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Diffstat (limited to 'src/others/irrlicht-1.8.1/include/IShaderConstantSetCallBack.h')
-rw-r--r-- | src/others/irrlicht-1.8.1/include/IShaderConstantSetCallBack.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/others/irrlicht-1.8.1/include/IShaderConstantSetCallBack.h b/src/others/irrlicht-1.8.1/include/IShaderConstantSetCallBack.h new file mode 100644 index 0000000..fdf9e9a --- /dev/null +++ b/src/others/irrlicht-1.8.1/include/IShaderConstantSetCallBack.h | |||
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1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED__ | ||
6 | #define __I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED__ | ||
7 | |||
8 | #include "IReferenceCounted.h" | ||
9 | |||
10 | namespace irr | ||
11 | { | ||
12 | namespace video | ||
13 | { | ||
14 | class IMaterialRendererServices; | ||
15 | class SMaterial; | ||
16 | |||
17 | //! Interface making it possible to set constants for gpu programs every frame. | ||
18 | /** Implement this interface in an own class and pass a pointer to it to one of | ||
19 | the methods in IGPUProgrammingServices when creating a shader. The | ||
20 | OnSetConstants method will be called every frame now. */ | ||
21 | class IShaderConstantSetCallBack : public virtual IReferenceCounted | ||
22 | { | ||
23 | public: | ||
24 | |||
25 | //! Called to let the callBack know the used material (optional method) | ||
26 | /** | ||
27 | \code | ||
28 | class MyCallBack : public IShaderConstantSetCallBack | ||
29 | { | ||
30 | const video::SMaterial *UsedMaterial; | ||
31 | |||
32 | OnSetMaterial(const video::SMaterial& material) | ||
33 | { | ||
34 | UsedMaterial=&material; | ||
35 | } | ||
36 | |||
37 | OnSetConstants(IMaterialRendererServices* services, s32 userData) | ||
38 | { | ||
39 | services->setVertexShaderConstant("myColor", reinterpret_cast<f32*>(&UsedMaterial->color), 4); | ||
40 | } | ||
41 | } | ||
42 | \endcode | ||
43 | */ | ||
44 | virtual void OnSetMaterial(const SMaterial& material) { } | ||
45 | |||
46 | //! Called by the engine when the vertex and/or pixel shader constants for an material renderer should be set. | ||
47 | /** | ||
48 | Implement the IShaderConstantSetCallBack in an own class and implement your own | ||
49 | OnSetConstants method using the given IMaterialRendererServices interface. | ||
50 | Pass a pointer to this class to one of the methods in IGPUProgrammingServices | ||
51 | when creating a shader. The OnSetConstants method will now be called every time | ||
52 | before geometry is being drawn using your shader material. A sample implementation | ||
53 | would look like this: | ||
54 | \code | ||
55 | virtual void OnSetConstants(video::IMaterialRendererServices* services, s32 userData) | ||
56 | { | ||
57 | video::IVideoDriver* driver = services->getVideoDriver(); | ||
58 | |||
59 | // set clip matrix at register 4 | ||
60 | core::matrix4 worldViewProj(driver->getTransform(video::ETS_PROJECTION)); | ||
61 | worldViewProj *= driver->getTransform(video::ETS_VIEW); | ||
62 | worldViewProj *= driver->getTransform(video::ETS_WORLD); | ||
63 | services->setVertexShaderConstant(&worldViewProj.M[0], 4, 4); | ||
64 | // for high level shading languages, this would be another solution: | ||
65 | //services->setVertexShaderConstant("mWorldViewProj", worldViewProj.M, 16); | ||
66 | |||
67 | // set some light color at register 9 | ||
68 | video::SColorf col(0.0f,1.0f,1.0f,0.0f); | ||
69 | services->setVertexShaderConstant(reinterpret_cast<const f32*>(&col), 9, 1); | ||
70 | // for high level shading languages, this would be another solution: | ||
71 | //services->setVertexShaderConstant("myColor", reinterpret_cast<f32*>(&col), 4); | ||
72 | } | ||
73 | \endcode | ||
74 | \param services: Pointer to an interface providing methods to set the constants for the shader. | ||
75 | \param userData: Userdata int which can be specified when creating the shader. | ||
76 | */ | ||
77 | virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData) = 0; | ||
78 | }; | ||
79 | |||
80 | |||
81 | } // end namespace video | ||
82 | } // end namespace irr | ||
83 | |||
84 | #endif | ||
85 | |||