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-rw-r--r--src/others/mimesh/libg3d-0.0.8/plugins/import/imp_heightfield/imp_heightfield.c115
1 files changed, 115 insertions, 0 deletions
diff --git a/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_heightfield/imp_heightfield.c b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_heightfield/imp_heightfield.c
new file mode 100644
index 0000000..a8251a1
--- /dev/null
+++ b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_heightfield/imp_heightfield.c
@@ -0,0 +1,115 @@
1/* $Id$ */
2
3/*
4 libg3d - 3D object loading library
5
6 Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
7
8 This library is free software; you can redistribute it and/or
9 modify it under the terms of the GNU Lesser General Public
10 License as published by the Free Software Foundation; either
11 version 2.1 of the License, or (at your option) any later version.
12
13 This library is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 Lesser General Public License for more details.
17
18 You should have received a copy of the GNU Lesser General Public
19 License along with this library; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21*/
22
23#include <stdlib.h>
24#include <string.h>
25
26#include <g3d/types.h>
27#include <g3d/context.h>
28#include <g3d/plugins.h>
29#include <g3d/material.h>
30#include <g3d/primitive.h>
31
32EAPI
33gboolean plugin_load_model_from_stream(G3DContext *context, G3DStream *stream,
34 G3DModel *model, gpointer user_data)
35{
36 G3DImage *image = g_new0(G3DImage, 1);
37 G3DObject *object;
38 G3DMaterial *material;
39 guint32 x, y, index;
40 G3DFloat pcnt, prev_pcnt = 0.0;
41
42 if(!g3d_plugins_load_image_from_stream(context, stream, image)) {
43 g_free(image);
44 return FALSE;
45 }
46
47 material = g3d_material_new();
48 material->name = g_strdup("default material");
49 material->r = 0.4;
50 material->g = 0.4;
51 material->b = 0.4;
52 material->a = 1.0;
53 model->materials = g_slist_append(model->materials, material);
54
55 object = g3d_primitive_mesh(image->width, image->height, FALSE, FALSE,
56 material);
57 object->name = g_strdup("height field");
58 model->objects = g_slist_append(model->objects, object);
59
60#if DEBUG > 0
61 g_debug("height field loader: image: %dx%dx%d",
62 image->width, image->height, image->depth);
63#endif
64
65 for(y = 0; y < image->height; y ++) {
66 for(x = 0; x < image->width; x ++) {
67 index = y * image->width + x;
68
69 object->vertex_data[index * 3 + 0] = x;
70 object->vertex_data[index * 3 + 1] = y;
71 switch(image->depth) {
72 case 8:
73 object->vertex_data[index * 3 + 2] = 0.0 +
74 (G3DFloat)image->pixeldata[index] / 32.0;
75 break;
76 case 15:
77 case 16:
78 object->vertex_data[index*3+2] = 0.0 +
79 *((guint16*)&image->pixeldata[index]);
80 break;
81 case 24:
82 case 32:
83 object->vertex_data[index * 3 + 2] = 0.0 +
84 image->pixeldata[index * 4] / 32.0;
85 break;
86 default:
87 break;
88 }
89
90 pcnt = (G3DFloat)(y * image->width + x) /
91 (G3DFloat)(image->width * image->height);
92 if((pcnt - prev_pcnt) > 0.01) {
93 prev_pcnt = pcnt;
94 g3d_context_update_progress_bar(context, pcnt, TRUE);
95 }
96 g3d_context_update_interface(context);
97 } /* for(x) */
98 } /* for(y) */
99
100 return TRUE;
101}
102
103EAPI
104gchar *plugin_description(G3DContext *context)
105{
106 return g_strdup("Generate height fields from images.\n"
107 "Author: Markus Dahms");
108}
109
110EAPI
111gchar **plugin_extensions(G3DContext *context)
112{
113 return g3d_plugins_get_image_extensions(context);
114}
115