aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj
diff options
context:
space:
mode:
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj3974
1 files changed, 1987 insertions, 1987 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj b/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj
index d92d0df..7b08cb0 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj
+++ b/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht_xbox.vcproj
@@ -1,1987 +1,1987 @@
1<?xml version="1.0" encoding="Windows-1252"?> 1<?xml version="1.0" encoding="Windows-1252"?>
2<VisualStudioProject 2<VisualStudioProject
3 ProjectType="Visual C++" 3 ProjectType="Visual C++"
4 Version="7.10" 4 Version="7.10"
5 Name="Irrlicht_xbox" 5 Name="Irrlicht_xbox"
6 ProjectGUID="{2440E601-7438-4C6B-B4AF-BBFE9735875E}" 6 ProjectGUID="{2440E601-7438-4C6B-B4AF-BBFE9735875E}"
7 Keyword="XboxProj"> 7 Keyword="XboxProj">
8 <Platforms> 8 <Platforms>
9 <Platform 9 <Platform
10 Name="Xbox"/> 10 Name="Xbox"/>
11 </Platforms> 11 </Platforms>
12 <Configurations> 12 <Configurations>
13 <Configuration 13 <Configuration
14 Name="Debug|Xbox" 14 Name="Debug|Xbox"
15 OutputDirectory="Debug" 15 OutputDirectory="Debug"
16 IntermediateDirectory="Debug" 16 IntermediateDirectory="Debug"
17 ConfigurationType="4" 17 ConfigurationType="4"
18 CharacterSet="2"> 18 CharacterSet="2">
19 <Tool 19 <Tool
20 Name="VCCLCompilerTool" 20 Name="VCCLCompilerTool"
21 Optimization="0" 21 Optimization="0"
22 OptimizeForProcessor="2" 22 OptimizeForProcessor="2"
23 AdditionalIncludeDirectories="..\..\include;zlib" 23 AdditionalIncludeDirectories="..\..\include;zlib"
24 PreprocessorDefinitions="_DEBUG;_XBOX;_LIB;_IRR_STATIC_LIB_" 24 PreprocessorDefinitions="_DEBUG;_XBOX;_LIB;_IRR_STATIC_LIB_"
25 MinimalRebuild="TRUE" 25 MinimalRebuild="TRUE"
26 BasicRuntimeChecks="3" 26 BasicRuntimeChecks="3"
27 RuntimeLibrary="1" 27 RuntimeLibrary="1"
28 EnableEnhancedInstructionSet="1" 28 EnableEnhancedInstructionSet="1"
29 UsePrecompiledHeader="0" 29 UsePrecompiledHeader="0"
30 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch" 30 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
31 WarningLevel="3" 31 WarningLevel="3"
32 Detect64BitPortabilityProblems="FALSE" 32 Detect64BitPortabilityProblems="FALSE"
33 DebugInformationFormat="4"/> 33 DebugInformationFormat="4"/>
34 <Tool 34 <Tool
35 Name="VCCustomBuildTool"/> 35 Name="VCCustomBuildTool"/>
36 <Tool 36 <Tool
37 Name="VCLibrarianTool" 37 Name="VCLibrarianTool"
38 OutputFile="$(OutDir)/$(ProjectName).lib"/> 38 OutputFile="$(OutDir)/$(ProjectName).lib"/>
39 <Tool 39 <Tool
40 Name="VCPostBuildEventTool"/> 40 Name="VCPostBuildEventTool"/>
41 <Tool 41 <Tool
42 Name="VCPreBuildEventTool"/> 42 Name="VCPreBuildEventTool"/>
43 <Tool 43 <Tool
44 Name="VCPreLinkEventTool"/> 44 Name="VCPreLinkEventTool"/>
45 </Configuration> 45 </Configuration>
46 <Configuration 46 <Configuration
47 Name="Profile|Xbox" 47 Name="Profile|Xbox"
48 OutputDirectory="Profile" 48 OutputDirectory="Profile"
49 IntermediateDirectory="Profile" 49 IntermediateDirectory="Profile"
50 ConfigurationType="4" 50 ConfigurationType="4"
51 CharacterSet="2"> 51 CharacterSet="2">
52 <Tool 52 <Tool
53 Name="VCCLCompilerTool" 53 Name="VCCLCompilerTool"
