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Diffstat (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CSceneNodeAnimatorTexture.h')
-rw-r--r-- | src/others/irrlicht-1.8.1/source/Irrlicht/CSceneNodeAnimatorTexture.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CSceneNodeAnimatorTexture.h b/src/others/irrlicht-1.8.1/source/Irrlicht/CSceneNodeAnimatorTexture.h new file mode 100644 index 0000000..a27eef0 --- /dev/null +++ b/src/others/irrlicht-1.8.1/source/Irrlicht/CSceneNodeAnimatorTexture.h | |||
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1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_SCENE_NODE_ANIMATOR_TEXTURE_H_INCLUDED__ | ||
6 | #define __C_SCENE_NODE_ANIMATOR_TEXTURE_H_INCLUDED__ | ||
7 | |||
8 | #include "irrArray.h" | ||
9 | #include "ISceneNodeAnimatorFinishing.h" | ||
10 | |||
11 | namespace irr | ||
12 | { | ||
13 | namespace scene | ||
14 | { | ||
15 | class CSceneNodeAnimatorTexture : public ISceneNodeAnimatorFinishing | ||
16 | { | ||
17 | public: | ||
18 | |||
19 | //! constructor | ||
20 | CSceneNodeAnimatorTexture(const core::array<video::ITexture*>& textures, | ||
21 | s32 timePerFrame, bool loop, u32 now); | ||
22 | |||
23 | //! destructor | ||
24 | virtual ~CSceneNodeAnimatorTexture(); | ||
25 | |||
26 | //! animates a scene node | ||
27 | virtual void animateNode(ISceneNode* node, u32 timeMs); | ||
28 | |||
29 | //! Writes attributes of the scene node animator. | ||
30 | virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const; | ||
31 | |||
32 | //! Reads attributes of the scene node animator. | ||
33 | virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0); | ||
34 | |||
35 | //! Returns type of the scene node animator | ||
36 | virtual ESCENE_NODE_ANIMATOR_TYPE getType() const { return ESNAT_TEXTURE; } | ||
37 | |||
38 | //! Creates a clone of this animator. | ||
39 | /** Please note that you will have to drop | ||
40 | (IReferenceCounted::drop()) the returned pointer after calling | ||
41 | this. */ | ||
42 | virtual ISceneNodeAnimator* createClone(ISceneNode* node, ISceneManager* newManager=0); | ||
43 | |||
44 | private: | ||
45 | |||
46 | void clearTextures(); | ||
47 | |||
48 | core::array<video::ITexture*> Textures; | ||
49 | u32 TimePerFrame; | ||
50 | u32 StartTime; | ||
51 | bool Loop; | ||
52 | }; | ||
53 | |||
54 | |||
55 | } // end namespace scene | ||
56 | } // end namespace irr | ||
57 | |||
58 | #endif | ||
59 | |||