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diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CMD3MeshFileLoader.cpp b/src/others/irrlicht-1.8.1/source/Irrlicht/CMD3MeshFileLoader.cpp
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#include "IrrCompileConfig.h"
6#ifdef _IRR_COMPILE_WITH_MD3_LOADER_
7
8#include "CMD3MeshFileLoader.h"
9#include "CAnimatedMeshMD3.h"
10#include "irrString.h"
11
12namespace irr
13{
14namespace scene
15{
16
17//! Constructor
18CMD3MeshFileLoader::CMD3MeshFileLoader( scene::ISceneManager* smgr)
19: SceneManager(smgr)
20{
21}
22
23
24//! destructor
25CMD3MeshFileLoader::~CMD3MeshFileLoader()
26{
27}
28
29
30//! returns true if the file maybe is able to be loaded by this class
31//! based on the file extension (e.g. ".bsp")
32bool CMD3MeshFileLoader::isALoadableFileExtension(const io::path& filename) const
33{
34 return core::hasFileExtension ( filename, "md3" );
35}
36
37
38IAnimatedMesh* CMD3MeshFileLoader::createMesh(io::IReadFile* file)
39{
40 CAnimatedMeshMD3 * mesh = new CAnimatedMeshMD3();
41
42 if ( mesh->loadModelFile ( 0, file, SceneManager->getFileSystem(), SceneManager->getVideoDriver() ) )
43 return mesh;
44
45 mesh->drop ();
46 return 0;
47}
48
49
50} // end namespace scene
51} // end namespace irr
52
53#endif // _IRR_COMPILE_WITH_MD3_LOADER_