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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __I_GUI_IMAGE_H_INCLUDED__
6#define __I_GUI_IMAGE_H_INCLUDED__
7
8#include "IGUIElement.h"
9
10namespace irr
11{
12namespace video
13{
14 class ITexture;
15}
16namespace gui
17{
18
19 //! GUI element displaying an image.
20 class IGUIImage : public IGUIElement
21 {
22 public:
23
24 //! constructor
25 IGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
26 : IGUIElement(EGUIET_IMAGE, environment, parent, id, rectangle) {}
27
28 //! Sets an image texture
29 virtual void setImage(video::ITexture* image) = 0;
30
31 //! Gets the image texture
32 virtual video::ITexture* getImage() const = 0;
33
34 //! Sets the color of the image
35 virtual void setColor(video::SColor color) = 0;
36
37 //! Sets if the image should scale to fit the element
38 virtual void setScaleImage(bool scale) = 0;
39
40 //! Sets if the image should use its alpha channel to draw itself
41 virtual void setUseAlphaChannel(bool use) = 0;
42
43 //! Gets the color of the image
44 virtual video::SColor getColor() const = 0;
45
46 //! Returns true if the image is scaled to fit, false if not
47 virtual bool isImageScaled() const = 0;
48
49 //! Returns true if the image is using the alpha channel, false if not
50 virtual bool isAlphaChannelUsed() const = 0;
51 };
52
53
54} // end namespace gui
55} // end namespace irr
56
57#endif
58