diff options
Diffstat (limited to 'src/extantz/Evas_3D_demo.c')
-rw-r--r-- | src/extantz/Evas_3D_demo.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/extantz/Evas_3D_demo.c b/src/extantz/Evas_3D_demo.c index 3dda9ef..6cb673b 100644 --- a/src/extantz/Evas_3D_demo.c +++ b/src/extantz/Evas_3D_demo.c | |||
@@ -286,7 +286,7 @@ static void _cube_setup(globals *ourGlobals, Scene_Data *scene) | |||
286 | evas_3d_texture_data_set(EVAS_3D_COLOR_FORMAT_RGBA, EVAS_3D_PIXEL_FORMAT_8888, 4, 4, &pixels1[0]) | 286 | evas_3d_texture_data_set(EVAS_3D_COLOR_FORMAT_RGBA, EVAS_3D_PIXEL_FORMAT_8888, 4, 4, &pixels1[0]) |
287 | ); | 287 | ); |
288 | 288 | ||
289 | snprintf(buf, sizeof(buf), "%s/normal_lego.png", elm_app_data_dir_get()); | 289 | snprintf(buf, sizeof(buf), "%s/normal_lego.png", prefix_data_get()); |
290 | scene->texture_normal = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, | 290 | scene->texture_normal = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, |
291 | evas_3d_texture_file_set(buf, NULL) | 291 | evas_3d_texture_file_set(buf, NULL) |
292 | ); | 292 | ); |
@@ -354,7 +354,7 @@ static void _sonic_setup(globals *ourGlobals, Scene_Data *scene) | |||
354 | char buf[PATH_MAX]; | 354 | char buf[PATH_MAX]; |
355 | 355 | ||
356 | // Setup an MD2 mesh. | 356 | // Setup an MD2 mesh. |
357 | snprintf(buf, sizeof(buf), "%s/sonic.png", elm_app_data_dir_get()); | 357 | snprintf(buf, sizeof(buf), "%s/sonic.png", prefix_data_get()); |
358 | scene->texture2 = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, | 358 | scene->texture2 = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, |
359 | evas_3d_texture_file_set(buf, NULL), | 359 | evas_3d_texture_file_set(buf, NULL), |
360 | evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_NEAREST, EVAS_3D_TEXTURE_FILTER_NEAREST), | 360 | evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_NEAREST, EVAS_3D_TEXTURE_FILTER_NEAREST), |
@@ -375,7 +375,7 @@ static void _sonic_setup(globals *ourGlobals, Scene_Data *scene) | |||
375 | evas_3d_material_shininess_set(50.0) | 375 | evas_3d_material_shininess_set(50.0) |
376 | ); | 376 | ); |
377 | 377 | ||
378 | snprintf(buf, sizeof(buf), "%s/sonic.md2", elm_app_data_dir_get()); | 378 | snprintf(buf, sizeof(buf), "%s/sonic.md2", prefix_data_get()); |
379 | scene->mesh2 = eo_add(EVAS_3D_MESH_CLASS, ourGlobals->evas, | 379 | scene->mesh2 = eo_add(EVAS_3D_MESH_CLASS, ourGlobals->evas, |
380 | evas_3d_mesh_file_set(EVAS_3D_MESH_FILE_TYPE_MD2, buf, NULL), | 380 | evas_3d_mesh_file_set(EVAS_3D_MESH_FILE_TYPE_MD2, buf, NULL), |
381 | evas_3d_mesh_frame_material_set(0, scene->material2), | 381 | evas_3d_mesh_frame_material_set(0, scene->material2), |
@@ -397,7 +397,7 @@ static void _earth_setup(globals *ourGlobals, Scene_Data *scene) | |||
397 | char buf[PATH_MAX]; | 397 | char buf[PATH_MAX]; |
398 | 398 | ||
399 | // Setup earth material. | 399 | // Setup earth material. |
400 | snprintf(buf, sizeof(buf), "%s/EarthDiffuse.png", elm_app_data_dir_get()); | 400 | snprintf(buf, sizeof(buf), "%s/EarthDiffuse.png", prefix_data_get()); |
401 | scene->texture_diffuse = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, | 401 | scene->texture_diffuse = eo_add(EVAS_3D_TEXTURE_CLASS, ourGlobals->evas, |
402 | evas_3d_texture_file_set(buf, NULL), | 402 | evas_3d_texture_file_set(buf, NULL), |
403 | evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_LINEAR, EVAS_3D_TEXTURE_FILTER_LINEAR) | 403 | evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_LINEAR, EVAS_3D_TEXTURE_FILTER_LINEAR) |