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Diffstat (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CColladaFileLoader.cpp')
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diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CColladaFileLoader.cpp b/src/others/irrlicht-1.8.1/source/Irrlicht/CColladaFileLoader.cpp new file mode 100644 index 0000000..6509812 --- /dev/null +++ b/src/others/irrlicht-1.8.1/source/Irrlicht/CColladaFileLoader.cpp | |||
@@ -0,0 +1,2957 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #include "IrrCompileConfig.h" | ||
6 | #ifdef _IRR_COMPILE_WITH_COLLADA_LOADER_ | ||
7 | |||
8 | #include "CColladaFileLoader.h" | ||
9 | #include "os.h" | ||
10 | #include "IXMLReader.h" | ||
11 | #include "IDummyTransformationSceneNode.h" | ||
12 | #include "SAnimatedMesh.h" | ||
13 | #include "fast_atof.h" | ||
14 | #include "quaternion.h" | ||
15 | #include "ILightSceneNode.h" | ||
16 | #include "ICameraSceneNode.h" | ||
17 | #include "IMeshManipulator.h" | ||
18 | #include "IReadFile.h" | ||
19 | #include "IAttributes.h" | ||
20 | #include "IMeshCache.h" | ||
21 | #include "IMeshSceneNode.h" | ||
22 | #include "SMeshBufferLightMap.h" | ||
23 | #include "irrMap.h" | ||
24 | |||
25 | #ifdef _DEBUG | ||
26 | #define COLLADA_READER_DEBUG | ||
27 | #endif | ||
28 | namespace irr | ||
29 | { | ||
30 | namespace scene | ||
31 | { | ||
32 | namespace | ||
33 | { | ||
34 | // currently supported COLLADA tag names | ||
35 | const core::stringc colladaSectionName = "COLLADA"; | ||
36 | const core::stringc librarySectionName = "library"; | ||
37 | const core::stringc libraryNodesSectionName = "library_nodes"; | ||
38 | const core::stringc libraryGeometriesSectionName = "library_geometries"; | ||
39 | const core::stringc libraryMaterialsSectionName = "library_materials"; | ||
40 | const core::stringc libraryImagesSectionName = "library_images"; | ||
41 | const core::stringc libraryVisualScenesSectionName = "library_visual_scenes"; | ||
42 | const core::stringc libraryCamerasSectionName = "library_cameras"; | ||
43 | const core::stringc libraryLightsSectionName = "library_lights"; | ||
44 | const core::stringc libraryEffectsSectionName = "library_effects"; | ||
45 | const core::stringc assetSectionName = "asset"; | ||
46 | const core::stringc sceneSectionName = "scene"; | ||
47 | const core::stringc visualSceneSectionName = "visual_scene"; | ||
48 | |||
49 | const core::stringc lightPrefabName = "light"; | ||
50 | const core::stringc cameraPrefabName = "camera"; | ||
51 | const core::stringc materialSectionName = "material"; | ||
52 | const core::stringc geometrySectionName = "geometry"; | ||
53 | const core::stringc imageSectionName = "image"; | ||
54 | const core::stringc textureSectionName = "texture"; | ||
55 | const core::stringc effectSectionName = "effect"; | ||
56 | |||
57 | const core::stringc pointSectionName = "point"; | ||
58 | const core::stringc directionalSectionName ="directional"; | ||
59 | const core::stringc spotSectionName = "spot"; | ||
60 | const core::stringc ambientSectionName = "ambient"; | ||
61 | const core::stringc meshSectionName = "mesh"; | ||
62 | const core::stringc sourceSectionName = "source"; | ||
63 | const core::stringc arraySectionName = "array"; | ||
64 | const core::stringc floatArraySectionName ="float_array"; | ||
65 | const core::stringc intArraySectionName = "int_array"; | ||
66 | const core::stringc techniqueCommonSectionName = "technique_common"; | ||
67 | const core::stringc accessorSectionName = "accessor"; | ||
68 | const core::stringc verticesSectionName = "vertices"; | ||
69 | const core::stringc inputTagName = "input"; | ||
70 | const core::stringc polylistSectionName = "polylist"; | ||
71 | const core::stringc trianglesSectionName = "triangles"; | ||
72 | const core::stringc polygonsSectionName = "polygons"; | ||
73 | const core::stringc primitivesName = "p"; | ||
74 | const core::stringc vcountName = "vcount"; | ||
75 | |||
76 | const core::stringc upAxisNodeName = "up_axis"; | ||
77 | const core::stringc nodeSectionName = "node"; | ||
78 | const core::stringc lookatNodeName = "lookat"; | ||
79 | const core::stringc matrixNodeName = "matrix"; | ||
80 | const core::stringc perspectiveNodeName = "perspective"; | ||
81 | const core::stringc rotateNodeName = "rotate"; | ||
82 | const core::stringc scaleNodeName = "scale"; | ||
83 | const core::stringc translateNodeName = "translate"; | ||
84 | const core::stringc skewNodeName = "skew"; | ||
85 | const core::stringc bboxNodeName = "boundingbox"; | ||
86 | const core::stringc minNodeName = "min"; | ||
87 | const core::stringc maxNodeName = "max"; | ||
88 | const core::stringc instanceName = "instance"; | ||
89 | const core::stringc instanceGeometryName = "instance_geometry"; | ||
90 | const core::stringc instanceSceneName = "instance_visual_scene"; | ||
91 | const core::stringc instanceEffectName = "instance_effect"; | ||
92 | const core::stringc instanceMaterialName = "instance_material"; | ||
93 | const core::stringc instanceLightName = "instance_light"; | ||
94 | const core::stringc instanceNodeName = "instance_node"; | ||
95 | const core::stringc bindMaterialName = "bind_material"; | ||
96 | const core::stringc extraNodeName = "extra"; | ||
97 | const core::stringc techniqueNodeName = "technique"; | ||
98 | const core::stringc colorNodeName = "color"; | ||
99 | const core::stringc floatNodeName = "float"; | ||
100 | const core::stringc float2NodeName = "float2"; | ||
101 | const core::stringc float3NodeName = "float3"; | ||
102 | |||
103 | const core::stringc newParamName = "newparam"; | ||
104 | const core::stringc paramTagName = "param"; | ||
105 | const core::stringc initFromName = "init_from"; | ||
106 | const core::stringc dataName = "data"; | ||
107 | const core::stringc wrapsName = "wrap_s"; | ||
108 | const core::stringc wraptName = "wrap_t"; | ||
109 | const core::stringc minfilterName = "minfilter"; | ||
110 | const core::stringc magfilterName = "magfilter"; | ||
111 | const core::stringc mipfilterName = "mipfilter"; | ||
112 | |||
113 | const core::stringc textureNodeName = "texture"; | ||
114 | const core::stringc doubleSidedNodeName = "double_sided"; | ||
115 | const core::stringc constantAttenuationNodeName = "constant_attenuation"; | ||
116 | const core::stringc linearAttenuationNodeName = "linear_attenuation"; | ||
117 | const core::stringc quadraticAttenuationNodeName = "quadratic_attenuation"; | ||
118 | const core::stringc falloffAngleNodeName = "falloff_angle"; | ||
119 | const core::stringc falloffExponentNodeName = "falloff_exponent"; | ||
120 | |||
121 | const core::stringc profileCOMMONSectionName = "profile_COMMON"; | ||
122 | const core::stringc profileCOMMONAttributeName = "COMMON"; | ||
123 | |||
124 | const char* const inputSemanticNames[] = {"POSITION", "VERTEX", "NORMAL", "TEXCOORD", | ||
125 | "UV", "TANGENT", "IMAGE", "TEXTURE", 0}; | ||
126 | |||
127 | // We have to read ambient lights like other light types here, so we need a type for it | ||
128 | const video::E_LIGHT_TYPE ELT_AMBIENT = video::E_LIGHT_TYPE(video::ELT_COUNT+1); | ||
129 | } | ||
130 | |||
131 | //! following class is for holding and creating instances of library | ||
132 | //! objects, named prefabs in this loader. | ||
133 | class CPrefab : public IColladaPrefab | ||
134 | { | ||
135 | public: | ||
136 | |||
137 | CPrefab(const core::stringc& id) : Id(id) | ||
138 | { | ||
139 | } | ||
140 | |||
141 | //! creates an instance of this prefab | ||
142 | virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent, | ||
143 | scene::ISceneManager* mgr) | ||
144 | { | ||
145 | // empty implementation | ||
146 | return 0; | ||
147 | } | ||
148 | |||
149 | //! returns id of this prefab | ||
150 | virtual const core::stringc& getId() | ||
151 | { | ||
152 | return Id; | ||
153 | } | ||
154 | |||
155 | protected: | ||
156 | |||
157 | core::stringc Id; | ||
158 | }; | ||
159 | |||
160 | |||
161 | //! prefab for a light scene node | ||
162 | class CLightPrefab : public CPrefab | ||
163 | { | ||
164 | public: | ||
165 | |||
166 | CLightPrefab(const core::stringc& id) : CPrefab(id) | ||
167 | { | ||
168 | #ifdef COLLADA_READER_DEBUG | ||
169 | os::Printer::log("COLLADA: loaded light prefab", Id.c_str(), ELL_DEBUG); | ||
170 | #endif | ||
171 | } | ||
172 | |||
173 | video::SLight LightData; // publically accessible | ||
174 | |||
175 | //! creates an instance of this prefab | ||
176 | virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent, | ||
177 | scene::ISceneManager* mgr) | ||
178 | { | ||
179 | #ifdef COLLADA_READER_DEBUG | ||
180 | os::Printer::log("COLLADA: Constructing light instance", Id.c_str(), ELL_DEBUG); | ||
181 | #endif | ||
182 | |||
183 | if ( LightData.Type == ELT_AMBIENT ) | ||
184 | { | ||
185 | mgr->setAmbientLight( LightData.DiffuseColor ); | ||
186 | return 0; | ||
187 | } | ||
188 | |||
189 | scene::ILightSceneNode* l = mgr->addLightSceneNode(parent); | ||
190 | if (l) | ||
191 | { | ||
192 | l->setLightData ( LightData ); | ||
193 | l->setName(getId()); | ||
194 | } | ||
195 | return l; | ||
196 | } | ||
197 | }; | ||
198 | |||
199 | |||
200 | //! prefab for a mesh scene node | ||
201 | class CGeometryPrefab : public CPrefab | ||
202 | { | ||
203 | public: | ||
204 | |||
205 | CGeometryPrefab(const core::stringc& id) : CPrefab(id) | ||
206 | { | ||
207 | } | ||
208 | |||
209 | scene::IMesh* Mesh; | ||
210 | |||
211 | //! creates an instance of this prefab | ||
212 | virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent, | ||
213 | scene::ISceneManager* mgr) | ||
214 | { | ||
215 | #ifdef COLLADA_READER_DEBUG | ||
216 | os::Printer::log("COLLADA: Constructing mesh instance", Id.c_str(), ELL_DEBUG); | ||
217 | #endif | ||
218 | |||
219 | scene::ISceneNode* m = mgr->addMeshSceneNode(Mesh, parent); | ||
220 | if (m) | ||
221 | { | ||
222 | m->setName(getId()); | ||
223 | // m->setMaterialFlag(video::EMF_BACK_FACE_CULLING, false); | ||
224 | // m->setDebugDataVisible(scene::EDS_FULL); | ||
225 | } | ||
226 | return m; | ||
227 | } | ||
228 | }; | ||
229 | |||
230 | |||
231 | //! prefab for a camera scene node | ||
232 | class CCameraPrefab : public CPrefab | ||
233 | { | ||
234 | public: | ||
235 | |||
236 | CCameraPrefab(const core::stringc& id) | ||
237 | : CPrefab(id), YFov(core::PI / 2.5f), ZNear(1.0f), ZFar(3000.0f) | ||
238 | { | ||
239 | #ifdef COLLADA_READER_DEBUG | ||
240 | os::Printer::log("COLLADA: loaded camera prefab", Id.c_str(), ELL_DEBUG); | ||
241 | #endif | ||
242 | } | ||
243 | |||
244 | // publicly accessible data | ||
245 | f32 YFov; | ||
246 | f32 ZNear; | ||
247 | f32 ZFar; | ||
248 | |||
249 | //! creates an instance of this prefab | ||
250 | virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent, | ||
251 | scene::ISceneManager* mgr) | ||
252 | { | ||
253 | #ifdef COLLADA_READER_DEBUG | ||
254 | os::Printer::log("COLLADA: Constructing camera instance", Id.c_str(), ELL_DEBUG); | ||
255 | #endif | ||
256 | |||
257 | scene::ICameraSceneNode* c = mgr->addCameraSceneNode(parent); | ||
258 | if (c) | ||
259 | { | ||
260 | c->setFOV(YFov); | ||
261 | c->setNearValue(ZNear); | ||
262 | c->setFarValue(ZFar); | ||
263 | c->setName(getId()); | ||
264 | } | ||
265 | return c; | ||
266 | } | ||
267 | }; | ||
268 | |||
269 | |||
270 | //! prefab for a container scene node | ||
271 | //! Collects other prefabs and instantiates them upon instantiation | ||
272 | //! Uses a dummy scene node to return the children as one scene node | ||
273 | class CScenePrefab : public CPrefab | ||
274 | { | ||
275 | public: | ||
276 | CScenePrefab(const core::stringc& id) : CPrefab(id) | ||
277 | { | ||
278 | #ifdef COLLADA_READER_DEBUG | ||
279 | os::Printer::log("COLLADA: loaded scene prefab", Id.c_str(), ELL_DEBUG); | ||
280 | #endif | ||
281 | } | ||
282 | |||
283 | //! creates an instance of this prefab | ||
284 | virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent, | ||
285 | scene::ISceneManager* mgr) | ||
286 | { | ||
287 | #ifdef COLLADA_READER_DEBUG | ||
288 | os::Printer::log("COLLADA: Constructing scene instance", Id.c_str(), ELL_DEBUG); | ||
289 | #endif | ||
290 | |||
291 | if (Children.size()==0) | ||
292 | return 0; | ||
293 | |||
294 | scene::IDummyTransformationSceneNode* s = mgr->addDummyTransformationSceneNode(parent); | ||
295 | if (s) | ||
296 | { | ||
297 | s->setName(getId()); | ||
298 | s->getRelativeTransformationMatrix() = Transformation; | ||
299 | s->updateAbsolutePosition(); | ||
300 | core::stringc t; | ||
301 | for (u32 i=0; i<16; ++i) | ||
302 | { | ||
303 | t+=core::stringc((double)Transformation[i]); | ||
304 | t+=" "; | ||
305 | } | ||
306 | #ifdef COLLADA_READER_DEBUG | ||
307 | os::Printer::log("COLLADA: Transformation", t.c_str(), ELL_DEBUG); | ||
308 | #endif | ||
309 | |||
310 | for (u32 i=0; i<Children.size(); ++i) | ||
311 | Children[i]->addInstance(s, mgr); | ||
312 | } | ||
313 | |||
314 | return s; | ||
315 | } | ||
316 | |||
317 | core::array<IColladaPrefab*> Children; | ||
318 | core::matrix4 Transformation; | ||
319 | }; | ||
320 | |||
321 | |||
322 | //! Constructor | ||
323 | CColladaFileLoader::CColladaFileLoader(scene::ISceneManager* smgr, | ||
324 | io::IFileSystem* fs) | ||
325 | : SceneManager(smgr), FileSystem(fs), DummyMesh(0), | ||
326 | FirstLoadedMesh(0), LoadedMeshCount(0), CreateInstances(false) | ||
327 | { | ||
328 | #ifdef _DEBUG | ||
329 | setDebugName("CColladaFileLoader"); | ||
330 | #endif | ||
331 | } | ||
332 | |||
333 | |||
334 | //! destructor | ||
335 | CColladaFileLoader::~CColladaFileLoader() | ||
