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Diffstat (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CTRGouraudAlpha2.cpp')
-rw-r--r-- | src/others/irrlicht-1.8.1/source/Irrlicht/CTRGouraudAlpha2.cpp | 657 |
1 files changed, 657 insertions, 0 deletions
diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CTRGouraudAlpha2.cpp b/src/others/irrlicht-1.8.1/source/Irrlicht/CTRGouraudAlpha2.cpp new file mode 100644 index 0000000..3c014f3 --- /dev/null +++ b/src/others/irrlicht-1.8.1/source/Irrlicht/CTRGouraudAlpha2.cpp | |||
@@ -0,0 +1,657 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #include "IrrCompileConfig.h" | ||
6 | #include "IBurningShader.h" | ||
7 | |||
8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
9 | |||
10 | // compile flag for this file | ||
11 | #undef USE_ZBUFFER | ||
12 | #undef IPOL_Z | ||
13 | #undef CMP_Z | ||
14 | #undef WRITE_Z | ||
15 | |||
16 | #undef IPOL_W | ||
17 | #undef CMP_W | ||
18 | #undef WRITE_W | ||
19 | |||
20 | #undef SUBTEXEL | ||
21 | #undef INVERSE_W | ||
22 | |||
23 | #undef IPOL_C0 | ||
24 | #undef IPOL_T0 | ||
25 | #undef IPOL_T1 | ||
26 | |||
27 | // define render case | ||
28 | #define SUBTEXEL | ||
29 | #define INVERSE_W | ||
30 | |||
31 | #define USE_ZBUFFER | ||
32 | #define IPOL_W | ||
33 | #define CMP_W | ||
34 | #define WRITE_W | ||
35 | |||
36 | #define IPOL_C0 | ||
37 | //#define IPOL_T0 | ||
38 | //#define IPOL_T1 | ||
39 | |||
40 | // apply global override | ||
41 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
42 | #undef INVERSE_W | ||
43 | #endif | ||
44 | |||
45 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL | ||
46 | #undef SUBTEXEL | ||
47 | #endif | ||
48 | |||
49 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR | ||
50 | #undef IPOL_C0 | ||
51 | #endif | ||
52 | |||
53 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) | ||
54 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
55 | #undef IPOL_W | ||
56 | #endif | ||
57 | #define IPOL_Z | ||
58 | |||
59 | #ifdef CMP_W | ||
60 | #undef CMP_W | ||
61 | #define CMP_Z | ||
62 | #endif | ||
63 | |||
64 | #ifdef WRITE_W | ||
65 | #undef WRITE_W | ||
66 | #define WRITE_Z | ||
67 | #endif | ||
68 | |||
69 | #endif | ||
70 | |||
71 | |||
72 | |||
73 | namespace irr | ||
74 | { | ||
75 | |||
76 | namespace video | ||
77 | { | ||
78 | |||
79 | class CTRGouraudAlpha2 : public IBurningShader | ||
80 | { | ||
81 | public: | ||
82 | |||
83 | //! constructor | ||
84 | CTRGouraudAlpha2(CBurningVideoDriver* driver); | ||
85 | |||
86 | //! draws an indexed triangle list | ||
87 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); | ||
88 | |||
89 | |||
90 | private: | ||
91 | void scanline_bilinear (); | ||
92 | |||
93 | sScanConvertData scan; | ||
94 | sScanLineData line; | ||
95 | |||
96 | }; | ||
97 | |||
98 | //! constructor | ||
99 | CTRGouraudAlpha2::CTRGouraudAlpha2(CBurningVideoDriver* driver) | ||
100 | : IBurningShader(driver) | ||
101 | { | ||
102 | #ifdef _DEBUG | ||
103 | setDebugName("CTRGouraudAlpha2"); | ||
104 | #endif | ||
105 | } | ||
106 | |||
107 | |||
108 | |||
109 | /*! | ||
110 | */ | ||
111 | void CTRGouraudAlpha2::scanline_bilinear () | ||
112 | { | ||
113 | tVideoSample *dst; | ||
114 | |||
