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1
2-=( Map Information )=- -----------------------------------------------
3
4<Title> : Return to Castle: Quake
5<Date> : 02/02/02 - ren 11/17/2002
6<Filename> : map-20kdm2.pk3
7<Author> : Michael "<|3FG20K>" Cook
8<Email Address> : bfg20k@nycap.rr.com / bfg20k@planetquake.com
9<Website> : http://www.planetquake.com/bfg20k
10<Description> : This is an Evil7 Castle! It has three tiers,
11 tight spaces, and plenty of room for various
12 battles.
13
14<Additional Credits> : [HFX]Evil, for making great textures.
15
16-=( Construction )=- --------------------------------------------------
17
18<Base> : None.
19<Editor(s) Used> : Q3Radiant - Build 202 & Q3Build
20<Known Bugs> : This isn't really a bug, but an added feature;
21 you can walk on top of the battlements.
22<Construction Time> : 3 weeks.
23<Compile Machine> : 866mhz PIII, 512mb RAM
24
25-=( Play Information )=- ----------------------------------------------
26
27<Mod> : A good one.
28<Players> : 2-8 Players
29<Bots> : Duh! wait, I THINK they're smarter than Forrest
30 Gump... You'll have to clarify that for me =).
31
32-={ Installation }=- --------------------------------------------------
33
34<Installation> : Unzip the the zip file map-20kdm2.zip into
35 your "Quake III Arena\baseq3" directory
36 Run Quake III Arena, and under console type
37 "/map 20kdm2" or select under Skirmish in
38 SIngle Player mode.
39
40-=( Copyright / Permissions )=- ---------------------------------------
41
42<Copyright> : You not include or distribute this map in any
43 sort of commercial product without permission
44 from the author. You may not mass distribute
45 this level via any non-electronic means
46 including but not limited to compact disks,
47 and floppy disks without permission from the
48 author.
49
50-=( This is the End )=- -----------------------------------------------