336 | { | ||
337 | if (DummyMesh) | ||
338 | DummyMesh->drop(); | ||
339 | |||
340 | if (FirstLoadedMesh) | ||
341 | FirstLoadedMesh->drop(); | ||
342 | } | ||
343 | |||
344 | |||
345 | //! Returns true if the file maybe is able to be loaded by this class. | ||
346 | /** This decision should be based only on the file extension (e.g. ".cob") */ | ||
347 | bool CColladaFileLoader::isALoadableFileExtension(const io::path& filename) const | ||
348 | { | ||
349 | return core::hasFileExtension ( filename, "xml", "dae" ); | ||
350 | } | ||
351 | |||
352 | |||
353 | //! creates/loads an animated mesh from the file. | ||
354 | //! \return Pointer to the created mesh. Returns 0 if loading failed. | ||
355 | //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). | ||
356 | //! See IReferenceCounted::drop() for more information. | ||
357 | IAnimatedMesh* CColladaFileLoader::createMesh(io::IReadFile* file) | ||
358 | { | ||
359 | io::IXMLReaderUTF8* reader = FileSystem->createXMLReaderUTF8(file); | ||
360 | if (!reader) | ||
361 | return 0; | ||
362 | |||
363 | CurrentlyLoadingMesh = file->getFileName(); | ||
364 | CreateInstances = SceneManager->getParameters()->getAttributeAsBool( | ||
365 | scene::COLLADA_CREATE_SCENE_INSTANCES); | ||
366 | Version = 0; | ||
367 | FlipAxis = false; | ||
368 | |||
369 | // read until COLLADA section, skip other parts | ||
370 | |||
371 | while(reader->read()) | ||
372 | { | ||
373 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
374 | { | ||
375 | if (colladaSectionName == reader->getNodeName()) | ||
376 | readColladaSection(reader); | ||
377 | else | ||
378 | skipSection(reader, true); // unknown section | ||
379 | } | ||
380 | } | ||
381 | |||
382 | reader->drop(); | ||
383 | if (!Version) | ||
384 | return 0; | ||
385 | |||
386 | // because this loader loads and creates a complete scene instead of | ||
387 | // a single mesh, return an empty dummy mesh to make the scene manager | ||
388 | // know that everything went well. | ||
389 | if (!DummyMesh) | ||
390 | DummyMesh = new SAnimatedMesh(); | ||
391 | scene::IAnimatedMesh* returnMesh = DummyMesh; | ||
392 | |||
393 | if (Version < 10400) | ||
394 | instantiateNode(SceneManager->getRootSceneNode()); | ||
395 | |||
396 | // add the first loaded mesh into the mesh cache too, if more than one | ||
397 | // meshes have been loaded from the file | ||
398 | if (LoadedMeshCount>1 && FirstLoadedMesh) | ||
399 | { | ||
400 | os::Printer::log("Added COLLADA mesh", FirstLoadedMeshName.c_str()); | ||
401 | SceneManager->getMeshCache()->addMesh(FirstLoadedMeshName.c_str(), FirstLoadedMesh); | ||
402 | } | ||
403 | |||
404 | // clean up temporary loaded data | ||
405 | clearData(); | ||
406 | |||
407 | returnMesh->grab(); // store until this loader is destroyed | ||
408 | |||
409 | DummyMesh->drop(); | ||
410 | DummyMesh = 0; | ||
411 | |||
412 | if (FirstLoadedMesh) | ||
413 | FirstLoadedMesh->drop(); | ||
414 | FirstLoadedMesh = 0; | ||
415 | LoadedMeshCount = 0; | ||
416 | |||
417 | return returnMesh; | ||
418 | } | ||
419 | |||
420 | |||
421 | //! skips an (unknown) section in the collada document | ||
422 | void CColladaFileLoader::skipSection(io::IXMLReaderUTF8* reader, bool reportSkipping) | ||
423 | { | ||
424 | #ifndef COLLADA_READER_DEBUG | ||
425 | if (reportSkipping) // always report in COLLADA_READER_DEBUG mode | ||
426 | #endif | ||
427 | os::Printer::log("COLLADA skipping section", core::stringc(reader->getNodeName()).c_str(), ELL_DEBUG); | ||
428 | |||
429 | // skip if this element is empty anyway. | ||
430 | if (reader->isEmptyElement()) | ||
431 | return; | ||
432 | |||
433 | // read until we've reached the last element in this section | ||
434 | u32 tagCounter = 1; | ||
435 | |||
436 | while(tagCounter && reader->read()) | ||
437 | { | ||
438 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
439 | !reader->isEmptyElement()) | ||
440 | { | ||
441 | #ifdef COLLADA_READER_DEBUG | ||
442 | if (reportSkipping) | ||
443 | os::Printer::log("Skipping COLLADA unknown element", core::stringc(reader->getNodeName()).c_str(), ELL_DEBUG); | ||
444 | #endif | ||
445 | |||
446 | ++tagCounter; | ||
447 | } | ||
448 | else | ||
449 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
450 | --tagCounter; | ||
451 | } | ||
452 | } | ||
453 | |||
454 | |||
455 | //! reads the <COLLADA> section and its content | ||
456 | void CColladaFileLoader::readColladaSection(io::IXMLReaderUTF8* reader) | ||
457 | { | ||
458 | if (reader->isEmptyElement()) | ||
459 | return; | ||
460 | |||
461 | // todo: patch level needs to be handled | ||
462 | const f32 version = core::fast_atof(core::stringc(reader->getAttributeValue("version")).c_str()); | ||
463 | Version = core::floor32(version)*10000+core::round32(core::fract(version)*1000.0f); | ||
464 | // Version 1.4 can be checked for by if (Version >= 10400) | ||
465 | |||
466 | while(reader->read()) | ||
467 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
468 | { | ||
469 | if (assetSectionName == reader->getNodeName()) | ||
470 | readAssetSection(reader); | ||
471 | else | ||
472 | if (librarySectionName == reader->getNodeName()) | ||
473 | readLibrarySection(reader); | ||
474 | else | ||
475 | if (libraryNodesSectionName == reader->getNodeName()) | ||
476 | readLibrarySection(reader); | ||
477 | else | ||
478 | if (libraryGeometriesSectionName == reader->getNodeName()) | ||
479 | readLibrarySection(reader); | ||
480 | else | ||
481 | if (libraryMaterialsSectionName == reader->getNodeName()) | ||
482 | readLibrarySection(reader); | ||
483 | else | ||
484 | if (libraryEffectsSectionName == reader->getNodeName()) | ||
485 | readLibrarySection(reader); | ||
486 | else | ||
487 | if (libraryImagesSectionName == reader->getNodeName()) | ||
488 | readLibrarySection(reader); | ||
489 | else | ||
490 | if (libraryCamerasSectionName == reader->getNodeName()) | ||
491 | readLibrarySection(reader); | ||
492 | else | ||
493 | if (libraryLightsSectionName == reader->getNodeName()) | ||
494 | readLibrarySection(reader); | ||
495 | else | ||
496 | if (libraryVisualScenesSectionName == reader->getNodeName()) | ||
497 | readVisualScene(reader); | ||
498 | else | ||
499 | if (assetSectionName == reader->getNodeName()) | ||
500 | readAssetSection(reader); | ||
501 | else | ||
502 | if (sceneSectionName == reader->getNodeName()) | ||
503 | readSceneSection(reader); | ||
504 | else | ||
505 | { | ||
506 | os::Printer::log("COLLADA loader warning: Wrong tag usage found", reader->getNodeName(), ELL_WARNING); | ||
507 | skipSection(reader, true); // unknown section | ||
508 | } | ||
509 | } | ||
510 | } | ||
511 | |||
512 | |||
513 | //! reads a <library> section and its content | ||
514 | void CColladaFileLoader::readLibrarySection(io::IXMLReaderUTF8* reader) | ||
515 | { | ||
516 | #ifdef COLLADA_READER_DEBUG | ||
517 | os::Printer::log("COLLADA reading library", ELL_DEBUG); | ||
518 | #endif | ||
519 | |||
520 | if (reader->isEmptyElement()) | ||
521 | return; | ||
522 | |||
523 | while(reader->read()) | ||
524 | { | ||
525 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
526 | { | ||
527 | // animation section tbd | ||
528 | if (cameraPrefabName == reader->getNodeName()) | ||
529 | readCameraPrefab(reader); | ||
530 | else | ||
531 | // code section tbd | ||
532 | // controller section tbd | ||
533 | if (geometrySectionName == reader->getNodeName()) | ||
534 | readGeometry(reader); | ||
535 | else | ||
536 | if (imageSectionName == reader->getNodeName()) | ||
537 | readImage(reader); | ||
538 | else | ||
539 | if (lightPrefabName == reader->getNodeName()) | ||
540 | readLightPrefab(reader); | ||
541 | else | ||
542 | if (materialSectionName == reader->getNodeName()) | ||
543 | readMaterial(reader); | ||
544 | else | ||
545 | if (nodeSectionName == reader->getNodeName()) | ||
546 | { | ||
547 | CScenePrefab p(""); | ||
548 | |||
549 | readNodeSection(reader, SceneManager->getRootSceneNode(), &p); | ||
550 | } | ||
551 | else | ||
552 | if (effectSectionName == reader->getNodeName()) | ||
553 | readEffect(reader); | ||
554 | else | ||
555 | // program section tbd | ||
556 | if (textureSectionName == reader->getNodeName()) | ||
557 | readTexture(reader); | ||
558 | else | ||
559 | skipSection(reader, true); // unknown section, not all allowed supported yet | ||
560 | } | ||
561 | else | ||
562 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
563 | { | ||
564 | if (librarySectionName == reader->getNodeName()) | ||
565 | break; // end reading. | ||
566 | if (libraryNodesSectionName == reader->getNodeName()) | ||
567 | break; // end reading. | ||
568 | if (libraryGeometriesSectionName == reader->getNodeName()) | ||
569 | break; // end reading. | ||
570 | if (libraryMaterialsSectionName == reader->getNodeName()) | ||
571 | break; // end reading. | ||
572 | if (libraryEffectsSectionName == reader->getNodeName()) | ||
573 | break; // end reading. | ||
574 | if (libraryImagesSectionName == reader->getNodeName()) | ||
575 | break; // end reading. | ||
576 | if (libraryLightsSectionName == reader->getNodeName()) | ||
577 | break; // end reading. | ||
578 | if (libraryCamerasSectionName == reader->getNodeName()) | ||
579 | break; // end reading. | ||
580 | } | ||
581 | } | ||
582 | } | ||
583 | |||
584 | |||
585 | //! reads a <visual_scene> element and stores it as a prefab | ||
586 | void CColladaFileLoader::readVisualScene(io::IXMLReaderUTF8* reader) | ||
587 | { | ||
588 | CScenePrefab* p = 0; | ||
589 | while(reader->read()) | ||
590 | { | ||
591 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
592 | { | ||
593 | if (visualSceneSectionName == reader->getNodeName()) | ||
594 | p = new CScenePrefab(readId(reader)); | ||
595 | else | ||
596 | if (p && nodeSectionName == reader->getNodeName()) // as a child of visual_scene | ||
597 | readNodeSection(reader, SceneManager->getRootSceneNode(), p); | ||
598 | else | ||
599 | if (assetSectionName == reader->getNodeName()) | ||
600 | readAssetSection(reader); | ||
601 | else | ||
602 | if (extraNodeName == reader->getNodeName()) | ||
603 | skipSection(reader, false); // ignore all other sections | ||
604 | else | ||
605 | { | ||
606 | os::Printer::log("COLLADA loader warning: Wrong tag usage found", reader->getNodeName(), ELL_WARNING); | ||
607 | skipSection(reader, true); // ignore all other sections | ||
608 | } | ||
609 | } | ||
610 | else | ||
611 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
612 | { | ||
613 | if (libraryVisualScenesSectionName == reader->getNodeName()) | ||
614 | return; | ||
615 | else | ||
616 | if ((visualSceneSectionName == reader->getNodeName()) && p) | ||
617 | { | ||
618 | Prefabs.push_back(p); | ||
619 | p = 0; | ||
620 | } | ||
621 | } | ||
622 | } | ||
623 | } | ||
624 | |||
625 | |||
626 | //! reads a <scene> section and its content | ||
627 | void CColladaFileLoader::readSceneSection(io::IXMLReaderUTF8* reader) | ||
628 | { | ||
629 | #ifdef COLLADA_READER_DEBUG | ||
630 | os::Printer::log("COLLADA reading scene", ELL_DEBUG); | ||
631 | #endif | ||
632 | |||
633 | if (reader->isEmptyElement()) | ||
634 | return; | ||
635 | |||
636 | // read the scene | ||
637 | |||
638 | core::matrix4 transform; // transformation of this node | ||
639 | core::aabbox3df bbox; | ||
640 | scene::IDummyTransformationSceneNode* node = 0; | ||
641 | |||
642 | while(reader->read()) | ||
643 | { | ||
644 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
645 | { | ||
646 | if (lookatNodeName == reader->getNodeName()) | ||
647 | transform *= readLookAtNode(reader); | ||
648 | else | ||
649 | if (matrixNodeName == reader->getNodeName()) | ||
650 | transform *= readMatrixNode(reader); | ||
651 | else | ||
652 | if (perspectiveNodeName == reader->getNodeName()) | ||
653 | transform *= readPerspectiveNode(reader); | ||
654 | else | ||
655 | if (rotateNodeName == reader->getNodeName()) | ||
656 | transform *= readRotateNode(reader); | ||
657 | else | ||
658 | if (scaleNodeName == reader->getNodeName()) | ||
659 | transform *= readScaleNode(reader); | ||
660 | else | ||
661 | if (skewNodeName == reader->getNodeName()) | ||
662 | transform *= readSkewNode(reader); | ||
663 | else | ||
664 | if (translateNodeName == reader->getNodeName()) | ||
665 | transform *= readTranslateNode(reader); | ||
666 | else | ||
667 | if (bboxNodeName == reader->getNodeName()) | ||
668 | readBboxNode(reader, bbox); | ||
669 | else | ||
670 | if (nodeSectionName == reader->getNodeName()) | ||
671 | { | ||
672 | // create dummy node if there is none yet. | ||
673 | if (!node) | ||
674 | node = SceneManager->addDummyTransformationSceneNode(SceneManager->getRootSceneNode()); | ||
675 | |||
676 | readNodeSection(reader, node); | ||
677 | } | ||
678 | else | ||
679 | if ((instanceSceneName == reader->getNodeName())) | ||
680 | readInstanceNode(reader, SceneManager->getRootSceneNode(), 0, 0,instanceSceneName); | ||
681 | else | ||
682 | if (extraNodeName == reader->getNodeName()) | ||
683 | skipSection(reader, false); | ||
684 | else | ||
685 | { | ||
686 | os::Printer::log("COLLADA loader warning: Wrong tag usage found", reader->getNodeName(), ELL_WARNING); | ||
687 | skipSection(reader, true); // ignore all other sections | ||
688 | } | ||
689 | } | ||
690 | else | ||
691 | if ((reader->getNodeType() == io::EXN_ELEMENT_END) && | ||
692 | (sceneSectionName == reader->getNodeName())) | ||
693 | return; | ||
694 | } | ||
695 | if (node) | ||
696 | node->getRelativeTransformationMatrix() = transform; | ||
697 | } | ||
698 | |||
699 | |||
700 | //! reads a <asset> section and its content | ||