115 | #ifdef USE_ZBUFFER | ||
116 | fp24 *z; | ||
117 | #endif | ||
118 | |||
119 | s32 xStart; | ||
120 | s32 xEnd; | ||
121 | s32 dx; | ||
122 | |||
123 | |||
124 | #ifdef SUBTEXEL | ||
125 | f32 subPixel; | ||
126 | #endif | ||
127 | |||
128 | #ifdef IPOL_Z | ||
129 | f32 slopeZ; | ||
130 | #endif | ||
131 | #ifdef IPOL_W | ||
132 | fp24 slopeW; | ||
133 | #endif | ||
134 | #ifdef IPOL_C0 | ||
135 | sVec4 slopeC; | ||
136 | #endif | ||
137 | #ifdef IPOL_T0 | ||
138 | sVec2 slopeT[0]; | ||
139 | #endif | ||
140 | #ifdef IPOL_T1 | ||
141 | sVec2 slopeT[1]; | ||
142 | #endif | ||
143 | |||
144 | // apply top-left fill-convention, left | ||
145 | xStart = core::ceil32( line.x[0] ); | ||
146 | xEnd = core::ceil32( line.x[1] ) - 1; | ||
147 | |||
148 | dx = xEnd - xStart; | ||
149 | |||
150 | if ( dx < 0 ) | ||
151 | return; | ||
152 | |||
153 | // slopes | ||
154 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | ||
155 | |||
156 | #ifdef IPOL_Z | ||
157 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | ||
158 | #endif | ||
159 | #ifdef IPOL_W | ||
160 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | ||
161 | #endif | ||
162 | #ifdef IPOL_C0 | ||
163 | slopeC = (line.c[0][1] - line.c[0][0]) * invDeltaX; | ||
164 | #endif | ||
165 | #ifdef IPOL_T0 | ||
166 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | ||
167 | #endif | ||
168 | #ifdef IPOL_T1 | ||
169 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | ||
170 | #endif | ||
171 | |||
172 | #ifdef SUBTEXEL | ||
173 | subPixel = ( (f32) xStart ) - line.x[0]; | ||
174 | #ifdef IPOL_Z | ||
175 | line.z[0] += slopeZ * subPixel; | ||
176 | #endif | ||
177 | #ifdef IPOL_W | ||
178 | line.w[0] += slopeW * subPixel; | ||
179 | #endif | ||
180 | #ifdef IPOL_C0 | ||
181 | line.c[0][0] += slopeC * subPixel; | ||
182 | #endif | ||
183 | #ifdef IPOL_T0 | ||
184 | line.t[0][0] += slopeT[0] * subPixel; | ||
185 | #endif | ||
186 | #ifdef IPOL_T1 | ||
187 | line.t[1][0] += slopeT[1] * subPixel; | ||
188 | #endif | ||
189 | #endif | ||
190 | |||
191 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
192 | |||
193 | #ifdef USE_ZBUFFER | ||
194 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
195 | #endif | ||
196 | |||
197 | |||
198 | |||
199 | #ifdef IPOL_C0 | ||
200 | |||
201 | #ifdef INVERSE_W | ||
202 | f32 inversew; | ||
203 | #endif | ||
204 | |||
205 | tFixPoint a0; | ||
206 | tFixPoint r0, g0, b0; | ||
207 | tFixPoint r1, g1, b1; | ||
208 | tFixPoint r2, g2, b2; | ||
209 | #endif | ||
210 | |||
211 | for ( s32 i = 0; i <= dx; ++i ) | ||
212 | { | ||
213 | #ifdef CMP_Z | ||
214 | if ( line.z[0] < z[i] ) | ||
215 | #endif | ||
216 | #ifdef CMP_W | ||
217 | if ( line.w[0] >= z[i] ) | ||
218 | #endif | ||
219 | |||
220 | { | ||
221 | #ifdef IPOL_C0 | ||
222 | #ifdef INVERSE_W | ||
223 | inversew = core::reciprocal ( line.w[0] ); | ||
224 | |||
225 | getSample_color ( a0, r0, g0, b0, line.c[0][0] * inversew ); | ||
226 | #else | ||
227 | getSample_color ( a0, r0, g0, b0, line.c[0][0] ); | ||
228 | #endif | ||
229 | |||
230 | color_to_fix ( r1, g1, b1, dst[i] ); | ||
231 | |||
232 | r2 = r1 + imulFix ( a0, r0 - r1 ); | ||
233 | g2 = g1 + imulFix ( a0, g0 - g1 ); | ||
234 | b2 = b1 + imulFix ( a0, b0 - b1 ); | ||
