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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __C_OPENGL_PARALLAX_MAP_RENDERER_H_INCLUDED__
6#define __C_OPENGL_PARALLAX_MAP_RENDERER_H_INCLUDED__
7
8#include "IrrCompileConfig.h"
9#ifdef _IRR_COMPILE_WITH_OPENGL_
10
11#include "COpenGLShaderMaterialRenderer.h"
12#include "IShaderConstantSetCallBack.h"
13
14namespace irr
15{
16namespace video
17{
18
19//! Class for rendering normal maps with OpenGL
20class COpenGLParallaxMapRenderer : public COpenGLShaderMaterialRenderer, public IShaderConstantSetCallBack
21{
22public:
23
24 //! Constructor
25 COpenGLParallaxMapRenderer(video::COpenGLDriver* driver,
26 s32& outMaterialTypeNr, IMaterialRenderer* baseMaterial);
27
28 //! Destructor
29 ~COpenGLParallaxMapRenderer();
30
31 //! Called by the engine when the vertex and/or pixel shader constants for an
32 //! material renderer should be set.
33 virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
34
35 //! Returns the render capability of the material.
36 virtual s32 getRenderCapability() const;
37
38 virtual void OnSetMaterial(const SMaterial& material) { }
39 virtual void OnSetMaterial(const video::SMaterial& material,
40 const video::SMaterial& lastMaterial,
41 bool resetAllRenderstates, video::IMaterialRendererServices* services);
42
43protected:
44
45 bool CompiledShaders;
46 f32 CurrentScale;
47};
48
49
50} // end namespace video
51} // end namespace irr
52
53#endif
54#endif
55