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1// Copyright (C) 2010-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __C_SCENE_LOADER_IRR_H_INCLUDED__
6#define __C_SCENE_LOADER_IRR_H_INCLUDED__
7
8#include "ISceneLoader.h"
9
10#include "IXMLReader.h"
11
12namespace irr
13{
14
15namespace io
16{
17 class IFileSystem;
18}
19
20namespace scene
21{
22
23class ISceneManager;
24
25//! Class which can load a scene into the scene manager.
26class CSceneLoaderIrr : public virtual ISceneLoader
27{
28public:
29
30 //! Constructor
31 CSceneLoaderIrr(ISceneManager *smgr, io::IFileSystem* fs);
32
33 //! Destructor
34 virtual ~CSceneLoaderIrr();
35
36 //! Returns true if the class might be able to load this file.
37 virtual bool isALoadableFileExtension(const io::path& filename) const;
38
39 //! Returns true if the class might be able to load this file.
40 virtual bool isALoadableFileFormat(io::IReadFile *file) const;
41
42 //! Loads the scene into the scene manager.
43 virtual bool loadScene(io::IReadFile* file, ISceneUserDataSerializer* userDataSerializer=0,
44 ISceneNode* rootNode=0);
45
46private:
47
48 //! Recursively reads nodes from the xml file
49 void readSceneNode(io::IXMLReader* reader, ISceneNode* parent,
50 ISceneUserDataSerializer* userDataSerializer);
51
52 //! read a node's materials
53 void readMaterials(io::IXMLReader* reader, ISceneNode* node);
54
55 //! read a node's animators
56 void readAnimators(io::IXMLReader* reader, ISceneNode* node);
57
58 //! read any other data into the user serializer
59 void readUserData(io::IXMLReader* reader, ISceneNode* node,
60 ISceneUserDataSerializer* userDataSerializer);
61
62 ISceneManager *SceneManager;
63 io::IFileSystem *FileSystem;
64
65 //! constants for reading and writing XML.
66 //! Not made static due to portability problems.
67 // TODO: move to own header
68 const core::stringw IRR_XML_FORMAT_SCENE;
69 const core::stringw IRR_XML_FORMAT_NODE;
70 const core::stringw IRR_XML_FORMAT_NODE_ATTR_TYPE;
71 const core::stringw IRR_XML_FORMAT_ATTRIBUTES;
72 const core::stringw IRR_XML_FORMAT_MATERIALS;
73 const core::stringw IRR_XML_FORMAT_ANIMATORS;
74 const core::stringw IRR_XML_FORMAT_USERDATA;
75};
76
77
78} // end namespace scene
79} // end namespace irr
80
81#endif
82