235 | |||
236 | dst[i] = fix_to_color ( r2, g2, b2 ); | ||
237 | #else | ||
238 | dst[i] = COLOR_BRIGHT_WHITE; | ||
239 | #endif | ||
240 | #ifdef WRITE_Z | ||
241 | z[i] = line.z[0]; | ||
242 | #endif | ||
243 | #ifdef WRITE_W | ||
244 | z[i] = line.w[0]; | ||
245 | #endif | ||
246 | |||
247 | } | ||
248 | |||
249 | #ifdef IPOL_Z | ||
250 | line.z[0] += slopeZ; | ||
251 | #endif | ||
252 | #ifdef IPOL_W | ||
253 | line.w[0] += slopeW; | ||
254 | #endif | ||
255 | #ifdef IPOL_C0 | ||
256 | line.c[0][0] += slopeC; | ||
257 | #endif | ||
258 | #ifdef IPOL_T0 | ||
259 | line.t[0][0] += slopeT[0]; | ||
260 | #endif | ||
261 | #ifdef IPOL_T1 | ||
262 | line.t[1][0] += slopeT[1]; | ||
263 | #endif | ||
264 | } | ||
265 | |||
266 | } | ||
267 | |||
268 | void CTRGouraudAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) | ||
269 | { | ||
270 | // sort on height, y | ||
271 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
272 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); | ||
273 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
274 | |||
275 | const f32 ca = c->Pos.y - a->Pos.y; | ||
276 | const f32 ba = b->Pos.y - a->Pos.y; | ||
277 | const f32 cb = c->Pos.y - b->Pos.y; | ||
278 | // calculate delta y of the edges | ||
279 | scan.invDeltaY[0] = core::reciprocal( ca ); | ||
280 | scan.invDeltaY[1] = core::reciprocal( ba ); | ||
281 | scan.invDeltaY[2] = core::reciprocal( cb ); | ||
282 | |||
283 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) | ||
284 | return; | ||
285 | |||
286 | // find if the major edge is left or right aligned | ||
287 | f32 temp[4]; | ||
288 | |||
289 | temp[0] = a->Pos.x - c->Pos.x; | ||
290 | temp[1] = -ca; | ||
291 | temp[2] = b->Pos.x - a->Pos.x; | ||
292 | temp[3] = ba; | ||
293 | |||
294 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; | ||
295 | scan.right = 1 - scan.left; | ||
296 | |||
297 | // calculate slopes for the major edge | ||
298 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; | ||
299 | scan.x[0] = a->Pos.x; | ||
300 | |||
301 | #ifdef IPOL_Z | ||
302 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; | ||
303 | scan.z[0] = a->Pos.z; | ||
304 | #endif | ||
305 | |||
306 | #ifdef IPOL_W | ||
307 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; | ||
308 | scan.w[0] = a->Pos.w; | ||
309 | #endif | ||
310 | |||
311 | #ifdef IPOL_C0 | ||
312 | scan.slopeC[0][0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; | ||
313 | scan.c[0][0] = a->Color[0]; | ||
314 | #endif | ||
315 | |||
316 | #ifdef IPOL_T0 | ||
317 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; | ||
318 | scan.t[0][0] = a->Tex[0]; | ||
319 | #endif | ||
320 | |||
321 | #ifdef IPOL_T1 | ||
322 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; | ||
323 | scan.t[1][0] = a->Tex[1]; | ||
324 | #endif | ||
325 | |||
326 | // top left fill convention y run | ||
327 | s32 yStart; | ||
328 | s32 yEnd; | ||
329 | |||
330 | #ifdef SUBTEXEL | ||
331 | f32 subPixel; | ||
332 | #endif | ||
333 | |||
334 | |||
335 | // rasterize upper sub-triangle | ||
336 | if ( (f32) 0.0 != scan.invDeltaY[1] ) | ||
337 | { | ||
338 | // calculate slopes for top edge | ||
339 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; | ||
