diff options
Diffstat (limited to 'libraries/irrlicht-1.8/tools/GUIEditor/CGUIEditFactory.cpp')
-rw-r--r-- | libraries/irrlicht-1.8/tools/GUIEditor/CGUIEditFactory.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/tools/GUIEditor/CGUIEditFactory.cpp b/libraries/irrlicht-1.8/tools/GUIEditor/CGUIEditFactory.cpp new file mode 100644 index 0000000..9552745 --- /dev/null +++ b/libraries/irrlicht-1.8/tools/GUIEditor/CGUIEditFactory.cpp | |||
@@ -0,0 +1,120 @@ | |||
1 | #include "CGUIEditFactory.h" | ||
2 | #include "IGUIEnvironment.h" | ||
3 | #include "irrString.h" | ||
4 | |||
5 | #include "EGUIEditTypes.h" | ||
6 | |||
7 | #include "CGUIEditWorkspace.h" | ||
8 | #include "CGUIEditWindow.h" | ||
9 | #include "CGUIPanel.h" | ||
10 | #include "CGUITextureCacheBrowser.h" | ||
11 | #include "CGUIAttributeEditor.h" | ||
12 | #include "CGUIStringAttribute.h" | ||
13 | #include "CGUIBoolAttribute.h" | ||
14 | #include "CGUIEnumAttribute.h" | ||
15 | #include "CGUIColorAttribute.h" | ||
16 | #include "CGUITextureAttribute.h" | ||
17 | #include "CGUIDummyEditorStub.h" | ||
18 | |||
19 | namespace irr | ||
20 | { | ||
21 | namespace gui | ||
22 | { | ||
23 | |||
24 | CGUIEditFactory::CGUIEditFactory(IGUIEnvironment* env) | ||
25 | : Environment(env) | ||
26 | { | ||
27 | #ifdef _DEBUG | ||
28 | setDebugName("CGUIEditFactory"); | ||
29 | #endif | ||
30 | |||
31 | // don't grab the gui environment here to prevent cyclic references | ||
32 | } | ||
33 | |||
34 | |||
35 | CGUIEditFactory::~CGUIEditFactory() | ||
36 | { | ||
37 | } | ||
38 | |||
39 | |||
40 | //! adds an element to the environment based on its type name | ||
41 | IGUIElement* CGUIEditFactory::addGUIElement(const c8* typeName, IGUIElement* parent) | ||
42 | { | ||
43 | /* | ||
44 | here we create elements, add them to the manager, and then drop them | ||
45 | */ | ||
46 | |||
47 | core::stringc elementType(typeName); | ||
48 | IGUIElement* ret=0; | ||
49 | if (!parent) | ||
50 | parent = Environment->getRootGUIElement(); | ||
51 | |||
52 | // editor workspace | ||
53 | if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_GUIEDIT])) | ||
54 | ret = new CGUIEditWorkspace(Environment, -1, 0); | ||
55 | // editor window | ||
56 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_GUIEDITWINDOW])) | ||
57 | ret = new CGUIEditWindow(Environment, core::rect<s32>(0,0,100,100), 0); | ||
58 | // Klasker's GUI Panel | ||
59 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_GUIPANEL])) | ||
60 | ret = new CGUIPanel(Environment, 0); | ||
61 | // texture cache browser | ||
62 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_TEXTUREBROWSER])) | ||
63 | ret = new CGUITextureCacheBrowser(Environment, -1, 0); | ||
64 | // block of attribute editors | ||
65 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_ATTRIBUTEEDITOR])) | ||
66 | ret = new CGUIAttributeEditor(Environment, -1, 0); | ||
67 | //! single attribute editors | ||
68 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_STRINGATTRIBUTE])) | ||
69 | ret = new CGUIStringAttribute(Environment, 0, -1); | ||
70 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_BOOLATTRIBUTE])) | ||
71 | ret = new CGUIBoolAttribute(Environment, 0, -1); | ||
72 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_ENUMATTRIBUTE])) | ||
73 | ret = new CGUIEnumAttribute(Environment, 0, -1); | ||
74 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_COLORATTRIBUTE])) | ||
75 | ret = new CGUIColorAttribute(Environment, 0, -1); | ||
76 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_COLORFATTRIBUTE])) | ||
77 | ret = new CGUIColorAttribute(Environment, 0, -1); | ||
78 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_TEXTUREATTRIBUTE])) | ||
79 | ret = new CGUITextureAttribute(Environment, 0, -1); | ||
80 | // stubs and custom editors | ||
81 | else if (elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_CONTEXTMENUEDITOR]) || | ||
82 | elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_MENUEDITOR]) || | ||
83 | elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_FILEDIALOGEDITOR]) || | ||
84 | elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_COLORDIALOGEDITOR]) || | ||
85 | elementType == core::stringc(GUIEditElementTypeNames[EGUIEDIT_MODALSCREENEDITOR]) ) | ||
86 | ret = new CGUIDummyEditorStub(Environment, 0, typeName); | ||
87 | |||
88 | // add the element to its parent | ||
89 | if (ret) | ||
90 | parent->addChild(ret); | ||
91 | |||
92 | // the environment now has the reference, so we can drop the element | ||
93 | if (ret) | ||
94 | ret->drop(); | ||
95 | |||
96 | return ret; | ||
97 | } | ||
98 | |||
99 | |||
100 | //! returns amount of element types this factory is able to create | ||
101 | s32 CGUIEditFactory::getCreatableGUIElementTypeCount() const | ||
102 | { | ||
103 | return EGUIEDIT_COUNT; | ||
104 | } | ||
105 | |||
106 | |||
107 | //! returns type name of a createable element type | ||
108 | const c8* CGUIEditFactory::getCreateableGUIElementTypeName(s32 idx) const | ||
109 | { | ||
110 | if (idx>=0 && idx<EGUIEDIT_COUNT) | ||
111 | return GUIEditElementTypeNames[idx]; | ||
112 | |||
113 | return 0; | ||
114 | } | ||
115 | |||
116 | |||
117 | |||
118 | } // end namespace gui | ||
119 | } // end namespace irr | ||
120 | |||