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91<a href="_i_g_u_i_toolbar_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span>
92<a name="l00002"></a>00002 <span class="comment">// This file is part of the &quot;Irrlicht Engine&quot;.</span>
93<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
94<a name="l00004"></a>00004
95<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_GUI_TOOL_BAR_H_INCLUDED__</span>
96<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_GUI_TOOL_BAR_H_INCLUDED__</span>
97<a name="l00007"></a>00007 <span class="preprocessor"></span>
98<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;<a class="code" href="_i_g_u_i_element_8h.html">IGUIElement.h</a>&quot;</span>
99<a name="l00009"></a>00009
100<a name="l00010"></a>00010 <span class="keyword">namespace </span>irr
101<a name="l00011"></a>00011 {
102<a name="l00012"></a>00012 <span class="keyword">namespace </span>video
103<a name="l00013"></a>00013 {
104<a name="l00014"></a>00014 <span class="keyword">class </span>ITexture;
105<a name="l00015"></a>00015 } <span class="comment">// end namespace video</span>
106<a name="l00016"></a>00016 <span class="keyword">namespace </span>gui
107<a name="l00017"></a>00017 {
108<a name="l00018"></a>00018 <span class="keyword">class </span>IGUIButton;
109<a name="l00019"></a>00019
110<a name="l00021"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_tool_bar.html">00021</a> <span class="keyword">class </span><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_tool_bar.html" title="Stays at the top of its parent like the menu bar and contains tool buttons.">IGUIToolBar</a> : <span class="keyword">public</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_element.html" title="Base class of all GUI elements.">IGUIElement</a>
111<a name="l00022"></a>00022 {
112<a name="l00023"></a>00023 <span class="keyword">public</span>:
113<a name="l00024"></a>00024
114<a name="l00026"></a><a class="code" href="classirr_1_1gui_1_1_i_g_u_i_tool_bar.html#af58b2fe4ddf884e763882ac380753d37">00026</a> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_tool_bar.html#af58b2fe4ddf884e763882ac380753d37" title="constructor">IGUIToolBar</a>(<a class="code" href="classirr_1_1gui_1_1_i_g_u_i_environment.html" title="GUI Environment. Used as factory and manager of all other GUI elements.">IGUIEnvironment</a>* environment, <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_element.html" title="Base class of all GUI elements.">IGUIElement</a>* parent, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <span class="keywordtype">id</span>, <a class="code" href="classirr_1_1core_1_1rect.html">core::rect&lt;s32&gt;</a> rectangle)
115<a name="l00027"></a>00027 : <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_element.html" title="Base class of all GUI elements.">IGUIElement</a>(<a class="code" href="namespaceirr_1_1gui.html#ae4d66df0ecf4117cdbcf9f22404bd254a8d77cd6886e6d148b443b292394a4ee3" title="A tool bar (IGUIToolBar)">EGUIET_TOOL_BAR</a>, environment, parent, id, rectangle) {}
116<a name="l00028"></a>00028
117<a name="l00030"></a>00030 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_button.html" title="GUI Button interface.">IGUIButton</a>* <a class="code" href="classirr_1_1gui_1_1_i_g_u_i_tool_bar.html#ae7072e7db92448c0feca015d358a8fe4" title="Adds a button to the tool bar.">addButton</a>(<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <span class="keywordtype">id</span>=-1, <span class="keyword">const</span> <span class="keywordtype">wchar_t</span>* text=0,<span class="keyword">const</span> <span class="keywordtype">wchar_t</span>* tooltiptext=0,
118<a name="l00031"></a>00031 <a class="code" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">video::ITexture</a>* img=0, <a class="code" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">video::ITexture</a>* pressedimg=0,
119<a name="l00032"></a>00032 <span class="keywordtype">bool</span> isPushButton=<span class="keyword">false</span>, <span class="keywordtype">bool</span> useAlphaChannel=<span class="keyword">false</span>) = 0;
120<a name="l00033"></a>00033 };
121<a name="l00034"></a>00034
122<a name="l00035"></a>00035
123<a name="l00036"></a>00036 } <span class="comment">// end namespace gui</span>
124<a name="l00037"></a>00037 } <span class="comment">// end namespace irr</span>
125<a name="l00038"></a>00038
126<a name="l00039"></a>00039 <span class="preprocessor">#endif</span>
127<a name="l00040"></a>00040 <span class="preprocessor"></span>
128</pre></div></div>
129</div>
130 <div id="nav-path" class="navpath">
131 <ul>
132 <li class="navelem"><a class="el" href="_i_g_u_i_toolbar_8h.html">IGUIToolbar.h</a> </li>
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150Engine</a> Documentation &copy; 2003-2012 by Nikolaus Gebhardt. Generated on Sun Nov 17 2013 20:18:39 for Irrlicht 3D Engine by
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