340 | scan.x[1] = a->Pos.x; | ||
341 | |||
342 | #ifdef IPOL_Z | ||
343 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; | ||
344 | scan.z[1] = a->Pos.z; | ||
345 | #endif | ||
346 | |||
347 | #ifdef IPOL_W | ||
348 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; | ||
349 | scan.w[1] = a->Pos.w; | ||
350 | #endif | ||
351 | |||
352 | #ifdef IPOL_C0 | ||
353 | scan.slopeC[0][1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; | ||
354 | scan.c[0][1] = a->Color[0]; | ||
355 | #endif | ||
356 | |||
357 | #ifdef IPOL_T0 | ||
358 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; | ||
359 | scan.t[0][1] = a->Tex[0]; | ||
360 | #endif | ||
361 | |||
362 | #ifdef IPOL_T1 | ||
363 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; | ||
364 | scan.t[1][1] = a->Tex[1]; | ||
365 | #endif | ||
366 | |||
367 | // apply top-left fill convention, top part | ||
368 | yStart = core::ceil32( a->Pos.y ); | ||
369 | yEnd = core::ceil32( b->Pos.y ) - 1; | ||
370 | |||
371 | #ifdef SUBTEXEL | ||
372 | subPixel = ( (f32) yStart ) - a->Pos.y; | ||
373 | |||
374 | // correct to pixel center | ||
375 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
376 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
377 | |||
378 | #ifdef IPOL_Z | ||
379 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
380 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
381 | #endif | ||
382 | |||
383 | #ifdef IPOL_W | ||
384 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
385 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
386 | #endif | ||
387 | |||
388 | #ifdef IPOL_C0 | ||
389 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
390 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
391 | #endif | ||
392 | |||
393 | #ifdef IPOL_T0 | ||
394 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
395 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
396 | #endif | ||
397 | |||
398 | #ifdef IPOL_T1 | ||
399 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
400 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
401 | #endif | ||
402 | |||
403 | #endif | ||
404 | |||
405 | // rasterize the edge scanlines | ||
406 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
407 | { | ||
408 | line.x[scan.left] = scan.x[0]; | ||
409 | line.x[scan.right] = scan.x[1]; | ||
410 | |||
411 | #ifdef IPOL_Z | ||
412 | line.z[scan.left] = scan.z[0]; | ||
413 | line.z[scan.right] = scan.z[1]; | ||
414 | #endif | ||
415 | |||
416 | #ifdef IPOL_W | ||
417 | line.w[scan.left] = scan.w[0]; | ||
418 | line.w[scan.right] = scan.w[1]; | ||
419 | #endif | ||
420 | |||
421 | #ifdef IPOL_C0 | ||
422 | line.c[0][scan.left] = scan.c[0][0]; | ||
423 | line.c[0][scan.right] = scan.c[0][1]; | ||
424 | #endif | ||
425 | |||
426 | #ifdef IPOL_T0 | ||
427 | line.t[0][scan.left] = scan.t[0][0]; | ||
428 | line.t[0][scan.right] = scan.t[0][1]; | ||
429 | #endif | ||
430 | |||
431 | #ifdef IPOL_T1 | ||
432 | line.t[1][scan.left] = scan.t[1][0]; | ||
433 | line.t[1][scan.right] = scan.t[1][1]; | ||
434 | #endif | ||
435 | |||
436 | // render a scanline | ||
437 | scanline_bilinear ( ); | ||
438 | |||
439 | scan.x[0] += scan.slopeX[0]; | ||
440 | scan.x[1] += scan.slopeX[1]; | ||
441 | |||