701 | void CColladaFileLoader::readAssetSection(io::IXMLReaderUTF8* reader) | ||
702 | { | ||
703 | #ifdef COLLADA_READER_DEBUG | ||
704 | os::Printer::log("COLLADA reading asset", ELL_DEBUG); | ||
705 | #endif | ||
706 | |||
707 | if (reader->isEmptyElement()) | ||
708 | return; | ||
709 | |||
710 | while(reader->read()) | ||
711 | { | ||
712 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
713 | { | ||
714 | if (upAxisNodeName == reader->getNodeName()) | ||
715 | { | ||
716 | reader->read(); | ||
717 | FlipAxis = (core::stringc("Z_UP") == reader->getNodeData()); | ||
718 | } | ||
719 | } | ||
720 | else | ||
721 | if ((reader->getNodeType() == io::EXN_ELEMENT_END) && | ||
722 | (assetSectionName == reader->getNodeName())) | ||
723 | return; | ||
724 | } | ||
725 | } | ||
726 | |||
727 | |||
728 | //! reads a <node> section and its content | ||
729 | void CColladaFileLoader::readNodeSection(io::IXMLReaderUTF8* reader, scene::ISceneNode* parent, CScenePrefab* p) | ||
730 | { | ||
731 | if (reader->isEmptyElement()) | ||
732 | { | ||
733 | return; | ||
734 | #ifdef COLLADA_READER_DEBUG | ||
735 | os::Printer::log("COLLADA reading empty node", ELL_DEBUG); | ||
736 | #endif | ||
737 | } | ||
738 | |||
739 | core::stringc name = readId(reader); | ||
740 | #ifdef COLLADA_READER_DEBUG | ||
741 | os::Printer::log("COLLADA reading node", name, ELL_DEBUG); | ||
742 | #endif | ||
743 | |||
744 | core::matrix4 transform; // transformation of this node | ||
745 | core::aabbox3df bbox; | ||
746 | scene::ISceneNode* node = 0; // instance | ||
747 | CScenePrefab* nodeprefab = 0; // prefab for library_nodes usage | ||
748 | |||
749 | if (p) | ||
750 | { | ||
751 | nodeprefab = new CScenePrefab(readId(reader)); | ||
752 | p->Children.push_back(nodeprefab); | ||
753 | Prefabs.push_back(nodeprefab); // in order to delete them later on | ||
754 | } | ||
755 | |||
756 | // read the node | ||
757 | |||
758 | while(reader->read()) | ||
759 | { | ||
760 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
761 | { | ||
762 | if (assetSectionName == reader->getNodeName()) | ||
763 | readAssetSection(reader); | ||
764 | else | ||
765 | if (lookatNodeName == reader->getNodeName()) | ||
766 | transform *= readLookAtNode(reader); | ||
767 | else | ||
768 | if (matrixNodeName == reader->getNodeName()) | ||
769 | transform *= readMatrixNode(reader); | ||
770 | else | ||
771 | if (perspectiveNodeName == reader->getNodeName()) | ||
772 | transform *= readPerspectiveNode(reader); | ||
773 | else | ||
774 | if (rotateNodeName == reader->getNodeName()) | ||
775 | transform *= readRotateNode(reader); | ||
776 | else | ||
777 | if (scaleNodeName == reader->getNodeName()) | ||
778 | transform *= readScaleNode(reader); | ||
779 | else | ||
780 | if (skewNodeName == reader->getNodeName()) | ||
781 | transform *= readSkewNode(reader); | ||
782 | else | ||
783 | if (translateNodeName == reader->getNodeName()) | ||
784 | transform *= readTranslateNode(reader); | ||
785 | else | ||
786 | if (bboxNodeName == reader->getNodeName()) | ||
787 | readBboxNode(reader, bbox); | ||
788 | else | ||
789 | if ((instanceName == reader->getNodeName()) || | ||
790 | (instanceNodeName == reader->getNodeName()) || | ||
791 | (instanceGeometryName == reader->getNodeName()) || | ||
792 | (instanceLightName == reader->getNodeName())) | ||
793 | { | ||
794 | scene::ISceneNode* newnode = 0; | ||
795 | readInstanceNode(reader, parent, &newnode, nodeprefab, reader->getNodeName()); | ||
796 | |||
797 | if (node && newnode) | ||
798 | { | ||
799 | // move children from dummy to new node | ||
800 | ISceneNodeList::ConstIterator it = node->getChildren().begin(); | ||
801 | for (; it != node->getChildren().end(); it = node->getChildren().begin()) | ||
802 | (*it)->setParent(newnode); | ||
803 | |||
804 | // remove previous dummy node | ||
805 | node->remove(); | ||
806 | node = newnode; | ||
807 | } | ||
808 | } | ||
809 | else | ||
810 | if (nodeSectionName == reader->getNodeName()) | ||
811 | { | ||
812 | // create dummy node if there is none yet. | ||
813 | if (CreateInstances && !node) | ||
814 | { | ||
815 | scene::IDummyTransformationSceneNode* dummy = | ||
816 | SceneManager->addDummyTransformationSceneNode(parent); | ||
817 | dummy->getRelativeTransformationMatrix() = transform; | ||
818 | node = dummy; | ||
819 | } | ||
820 | else | ||
821 | node = parent; | ||
822 | |||
823 | // read and add child | ||
824 | readNodeSection(reader, node, nodeprefab); | ||
825 | } | ||
826 | else | ||
827 | if (extraNodeName == reader->getNodeName()) | ||
828 | skipSection(reader, false); | ||
829 | else | ||
830 | skipSection(reader, true); // ignore all other sections | ||
831 | |||
832 | } // end if node | ||
833 | else | ||
834 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
835 | { | ||
836 | if (nodeSectionName == reader->getNodeName()) | ||
837 | break; | ||
838 | } | ||
839 | } | ||
840 | |||
841 | if (nodeprefab) | ||
842 | nodeprefab->Transformation = transform; | ||
843 | else | ||
844 | if (node) | ||
845 | { | ||
846 | // set transformation correctly into node. | ||
847 | node->setPosition(transform.getTranslation()); | ||
848 | node->setRotation(transform.getRotationDegrees()); | ||
849 | node->setScale(transform.getScale()); | ||
850 | node->updateAbsolutePosition(); | ||
851 | |||
852 | node->setName(name); | ||
853 | } | ||
854 | } | ||
855 | |||
856 | |||
857 | //! reads a <lookat> element and its content and creates a matrix from it | ||
858 | core::matrix4 CColladaFileLoader::readLookAtNode(io::IXMLReaderUTF8* reader) | ||
859 | { | ||
860 | core::matrix4 mat; | ||
861 | if (reader->isEmptyElement()) | ||
862 | return mat; | ||
863 | |||
864 | #ifdef COLLADA_READER_DEBUG | ||
865 | os::Printer::log("COLLADA reading look at node", ELL_DEBUG); | ||
866 | #endif | ||
867 | |||
868 | f32 floats[9]; | ||
869 | readFloatsInsideElement(reader, floats, 9); | ||
870 | |||
871 | mat.buildCameraLookAtMatrixLH( | ||
872 | core::vector3df(floats[0], floats[1], floats[2]), | ||
873 | core::vector3df(floats[3], floats[4], floats[5]), | ||
874 | core::vector3df(floats[6], floats[7], floats[8])); | ||
875 | |||
876 | return mat; | ||
877 | } | ||
878 | |||
879 | |||
880 | //! reads a <skew> element and its content and creates a matrix from it | ||
881 | core::matrix4 CColladaFileLoader::readSkewNode(io::IXMLReaderUTF8* reader) | ||
882 | { | ||
883 | #ifdef COLLADA_READER_DEBUG | ||
884 | os::Printer::log("COLLADA reading skew node", ELL_DEBUG); | ||
885 | #endif | ||
886 | |||
887 | core::matrix4 mat; | ||
888 | if (reader->isEmptyElement()) | ||
889 | return mat; | ||
890 | |||
891 | f32 floats[7]; // angle rotation-axis translation-axis | ||
892 | readFloatsInsideElement(reader, floats, 7); | ||
893 | |||
894 | // build skew matrix from these 7 floats | ||
895 | core::quaternion q; | ||
896 | q.fromAngleAxis(floats[0]*core::DEGTORAD, core::vector3df(floats[1], floats[2], floats[3])); | ||
897 | mat = q.getMatrix(); | ||
898 | |||
899 | if (floats[4]==1.f) // along x-axis | ||
900 | { | ||
901 | mat[4]=0.f; | ||
902 | mat[6]=0.f; | ||
903 | mat[8]=0.f; | ||
904 | mat[9]=0.f; | ||
905 | } | ||
906 | else | ||
907 | if (floats[5]==1.f) // along y-axis | ||
908 | { | ||
909 | mat[1]=0.f; | ||
910 | mat[2]=0.f; | ||
911 | mat[8]=0.f; | ||
912 | mat[9]=0.f; | ||
913 | } | ||
914 | else | ||
915 | if (floats[6]==1.f) // along z-axis | ||
916 | { | ||
917 | mat[1]=0.f; | ||
918 | mat[2]=0.f; | ||
919 | mat[4]=0.f; | ||
920 | mat[6]=0.f; | ||
921 | } | ||
922 | |||
923 | return mat; | ||
924 | } | ||
925 | |||
926 | |||
927 | //! reads a <boundingbox> element and its content and stores it in bbox | ||
928 | void CColladaFileLoader::readBboxNode(io::IXMLReaderUTF8* reader, | ||
929 | core::aabbox3df& bbox) | ||
930 | { | ||
931 | #ifdef COLLADA_READER_DEBUG | ||
932 | os::Printer::log("COLLADA reading boundingbox node", ELL_DEBUG); | ||
933 | #endif | ||
934 | |||
935 | bbox.reset(core::aabbox3df()); | ||
936 | |||
937 | if (reader->isEmptyElement()) | ||
938 | return; | ||
939 | |||
940 | f32 floats[3]; | ||
941 | |||
942 | while(reader->read()) | ||
943 | { | ||
944 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
945 | { | ||
946 | if (minNodeName == reader->getNodeName()) | ||
947 | { | ||
948 | readFloatsInsideElement(reader, floats, 3); | ||
949 | bbox.MinEdge.set(floats[0], floats[1], floats[2]); | ||
950 | } | ||
951 | else | ||
952 | if (maxNodeName == reader->getNodeName()) | ||
953 | { | ||
954 | readFloatsInsideElement(reader, floats, 3); | ||
955 | bbox.MaxEdge.set(floats[0], floats[1], floats[2]); | ||
956 | } | ||
957 | else | ||
958 | skipSection(reader, true); // ignore all other sections | ||
959 | } | ||
960 | else | ||
961 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
962 | { | ||
963 | if (bboxNodeName == reader->getNodeName()) | ||
964 | break; | ||
965 | } | ||
966 | } | ||
967 | } | ||
968 | |||
969 | |||
970 | //! reads a <matrix> element and its content and creates a matrix from it | ||
971 | core::matrix4 CColladaFileLoader::readMatrixNode(io::IXMLReaderUTF8* reader) | ||
972 | { | ||
973 | #ifdef COLLADA_READER_DEBUG | ||
974 | os::Printer::log("COLLADA reading matrix node", ELL_DEBUG); | ||
975 | #endif | ||
976 | |||
977 | core::matrix4 mat; | ||
978 | if (reader->isEmptyElement()) | ||
979 | return mat; | ||
980 | |||
981 | readFloatsInsideElement(reader, mat.pointer(), 16); | ||
982 | // put translation into the correct place | ||
983 | if (FlipAxis) | ||
984 | { | ||
985 | core::matrix4 mat2(mat, core::matrix4::EM4CONST_TRANSPOSED); | ||
986 | mat2[1]=mat[8]; | ||
987 | mat2[2]=mat[4]; | ||
988 | mat2[4]=mat[2]; | ||
989 | mat2[5]=mat[10]; | ||
990 | mat2[6]=mat[6]; | ||
991 | mat2[8]=mat[1]; | ||
992 | mat2[9]=mat[9]; | ||
993 | mat2[10]=mat[5]; | ||
994 | mat2[12]=mat[3]; | ||
995 | mat2[13]=mat[11]; | ||
996 | mat2[14]=mat[7]; | ||
997 | return mat2; | ||
998 | } | ||
999 | else | ||
1000 | return core::matrix4(mat, core::matrix4::EM4CONST_TRANSPOSED); | ||
1001 | } | ||
1002 | |||
1003 | |||
1004 | //! reads a <perspective> element and its content and creates a matrix from it | ||
1005 | core::matrix4 CColladaFileLoader::readPerspectiveNode(io::IXMLReaderUTF8* reader) | ||
1006 | { | ||
1007 | #ifdef COLLADA_READER_DEBUG | ||
1008 | os::Printer::log("COLLADA reading perspective node", ELL_DEBUG); | ||
1009 | #endif | ||
1010 | |||
1011 | core::matrix4 mat; | ||
1012 | if (reader->isEmptyElement()) | ||
1013 | return mat; | ||
1014 | |||
1015 | f32 floats[1]; | ||
1016 | readFloatsInsideElement(reader, floats, 1); | ||
1017 | |||
1018 | // TODO: build perspecitve matrix from this float | ||
1019 | |||
1020 | os::Printer::log("COLLADA loader warning: <perspective> not implemented yet.", ELL_WARNING); | ||
1021 | |||
1022 | return mat; | ||
1023 | } | ||
1024 | |||
1025 | |||
1026 | //! reads a <rotate> element and its content and creates a matrix from it | ||
1027 | core::matrix4 CColladaFileLoader::readRotateNode(io::IXMLReaderUTF8* reader) | ||
1028 | { | ||
1029 | #ifdef COLLADA_READER_DEBUG | ||
1030 | os::Printer::log("COLLADA reading rotate node", ELL_DEBUG); | ||
1031 | #endif | ||
1032 | |||
1033 | core::matrix4 mat; | ||
1034 | if (reader->isEmptyElement()) | ||
1035 | return mat; | ||
1036 | |||
1037 | f32 floats[4]; | ||
1038 | readFloatsInsideElement(reader, floats, 4); | ||
1039 | |||
1040 | if (!core::iszero(floats[3])) | ||
1041 | { | ||
1042 | core::quaternion q; | ||
1043 | if (FlipAxis) | ||
1044 | q.fromAngleAxis(floats[3]*core::DEGTORAD, core::vector3df(floats[0], floats[2], floats[1])); | ||
1045 | else | ||
1046 | q.fromAngleAxis(floats[3]*core::DEGTORAD, core::vector3df(floats[0], floats[1], floats[2])); | ||
1047 | return q.getMatrix(); | ||
1048 | } | ||
1049 | else | ||
1050 | return core::IdentityMatrix; | ||
1051 | } | ||
1052 | |||
1053 | |||
1054 | //! reads a <scale> element and its content and creates a matrix from it | ||
1055 | core::matrix4 CColladaFileLoader::readScaleNode(io::IXMLReaderUTF8* reader) | ||
1056 | { | ||
1057 | #ifdef COLLADA_READER_DEBUG | ||
1058 | os::Printer::log("COLLADA reading scale node", ELL_DEBUG); | ||
1059 | #endif | ||
1060 | |||
1061 | core::matrix4 mat; | ||
1062 | if (reader->isEmptyElement()) | ||
1063 | return mat; | ||
1064 | |||
1065 | f32 floats[3]; | ||
1066 | readFloatsInsideElement(reader, floats, 3); | ||
1067 | |||
1068 | if (FlipAxis) | ||
1069 | mat.setScale(core::vector3df(floats[0], floats[2], floats[1])); | ||
1070 | else | ||
1071 | mat.setScale(core::vector3df(floats[0], floats[1], floats[2])); | ||
1072 | |||
1073 | return mat; | ||
1074 | } | ||
1075 | |||
1076 | |||
1077 | //! reads a <translate> element and its content and creates a matrix from it | ||
1078 | core::matrix4 CColladaFileLoader::readTranslateNode(io::IXMLReaderUTF8* reader) | ||
1079 | { | ||
1080 | #ifdef COLLADA_READER_DEBUG | ||
1081 | os::Printer::log("COLLADA reading translate node", ELL_DEBUG); | ||
1082 | #endif | ||
1083 | |||
1084 | core::matrix4 mat; | ||
1085 | if (reader->isEmptyElement()) | ||
1086 | return mat; | ||
1087 | |||
1088 | f32 floats[3]; | ||
1089 | readFloatsInsideElement(reader, floats, 3); | ||
1090 | |||
1091 | if (FlipAxis) | ||
1092 | mat.setTranslation(core::vector3df(floats[0], floats[2], floats[1])); | ||
1093 | else | ||
1094 | mat.setTranslation(core::vector3df(floats[0], floats[1], floats[2])); | ||
1095 | |||
1096 | return mat; | ||
1097 | } | ||
1098 | |||
1099 | |||
1100 | //! reads any kind of <instance*> node | ||