54 Optimization="3" 54 Optimization="3"
55 OmitFramePointers="TRUE" 55 OmitFramePointers="TRUE"
56 OptimizeForProcessor="2" 56 OptimizeForProcessor="2"
57 AdditionalIncludeDirectories="..\..\include;zlib" 57 AdditionalIncludeDirectories="..\..\include;zlib"
58 PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;_LIB;_IRR_STATIC_LIB_" 58 PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;_LIB;_IRR_STATIC_LIB_"
59 StringPooling="TRUE" 59 StringPooling="TRUE"
60 RuntimeLibrary="0" 60 RuntimeLibrary="0"
61 BufferSecurityCheck="TRUE" 61 BufferSecurityCheck="TRUE"
62 EnableFunctionLevelLinking="TRUE" 62 EnableFunctionLevelLinking="TRUE"
63 EnableEnhancedInstructionSet="1" 63 EnableEnhancedInstructionSet="1"
64 UsePrecompiledHeader="0" 64 UsePrecompiledHeader="0"
65 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch" 65 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
66 WarningLevel="3" 66 WarningLevel="3"
67 Detect64BitPortabilityProblems="FALSE" 67 Detect64BitPortabilityProblems="FALSE"
68 DebugInformationFormat="3"/> 68 DebugInformationFormat="3"/>
69 <Tool 69 <Tool
70 Name="VCCustomBuildTool"/> 70 Name="VCCustomBuildTool"/>
71 <Tool 71 <Tool
72 Name="VCLibrarianTool" 72 Name="VCLibrarianTool"
73 OutputFile="$(OutDir)/$(ProjectName).lib"/> 73 OutputFile="$(OutDir)/$(ProjectName).lib"/>
74 <Tool 74 <Tool
75 Name="VCPostBuildEventTool"/> 75 Name="VCPostBuildEventTool"/>
76 <Tool 76 <Tool
77 Name="VCPreBuildEventTool"/> 77 Name="VCPreBuildEventTool"/>
78 <Tool 78 <Tool
79 Name="VCPreLinkEventTool"/> 79 Name="VCPreLinkEventTool"/>
80 </Configuration> 80 </Configuration>
81 <Configuration 81 <Configuration
82 Name="Profile_FastCap|Xbox" 82 Name="Profile_FastCap|Xbox"
83 OutputDirectory="Profile_FastCap" 83 OutputDirectory="Profile_FastCap"
84 IntermediateDirectory="Profile_FastCap" 84 IntermediateDirectory="Profile_FastCap"
85 ConfigurationType="4" 85 ConfigurationType="4"
86 CharacterSet="2"> 86 CharacterSet="2">
87 <Tool 87 <Tool
88 Name="VCCLCompilerTool" 88 Name="VCCLCompilerTool"
89 Optimization="3" 89 Optimization="3"
90 OmitFramePointers="TRUE" 90 OmitFramePointers="TRUE"
91 OptimizeForProcessor="2" 91 OptimizeForProcessor="2"
92 AdditionalIncludeDirectories="..\..\include;zlib" 92 AdditionalIncludeDirectories="..\..\include;zlib"
93 PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP;_LIB;_IRR_STATIC_LIB_" 93 PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP;_LIB;_IRR_STATIC_LIB_"
94 StringPooling="TRUE" 94 StringPooling="TRUE"
95 RuntimeLibrary="0" 95 RuntimeLibrary="0"
96 BufferSecurityCheck="TRUE" 96 BufferSecurityCheck="TRUE"
97 EnableFunctionLevelLinking="TRUE" 97 EnableFunctionLevelLinking="TRUE"
98 EnableEnhancedInstructionSet="1" 98 EnableEnhancedInstructionSet="1"
99 UsePrecompiledHeader="0" 99 UsePrecompiledHeader="0"
100 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch" 100 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
101 WarningLevel="3" 101 WarningLevel="3"
102 Detect64BitPortabilityProblems="FALSE" 102 Detect64BitPortabilityProblems="FALSE"
103 DebugInformationFormat="3" 103 DebugInformationFormat="3"
104 FastCAP="TRUE"/> 104 FastCAP="TRUE"/>
105 <Tool 105 <Tool
