", "unknown", 1, NULL }, /* FOR4 */
61 { "FNLD", "unknown", 1, NULL }, /* FOR4 */
62 { "GPID", "group id", 1, NULL }, /* FOR4 */
63 { "GRPP", "group parts", 1, NULL }, /* FOR4 */
64 { "HEAD", "header", 1, NULL }, /* FOR4 */
65 { "ICON", "icon", 0, NULL },
66 { "INCL", "includes", 0, NULL },
67 { "INFO", "information", 0, NULL },
68 { "LUNI", "length unit", 0, NULL },
69 { "MADE", "creation date", 0, NULL },
70 { "MATR", "matrix", 0, maya_cb_MATR },
71 { "MESH", "mesh", 0, maya_cb_MESH },
72 { "NPLN", "unknown", 0, NULL },
73 { "NRBS", "NURBS ?", 0, NULL },
74 { "NSRF", "surface", 1, NULL }, /* FOR4 */
75 { "OBJN", "unknown", 0, NULL },
76 { "OBST", "unknown", 1, NULL }, /* FOR4 */
77 { "PAUP", "poly auto proj", 1, NULL }, /* FOR4 */
78 { "PBOP", "poly boolean operation", 1, NULL }, /* FOR4 */
79 { "PBVL", "poly bevel", 1, NULL }, /* FOR4 */
80 { "PCRE", "poly create face", 1, NULL }, /* FOR4 */
81 { "PCTA", "poly rotate ?", 1, NULL }, /* FOR4 */
82 { "PCTL", "poly translate ?", 1, NULL }, /* FOR4 */
83 { "PCTU", "poly scale ?", 1, NULL }, /* FOR4 */
84 { "PCUB", "poly cube", 1, maya_cb_PCUB },
85 { "PCYL", "poly cylinder", 1, maya_cb_PCYL },
86 { "PEXE", "poly extrude", 1, NULL }, /* FOR4 */
87 { "PEXF", "poly extrude face", 1, NULL }, /* FOR4 */
88 { "PFUV", "poly flip UV", 1, NULL }, /* FOR4 */
89 { "PING", "unknown", 1, NULL }, /* FOR4 */
90 { "PLUG", "plugin ?", 0, NULL },
91 { "PMIR", "poly mirror", 1, NULL }, /* FOR4 */
92 { "PMVE", "poly merge vertices", 1, NULL }, /* FOR4 */
93 { "PPCT", "poly cut", 1, NULL }, /* FOR4 */
94 { "PPIP", "poly pipe", 1, NULL }, /* FOR4 */
95 { "PRNS", "unknown", 0, NULL },
96 { "PRNT", "unknown", 0, NULL },
97 { "PSEP", "poly separate", 1, NULL }, /* FOR4 */
98 { "PSMF", "poly smooth face", 1, NULL }, /* FOR4 */
99 { "PSOE", "poly soft edge", 1, NULL }, /* FOR4 */
100 { "PSPH", "poly sphere", 1, NULL }, /* FOR4 */
101 { "PSPL", "poly split", 1, NULL }, /* FOR4 */
102 { "PTRI", "poly triangulate", 1, NULL }, /* FOR4 */
103 { "PTUV", "poly tweak UV", 1, NULL }, /* FOR4 */
104 { "PTWK", "poly tweak", 1, NULL }, /* FOR4 */
105 { "PUNI", "poly unite", 1, NULL }, /* FOR4 */
106 { "RANI", "anisotropic", 1, NULL }, /* FOR4 */
107 { "RBLN", "unknown", 1, NULL }, /* FOR4 */
108 { "RLAM", "lambert", 1, NULL }, /* FOR4 */
109 { "RLLK", "light linker", 1, NULL }, /* FOR4 */
110 { "RNDL", "render layer", 1, NULL }, /* FOR4 */
111 { "RNLM", "render layer manager", 1, NULL }, /* FOR4 */
112 { "RPHO", "phong ?", 1, NULL }, /* FOR4 */
113 { "RPL2", "place texture", 1, NULL }, /* FOR4 */
114 { "RPLD", "place texture", 1, NULL }, /* FOR4 */
115 { "RPRJ", "projection", 1, NULL }, /* FOR4 */
116 { "RTFT", "texture file", 1, NULL }, /* FOR4 */
117 { "SCRP", "script", 1, NULL }, /* FOR4 */
118 { "SHAD", "shadow", 1, NULL }, /* FOR4 */
119 { "SLCT", "select", 0, NULL }, /* evil ;) */
120 { "STR ", "string", 0, maya_cb_STR_ },
121 { "TGEO", "transform geometry", 1, NULL }, /* FOR4 */
122 { "TUNI", "time unit", 0, NULL },
123 { "UVER", "minor version?", 0, NULL },
124 { "VERS", "version", 0, NULL },
125 { "XFRM", "transformation", 1, maya_cb_XFRM },
126
127 { NULL, NULL, 0, NULL }
128};
129
130#endif /* _IMP_MAYA_CHUNKS_H */