1101 | void CColladaFileLoader::readInstanceNode(io::IXMLReaderUTF8* reader, | ||
1102 | scene::ISceneNode* parent, scene::ISceneNode** outNode, | ||
1103 | CScenePrefab* p, const core::stringc& type) | ||
1104 | { | ||
1105 | // find prefab of the specified id | ||
1106 | core::stringc url = reader->getAttributeValue("url"); | ||
1107 | uriToId(url); | ||
1108 | |||
1109 | #ifdef COLLADA_READER_DEBUG | ||
1110 | os::Printer::log("COLLADA reading instance", url, ELL_DEBUG); | ||
1111 | #endif | ||
1112 | |||
1113 | if (!reader->isEmptyElement()) | ||
1114 | { | ||
1115 | while(reader->read()) | ||
1116 | { | ||
1117 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1118 | { | ||
1119 | if (bindMaterialName == reader->getNodeName()) | ||
1120 | readBindMaterialSection(reader,url); | ||
1121 | else | ||
1122 | if (extraNodeName == reader->getNodeName()) | ||
1123 | skipSection(reader, false); | ||
1124 | } | ||
1125 | else | ||
1126 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
1127 | break; | ||
1128 | } | ||
1129 | } | ||
1130 | instantiateNode(parent, outNode, p, url, type); | ||
1131 | } | ||
1132 | |||
1133 | |||
1134 | void CColladaFileLoader::instantiateNode(scene::ISceneNode* parent, | ||
1135 | scene::ISceneNode** outNode, CScenePrefab* p, const core::stringc& url, | ||
1136 | const core::stringc& type) | ||
1137 | { | ||
1138 | #ifdef COLLADA_READER_DEBUG | ||
1139 | os::Printer::log("COLLADA instantiate node", ELL_DEBUG); | ||
1140 | #endif | ||
1141 | |||
1142 | for (u32 i=0; i<Prefabs.size(); ++i) | ||
1143 | { | ||
1144 | if (url == "" || url == Prefabs[i]->getId()) | ||
1145 | { | ||
1146 | if (p) | ||
1147 | p->Children.push_back(Prefabs[i]); | ||
1148 | else | ||
1149 | if (CreateInstances) | ||
1150 | { | ||
1151 | scene::ISceneNode * newNode | ||
1152 | = Prefabs[i]->addInstance(parent, SceneManager); | ||
1153 | if (outNode) | ||
1154 | { | ||
1155 | *outNode = newNode; | ||
1156 | if (*outNode) | ||
1157 | (*outNode)->setName(url); | ||
1158 | } | ||
1159 | } | ||
1160 | return; | ||
1161 | } | ||
1162 | } | ||
1163 | if (p) | ||
1164 | { | ||
1165 | if (instanceGeometryName==type) | ||
1166 | { | ||
1167 | Prefabs.push_back(new CGeometryPrefab(url)); | ||
1168 | p->Children.push_back(Prefabs.getLast()); | ||
1169 | } | ||
1170 | } | ||
1171 | } | ||
1172 | |||
1173 | |||
1174 | //! reads a <camera> element and stores it as prefab | ||
1175 | void CColladaFileLoader::readCameraPrefab(io::IXMLReaderUTF8* reader) | ||
1176 | { | ||
1177 | #ifdef COLLADA_READER_DEBUG | ||
1178 | os::Printer::log("COLLADA reading camera prefab", ELL_DEBUG); | ||
1179 | #endif | ||
1180 | |||
1181 | CCameraPrefab* prefab = new CCameraPrefab(readId(reader)); | ||
1182 | |||
1183 | if (!reader->isEmptyElement()) | ||
1184 | { | ||
1185 | // read techniques optics and imager (the latter is completely ignored, though) | ||
1186 | readColladaParameters(reader, cameraPrefabName); | ||
1187 | |||
1188 | SColladaParam* p; | ||
1189 | |||
1190 | // XFOV not yet supported | ||
1191 | p = getColladaParameter(ECPN_YFOV); | ||
1192 | if (p && p->Type == ECPT_FLOAT) | ||
1193 | prefab->YFov = p->Floats[0]; | ||
1194 | |||
1195 | p = getColladaParameter(ECPN_ZNEAR); | ||
1196 | if (p && p->Type == ECPT_FLOAT) | ||
1197 | prefab->ZNear = p->Floats[0]; | ||
1198 | |||
1199 | p = getColladaParameter(ECPN_ZFAR); | ||
1200 | if (p && p->Type == ECPT_FLOAT) | ||
1201 | prefab->ZFar = p->Floats[0]; | ||
1202 | // orthographic camera uses LEFT, RIGHT, TOP, and BOTTOM | ||
1203 | } | ||
1204 | |||
1205 | Prefabs.push_back(prefab); | ||
1206 | } | ||
1207 | |||
1208 | |||
1209 | //! reads a <image> element and stores it in the image section | ||
1210 | void CColladaFileLoader::readImage(io::IXMLReaderUTF8* reader) | ||
1211 | { | ||
1212 | // add image to list of loaded images. | ||
1213 | Images.push_back(SColladaImage()); | ||
1214 | SColladaImage& image=Images.getLast(); | ||
1215 | |||
1216 | image.Id = readId(reader); | ||
1217 | #ifdef COLLADA_READER_DEBUG | ||
1218 | os::Printer::log("COLLADA reading image", core::stringc(image.Id), ELL_DEBUG); | ||
1219 | #endif | ||
1220 | image.Dimension.Height = (u32)reader->getAttributeValueAsInt("height"); | ||
1221 | image.Dimension.Width = (u32)reader->getAttributeValueAsInt("width"); | ||
1222 | |||
1223 | if (Version >= 10400) // start with 1.4 | ||
1224 | { | ||
1225 | while(reader->read()) | ||
1226 | { | ||
1227 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1228 | { | ||
1229 | if (assetSectionName == reader->getNodeName()) | ||
1230 | skipSection(reader, false); | ||
1231 | else | ||
1232 | if (initFromName == reader->getNodeName()) | ||
1233 | { | ||
1234 | reader->read(); | ||
1235 | image.Source = reader->getNodeData(); | ||
1236 | image.Source.trim(); | ||
1237 | image.SourceIsFilename=true; | ||
1238 | } | ||
1239 | else | ||
1240 | if (dataName == reader->getNodeName()) | ||
1241 | { | ||
1242 | reader->read(); | ||
1243 | image.Source = reader->getNodeData(); | ||
1244 | image.Source.trim(); | ||
1245 | image.SourceIsFilename=false; | ||
1246 | } | ||
1247 | else | ||
1248 | if (extraNodeName == reader->getNodeName()) | ||
1249 | skipSection(reader, false); | ||
1250 | } | ||
1251 | else | ||
1252 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
1253 | { | ||
1254 | if (initFromName == reader->getNodeName()) | ||
1255 | return; | ||
1256 | } | ||
1257 | } | ||
1258 | } | ||
1259 | else | ||
1260 | { | ||
1261 | image.Source = reader->getAttributeValue("source"); | ||
1262 | image.Source.trim(); | ||
1263 | image.SourceIsFilename=false; | ||
1264 | } | ||
1265 | } | ||
1266 | |||
1267 | |||
1268 | //! reads a <texture> element and stores it in the texture section | ||
1269 | void CColladaFileLoader::readTexture(io::IXMLReaderUTF8* reader) | ||
1270 | { | ||
1271 | // add texture to list of loaded textures. | ||
1272 | Textures.push_back(SColladaTexture()); | ||
1273 | SColladaTexture& texture=Textures.getLast(); | ||
1274 | |||
1275 | texture.Id = readId(reader); | ||
1276 | #ifdef COLLADA_READER_DEBUG | ||
1277 | os::Printer::log("COLLADA reading texture", core::stringc(texture.Id), ELL_DEBUG); | ||
1278 | #endif | ||
1279 | |||
1280 | if (!reader->isEmptyElement()) | ||
1281 | { | ||
1282 | readColladaInputs(reader, textureSectionName); | ||
1283 | SColladaInput* input = getColladaInput(ECIS_IMAGE); | ||
1284 | if (input) | ||
1285 | { | ||
1286 | const core::stringc imageName = input->Source; | ||
1287 | texture.Texture = getTextureFromImage(imageName, NULL); | ||
1288 | } | ||
1289 | } | ||
1290 | } | ||
1291 | |||
1292 | |||
1293 | //! reads a <material> element and stores it in the material section | ||
1294 | void CColladaFileLoader::readMaterial(io::IXMLReaderUTF8* reader) | ||
1295 | { | ||
1296 | // add material to list of loaded materials. | ||
1297 | Materials.push_back(SColladaMaterial()); | ||
1298 | |||
1299 | SColladaMaterial& material = Materials.getLast(); | ||
1300 | material.Id = readId(reader); | ||
1301 | #ifdef COLLADA_READER_DEBUG | ||
1302 | os::Printer::log("COLLADA reading material", core::stringc(material.Id), ELL_DEBUG); | ||
1303 | #endif | ||
1304 | |||
1305 | if (Version >= 10400) | ||
1306 | { | ||
1307 | while(reader->read()) | ||
1308 | { | ||
1309 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
1310 | instanceEffectName == reader->getNodeName()) | ||
1311 | { | ||
1312 | material.InstanceEffectId = reader->getAttributeValue("url"); | ||
1313 | uriToId(material.InstanceEffectId); | ||
1314 | } | ||
1315 | else | ||
1316 | if (reader->getNodeType() == io::EXN_ELEMENT_END && | ||
1317 | materialSectionName == reader->getNodeName()) | ||
1318 | { | ||
1319 | break; | ||
1320 | } | ||
1321 | } // end while reader->read(); | ||
1322 | } | ||
1323 | else | ||
1324 | { | ||
1325 | if (!reader->isEmptyElement()) | ||
1326 | { | ||
1327 | readColladaInputs(reader, materialSectionName); | ||
1328 | SColladaInput* input = getColladaInput(ECIS_TEXTURE); | ||
1329 | if (input) | ||
1330 | { | ||
1331 | core::stringc textureName = input->Source; | ||
1332 | uriToId(textureName); | ||
1333 | for (u32 i=0; i<Textures.size(); ++i) | ||
1334 | if (textureName == Textures[i].Id) | ||
1335 | { | ||
1336 | material.Mat.setTexture(0, Textures[i].Texture); | ||
1337 | break; | ||
1338 | } | ||
1339 | } | ||
1340 | |||
1341 | //does not work because the wrong start node is chosen due to reading of inputs before | ||
1342 | #if 0 | ||
1343 | readColladaParameters(reader, materialSectionName); | ||
1344 | |||
1345 | SColladaParam* p; | ||
1346 | |||
1347 | p = getColladaParameter(ECPN_AMBIENT); | ||
1348 | if (p && p->Type == ECPT_FLOAT3) | ||
1349 | material.Mat.AmbientColor = video::SColorf(p->Floats[0],p->Floats[1],p->Floats[2]).toSColor(); | ||
1350 | p = getColladaParameter(ECPN_DIFFUSE); | ||
1351 | if (p && p->Type == ECPT_FLOAT3) | ||
1352 | material.Mat.DiffuseColor = video::SColorf(p->Floats[0],p->Floats[1],p->Floats[2]).toSColor(); | ||
1353 | p = getColladaParameter(ECPN_SPECULAR); | ||
1354 | if (p && p->Type == ECPT_FLOAT3) | ||
1355 | material.Mat.DiffuseColor = video::SColorf(p->Floats[0],p->Floats[1],p->Floats[2]).toSColor(); | ||
1356 | p = getColladaParameter(ECPN_SHININESS); | ||
1357 | if (p && p->Type == ECPT_FLOAT) | ||
1358 | material.Mat.Shininess = p->Floats[0]; | ||
1359 | #endif | ||
1360 | } | ||
1361 | } | ||
1362 | } | ||
1363 | |||
1364 | void CColladaFileLoader::readEffect(io::IXMLReaderUTF8* reader, SColladaEffect * effect) | ||
1365 | { | ||
1366 | static const core::stringc constantNode("constant"); | ||
1367 | static const core::stringc lambertNode("lambert"); | ||
1368 | static const core::stringc phongNode("phong"); | ||
1369 | static const core::stringc blinnNode("blinn"); | ||
1370 | static const core::stringc emissionNode("emission"); | ||
1371 | static const core::stringc ambientNode("ambient"); | ||
1372 | static const core::stringc diffuseNode("diffuse"); | ||
1373 | static const core::stringc specularNode("specular"); | ||
1374 | static const core::stringc shininessNode("shininess"); | ||
1375 | static const core::stringc reflectiveNode("reflective"); | ||
1376 | static const core::stringc reflectivityNode("reflectivity"); | ||
1377 | static const core::stringc transparentNode("transparent"); | ||
1378 | static const core::stringc transparencyNode("transparency"); | ||
1379 | static const core::stringc indexOfRefractionNode("index_of_refraction"); | ||
1380 | |||
1381 | if (!effect) | ||
1382 | { | ||
1383 | Effects.push_back(SColladaEffect()); | ||
1384 | effect = &Effects.getLast(); | ||
1385 | effect->Parameters = new io::CAttributes(); | ||
1386 | effect->Id = readId(reader); | ||
1387 | effect->Transparency = 1.f; | ||
1388 | effect->Mat.Lighting=true; | ||
1389 | effect->Mat.NormalizeNormals=true; | ||
1390 | #ifdef COLLADA_READER_DEBUG | ||
1391 | os::Printer::log("COLLADA reading effect", core::stringc(effect->Id), ELL_DEBUG); | ||
1392 | #endif | ||
1393 | } | ||
1394 | while(reader->read()) | ||
1395 | { | ||
1396 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1397 | { | ||
1398 | // first come the tags we descend, but ignore the top-levels | ||
1399 | if (!reader->isEmptyElement() && ((profileCOMMONSectionName == reader->getNodeName()) || | ||
1400 | (techniqueNodeName == reader->getNodeName()))) | ||
1401 | readEffect(reader,effect); | ||
1402 | else | ||
1403 | if (newParamName == reader->getNodeName()) | ||
1404 | readParameter(reader, effect->Parameters); | ||
1405 | else | ||
1406 | // these are the actual materials inside technique | ||
1407 | if (constantNode == reader->getNodeName() || | ||
1408 | lambertNode == reader->getNodeName() || | ||
1409 | phongNode == reader->getNodeName() || | ||
1410 | blinnNode == reader->getNodeName()) | ||
1411 | { | ||
1412 | #ifdef COLLADA_READER_DEBUG | ||
1413 | os::Printer::log("COLLADA reading effect part", reader->getNodeName(), ELL_DEBUG); | ||
1414 | #endif | ||
1415 | effect->Mat.setFlag(irr::video::EMF_GOURAUD_SHADING, | ||
1416 | phongNode == reader->getNodeName() || | ||
1417 | blinnNode == reader->getNodeName()); | ||
1418 | while(reader->read()) | ||
1419 | { | ||
1420 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1421 | { | ||
1422 | const core::stringc node = reader->getNodeName(); | ||
1423 | if (emissionNode == node || ambientNode == node || | ||
1424 | diffuseNode == node || specularNode == node || | ||
1425 | reflectiveNode == node || transparentNode == node ) | ||
1426 | { | ||
1427 | // color or texture types | ||
1428 | while(reader->read()) | ||
1429 | { | ||
1430 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
1431 | colorNodeName == reader->getNodeName()) | ||
1432 | { | ||
1433 | const video::SColorf colorf = readColorNode(reader); | ||
1434 | const video::SColor color = colorf.toSColor(); | ||
1435 | if (emissionNode == node) | ||
1436 | effect->Mat.EmissiveColor = color; | ||
1437 | else | ||
1438 | if (ambientNode == node) | ||
1439 | effect->Mat.AmbientColor = color; | ||
1440 | else | ||
1441 | if (diffuseNode == node) | ||
1442 | effect->Mat.DiffuseColor = color; | ||
1443 | else | ||
1444 | if (specularNode == node) | ||
1445 | effect->Mat.SpecularColor = color; | ||
1446 | else | ||
1447 | if (transparentNode == node) | ||
1448 | effect->Transparency = colorf.getAlpha(); | ||
1449 | } | ||
1450 | else | ||
1451 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
1452 | textureNodeName == reader->getNodeName()) | ||
1453 | { | ||
1454 | effect->Textures.push_back(reader->getAttributeValue("texture")); | ||
1455 | break; | ||
