aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node-members.html
diff options
context:
space:
mode:
Diffstat (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node-members.html')
-rw-r--r--src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node-members.html198
1 files changed, 198 insertions, 0 deletions
diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node-members.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node-members.html
new file mode 100644
index 0000000..4e423ee
--- /dev/null
+++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node-members.html
@@ -0,0 +1,198 @@
1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xmlns="http://www.w3.org/1999/xhtml">
3<head>
4<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
5<title>Irrlicht 3D Engine: Member List</title>
6
7<link href="tabs.css" rel="stylesheet" type="text/css"/>
8<link href="doxygen.css" rel="stylesheet" type="text/css" />
9<link href="navtree.css" rel="stylesheet" type="text/css"/>
10<script type="text/javascript" src="jquery.js"></script>
11<script type="text/javascript" src="resize.js"></script>
12<script type="text/javascript" src="navtree.js"></script>
13<script type="text/javascript">
14 $(document).ready(initResizable);
15</script>
16<link href="search/search.css" rel="stylesheet" type="text/css"/>
17<script type="text/javascript" src="search/search.js"></script>
18<script type="text/javascript">
19 $(document).ready(function() { searchBox.OnSelectItem(0); });
20</script>
21
22</head>
23<body>
24<div id="top"><!-- do not remove this div! -->
25
26
27<div id="titlearea">
28<table cellspacing="0" cellpadding="0">
29 <tbody>
30 <tr style="height: 56px;">
31
32 <td id="projectlogo"><img alt="Logo" src="irrlichtlogo.png"/></td>
33
34
35 <td style="padding-left: 0.5em;">
36 <div id="projectname">Irrlicht 3D Engine
37
38 </div>
39
40 </td>
41
42
43
44
45 <td> <div id="MSearchBox" class="MSearchBoxInactive">
46 <span class="left">
47 <img id="MSearchSelect" src="search/mag_sel.png"
48 onmouseover="return searchBox.OnSearchSelectShow()"
49 onmouseout="return searchBox.OnSearchSelectHide()"
50 alt=""/>
51 <input type="text" id="MSearchField" value="Search" accesskey="S"
52 onfocus="searchBox.OnSearchFieldFocus(true)"
53 onblur="searchBox.OnSearchFieldFocus(false)"
54 onkeyup="searchBox.OnSearchFieldChange(event)"/>
55 </span><span class="right">
56 <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
57 </span>
58 </div>
59</td>
60
61
62 </tr>
63 </tbody>
64</table>
65</div>
66
67<!-- Generated by Doxygen 1.7.5.1 -->
68<script type="text/javascript">
69var searchBox = new SearchBox("searchBox", "search",false,'Search');
70</script>
71<script type="text/javascript" src="dynsections.js"></script>
72</div>
73<div id="side-nav" class="ui-resizable side-nav-resizable">
74 <div id="nav-tree">
75 <div id="nav-tree-contents">
76 </div>
77 </div>
78 <div id="splitbar" style="-moz-user-select:none;"
79 class="ui-resizable-handle">
80 </div>
81</div>
82<script type="text/javascript">
83 initNavTree('classirr_1_1scene_1_1_i_scene_node.html','');
84</script>
85<div id="doc-content">
86<div class="header">
87 <div class="headertitle">
88<div class="title">irr::scene::ISceneNode Member List</div> </div>
89</div>
90<div class="contents">
91This is the complete list of members for <a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a>, including all inherited members.<table>
92 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aab7d4bc865d0c7ccf361515a154a8cf0">AbsoluteTransformation</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
93 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a0e5cd342cd7293c136e53e2c2c5e0f3a">addAnimator</a>(ISceneNodeAnimator *animator)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
94 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#acceef4fbb68f6cc7bb40035225350970">addChild</a>(ISceneNode *child)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
95 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a80dce48a13d9bdc6466613f27a33f348">Animators</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
96 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a0906d6df682ef3b1cbbe117907c0b995">AutomaticCullingState</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
97 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d6404800155442b600553efcd9d7948">Children</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
98 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ac39832b55855dc59196053adbaec95cc">clone</a>(ISceneNode *newParent=0, ISceneManager *newManager=0)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
99 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a00a4ef0212b5d4b005202519859689bd">cloneMembers</a>(ISceneNode *toCopyFrom, ISceneManager *newManager)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, protected]</code></td></tr>
100 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a223a66d82d1c56e5f3730aeb9f83589c">DebugDataVisible</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
101 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5fb609b08fc89a92f928c19ce3b181eb">deserializeAttributes</a>(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
102 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#afb169a857e0d2cdb96b8821cb9bff17a">drop</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
103 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5dd3aee5ed767b9d98fa50b9ead4c9a9">getAbsolutePosition</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
104 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a9c46ea82efd7ae30437fb7c385809050">getAbsoluteTransformation</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
105 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1da5348d58e0072215c544cb35356517">getAnimators</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
106 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a494c159287ab022d0f797642bf41476e">getAutomaticCulling</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