106 Name="VCCustomBuildTool"/> 106 Name="VCCustomBuildTool"/>
107 <Tool 107 <Tool
108 Name="VCLibrarianTool" 108 Name="VCLibrarianTool"
109 OutputFile="$(OutDir)/$(ProjectName).lib"/> 109 OutputFile="$(OutDir)/$(ProjectName).lib"/>
110 <Tool 110 <Tool
111 Name="VCPostBuildEventTool"/> 111 Name="VCPostBuildEventTool"/>
112 <Tool 112 <Tool
113 Name="VCPreBuildEventTool"/> 113 Name="VCPreBuildEventTool"/>
114 <Tool 114 <Tool
115 Name="VCPreLinkEventTool"/> 115 Name="VCPreLinkEventTool"/>
116 </Configuration> 116 </Configuration>
117 <Configuration 117 <Configuration
118 Name="Release|Xbox" 118 Name="Release|Xbox"
119 OutputDirectory="Release" 119 OutputDirectory="Release"
120 IntermediateDirectory="Release" 120 IntermediateDirectory="Release"
121 ConfigurationType="4" 121 ConfigurationType="4"
122 CharacterSet="2"> 122 CharacterSet="2">
123 <Tool 123 <Tool
124 Name="VCCLCompilerTool" 124 Name="VCCLCompilerTool"
125 Optimization="3" 125 Optimization="3"
126 OmitFramePointers="TRUE" 126 OmitFramePointers="TRUE"
127 OptimizeForProcessor="2" 127 OptimizeForProcessor="2"
128 AdditionalIncludeDirectories="..\..\include;zlib" 128 AdditionalIncludeDirectories="..\..\include;zlib"
129 PreprocessorDefinitions="NDEBUG;_XBOX;_LIB;_IRR_STATIC_LIB_" 129 PreprocessorDefinitions="NDEBUG;_XBOX;_LIB;_IRR_STATIC_LIB_"
130 StringPooling="TRUE" 130 StringPooling="TRUE"
131 RuntimeLibrary="0" 131 RuntimeLibrary="0"
132 BufferSecurityCheck="TRUE" 132 BufferSecurityCheck="TRUE"
133 EnableFunctionLevelLinking="TRUE" 133 EnableFunctionLevelLinking="TRUE"
134 EnableEnhancedInstructionSet="1" 134 EnableEnhancedInstructionSet="1"
135 UsePrecompiledHeader="0" 135 UsePrecompiledHeader="0"
136 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch" 136 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
137 WarningLevel="3" 137 WarningLevel="3"
138 Detect64BitPortabilityProblems="FALSE" 138 Detect64BitPortabilityProblems="FALSE"
139 DebugInformationFormat="3"/> 139 DebugInformationFormat="3"/>
140 <Tool 140 <Tool
141 Name="VCCustomBuildTool"/> 141 Name="VCCustomBuildTool"/>
142 <Tool 142 <Tool
143 Name="VCLibrarianTool" 143 Name="VCLibrarianTool"
144 OutputFile="$(OutDir)/$(ProjectName).lib"/> 144 OutputFile="$(OutDir)/$(ProjectName).lib"/>
145 <Tool 145 <Tool
146 Name="VCPostBuildEventTool"/> 146 Name="VCPostBuildEventTool"/>
147 <Tool 147 <Tool
148 Name="VCPreBuildEventTool"/> 148 Name="VCPreBuildEventTool"/>
149 <Tool 149 <Tool
150 Name="VCPreLinkEventTool"/> 150 Name="VCPreLinkEventTool"/>
151 </Configuration> 151 </Configuration>
152 <Configuration 152 <Configuration
153 Name="Release_LTCG|Xbox" 153 Name="Release_LTCG|Xbox"
154 OutputDirectory="Release_LTCG" 154 OutputDirectory="Release_LTCG"
155 IntermediateDirectory="Release_LTCG" 155 IntermediateDirectory="Release_LTCG"
156 ConfigurationType="4" 156 ConfigurationType="4"
157 CharacterSet="2" 157 CharacterSet="2"
158 WholeProgramOptimization="TRUE"> 158 WholeProgramOptimization="TRUE">
159 <Tool 159 <Tool
160 Name="VCCLCompilerTool" 160 Name="VCCLCompilerTool"
161 Optimization="3" 161 Optimization="3"
162 OmitFramePointers="TRUE" 162 OmitFramePointers="TRUE"
163 OptimizeForProcessor="2" 163 OptimizeForProcessor="2"