1456 | } | ||
1457 | else | ||
1458 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1459 | skipSection(reader, false); | ||
1460 | else | ||
1461 | if (reader->getNodeType() == io::EXN_ELEMENT_END && | ||
1462 | node == reader->getNodeName()) | ||
1463 | break; | ||
1464 | } | ||
1465 | } | ||
1466 | else | ||
1467 | if (shininessNode == node || reflectivityNode == node || | ||
1468 | transparencyNode == node || indexOfRefractionNode == node ) | ||
1469 | { | ||
1470 | // float or param types | ||
1471 | while(reader->read()) | ||
1472 | { | ||
1473 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
1474 | floatNodeName == reader->getNodeName()) | ||
1475 | { | ||
1476 | f32 f = readFloatNode(reader); | ||
1477 | if (shininessNode == node) | ||
1478 | effect->Mat.Shininess = f; | ||
1479 | else | ||
1480 | if (transparencyNode == node) | ||
1481 | effect->Transparency *= f; | ||
1482 | } | ||
1483 | else | ||
1484 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1485 | skipSection(reader, false); | ||
1486 | else | ||
1487 | if (reader->getNodeType() == io::EXN_ELEMENT_END && | ||
1488 | node == reader->getNodeName()) | ||
1489 | break; | ||
1490 | } | ||
1491 | } | ||
1492 | else | ||
1493 | skipSection(reader, true); // ignore all other nodes | ||
1494 | } | ||
1495 | else | ||
1496 | if (reader->getNodeType() == io::EXN_ELEMENT_END && ( | ||
1497 | constantNode == reader->getNodeName() || | ||
1498 | lambertNode == reader->getNodeName() || | ||
1499 | phongNode == reader->getNodeName() || | ||
1500 | blinnNode == reader->getNodeName() | ||
1501 | )) | ||
1502 | break; | ||
1503 | } | ||
1504 | } | ||
1505 | else | ||
1506 | if (!reader->isEmptyElement() && (extraNodeName == reader->getNodeName())) | ||
1507 | readEffect(reader,effect); | ||
1508 | else | ||
1509 | if (doubleSidedNodeName == reader->getNodeName()) | ||
1510 | { | ||
1511 | // read the GoogleEarth extra flag for double sided polys | ||
1512 | s32 doubleSided = 0; | ||
1513 | readIntsInsideElement(reader,&doubleSided,1); | ||
1514 | if (doubleSided) | ||
1515 | { | ||
1516 | #ifdef COLLADA_READER_DEBUG | ||
1517 | os::Printer::log("Setting double sided flag for effect.", ELL_DEBUG); | ||
1518 | #endif | ||
1519 | |||
1520 | effect->Mat.setFlag(irr::video::EMF_BACK_FACE_CULLING,false); | ||
1521 | } | ||
1522 | } | ||
1523 | else | ||
1524 | skipSection(reader, true); // ignore all other sections | ||
1525 | } | ||
1526 | else | ||
1527 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
1528 | { | ||
1529 | if (effectSectionName == reader->getNodeName()) | ||
1530 | break; | ||
1531 | else | ||
1532 | if (profileCOMMONSectionName == reader->getNodeName()) | ||
1533 | break; | ||
1534 | else | ||
1535 | if (techniqueNodeName == reader->getNodeName()) | ||
1536 | break; | ||
1537 | else | ||
1538 | if (extraNodeName == reader->getNodeName()) | ||
1539 | break; | ||
1540 | } | ||
1541 | } | ||
1542 | |||
1543 | if (effect->Mat.AmbientColor == video::SColor(0) && | ||
1544 | effect->Mat.DiffuseColor != video::SColor(0)) | ||
1545 | effect->Mat.AmbientColor = effect->Mat.DiffuseColor; | ||
1546 | if (effect->Mat.DiffuseColor == video::SColor(0) && | ||
1547 | effect->Mat.AmbientColor != video::SColor(0)) | ||
1548 | effect->Mat.DiffuseColor = effect->Mat.AmbientColor; | ||
1549 | if ((effect->Transparency != 0.0f) && (effect->Transparency != 1.0f)) | ||
1550 | { | ||
1551 | effect->Mat.MaterialType = irr::video::EMT_TRANSPARENT_VERTEX_ALPHA; | ||
1552 | effect->Mat.ZWriteEnable = false; | ||
1553 | } | ||
1554 | |||
1555 | video::E_TEXTURE_CLAMP twu = video::ETC_REPEAT; | ||
1556 | s32 idx = effect->Parameters->findAttribute(wrapsName.c_str()); | ||
1557 | if ( idx >= 0 ) | ||
1558 | twu = (video::E_TEXTURE_CLAMP)(effect->Parameters->getAttributeAsInt(idx)); | ||
1559 | video::E_TEXTURE_CLAMP twv = video::ETC_REPEAT; | ||
1560 | idx = effect->Parameters->findAttribute(wraptName.c_str()); | ||
1561 | if ( idx >= 0 ) | ||
1562 | twv = (video::E_TEXTURE_CLAMP)(effect->Parameters->getAttributeAsInt(idx)); | ||
1563 | |||
1564 | for (u32 i=0; i<video::MATERIAL_MAX_TEXTURES; ++i) | ||
1565 | { | ||
1566 | effect->Mat.TextureLayer[i].TextureWrapU = twu; | ||
1567 | effect->Mat.TextureLayer[i].TextureWrapV = twv; | ||
1568 | } | ||
1569 | |||
1570 | effect->Mat.setFlag(video::EMF_BILINEAR_FILTER, effect->Parameters->getAttributeAsBool("bilinear")); | ||
1571 | effect->Mat.setFlag(video::EMF_TRILINEAR_FILTER, effect->Parameters->getAttributeAsBool("trilinear")); | ||
1572 | effect->Mat.setFlag(video::EMF_ANISOTROPIC_FILTER, effect->Parameters->getAttributeAsBool("anisotropic")); | ||
1573 | } | ||
1574 | |||
1575 | |||
1576 | const SColladaMaterial* CColladaFileLoader::findMaterial(const core::stringc& materialName) | ||
1577 | { | ||
1578 | #ifdef COLLADA_READER_DEBUG | ||
1579 | os::Printer::log("COLLADA find material", materialName, ELL_DEBUG); | ||
1580 | #endif | ||
1581 | |||
1582 | // do a quick lookup in the materials | ||
1583 | SColladaMaterial matToFind; | ||
1584 | matToFind.Id = materialName; | ||
1585 | s32 mat = Materials.binary_search(matToFind); | ||
1586 | if (mat == -1) | ||
1587 | return 0; | ||
1588 | // instantiate the material effect if needed | ||
1589 | if (Materials[mat].InstanceEffectId.size() != 0) | ||
1590 | { | ||
1591 | // do a quick lookup in the effects | ||
1592 | SColladaEffect effectToFind; | ||
1593 | effectToFind.Id = Materials[mat].InstanceEffectId; | ||
1594 | s32 effect = Effects.binary_search(effectToFind); | ||
1595 | if (effect != -1) | ||
1596 | { | ||
1597 | // found the effect, instantiate by copying into the material | ||
1598 | Materials[mat].Mat = Effects[effect].Mat; | ||
1599 | if (Effects[effect].Textures.size()) | ||
1600 | Materials[mat].Mat.setTexture(0, getTextureFromImage(Effects[effect].Textures[0], &(Effects[effect]))); | ||
1601 | Materials[mat].Transparency = Effects[effect].Transparency; | ||
1602 | // and indicate the material is instantiated by removing the effect ref | ||
1603 | Materials[mat].InstanceEffectId = ""; | ||
1604 | } | ||
1605 | else | ||
1606 | return 0; | ||
1607 | } | ||
1608 | return &Materials[mat]; | ||
1609 | } | ||
1610 | |||
1611 | |||
1612 | void CColladaFileLoader::readBindMaterialSection(io::IXMLReaderUTF8* reader, const core::stringc & id) | ||
1613 | { | ||
1614 | #ifdef COLLADA_READER_DEBUG | ||
1615 | os::Printer::log("COLLADA reading bind material", ELL_DEBUG); | ||
1616 | #endif | ||
1617 | |||
1618 | while(reader->read()) | ||
1619 | { | ||
1620 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1621 | { | ||
1622 | if (instanceMaterialName == reader->getNodeName()) | ||
1623 | { | ||
1624 | // the symbol to retarget, and the target material | ||
1625 | core::stringc meshbufferReference = reader->getAttributeValue("symbol"); | ||
1626 | if (meshbufferReference.size()==0) | ||
1627 | continue; | ||
1628 | core::stringc target = reader->getAttributeValue("target"); | ||
1629 | uriToId(target); | ||
1630 | if (target.size()==0) | ||
1631 | continue; | ||
1632 | const SColladaMaterial * material = findMaterial(target); | ||
1633 | if (!material) | ||
1634 | continue; | ||
1635 | // bind any pending materials for this node | ||
1636 | meshbufferReference = id+"/"+meshbufferReference; | ||
1637 | #ifdef COLLADA_READER_DEBUG | ||
1638 | os::Printer::log((core::stringc("Material binding: ")+meshbufferReference+" "+target).c_str(), ELL_DEBUG); | ||
1639 | #endif | ||
1640 | if (MaterialsToBind.find(meshbufferReference)) | ||
1641 | { | ||
1642 | core::array<irr::scene::IMeshBuffer*> & toBind | ||
1643 | = MeshesToBind[MaterialsToBind[meshbufferReference]]; | ||
1644 | #ifdef COLLADA_READER_DEBUG | ||
1645 | os::Printer::log("Material binding now ",material->Id.c_str(), ELL_DEBUG); | ||
1646 | os::Printer::log("#meshbuffers",core::stringc(toBind.size()).c_str(), ELL_DEBUG); | ||
1647 | #endif | ||
1648 | SMesh tmpmesh; | ||
1649 | for (u32 i = 0; i < toBind.size(); ++i) | ||
1650 | { | ||
1651 | toBind[i]->getMaterial() = material->Mat; | ||
1652 | tmpmesh.addMeshBuffer(toBind[i]); | ||
1653 | |||
1654 | if ((material->Transparency!=0.0f) && (material->Transparency!=1.0f)) | ||
1655 | { | ||
1656 | toBind[i]->getMaterial().MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; | ||
1657 | toBind[i]->getMaterial().ZWriteEnable = false; | ||
1658 | } | ||
1659 | } | ||
1660 | SceneManager->getMeshManipulator()->setVertexColors(&tmpmesh,material->Mat.DiffuseColor); | ||
1661 | if ((material->Transparency!=0.0f) && (material->Transparency!=1.0f)) | ||
1662 | { | ||
1663 | #ifdef COLLADA_READER_DEBUG | ||
1664 | os::Printer::log("COLLADA found transparency material", core::stringc(material->Transparency).c_str(), ELL_DEBUG); | ||
1665 | #endif | ||
1666 | SceneManager->getMeshManipulator()->setVertexColorAlpha(&tmpmesh, core::floor32(material->Transparency*255.0f)); | ||
1667 | } | ||
1668 | } | ||
1669 | } | ||
1670 | } | ||
1671 | else | ||
1672 | if (reader->getNodeType() == io::EXN_ELEMENT_END && | ||
1673 | bindMaterialName == reader->getNodeName()) | ||
1674 | break; | ||
1675 | } | ||
1676 | } | ||
1677 | |||
1678 | |||
1679 | //! reads a <geometry> element and stores it as mesh if possible | ||
1680 | void CColladaFileLoader::readGeometry(io::IXMLReaderUTF8* reader) | ||
1681 | { | ||
1682 | core::stringc id = readId(reader); | ||
1683 | #ifdef COLLADA_READER_DEBUG | ||
1684 | os::Printer::log("COLLADA reading geometry", id, ELL_DEBUG); | ||
1685 | #endif | ||
1686 | |||
1687 | SAnimatedMesh* amesh = new SAnimatedMesh(); | ||
1688 | scene::SMesh* mesh = new SMesh(); | ||
1689 | amesh->addMesh(mesh); | ||
1690 | core::array<SSource> sources; | ||
1691 | bool okToReadArray = false; | ||
1692 | |||
1693 | // handles geometry node and the mesh children in this loop | ||
1694 | // read sources with arrays and accessor for each mesh | ||
1695 | if (!reader->isEmptyElement()) | ||
1696 | while(reader->read()) | ||
1697 | { | ||
1698 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1699 | { | ||
1700 | const char* nodeName = reader->getNodeName(); | ||
1701 | if (meshSectionName == nodeName) | ||
1702 | { | ||
1703 | // inside a mesh section. Don't have to do anything here. | ||
1704 | } | ||
1705 | else | ||
1706 | if (sourceSectionName == nodeName) | ||
1707 | { | ||
1708 | // create a new source | ||
1709 | sources.push_back(SSource()); | ||
1710 | sources.getLast().Id = readId(reader); | ||
1711 | |||
1712 | #ifdef COLLADA_READER_DEBUG | ||
1713 | os::Printer::log("Reading source", sources.getLast().Id.c_str(), ELL_DEBUG); | ||
1714 | #endif | ||
1715 | } | ||
1716 | else | ||
1717 | if (arraySectionName == nodeName || floatArraySectionName == nodeName || intArraySectionName == nodeName) | ||
1718 | { | ||
1719 | // create a new array and read it. | ||
1720 | if (!sources.empty()) | ||
1721 | { | ||
1722 | sources.getLast().Array.Name = readId(reader); | ||
1723 | |||
1724 | int count = reader->getAttributeValueAsInt("count"); | ||
1725 | sources.getLast().Array.Data.set_used(count); // pre allocate | ||
1726 | |||
1727 | // check if type of array is ok | ||
1728 | const char* type = reader->getAttributeValue("type"); | ||
1729 | okToReadArray = (type && (!strcmp("float", type) || !strcmp("int", type))) || floatArraySectionName == nodeName || intArraySectionName == nodeName; | ||
1730 | |||
1731 | #ifdef COLLADA_READER_DEBUG | ||
1732 | os::Printer::log("Read array", sources.getLast().Array.Name.c_str(), ELL_DEBUG); | ||
1733 | #endif | ||
1734 | } | ||
1735 | #ifdef COLLADA_READER_DEBUG | ||
1736 | else | ||
1737 | os::Printer::log("Warning, array outside source found", | ||
1738 | readId(reader).c_str(), ELL_DEBUG); | ||
1739 | #endif | ||
1740 | |||
1741 | } | ||
1742 | else | ||
1743 | if (accessorSectionName == nodeName) // child of source (below a technique tag) | ||
1744 | { | ||
1745 | #ifdef COLLADA_READER_DEBUG | ||
1746 | os::Printer::log("Reading accessor", ELL_DEBUG); | ||
1747 | #endif | ||
1748 | SAccessor accessor; | ||
1749 | accessor.Count = reader->getAttributeValueAsInt("count"); | ||
1750 | accessor.Offset = reader->getAttributeValueAsInt("offset"); | ||
1751 | accessor.Stride = reader->getAttributeValueAsInt("stride"); | ||
1752 | if (accessor.Stride == 0) | ||
1753 | accessor.Stride = 1; | ||
1754 | |||
1755 | // the accessor contains some information on how to access (boi!) the array, | ||
1756 | // the info is stored in collada style parameters, so just read them. | ||
1757 | readColladaParameters(reader, accessorSectionName); | ||
1758 | if (!sources.empty()) | ||
1759 | { | ||
1760 | sources.getLast().Accessors.push_back(accessor); | ||
1761 | sources.getLast().Accessors.getLast().Parameters = ColladaParameters; | ||
1762 | } | ||
1763 | } | ||
1764 | else | ||
1765 | if (verticesSectionName == nodeName) | ||
1766 | { | ||
1767 | #ifdef COLLADA_READER_DEBUG | ||
1768 | os::Printer::log("Reading vertices", ELL_DEBUG); | ||
1769 | #endif | ||
1770 | // read vertex input position source | ||
1771 | readColladaInputs(reader, verticesSectionName); | ||
1772 | } | ||
1773 | else | ||
1774 | // lines and linestrips missing | ||
1775 | if (polygonsSectionName == nodeName || | ||
1776 | polylistSectionName == nodeName || | ||
1777 | trianglesSectionName == nodeName) | ||
1778 | { | ||
1779 | // read polygons section | ||
1780 | readPolygonSection(reader, sources, mesh, id); | ||
1781 | } | ||
1782 | else | ||
1783 | // trifans, and tristrips missing | ||
1784 | if (doubleSidedNodeName == reader->getNodeName()) | ||
1785 | { | ||