107 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a223f718fc2f4944b5ad28c592f6cc8c6">getBoundingBox</a>() const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [pure virtual]</code></td></tr>
108 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ae38d1c6c927375afa0b69aaf2a64b88e">getChildren</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
109 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a768e697e55d496e396b3acc5003d2bea">getDebugName</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
110 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a8f695e36340a9bb32f7e655fe4c1ea97">getID</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
111 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1f44d8cf753b2e4c17c90d4fc2ed05b2">getMaterial</a>(u32 num)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
112 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#afa904bf3742941087aaee56b0b4cdfe2">getMaterialCount</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
113 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aabb3b657d0afb62994399181b952f3e3">getName</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
114 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2987b689ed5f62aa823dc1334384200d">getParent</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
115 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a43a7b4fa55fa58c20dfc54b9109c8b0a">getPosition</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
116 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a198560456588db46331f06eda909a399">getReferenceCount</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
117 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#afe701e793852ac8eb4ae7c723aef5b55">getRelativeTransformation</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
118 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5b87947672d70f863bc599720c7292c5">getRotation</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
119 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a69d142f4c8fa3f04b644cada4de09fc0">getScale</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
120 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a58d2c91b48c9fe5c64a7de0c801ca511">getSceneManager</a>(void) const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
121 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a6b0fce4b4e40b97ac3c1a9779553c716">getTransformedBoundingBox</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
122 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a21f4ddce8da7edfeafc6303b02ab8a83">getTriangleSelector</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
123 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#acb294abaf64a85e11744cce96f99926e">getType</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
124 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a2b7a035532e5f409ca9482dab79185f4">grab</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
125 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a001b5cf9866fae4092b9b2cc89f3ebef">ID</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
126 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a8411682018e68a2752d4c82675c71040">IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
127 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a9894d951df2f720924f891e0a7b9fac2">ISceneNode</a>(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &amp;position=core::vector3df(0, 0, 0), const core::vector3df &amp;rotation=core::vector3df(0, 0, 0), const core::vector3df &amp;scale=core::vector3df(1.0f, 1.0f, 1.0f))</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
128 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a29224344555fef716b7c466b54349e65">isDebugDataVisible</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
129 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aaf7667d0fec6953461237e8e11c0ceb3">isDebugObject</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
130 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a8f1ba7c5e77eecc2adc6d12df0d27dd6">IsDebugObject</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
131 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aa7065e757724f61d4a91d25db25c3a2b">isTrulyVisible</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
132 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1aef4f0feccebcd0d38373beadbc1827">isVisible</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
133 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aa834128c57215457914ef46d9b18cc5e">IsVisible</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
134 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2527ec038f7e400fc141efa7fdc6327b">Name</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
135 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#afc1dcb5cb19116d0c7aa3d4ebdf04cc5">OnAnimate</a>(u32 timeMs)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
136 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ac9795bfcb88dcaf8cba6ea3296e5d8d0">OnRegisterSceneNode</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
137 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a145c14ca15ce98bea683a36142f1b045">Parent</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
138 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a83fef4c36dcab69bbf94cf6e3e1323e1">RelativeRotation</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
139 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a76e41eb5e7a5baf51350ec627a458a3d">RelativeScale</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
140 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d8af3d0185a787209b7be576a411281">RelativeTranslation</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
141 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2efa2670e29d6bb33b0dd99403b8b69c">remove</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
142 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a348767bb5b9262d997067c50e079e5be">removeAll</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