442 | #ifdef IPOL_Z | ||
443 | scan.z[0] += scan.slopeZ[0]; | ||
444 | scan.z[1] += scan.slopeZ[1]; | ||
445 | #endif | ||
446 | |||
447 | #ifdef IPOL_W | ||
448 | scan.w[0] += scan.slopeW[0]; | ||
449 | scan.w[1] += scan.slopeW[1]; | ||
450 | #endif | ||
451 | |||
452 | #ifdef IPOL_C0 | ||
453 | scan.c[0][0] += scan.slopeC[0][0]; | ||
454 | scan.c[0][1] += scan.slopeC[0][1]; | ||
455 | #endif | ||
456 | |||
457 | #ifdef IPOL_T0 | ||
458 | scan.t[0][0] += scan.slopeT[0][0]; | ||
459 | scan.t[0][1] += scan.slopeT[0][1]; | ||
460 | #endif | ||
461 | |||
462 | #ifdef IPOL_T1 | ||
463 | scan.t[1][0] += scan.slopeT[1][0]; | ||
464 | scan.t[1][1] += scan.slopeT[1][1]; | ||
465 | #endif | ||
466 | |||
467 | } | ||
468 | } | ||
469 | |||
470 | // rasterize lower sub-triangle | ||
471 | if ( (f32) 0.0 != scan.invDeltaY[2] ) | ||
472 | { | ||
473 | // advance to middle point | ||
474 | if( (f32) 0.0 != scan.invDeltaY[1] ) | ||
475 | { | ||
476 | temp[0] = b->Pos.y - a->Pos.y; // dy | ||
477 | |||
478 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; | ||
479 | #ifdef IPOL_Z | ||
480 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; | ||
481 | #endif | ||
482 | #ifdef IPOL_W | ||
483 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; | ||
484 | #endif | ||
485 | #ifdef IPOL_C0 | ||
486 | scan.c[0][0] = a->Color[0] + scan.slopeC[0][0] * temp[0]; | ||
487 | #endif | ||
488 | #ifdef IPOL_T0 | ||
489 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; | ||
490 | #endif | ||
491 | #ifdef IPOL_T1 | ||
492 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; | ||
493 | #endif | ||
494 | |||
495 | } | ||
496 | |||
497 | // calculate slopes for bottom edge | ||
498 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; | ||
499 | scan.x[1] = b->Pos.x; | ||
500 | |||
501 | #ifdef IPOL_Z | ||
502 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; | ||
503 | scan.z[1] = b->Pos.z; | ||
504 | #endif | ||
505 | |||
506 | #ifdef IPOL_W | ||
507 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; | ||
508 | scan.w[1] = b->Pos.w; | ||
509 | #endif | ||
510 | |||
511 | #ifdef IPOL_C0 | ||
512 | scan.slopeC[0][1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; | ||
513 | scan.c[0][1] = b->Color[0]; | ||
514 | #endif | ||
515 | |||
516 | #ifdef IPOL_T0 | ||
517 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; | ||
518 | scan.t[0][1] = b->Tex[0]; | ||
519 | #endif | ||
520 | |||
521 | #ifdef IPOL_T1 | ||
522 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; | ||
523 | scan.t[1][1] = b->Tex[1]; | ||
524 | #endif | ||
525 | |||
526 | // apply top-left fill convention, top part | ||
527 | yStart = core::ceil32( b->Pos.y ); | ||
528 | yEnd = core::ceil32( c->Pos.y ) - 1; | ||
529 | |||
530 | #ifdef SUBTEXEL | ||
531 | |||
532 | subPixel = ( (f32) yStart ) - b->Pos.y; | ||
533 | |||
534 | // correct to pixel center | ||
535 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
536 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
537 | |||
538 | #ifdef IPOL_Z | ||
539 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
540 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
541 | #endif | ||
542 | |||
543 | #ifdef IPOL_W | ||
544 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