1786 | // read the extra flag for double sided polys | ||
1787 | s32 doubleSided = 0; | ||
1788 | readIntsInsideElement(reader,&doubleSided,1); | ||
1789 | if (doubleSided) | ||
1790 | { | ||
1791 | #ifdef COLLADA_READER_DEBUG | ||
1792 | os::Printer::log("Setting double sided flag for mesh.", ELL_DEBUG); | ||
1793 | #endif | ||
1794 | amesh->setMaterialFlag(irr::video::EMF_BACK_FACE_CULLING,false); | ||
1795 | } | ||
1796 | } | ||
1797 | else | ||
1798 | // techniqueCommon or 'technique profile=common' must not be skipped | ||
1799 | if ((techniqueCommonSectionName != nodeName) // Collada 1.2/1.3 | ||
1800 | && (techniqueNodeName != nodeName) // Collada 1.4+ | ||
1801 | && (extraNodeName != nodeName)) | ||
1802 | { | ||
1803 | os::Printer::log("COLLADA loader warning: Wrong tag usage found in geometry", reader->getNodeName(), ELL_WARNING); | ||
1804 | skipSection(reader, true); // ignore all other sections | ||
1805 | } | ||
1806 | } // end if node type is element | ||
1807 | else | ||
1808 | if (reader->getNodeType() == io::EXN_TEXT) | ||
1809 | { | ||
1810 | // read array data | ||
1811 | if (okToReadArray && !sources.empty()) | ||
1812 | { | ||
1813 | core::array<f32>& a = sources.getLast().Array.Data; | ||
1814 | core::stringc data = reader->getNodeData(); | ||
1815 | data.trim(); | ||
1816 | const c8* p = &data[0]; | ||
1817 | |||
1818 | for (u32 i=0; i<a.size(); ++i) | ||
1819 | { | ||
1820 | findNextNoneWhiteSpace(&p); | ||
1821 | if (*p) | ||
1822 | a[i] = readFloat(&p); | ||
1823 | else | ||
1824 | a[i] = 0.0f; | ||
1825 | } | ||
1826 | } // end reading array | ||
1827 | |||
1828 | okToReadArray = false; | ||
1829 | |||
1830 | } // end if node type is text | ||
1831 | else | ||
1832 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
1833 | { | ||
1834 | if (geometrySectionName == reader->getNodeName()) | ||
1835 | { | ||
1836 | // end of geometry section reached, cancel out | ||
1837 | break; | ||
1838 | } | ||
1839 | } | ||
1840 | } // end while reader->read(); | ||
1841 | |||
1842 | // add mesh as geometry | ||
1843 | |||
1844 | mesh->recalculateBoundingBox(); | ||
1845 | amesh->recalculateBoundingBox(); | ||
1846 | |||
1847 | // create virtual file name | ||
1848 | io::path filename = CurrentlyLoadingMesh; | ||
1849 | filename += '#'; | ||
1850 | filename += id; | ||
1851 | |||
1852 | // add to scene manager | ||
1853 | if (LoadedMeshCount) | ||
1854 | { | ||
1855 | SceneManager->getMeshCache()->addMesh(filename.c_str(), amesh); | ||
1856 | os::Printer::log("Added COLLADA mesh", filename.c_str(), ELL_DEBUG); | ||
1857 | } | ||
1858 | else | ||
1859 | { | ||
1860 | FirstLoadedMeshName = filename; | ||
1861 | FirstLoadedMesh = amesh; | ||
1862 | FirstLoadedMesh->grab(); | ||
1863 | } | ||
1864 | |||
1865 | ++LoadedMeshCount; | ||
1866 | mesh->drop(); | ||
1867 | amesh->drop(); | ||
1868 | |||
1869 | // create geometry prefab | ||
1870 | u32 i; | ||
1871 | for (i=0; i<Prefabs.size(); ++i) | ||
1872 | { | ||
1873 | if (Prefabs[i]->getId()==id) | ||
1874 | { | ||
1875 | ((CGeometryPrefab*)Prefabs[i])->Mesh=mesh; | ||
1876 | break; | ||
1877 | } | ||
1878 | } | ||
1879 | if (i==Prefabs.size()) | ||
1880 | { | ||
1881 | CGeometryPrefab* prefab = new CGeometryPrefab(id); | ||
1882 | prefab->Mesh = mesh; | ||
1883 | Prefabs.push_back(prefab); | ||
1884 | } | ||
1885 | |||
1886 | // store as dummy mesh if no instances will be created | ||
1887 | if (!CreateInstances && !DummyMesh) | ||
1888 | { | ||
1889 | DummyMesh = amesh; | ||
1890 | DummyMesh->grab(); | ||
1891 | } | ||
1892 | } | ||
1893 | |||
1894 | |||
1895 | struct SPolygon | ||
1896 | { | ||
1897 | core::array<s32> Indices; | ||
1898 | }; | ||
1899 | |||
1900 | //! reads a polygons section and creates a mesh from it | ||
1901 | void CColladaFileLoader::readPolygonSection(io::IXMLReaderUTF8* reader, | ||
1902 | core::array<SSource>& sources, scene::SMesh* mesh, | ||
1903 | const core::stringc& geometryId) | ||
1904 | { | ||
1905 | #ifdef COLLADA_READER_DEBUG | ||
1906 | os::Printer::log("COLLADA reading polygon section", ELL_DEBUG); | ||
1907 | #endif | ||
1908 | |||
1909 | core::stringc materialName = reader->getAttributeValue("material"); | ||
1910 | |||
1911 | core::stringc polygonType = reader->getNodeName(); | ||
1912 | const int polygonCount = reader->getAttributeValueAsInt("count"); // Not useful because it only determines the number of primitives, which have arbitrary vertices in case of polygon | ||
1913 | core::array<SPolygon> polygons; | ||
1914 | if (polygonType == polygonsSectionName) | ||
1915 | polygons.reallocate(polygonCount); | ||
1916 | core::array<int> vCounts; | ||
1917 | bool parsePolygonOK = false; | ||
1918 | bool parseVcountOK = false; | ||
1919 | u32 inputSemanticCount = 0; | ||
1920 | bool unresolvedInput=false; | ||
1921 | u32 maxOffset = 0; | ||
1922 | core::array<SColladaInput> localInputs; | ||
1923 | |||
1924 | // read all <input> and primitives | ||
1925 | if (!reader->isEmptyElement()) | ||
1926 | while(reader->read()) | ||
1927 | { | ||
1928 | const char* nodeName = reader->getNodeName(); | ||
1929 | |||
1930 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
1931 | { | ||
1932 | // polygon node may contain params | ||
1933 | if (inputTagName == nodeName) | ||
1934 | { | ||
1935 | // read input tag | ||
1936 | readColladaInput(reader, localInputs); | ||
1937 | |||
1938 | // resolve input source | ||
1939 | SColladaInput& inp = localInputs.getLast(); | ||
1940 | |||
1941 | // get input source array id, if it is a vertex input, take | ||
1942 | // the <vertex><input>-source attribute. | ||
1943 | if (inp.Semantic == ECIS_VERTEX) | ||
1944 | { | ||
1945 | inp.Source = Inputs[0].Source; | ||
1946 | for (u32 i=1; i<Inputs.size(); ++i) | ||
1947 | { | ||
1948 | localInputs.push_back(Inputs[i]); | ||
1949 | uriToId(localInputs.getLast().Source); | ||
1950 | maxOffset = core::max_(maxOffset,localInputs.getLast().Offset); | ||
1951 | ++inputSemanticCount; | ||
1952 | } | ||
1953 | } | ||
1954 | uriToId(inp.Source); | ||
1955 | maxOffset = core::max_(maxOffset,inp.Offset); | ||
1956 | ++inputSemanticCount; | ||
1957 | } | ||
1958 | else | ||
1959 | if (primitivesName == nodeName) | ||
1960 | { | ||
1961 | parsePolygonOK = true; | ||
1962 | polygons.push_back(SPolygon()); | ||
1963 | } | ||
1964 | else | ||
1965 | if (vcountName == nodeName) | ||
1966 | { | ||
1967 | parseVcountOK = true; | ||
1968 | } // end is polygon node | ||
1969 | } // end is element node | ||
1970 | else | ||
1971 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
1972 | { | ||
1973 | if (primitivesName == nodeName) | ||
1974 | parsePolygonOK = false; // end parsing a polygon | ||
1975 | else | ||
1976 | if (vcountName == nodeName) | ||
1977 | parseVcountOK = false; // end parsing vcounts | ||
1978 | else | ||
1979 | if (polygonType == nodeName) | ||
1980 | break; // cancel out and create mesh | ||
1981 | |||
1982 | } // end is element end | ||
1983 | else | ||
1984 | if (reader->getNodeType() == io::EXN_TEXT) | ||
1985 | { | ||
1986 | if (parseVcountOK) | ||
1987 | { | ||
1988 | core::stringc data = reader->getNodeData(); | ||
1989 | data.trim(); | ||
1990 | const c8* p = &data[0]; | ||
1991 | while(*p) | ||
1992 | { | ||
1993 | findNextNoneWhiteSpace(&p); | ||
1994 | if (*p) | ||
1995 | vCounts.push_back(readInt(&p)); | ||
1996 | } | ||
1997 | parseVcountOK = false; | ||
1998 | } | ||
1999 | else | ||
2000 | if (parsePolygonOK && polygons.size()) | ||
2001 | { | ||
2002 | core::stringc data = reader->getNodeData(); | ||
2003 | data.trim(); | ||
2004 | const c8* p = &data[0]; | ||
2005 | SPolygon& poly = polygons.getLast(); | ||
2006 | if (polygonType == polygonsSectionName) | ||
2007 | poly.Indices.reallocate((maxOffset+1)*3); | ||
2008 | else | ||
2009 | poly.Indices.reallocate(polygonCount*(maxOffset+1)*3); | ||
2010 | |||
2011 | if (vCounts.empty()) | ||
2012 | { | ||
2013 | while(*p) | ||
2014 | { | ||
2015 | findNextNoneWhiteSpace(&p); | ||
2016 | poly.Indices.push_back(readInt(&p)); | ||
2017 | } | ||
2018 | } | ||
2019 | else | ||
2020 | { | ||
2021 | for (u32 i = 0; i < vCounts.size(); i++) | ||
2022 | { | ||
2023 | const int polyVCount = vCounts[i]; | ||
2024 | core::array<int> polyCorners; | ||
2025 | |||
2026 | for (u32 j = 0; j < polyVCount * inputSemanticCount; j++) | ||
2027 | { | ||
2028 | if (!*p) | ||
2029 | break; | ||
2030 | findNextNoneWhiteSpace(&p); | ||
2031 | polyCorners.push_back(readInt(&p)); | ||
2032 | } | ||
2033 | |||
2034 | while (polyCorners.size() >= 3 * inputSemanticCount) | ||
2035 | { | ||
2036 | // add one triangle's worth of indices | ||
2037 | for (u32 k = 0; k < inputSemanticCount * 3; ++k) | ||
2038 | { | ||
2039 | poly.Indices.push_back(polyCorners[k]); | ||
2040 | } | ||
2041 | |||
2042 | // remove one corner from our poly | ||
2043 | polyCorners.erase(inputSemanticCount,inputSemanticCount); | ||
2044 | } | ||
2045 | polyCorners.clear(); | ||
2046 | } | ||
2047 | vCounts.clear(); | ||
2048 | } | ||
2049 | parsePolygonOK = false; | ||
2050 | } | ||
2051 | } | ||
2052 | } // end while reader->read() | ||
2053 | |||
2054 | // find source array (we'll ignore accessors for this implementation) | ||
2055 | for (u32 i=0; i<localInputs.size(); ++i) | ||
2056 | { | ||
2057 | SColladaInput& inp = localInputs[i]; | ||
2058 | u32 s; | ||
2059 | for (s=0; s<sources.size(); ++s) | ||
2060 | { | ||
2061 | if (sources[s].Id == inp.Source) | ||
2062 | { | ||
2063 | // slot found | ||
2064 | inp.Data = sources[s].Array.Data.pointer(); | ||
2065 | inp.Stride = sources[s].Accessors[0].Stride; | ||
2066 | break; | ||
2067 | } | ||
2068 | } | ||
2069 | |||
2070 | if (s == sources.size()) | ||
2071 | { | ||
2072 | os::Printer::log("COLLADA Warning, polygon input source not found", | ||
2073 | inp.Source.c_str(), ELL_DEBUG); | ||
2074 | inp.Semantic=ECIS_COUNT; // for unknown | ||
2075 | unresolvedInput=true; | ||
2076 | } | ||
2077 | else | ||
2078 | { | ||
2079 | #ifdef COLLADA_READER_DEBUG | ||
2080 | // print slot | ||
2081 | core::stringc tmp = "Added slot "; | ||
2082 | tmp += inputSemanticNames[inp.Semantic]; | ||
2083 | tmp += " sourceArray:"; | ||
2084 | tmp += inp.Source; | ||
2085 | os::Printer::log(tmp.c_str(), ELL_DEBUG); | ||
2086 | #endif | ||
2087 | } | ||
2088 | } | ||
2089 | |||
2090 | if ((inputSemanticCount == 0) || !polygons.size()) | ||
2091 | return; // cancel if there are no polygons anyway. | ||
2092 | |||
2093 | // analyze content of Inputs to create a fitting mesh buffer | ||
2094 | |||
2095 | u32 u; | ||
2096 | u32 textureCoordSetCount = 0; | ||
2097 | bool normalSlotCount = false; | ||
2098 | u32 secondTexCoordSetIndex = 0xFFFFFFFF; | ||
2099 | |||
2100 | for (u=0; u<Inputs.size(); ++u) | ||
2101 | { | ||
2102 | if (Inputs[u].Semantic == ECIS_TEXCOORD || Inputs[u].Semantic == ECIS_UV ) | ||
2103 | { | ||
2104 | ++textureCoordSetCount; | ||
2105 | |||
2106 | if (textureCoordSetCount==2) | ||
2107 | secondTexCoordSetIndex = u; | ||
2108 | } | ||
2109 | else | ||
2110 | if (Inputs[u].Semantic == ECIS_NORMAL) | ||
2111 | normalSlotCount=true; | ||
2112 | } | ||
2113 | |||
2114 | // if there is more than one texture coordinate set, create a lightmap mesh buffer, | ||
2115 | // otherwise use a standard mesh buffer | ||
2116 | |||
2117 | scene::IMeshBuffer* buffer = 0; | ||
2118 | ++maxOffset; // +1 to jump to the next value | ||
2119 | |||
2120 | if ( textureCoordSetCount < 2 ) | ||
2121 | { | ||
2122 | // standard mesh buffer | ||
2123 | |||
2124 | scene::SMeshBuffer* mbuffer = new SMeshBuffer(); | ||
2125 | buffer = mbuffer; | ||
2126 | |||
2127 | core::map<video::S3DVertex, int> vertMap; | ||
2128 | |||
2129 | for (u32 i=0; i<polygons.size(); ++i) | ||
2130 | { | ||
2131 | core::array<u16> indices; | ||
2132 | const u32 vertexCount = polygons[i].Indices.size() / maxOffset; | ||
2133 | mbuffer->Vertices.reallocate(mbuffer->Vertices.size()+vertexCount); | ||
2134 | |||
2135 | // for all index/semantic groups | ||
2136 | for (u32 v=0; v<polygons[i].Indices.size(); v+=maxOffset) | ||
2137 | { | ||
2138 | video::S3DVertex vtx; | ||
2139 | vtx.Color.set(255,255,255,255); | ||
2140 | |||
2141 | // for all input semantics | ||
2142 | for (u32 k=0; k<localInputs.size(); ++k) | ||
2143 | { | ||
2144 | if (!localInputs[k].Data) | ||
2145 | continue; | ||
2146 | // build vertex from input semantics. | ||
2147 | |||
2148 | const u32 idx = localInputs[k].Stride*polygons[i].Indices[v+localInputs[k].Offset]; | ||
2149 | |||
2150 | switch(localInputs[k].Semantic) | ||
2151 | { | ||
2152 | case ECIS_POSITION: | ||
2153 | case ECIS_VERTEX: | ||
2154 | vtx.Pos.X = localInputs[k].Data[idx+0]; | ||
2155 | if (FlipAxis) | ||
2156 | { | ||
2157 | vtx.Pos.Z = localInputs[k].Data[idx+1]; | ||
2158 | vtx.Pos.Y = localInputs[k].Data[idx+2]; | ||
2159 | } | ||
2160 | else | ||
2161 | { | ||
2162 | vtx.Pos.Y = localInputs[k].Data[idx+1]; | ||
2163 | vtx.Pos.Z = localInputs[k].Data[idx+2]; | ||
2164 | } | ||
2165 | break; | ||
2166 | case ECIS_NORMAL: | ||
2167 | vtx.Normal.X = localInputs[k].Data[idx+0]; | ||
2168 | if (FlipAxis) | ||
2169 | { | ||
2170 | vtx.Normal.Z = localInputs[k].Data[idx+1]; | ||
2171 | vtx.Normal.Y = localInputs[k].Data[idx+2]; | ||
2172 | } | ||
2173 | else | ||
2174 | { | ||
2175 | vtx.Normal.Y = localInputs[k].Data[idx+1]; | ||
2176 | vtx.Normal.Z = localInputs[k].Data[idx+2]; | ||
2177 | } | ||
2178 | break; | ||
2179 | case ECIS_TEXCOORD: | ||
2180 | case ECIS_UV: | ||
2181 | vtx.TCoords.X = localInputs[k].Data[idx+0]; | ||
2182 | vtx.TCoords.Y = 1-localInputs[k].Data[idx+1]; | ||
2183 | break; | ||
