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diff --git a/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_3dm/imp_3dm_object_types.h b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_3dm/imp_3dm_object_types.h
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index 0000000..d9574f3
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@@ -0,0 +1,61 @@
1/* $Id:$ */
2
3/*
4 libg3d - 3D object loading library
5
6 Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
7
8 This library is free software; you can redistribute it and/or
9 modify it under the terms of the GNU Lesser General Public
10 License as published by the Free Software Foundation; either
11 version 2.1 of the License, or (at your option) any later version.
12
13 This library is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 Lesser General Public License for more details.
17
18 You should have received a copy of the GNU Lesser General Public
19 License along with this library; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21*/
22#ifndef _IMP_3DM_OBJECT_TYPES_H
23#define _IMP_3DM_OBJECT_TYPES_H
24
25#include "imp_3dm_callbacks.h"
26
27static TdmObjectTypeInfo tdm_object_types[] = {
28 { 0x00000000, "unknown object", NULL },
29 { 0x00000001, "point", NULL },
30 { 0x00000002, "point set", NULL },
31 { 0x00000004, "curve", NULL },
32 { 0x00000008, "surface", NULL },
33 { 0x00000010, "brep", NULL },
34 { 0x00000020, "mesh", tdm_cb_o_0x00000020 },
35 { 0x00000040, "layer", NULL },
36 { 0x00000080, "material", NULL },
37 { 0x00000100, "light", NULL },
38 { 0x00000200, "annotation", NULL },
39 { 0x00000400, "user data", NULL },
40 { 0x00000800, "instance definition", NULL },
41 { 0x00001000, "instance reference", NULL },
42 { 0x00002000, "text dot", NULL },
43 { 0x00004000, "grip", NULL },
44 { 0x00008000, "detail", NULL },
45 { 0x00010000, "hatch", NULL },
46 { 0x00020000, "morph control", NULL },
47 { 0x00080000, "loop", NULL },
48 { 0x00200000, "poly surface", NULL },
49 { 0x00400000, "edge filter", NULL },
50 { 0x00800000, "poly edge filter", NULL },
51 { 0x01000000, "mesh vertex", NULL },
52 { 0x02000000, "mesh edge", NULL },
53 { 0x04000000, "mesh face", NULL },
54 { 0x08000000, "cage", NULL },
55 { 0x10000000, "phantom", NULL },
56 { 0x20000000, "clip plane", NULL },
57
58 { 0xFFFFFFFF, "any object", NULL }
59};
60
61#endif /* _IMP_3DM_OBJECT_TYPES_H */