143 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aaa67f8f91d4ec99f82955641f1f9e521">removeAnimator</a>(ISceneNodeAnimator *animator)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
144 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a28f198bd566e9a7290cbefa531d8d31e">removeAnimators</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
145 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a831e371142fc883c7dd229552e0340de">removeChild</a>(ISceneNode *child)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
146 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aff530cc4856792101d0aedee51ce35fa">render</a>()=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [pure virtual]</code></td></tr>
147 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a062a201ee9b870398fe5aa8f36ce54a5">SceneManager</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
148 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a04142f1f0e5ec49a81aaeb2bc6db124c">serializeAttributes</a>(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
149 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a5fcd62dbf524b8d2d6daa61c7d6cf119">setAutomaticCulling</a>(u32 state)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
150 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ad83877ca84fa9cde95f099f961e80577">setDebugDataVisible</a>(u32 state)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
151 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a704c5042d399fe8cd3bdd65a0559002a">setDebugName</a>(const c8 *newName)</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, protected]</code></td></tr>
152 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ade60c630c4768200b1d15debbd00fe0e">setID</a>(s32 id)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
153 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a7ceda3eb747a353ffeda02c26e697cbd">setIsDebugObject</a>(bool debugObject)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
154 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2841d5077854b9981711a403f33762cd">setMaterialFlag</a>(video::E_MATERIAL_FLAG flag, bool newvalue)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
155 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a0d5d2e05ebe08e6a432fbb4fd1d28dd0">setMaterialTexture</a>(u32 textureLayer, video::ITexture *texture)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
156 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a302c7dedd776b52111823df5ed8446de">setMaterialType</a>(video::E_MATERIAL_TYPE newType)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline]</code></td></tr>
157 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a810a54a2fc178b9a0e731513865f67d0">setName</a>(const c8 *name)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
158 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a20a22d956974f4817a20663361f20042">setName</a>(const core::stringc &amp;name)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
159 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a59e7f36cb5c9c4895e06fce0ca5eb276">setParent</a>(ISceneNode *newParent)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
160 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2166eb0a92cc0e46c49266f41a68ed50">setPosition</a>(const core::vector3df &amp;newpos)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
161 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#adb6ff54f52d3a9e1514cd487a550935c">setRotation</a>(const core::vector3df &amp;rotation)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
162 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a1d710e1e20546bd89affe09fa943b0e2">setScale</a>(const core::vector3df &amp;scale)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
163 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a513d09ae37f71391d7c4838e29164a3e">setSceneManager</a>(ISceneManager *newManager)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, protected]</code></td></tr>
164 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a87fb52ec54bf3ae117340d8defd1255f">setTriangleSelector</a>(ITriangleSelector *selector)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
165 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a2e3a88fe87d11caa7986a203afe6838c">setVisible</a>(bool isVisible)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
166 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#ad622b3f366243e146b3b4cbe81b468ab">TriangleSelector</a></td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [protected]</code></td></tr>
167 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#aeb6e0dc034bb2101600ce87acbcf0f6e">updateAbsolutePosition</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
168 <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a78abc75801cbb13d9db0955b3c07251c">~IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, virtual]</code></td></tr>
169 <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html#a3064ed436d731f072e55873577724fbc">~ISceneNode</a>()</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html">irr::scene::ISceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
170</table></div>
171</div>
172 <div id="nav-path" class="navpath">
173 <ul>
174<!-- window showing the filter options -->
175<div id="MSearchSelectWindow"
176 onmouseover="return searchBox.OnSearchSelectShow()"
177 onmouseout="return searchBox.OnSearchSelectHide()"
178 onkeydown="return searchBox.OnSearchSelectKey(event)">
179<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark">&#160;</span>Defines</a></div>
180
181<!-- iframe showing the search results (closed by default) -->
182<div id="MSearchResultsWindow">
183<iframe src="javascript:void(0)" frameborder="0"
184 name="MSearchResults" id="MSearchResults">
185</iframe>
186</div>
187
188
189 <li class="footer">
190<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht
191Engine</a> Documentation &copy; 2003-2012 by Nikolaus Gebhardt. Generated on Sun Nov 17 2013 20:18:47 for Irrlicht 3D Engine by
192<a href="http://www.doxygen.org/index.html" target="_blank">Doxygen</a> 1.7.5.1 </li>
193 </ul>
194 </div>
195
196
197</body>
198</html>