2184 | case ECIS_TANGENT: | ||
2185 | break; | ||
2186 | default: | ||
2187 | break; | ||
2188 | } | ||
2189 | } | ||
2190 | |||
2191 | //first, try to find this vertex in the mesh | ||
2192 | core::map<video::S3DVertex, int>::Node* n = vertMap.find(vtx); | ||
2193 | if (n) | ||
2194 | { | ||
2195 | indices.push_back(n->getValue()); | ||
2196 | } | ||
2197 | else | ||
2198 | { | ||
2199 | indices.push_back(mbuffer->getVertexCount()); | ||
2200 | mbuffer->Vertices.push_back(vtx); | ||
2201 | vertMap.insert(vtx, mbuffer->getVertexCount()-1); | ||
2202 | } | ||
2203 | } // end for all vertices | ||
2204 | |||
2205 | if (polygonsSectionName == polygonType && | ||
2206 | indices.size() > 3) | ||
2207 | { | ||
2208 | // need to tesselate for polygons of 4 or more vertices | ||
2209 | // for now we naively turn interpret it as a triangle fan | ||
2210 | // as full tesselation is problematic | ||
2211 | if (FlipAxis) | ||
2212 | { | ||
2213 | for (u32 ind = indices.size()-3; ind>0 ; --ind) | ||
2214 | { | ||
2215 | mbuffer->Indices.push_back(indices[0]); | ||
2216 | mbuffer->Indices.push_back(indices[ind+2]); | ||
2217 | mbuffer->Indices.push_back(indices[ind+1]); | ||
2218 | } | ||
2219 | } | ||
2220 | else | ||
2221 | { | ||
2222 | for (u32 ind = 0; ind+2 < indices.size(); ++ind) | ||
2223 | { | ||
2224 | mbuffer->Indices.push_back(indices[0]); | ||
2225 | mbuffer->Indices.push_back(indices[ind+1]); | ||
2226 | mbuffer->Indices.push_back(indices[ind+2]); | ||
2227 | } | ||
2228 | } | ||
2229 | } | ||
2230 | else | ||
2231 | { | ||
2232 | // it's just triangles | ||
2233 | for (u32 ind = 0; ind < indices.size(); ind+=3) | ||
2234 | { | ||
2235 | if (FlipAxis) | ||
2236 | { | ||
2237 | mbuffer->Indices.push_back(indices[ind+2]); | ||
2238 | mbuffer->Indices.push_back(indices[ind+1]); | ||
2239 | mbuffer->Indices.push_back(indices[ind+0]); | ||
2240 | } | ||
2241 | else | ||
2242 | { | ||
2243 | mbuffer->Indices.push_back(indices[ind+0]); | ||
2244 | mbuffer->Indices.push_back(indices[ind+1]); | ||
2245 | mbuffer->Indices.push_back(indices[ind+2]); | ||
2246 | } | ||
2247 | } | ||
2248 | } | ||
2249 | |||
2250 | } // end for all polygons | ||
2251 | } | ||
2252 | else | ||
2253 | { | ||
2254 | // lightmap mesh buffer | ||
2255 | |||
2256 | scene::SMeshBufferLightMap* mbuffer = new SMeshBufferLightMap(); | ||
2257 | buffer = mbuffer; | ||
2258 | |||
2259 | for (u32 i=0; i<polygons.size(); ++i) | ||
2260 | { | ||
2261 | const u32 vertexCount = polygons[i].Indices.size() / maxOffset; | ||
2262 | mbuffer->Vertices.reallocate(mbuffer->Vertices.size()+vertexCount); | ||
2263 | // for all vertices in array | ||
2264 | for (u32 v=0; v<polygons[i].Indices.size(); v+=maxOffset) | ||
2265 | { | ||
2266 | video::S3DVertex2TCoords vtx; | ||
2267 | vtx.Color.set(100,255,255,255); | ||
2268 | |||
2269 | // for all input semantics | ||
2270 | for (u32 k=0; k<Inputs.size(); ++k) | ||
2271 | { | ||
2272 | // build vertex from input semantics. | ||
2273 | |||
2274 | const u32 idx = localInputs[k].Stride*polygons[i].Indices[v+Inputs[k].Offset]; | ||
2275 | |||
2276 | switch(localInputs[k].Semantic) | ||
2277 | { | ||
2278 | case ECIS_POSITION: | ||
2279 | case ECIS_VERTEX: | ||
2280 | vtx.Pos.X = localInputs[k].Data[idx+0]; | ||
2281 | if (FlipAxis) | ||
2282 | { | ||
2283 | vtx.Pos.Z = localInputs[k].Data[idx+1]; | ||
2284 | vtx.Pos.Y = localInputs[k].Data[idx+2]; | ||
2285 | } | ||
2286 | else | ||
2287 | { | ||
2288 | vtx.Pos.Y = localInputs[k].Data[idx+1]; | ||
2289 | vtx.Pos.Z = localInputs[k].Data[idx+2]; | ||
2290 | } | ||
2291 | break; | ||
2292 | case ECIS_NORMAL: | ||
2293 | vtx.Normal.X = localInputs[k].Data[idx+0]; | ||
2294 | if (FlipAxis) | ||
2295 | { | ||
2296 | vtx.Normal.Z = localInputs[k].Data[idx+1]; | ||
2297 | vtx.Normal.Y = localInputs[k].Data[idx+2]; | ||
2298 | } | ||
2299 | else | ||
2300 | { | ||
2301 | vtx.Normal.Y = localInputs[k].Data[idx+1]; | ||
2302 | vtx.Normal.Z = localInputs[k].Data[idx+2]; | ||
2303 | } | ||
2304 | break; | ||
2305 | case ECIS_TEXCOORD: | ||
2306 | case ECIS_UV: | ||
2307 | if (k==secondTexCoordSetIndex) | ||
2308 | { | ||
2309 | vtx.TCoords2.X = localInputs[k].Data[idx+0]; | ||
2310 | vtx.TCoords2.Y = 1-localInputs[k].Data[idx+1]; | ||
2311 | } | ||
2312 | else | ||
2313 | { | ||
2314 | vtx.TCoords.X = localInputs[k].Data[idx+0]; | ||
2315 | vtx.TCoords.Y = 1-localInputs[k].Data[idx+1]; | ||
2316 | } | ||
2317 | break; | ||
2318 | case ECIS_TANGENT: | ||
2319 | break; | ||
2320 | default: | ||
2321 | break; | ||
2322 | } | ||
2323 | } | ||
2324 | |||
2325 | mbuffer->Vertices.push_back(vtx); | ||
2326 | |||
2327 | } // end for all vertices | ||
2328 | |||
2329 | // add vertex indices | ||
2330 | const u32 oldVertexCount = mbuffer->Vertices.size() - vertexCount; | ||
2331 | for (u32 face=0; face<vertexCount-2; ++face) | ||
2332 | { | ||
2333 | mbuffer->Indices.push_back(oldVertexCount + 0); | ||
2334 | mbuffer->Indices.push_back(oldVertexCount + 1 + face); | ||
2335 | mbuffer->Indices.push_back(oldVertexCount + 2 + face); | ||
2336 | } | ||
2337 | |||
2338 | } // end for all polygons | ||
2339 | } | ||
2340 | |||
2341 | const SColladaMaterial* m = findMaterial(materialName); | ||
2342 | if (m) | ||
2343 | { | ||
2344 | buffer->getMaterial() = m->Mat; | ||
2345 | SMesh tmpmesh; | ||
2346 | tmpmesh.addMeshBuffer(buffer); | ||
2347 | SceneManager->getMeshManipulator()->setVertexColors(&tmpmesh,m->Mat.DiffuseColor); | ||
2348 | if (m->Transparency != 1.0f) | ||
2349 | SceneManager->getMeshManipulator()->setVertexColorAlpha(&tmpmesh,core::floor32(m->Transparency*255.0f)); | ||
2350 | } | ||
2351 | // add future bind reference for the material | ||
2352 | core::stringc meshbufferReference = geometryId+"/"+materialName; | ||
2353 | if (!MaterialsToBind.find(meshbufferReference)) | ||
2354 | { | ||
2355 | MaterialsToBind[meshbufferReference] = MeshesToBind.size(); | ||
2356 | MeshesToBind.push_back(core::array<irr::scene::IMeshBuffer*>()); | ||
2357 | } | ||
2358 | MeshesToBind[MaterialsToBind[meshbufferReference]].push_back(buffer); | ||
2359 | |||
2360 | // calculate normals if there is no slot for it | ||
2361 | |||
2362 | if (!normalSlotCount) | ||
2363 | SceneManager->getMeshManipulator()->recalculateNormals(buffer, true); | ||
2364 | |||
2365 | // recalculate bounding box | ||
2366 | buffer->recalculateBoundingBox(); | ||
2367 | |||
2368 | // add mesh buffer | ||
2369 | mesh->addMeshBuffer(buffer); | ||
2370 | #ifdef COLLADA_READER_DEBUG | ||
2371 | os::Printer::log("COLLADA added meshbuffer", core::stringc(buffer->getVertexCount())+" vertices, "+core::stringc(buffer->getIndexCount())+" indices.", ELL_DEBUG); | ||
2372 | #endif | ||
2373 | |||
2374 | buffer->drop(); | ||
2375 | } | ||
2376 | |||
2377 | |||
2378 | //! reads a <light> element and stores it as prefab | ||
2379 | void CColladaFileLoader::readLightPrefab(io::IXMLReaderUTF8* reader) | ||
2380 | { | ||
2381 | #ifdef COLLADA_READER_DEBUG | ||
2382 | os::Printer::log("COLLADA reading light prefab", ELL_DEBUG); | ||
2383 | #endif | ||
2384 | |||
2385 | CLightPrefab* prefab = new CLightPrefab(readId(reader)); | ||
2386 | |||
2387 | if (!reader->isEmptyElement()) | ||
2388 | { | ||
2389 | if (Version >= 10400) // start with 1.4 | ||
2390 | { | ||
2391 | while(reader->read()) | ||
2392 | { | ||
2393 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
2394 | { | ||
2395 | if (pointSectionName == reader->getNodeName()) | ||
2396 | prefab->LightData.Type=video::ELT_POINT; | ||
2397 | else | ||
2398 | if (directionalSectionName == reader->getNodeName()) | ||
2399 | prefab->LightData.Type=video::ELT_DIRECTIONAL; | ||
2400 | else | ||
2401 | if (spotSectionName == reader->getNodeName()) | ||
2402 | prefab->LightData.Type=video::ELT_SPOT; | ||
2403 | else | ||
2404 | if (ambientSectionName == reader->getNodeName()) | ||
2405 | prefab->LightData.Type=ELT_AMBIENT; | ||
2406 | else | ||
2407 | if (colorNodeName == reader->getNodeName()) | ||
2408 | prefab->LightData.DiffuseColor=readColorNode(reader); | ||
2409 | else | ||
2410 | if (constantAttenuationNodeName == reader->getNodeName()) | ||
2411 | readFloatsInsideElement(reader,&prefab->LightData.Attenuation.X,1); | ||
2412 | else | ||
2413 | if (linearAttenuationNodeName == reader->getNodeName()) | ||
2414 | readFloatsInsideElement(reader,&prefab->LightData.Attenuation.Y,1); | ||
2415 | else | ||
2416 | if (quadraticAttenuationNodeName == reader->getNodeName()) | ||
2417 | readFloatsInsideElement(reader,&prefab->LightData.Attenuation.Z,1); | ||
2418 | else | ||
2419 | if (falloffAngleNodeName == reader->getNodeName()) | ||
2420 | { | ||
2421 | readFloatsInsideElement(reader,&prefab->LightData.OuterCone,1); | ||
2422 | prefab->LightData.OuterCone *= core::DEGTORAD; | ||
2423 | } | ||
2424 | else | ||
2425 | if (falloffExponentNodeName == reader->getNodeName()) | ||
2426 | readFloatsInsideElement(reader,&prefab->LightData.Falloff,1); | ||
2427 | } | ||
2428 | else | ||
2429 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
2430 | { | ||
2431 | if ((pointSectionName == reader->getNodeName()) || | ||
2432 | (directionalSectionName == reader->getNodeName()) || | ||
2433 | (spotSectionName == reader->getNodeName()) || | ||
2434 | (ambientSectionName == reader->getNodeName())) | ||
2435 | break; | ||
2436 | } | ||
2437 | } | ||
2438 | } | ||
2439 | else | ||
2440 | { | ||
2441 | readColladaParameters(reader, lightPrefabName); | ||
2442 | |||
2443 | SColladaParam* p = getColladaParameter(ECPN_COLOR); | ||
2444 | if (p && p->Type == ECPT_FLOAT3) | ||
2445 | prefab->LightData.DiffuseColor.set(p->Floats[0], p->Floats[1], p->Floats[2]); | ||
2446 | } | ||
2447 | } | ||
2448 | |||
2449 | Prefabs.push_back(prefab); | ||
2450 | } | ||
2451 | |||
2452 | |||
2453 | //! returns a collada parameter or none if not found | ||
2454 | SColladaParam* CColladaFileLoader::getColladaParameter(ECOLLADA_PARAM_NAME name) | ||
2455 | { | ||
2456 | for (u32 i=0; i<ColladaParameters.size(); ++i) | ||
2457 | if (ColladaParameters[i].Name == name) | ||
2458 | return &ColladaParameters[i]; | ||
2459 | |||
2460 | return 0; | ||
2461 | } | ||
2462 | |||
2463 | //! returns a collada input or none if not found | ||
2464 | SColladaInput* CColladaFileLoader::getColladaInput(ECOLLADA_INPUT_SEMANTIC input) | ||
2465 | { | ||
2466 | for (u32 i=0; i<Inputs.size(); ++i) | ||
2467 | if (Inputs[i].Semantic == input) | ||
2468 | return &Inputs[i]; | ||
2469 | |||
2470 | return 0; | ||
2471 | } | ||
2472 | |||
2473 | |||
2474 | //! reads a collada input tag and adds it to the input parameter | ||
2475 | void CColladaFileLoader::readColladaInput(io::IXMLReaderUTF8* reader, core::array<SColladaInput>& inputs) | ||
2476 | { | ||
2477 | // parse param | ||
2478 | SColladaInput p; | ||
2479 | |||
2480 | // get type | ||
2481 | core::stringc semanticName = reader->getAttributeValue("semantic"); | ||
2482 | for (u32 i=0; inputSemanticNames[i]; ++i) | ||
2483 | { | ||
2484 | if (semanticName == inputSemanticNames[i]) | ||
2485 | { | ||
2486 | p.Semantic = (ECOLLADA_INPUT_SEMANTIC)i; | ||
2487 | break; | ||
2488 | } | ||
2489 | } | ||
2490 | |||
2491 | // get source | ||
2492 | p.Source = reader->getAttributeValue("source"); | ||
2493 | if (reader->getAttributeValue("offset")) // Collada 1.4+ | ||
2494 | p.Offset = (u32)reader->getAttributeValueAsInt("offset"); | ||
2495 | else // Collada 1.2/1.3 | ||
2496 | p.Offset = (u32)reader->getAttributeValueAsInt("idx"); | ||
2497 | p.Set = (u32)reader->getAttributeValueAsInt("set"); | ||
2498 | |||
2499 | // add input | ||
2500 | inputs.push_back(p); | ||
2501 | } | ||
2502 | |||
2503 | //! parses all collada inputs inside an element and stores them in Inputs | ||
2504 | void CColladaFileLoader::readColladaInputs(io::IXMLReaderUTF8* reader, const core::stringc& parentName) | ||
2505 | { | ||
2506 | Inputs.clear(); | ||
2507 | |||
2508 | while(reader->read()) | ||
2509 | { | ||
2510 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
2511 | inputTagName == reader->getNodeName()) | ||
2512 | { | ||
2513 | readColladaInput(reader, Inputs); | ||
2514 | } | ||
2515 | else | ||
2516 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
2517 | { | ||
2518 | if (parentName == reader->getNodeName()) | ||
2519 | return; // end of parent reached | ||
2520 | } | ||
2521 | |||
2522 | } // end while reader->read(); | ||
2523 | } | ||
2524 | |||
2525 | //! parses all collada parameters inside an element and stores them in ColladaParameters | ||
2526 | void CColladaFileLoader::readColladaParameters(io::IXMLReaderUTF8* reader, | ||
2527 | const core::stringc& parentName) | ||
2528 | { | ||
2529 | ColladaParameters.clear(); | ||
2530 | |||
2531 | const char* const paramNames[] = {"COLOR", "AMBIENT", "DIFFUSE", | ||
2532 | "SPECULAR", "SHININESS", "YFOV", "ZNEAR", "ZFAR", 0}; | ||
2533 | |||
2534 | const char* const typeNames[] = {"float", "float2", "float3", 0}; | ||
2535 | |||
2536 | while(reader->read()) | ||
2537 | { | ||
2538 | const char* nodeName = reader->getNodeName(); | ||
2539 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
2540 | paramTagName == nodeName) | ||
2541 | { | ||
2542 | // parse param | ||
2543 | SColladaParam p; | ||
2544 | |||
2545 | // get type | ||
2546 | u32 i; | ||
2547 | core::stringc typeName = reader->getAttributeValue("type"); | ||
2548 | for (i=0; typeNames[i]; ++i) | ||
2549 | if (typeName == typeNames[i]) | ||
2550 | { | ||
2551 | p.Type = (ECOLLADA_PARAM_TYPE)i; | ||
2552 | break; | ||
2553 | } | ||
2554 | |||
2555 | // get name | ||
2556 | core::stringc nameName = reader->getAttributeValue("name"); | ||