545 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
546 | #endif | ||
547 | |||
548 | #ifdef IPOL_C0 | ||
549 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
550 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
551 | #endif | ||
552 | |||
553 | #ifdef IPOL_T0 | ||
554 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
555 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
556 | #endif | ||
557 | |||
558 | #ifdef IPOL_T1 | ||
559 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
560 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
561 | #endif | ||
562 | |||
563 | #endif | ||
564 | |||
565 | // rasterize the edge scanlines | ||
566 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
567 | { | ||
568 | line.x[scan.left] = scan.x[0]; | ||
569 | line.x[scan.right] = scan.x[1]; | ||
570 | |||
571 | #ifdef IPOL_Z | ||
572 | line.z[scan.left] = scan.z[0]; | ||
573 | line.z[scan.right] = scan.z[1]; | ||
574 | #endif | ||
575 | |||
576 | #ifdef IPOL_W | ||
577 | line.w[scan.left] = scan.w[0]; | ||
578 | line.w[scan.right] = scan.w[1]; | ||
579 | #endif | ||
580 | |||
581 | #ifdef IPOL_C0 | ||
582 | line.c[0][scan.left] = scan.c[0][0]; | ||
583 | line.c[0][scan.right] = scan.c[0][1]; | ||
584 | #endif | ||
585 | |||
586 | #ifdef IPOL_T0 | ||
587 | line.t[0][scan.left] = scan.t[0][0]; | ||
588 | line.t[0][scan.right] = scan.t[0][1]; | ||
589 | #endif | ||
590 | |||
591 | #ifdef IPOL_T1 | ||
592 | line.t[1][scan.left] = scan.t[1][0]; | ||
593 | line.t[1][scan.right] = scan.t[1][1]; | ||
594 | #endif | ||
595 | |||
596 | // render a scanline | ||
597 | scanline_bilinear ( ); | ||
598 | |||
599 | scan.x[0] += scan.slopeX[0]; | ||
600 | scan.x[1] += scan.slopeX[1]; | ||
601 | |||
602 | #ifdef IPOL_Z | ||
603 | scan.z[0] += scan.slopeZ[0]; | ||
604 | scan.z[1] += scan.slopeZ[1]; | ||
605 | #endif | ||
606 | |||
607 | #ifdef IPOL_W | ||
608 | scan.w[0] += scan.slopeW[0]; | ||
609 | scan.w[1] += scan.slopeW[1]; | ||
610 | #endif | ||
611 | |||
612 | #ifdef IPOL_C0 | ||
613 | scan.c[0][0] += scan.slopeC[0][0]; | ||
614 | scan.c[0][1] += scan.slopeC[0][1]; | ||
615 | #endif | ||
616 | |||
617 | #ifdef IPOL_T0 | ||
618 | scan.t[0][0] += scan.slopeT[0][0]; | ||
619 | scan.t[0][1] += scan.slopeT[0][1]; | ||
620 | #endif | ||
621 | |||
622 | #ifdef IPOL_T1 | ||
623 | scan.t[1][0] += scan.slopeT[1][0]; | ||
624 | scan.t[1][1] += scan.slopeT[1][1]; | ||
625 | #endif | ||
626 | |||
627 | } | ||
628 | } | ||
629 | |||
630 | } | ||
631 | |||
632 | } // end namespace video | ||
633 | } // end namespace irr | ||
634 | |||
635 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
636 | |||
637 | namespace irr | ||
638 | { | ||
639 | namespace video | ||
640 | { | ||
641 | |||
642 | //! creates a flat triangle renderer | ||
643 | IBurningShader* createTriangleRendererGouraudAlpha2(CBurningVideoDriver* driver) | ||
644 | { | ||
645 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
646 | return new CTRGouraudAlpha2(driver); | ||
647 | #else | ||
648 | return 0; | ||
649 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
650 | } | ||
651 | |||
652 | |||
653 | } // end namespace video | ||
654 | } // end namespace irr | ||
655 | |||
656 | |||
657 | |||