2557 | for (i=0; typeNames[i]; ++i) | ||
2558 | if (nameName == paramNames[i]) | ||
2559 | { | ||
2560 | p.Name = (ECOLLADA_PARAM_NAME)i; | ||
2561 | break; | ||
2562 | } | ||
2563 | |||
2564 | // read parameter data inside parameter tags | ||
2565 | switch(p.Type) | ||
2566 | { | ||
2567 | case ECPT_FLOAT: | ||
2568 | case ECPT_FLOAT2: | ||
2569 | case ECPT_FLOAT3: | ||
2570 | case ECPT_FLOAT4: | ||
2571 | readFloatsInsideElement(reader, p.Floats, p.Type - ECPT_FLOAT + 1); | ||
2572 | break; | ||
2573 | |||
2574 | // TODO: other types of data (ints, bools or whatever) | ||
2575 | default: | ||
2576 | break; | ||
2577 | } | ||
2578 | |||
2579 | // add param | ||
2580 | ColladaParameters.push_back(p); | ||
2581 | } | ||
2582 | else | ||
2583 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
2584 | { | ||
2585 | if (parentName == reader->getNodeName()) | ||
2586 | return; // end of parent reached | ||
2587 | } | ||
2588 | |||
2589 | } // end while reader->read(); | ||
2590 | } | ||
2591 | |||
2592 | |||
2593 | //! parses a float from a char pointer and moves the pointer | ||
2594 | //! to the end of the parsed float | ||
2595 | inline f32 CColladaFileLoader::readFloat(const c8** p) | ||
2596 | { | ||
2597 | f32 ftmp; | ||
2598 | *p = core::fast_atof_move(*p, ftmp); | ||
2599 | return ftmp; | ||
2600 | } | ||
2601 | |||
2602 | |||
2603 | //! parses an int from a char pointer and moves the pointer to | ||
2604 | //! the end of the parsed float | ||
2605 | inline s32 CColladaFileLoader::readInt(const c8** p) | ||
2606 | { | ||
2607 | return (s32)readFloat(p); | ||
2608 | } | ||
2609 | |||
2610 | |||
2611 | //! places pointer to next begin of a token | ||
2612 | void CColladaFileLoader::findNextNoneWhiteSpace(const c8** start) | ||
2613 | { | ||
2614 | const c8* p = *start; | ||
2615 | |||
2616 | while(*p && (*p==' ' || *p=='\n' || *p=='\r' || *p=='\t')) | ||
2617 | ++p; | ||
2618 | |||
2619 | // TODO: skip comments <!-- --> | ||
2620 | |||
2621 | *start = p; | ||
2622 | } | ||
2623 | |||
2624 | |||
2625 | //! reads floats from inside of xml element until end of xml element | ||
2626 | void CColladaFileLoader::readFloatsInsideElement(io::IXMLReaderUTF8* reader, f32* floats, u32 count) | ||
2627 | { | ||
2628 | if (reader->isEmptyElement()) | ||
2629 | return; | ||
2630 | |||
2631 | while(reader->read()) | ||
2632 | { | ||
2633 | // TODO: check for comments inside the element | ||
2634 | // and ignore them. | ||
2635 | |||
2636 | if (reader->getNodeType() == io::EXN_TEXT) | ||
2637 | { | ||
2638 | // parse float data | ||
2639 | core::stringc data = reader->getNodeData(); | ||
2640 | data.trim(); | ||
2641 | const c8* p = &data[0]; | ||
2642 | |||
2643 | for (u32 i=0; i<count; ++i) | ||
2644 | { | ||
2645 | findNextNoneWhiteSpace(&p); | ||
2646 | if (*p) | ||
2647 | floats[i] = readFloat(&p); | ||
2648 | else | ||
2649 | floats[i] = 0.0f; | ||
2650 | } | ||
2651 | } | ||
2652 | else | ||
2653 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
2654 | break; // end parsing text | ||
2655 | } | ||
2656 | } | ||
2657 | |||
2658 | |||
2659 | //! reads ints from inside of xml element until end of xml element | ||
2660 | void CColladaFileLoader::readIntsInsideElement(io::IXMLReaderUTF8* reader, s32* ints, u32 count) | ||
2661 | { | ||
2662 | if (reader->isEmptyElement()) | ||
2663 | return; | ||
2664 | |||
2665 | while(reader->read()) | ||
2666 | { | ||
2667 | // TODO: check for comments inside the element | ||
2668 | // and ignore them. | ||
2669 | |||
2670 | if (reader->getNodeType() == io::EXN_TEXT) | ||
2671 | { | ||
2672 | // parse float data | ||
2673 | core::stringc data = reader->getNodeData(); | ||
2674 | data.trim(); | ||
2675 | const c8* p = &data[0]; | ||
2676 | |||
2677 | for (u32 i=0; i<count; ++i) | ||
2678 | { | ||
2679 | findNextNoneWhiteSpace(&p); | ||
2680 | if (*p) | ||
2681 | ints[i] = readInt(&p); | ||
2682 | else | ||
2683 | ints[i] = 0; | ||
2684 | } | ||
2685 | } | ||
2686 | else | ||
2687 | if (reader->getNodeType() == io::EXN_ELEMENT_END) | ||
2688 | break; // end parsing text | ||
2689 | } | ||
2690 | } | ||
2691 | |||
2692 | |||
2693 | video::SColorf CColladaFileLoader::readColorNode(io::IXMLReaderUTF8* reader) | ||
2694 | { | ||
2695 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
2696 | colorNodeName == reader->getNodeName()) | ||
2697 | { | ||
2698 | f32 color[4]; | ||
2699 | readFloatsInsideElement(reader,color,4); | ||
2700 | return video::SColorf(color[0], color[1], color[2], color[3]); | ||
2701 | } | ||
2702 | |||
2703 | return video::SColorf(); | ||
2704 | } | ||
2705 | |||
2706 | |||
2707 | f32 CColladaFileLoader::readFloatNode(io::IXMLReaderUTF8* reader) | ||
2708 | { | ||
2709 | #ifdef COLLADA_READER_DEBUG | ||
2710 | os::Printer::log("COLLADA reading <float>", ELL_DEBUG); | ||
2711 | #endif | ||
2712 | |||
2713 | f32 result = 0.0f; | ||
2714 | if (reader->getNodeType() == io::EXN_ELEMENT && | ||
2715 | floatNodeName == reader->getNodeName()) | ||
2716 | { | ||
2717 | readFloatsInsideElement(reader,&result,1); | ||
2718 | } | ||
2719 | |||
2720 | return result; | ||
2721 | } | ||
2722 | |||
2723 | |||
2724 | //! clears all loaded data | ||
2725 | void CColladaFileLoader::clearData() | ||
2726 | { | ||
2727 | // delete all prefabs | ||
2728 | |||
2729 | for (u32 i=0; i<Prefabs.size(); ++i) | ||
2730 | Prefabs[i]->drop(); | ||
2731 | |||
2732 | Prefabs.clear(); | ||
2733 | |||
2734 | // clear all parameters | ||
2735 | ColladaParameters.clear(); | ||
2736 | |||
2737 | // clear all materials | ||
2738 | Images.clear(); | ||
2739 | |||
2740 | // clear all materials | ||
2741 | Textures.clear(); | ||
2742 | |||
2743 | // clear all materials | ||
2744 | Materials.clear(); | ||
2745 | |||
2746 | // clear all inputs | ||
2747 | Inputs.clear(); | ||
2748 | |||
2749 | // clear all effects | ||
2750 | for ( u32 i=0; i<Effects.size(); ++i ) | ||
2751 | Effects[i].Parameters->drop(); | ||
2752 | Effects.clear(); | ||
2753 | |||
2754 | // clear all the materials to bind | ||
2755 | MaterialsToBind.clear(); | ||
2756 | MeshesToBind.clear(); | ||
2757 | } | ||
2758 | |||
2759 | |||
2760 | //! changes the XML URI into an internal id | ||
2761 | void CColladaFileLoader::uriToId(core::stringc& str) | ||
2762 | { | ||
2763 | // currently, we only remove the # from the begin if there | ||
2764 | // because we simply don't support referencing other files. | ||
2765 | if (!str.size()) | ||
2766 | return; | ||
2767 | |||
2768 | if (str[0] == '#') | ||
2769 | str.erase(0); | ||
2770 | } | ||
2771 | |||
2772 | |||
2773 | //! read Collada Id, uses id or name if id is missing | ||
2774 | core::stringc CColladaFileLoader::readId(io::IXMLReaderUTF8* reader) | ||
2775 | { | ||
2776 | core::stringc id = reader->getAttributeValue("id"); | ||
2777 | if (id.size()==0) | ||
2778 | id = reader->getAttributeValue("name"); | ||
2779 | return id; | ||
2780 | } | ||
2781 | |||
2782 | |||
2783 | //! create an Irrlicht texture from the reference | ||
2784 | video::ITexture* CColladaFileLoader::getTextureFromImage(core::stringc uri, SColladaEffect * effect) | ||
2785 | { | ||
2786 | #ifdef COLLADA_READER_DEBUG | ||
2787 | os::Printer::log("COLLADA searching texture", uri, ELL_DEBUG); | ||
2788 | #endif | ||
2789 | video::IVideoDriver* driver = SceneManager->getVideoDriver(); | ||
2790 | for (;;) | ||
2791 | { | ||
2792 | uriToId(uri); | ||
2793 | for (u32 i=0; i<Images.size(); ++i) | ||
2794 | { | ||
2795 | if (uri == Images[i].Id) | ||
2796 | { | ||
2797 | if (Images[i].Source.size() && Images[i].SourceIsFilename) | ||
2798 | { | ||
2799 | if (FileSystem->existFile(Images[i].Source)) | ||
2800 | return driver->getTexture(Images[i].Source); | ||
2801 | return driver->getTexture((FileSystem->getFileDir(CurrentlyLoadingMesh)+"/"+Images[i].Source)); | ||
2802 | } | ||
2803 | else | ||
2804 | if (Images[i].Source.size()) | ||
2805 | { | ||
2806 | //const u32 size = Images[i].Dimension.getArea(); | ||
2807 | const u32 size = Images[i].Dimension.Width * Images[i].Dimension.Height;; | ||
2808 | u32* data = new u32[size]; // we assume RGBA | ||
2809 | u32* ptrdest = data; | ||
2810 | const c8* ptrsrc = Images[i].Source.c_str(); | ||
2811 | for (u32 j=0; j<size; ++j) | ||
2812 | { | ||
2813 | sscanf(ptrsrc, "%x", ptrdest); | ||
2814 | ++ptrdest; | ||
2815 | ptrsrc += 4; | ||
2816 | } | ||
2817 | video::IImage* img = driver->createImageFromData(video::ECF_A8R8G8B8, Images[i].Dimension, data, true, true); | ||
2818 | video::ITexture* tex = driver->addTexture((CurrentlyLoadingMesh+"#"+Images[i].Id).c_str(), img); | ||
2819 | img->drop(); | ||
2820 | return tex; | ||
2821 | } | ||
2822 | break; | ||
2823 | } | ||
2824 | } | ||
2825 | if (effect && effect->Parameters->getAttributeType(uri.c_str())==io::EAT_STRING) | ||
2826 | { | ||
2827 | uri = effect->Parameters->getAttributeAsString(uri.c_str()); | ||
2828 | #ifdef COLLADA_READER_DEBUG | ||
2829 | os::Printer::log("COLLADA now searching texture", uri.c_str(), ELL_DEBUG); | ||
2830 | #endif | ||
2831 | } | ||
2832 | else | ||
2833 | break; | ||
2834 | } | ||
2835 | return 0; | ||
2836 | } | ||
2837 | |||
2838 | |||
2839 | //! read a parameter and value | ||
2840 | void CColladaFileLoader::readParameter(io::IXMLReaderUTF8* reader, io::IAttributes* parameters) | ||
2841 | { | ||
2842 | #ifdef COLLADA_READER_DEBUG | ||
2843 | os::Printer::log("COLLADA reading parameter", ELL_DEBUG); | ||
2844 | #endif | ||
2845 | |||
2846 | if ( !parameters ) | ||
2847 | return; | ||
2848 | |||
2849 | const core::stringc name = reader->getAttributeValue("sid"); | ||
2850 | if (!reader->isEmptyElement()) | ||
2851 | { | ||
2852 | while(reader->read()) | ||
2853 | { | ||
2854 | if (reader->getNodeType() == io::EXN_ELEMENT) | ||
2855 | { | ||
2856 | if (floatNodeName == reader->getNodeName()) | ||
2857 | { | ||
2858 | const f32 f = readFloatNode(reader); | ||
2859 | parameters->addFloat(name.c_str(), f); | ||
2860 | } | ||
2861 | else | ||
2862 | if (float2NodeName == reader->getNodeName()) | ||
2863 | { | ||
2864 | f32 f[2]; | ||
2865 | readFloatsInsideElement(reader, f, 2); | ||
2866 | // Parameters.addVector2d(name.c_str(), core::vector2df(f[0],f[1])); | ||
2867 | } | ||
2868 | else | ||
2869 | if (float3NodeName == reader->getNodeName()) | ||
2870 | { | ||
2871 | f32 f[3]; | ||
2872 | readFloatsInsideElement(reader, f, 3); | ||
2873 | parameters->addVector3d(name.c_str(), core::vector3df(f[0],f[1],f[2])); | ||
2874 | } | ||
2875 | else | ||
2876 | if ((initFromName == reader->getNodeName()) || | ||
2877 | (sourceSectionName == reader->getNodeName())) | ||
2878 | { | ||
2879 | reader->read(); | ||
2880 | parameters->addString(name.c_str(), reader->getNodeData()); | ||
2881 | } | ||
2882 | else | ||
2883 | if (wrapsName == reader->getNodeName()) | ||
2884 | { | ||
2885 | reader->read(); | ||
2886 | const core::stringc val = reader->getNodeData(); | ||
2887 | if (val == "WRAP") | ||
2888 | parameters->addInt(wrapsName.c_str(), (int)video::ETC_REPEAT); | ||
2889 | else if ( val== "MIRROR") | ||
2890 | parameters->addInt(wrapsName.c_str(), (int)video::ETC_MIRROR); | ||
2891 | else if ( val== "CLAMP") | ||
2892 | parameters->addInt(wrapsName.c_str(), (int)video::ETC_CLAMP_TO_EDGE); | ||
2893 | else if ( val== "BORDER") | ||
2894 | parameters->addInt(wrapsName.c_str(), (int)video::ETC_CLAMP_TO_BORDER); | ||
2895 | else if ( val== "NONE") | ||
2896 | parameters->addInt(wrapsName.c_str(), (int)video::ETC_CLAMP_TO_BORDER); | ||
2897 | } | ||
2898 | else | ||
2899 | if (wraptName == reader->getNodeName()) | ||
2900 | { | ||
2901 | reader->read(); | ||
2902 | const core::stringc val = reader->getNodeData(); | ||
2903 | if (val == "WRAP") | ||
2904 | parameters->addInt(wraptName.c_str(), (int)video::ETC_REPEAT); | ||
2905 | else if ( val== "MIRROR") | ||
2906 | parameters->addInt(wraptName.c_str(), (int)video::ETC_MIRROR); | ||
2907 | else if ( val== "CLAMP") | ||
2908 | parameters->addInt(wraptName.c_str(), (int)video::ETC_CLAMP_TO_EDGE); | ||
2909 | else if ( val== "BORDER") | ||
2910 | parameters->addInt(wraptName.c_str(), (int)video::ETC_CLAMP_TO_BORDER); | ||
2911 | else if ( val== "NONE") | ||
2912 | parameters->addInt(wraptName.c_str(), (int)video::ETC_CLAMP_TO_BORDER); | ||
2913 | } | ||
2914 | else | ||
2915 | if (minfilterName == reader->getNodeName()) | ||
2916 | { | ||
2917 | reader->read(); | ||
2918 | const core::stringc val = reader->getNodeData(); | ||
2919 | if (val == "LINEAR_MIPMAP_LINEAR") | ||
2920 | parameters->addBool("trilinear", true); | ||
2921 | else | ||
2922 | if (val == "LINEAR_MIPMAP_NEAREST") | ||
2923 | parameters->addBool("bilinear", true); | ||
2924 | } | ||
2925 | else | ||
2926 | if (magfilterName == reader->getNodeName()) | ||
2927 | { | ||
2928 | reader->read(); | ||
2929 | const core::stringc val = reader->getNodeData(); | ||
2930 | if (val != "LINEAR") | ||
2931 | { | ||
2932 | parameters->addBool("bilinear", false); | ||
2933 | parameters->addBool("trilinear", false); | ||
2934 | } | ||
2935 | } | ||
2936 | else | ||
2937 | if (mipfilterName == reader->getNodeName()) | ||
2938 | { | ||
2939 | parameters->addBool("anisotropic", true); | ||
2940 | } | ||
2941 | } | ||
2942 | else | ||
2943 | if(reader->getNodeType() == io::EXN_ELEMENT_END) | ||
2944 | { | ||
2945 | if (newParamName == reader->getNodeName()) | ||
2946 | break; | ||
2947 | } | ||
2948 | } | ||
2949 | } | ||
2950 | } | ||
2951 | |||
2952 | |||
2953 | } // end namespace scene | ||
2954 | } // end namespace irr | ||
2955 | |||
2956 | #endif // _IRR_COMPILE_WITH_COLLADA_LOADER_ | ||
2957 | |||