164 AdditionalIncludeDirectories="..\..\include;zlib" 164 AdditionalIncludeDirectories="..\..\include;zlib"
165 PreprocessorDefinitions="NDEBUG;_XBOX;LTCG;_LIB;_IRR_STATIC_LIB_" 165 PreprocessorDefinitions="NDEBUG;_XBOX;LTCG;_LIB;_IRR_STATIC_LIB_"
166 StringPooling="TRUE" 166 StringPooling="TRUE"
167 RuntimeLibrary="0" 167 RuntimeLibrary="0"
168 BufferSecurityCheck="TRUE" 168 BufferSecurityCheck="TRUE"
169 EnableFunctionLevelLinking="TRUE" 169 EnableFunctionLevelLinking="TRUE"
170 EnableEnhancedInstructionSet="1" 170 EnableEnhancedInstructionSet="1"
171 UsePrecompiledHeader="0" 171 UsePrecompiledHeader="0"
172 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch" 172 PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
173 WarningLevel="3" 173 WarningLevel="3"
174 Detect64BitPortabilityProblems="FALSE" 174 Detect64BitPortabilityProblems="FALSE"
175 DebugInformationFormat="3"/> 175 DebugInformationFormat="3"/>
176 <Tool 176 <Tool
177 Name="VCCustomBuildTool"/> 177 Name="VCCustomBuildTool"/>
178 <Tool 178 <Tool
179 Name="VCLibrarianTool" 179 Name="VCLibrarianTool"
180 OutputFile="$(OutDir)/$(ProjectName).lib"/> 180 OutputFile="$(OutDir)/$(ProjectName).lib"/>
181 <Tool 181 <Tool
182 Name="VCPostBuildEventTool"/> 182 Name="VCPostBuildEventTool"/>
183 <Tool 183 <Tool
184 Name="VCPreBuildEventTool"/> 184 Name="VCPreBuildEventTool"/>
185 <Tool 185 <Tool
186 Name="VCPreLinkEventTool"/> 186 Name="VCPreLinkEventTool"/>
187 </Configuration> 187 </Configuration>
188 </Configurations> 188 </Configurations>
189 <References> 189 <References>
190 </References> 190 </References>
191 <Files> 191 <Files>
192 <Filter 192 <Filter
193 Name="include" 193 Name="include"
194 Filter=""> 194 Filter="">
195 <File 195 <File
196 RelativePath="..\..\include\aabbox3d.h"> 196 RelativePath="..\..\include\aabbox3d.h">
197 </File> 197 </File>
198 <File 198 <File
199 RelativePath="..\..\include\CDynamicMeshBuffer.h"> 199 RelativePath="..\..\include\CDynamicMeshBuffer.h">
200 </File> 200 </File>
201 <File 201 <File
202 RelativePath="..\..\include\CIndexBuffer.h"> 202 RelativePath="..\..\include\CIndexBuffer.h">
203 </File> 203 </File>
204 <File 204 <File
205 RelativePath="..\..\include\CMeshBuffer.h"> 205 RelativePath="..\..\include\CMeshBuffer.h">
206 </File> 206 </File>
207 <File 207 <File
208 RelativePath="..\..\include\coreutil.h"> 208 RelativePath="..\..\include\coreutil.h">
209 </File> 209 </File>
210 <File 210 <File
211 RelativePath="..\..\include\CVertexBuffer.h"> 211 RelativePath="..\..\include\CVertexBuffer.h">
212 </File> 212 </File>
213 <File 213 <File
214 RelativePath="..\..\include\dimension2d.h"> 214 RelativePath="..\..\include\dimension2d.h">
215 </File> 215 </File>
216 <File 216 <File
217 RelativePath="..\..\include\ECullingTypes.h"> 217 RelativePath="..\..\include\ECullingTypes.h">
218 </File> 218 </File>
219 <File 219 <File
220 RelativePath="..\..\include\EDebugSceneTypes.h"> 220 RelativePath="..\..\include\EDebugSceneTypes.h">
221 </File> 221 </File>
222 <File 222 <File
223 RelativePath="..\..\include\EDriverFeatures.h"> 223 RelativePath="..\..\include\EDriverFeatures.h">
224 </File> 224 </File>
225 <File 225 <File
226 RelativePath="..\..\include\EDriverTypes.h"> 226 RelativePath="..\..\include\EDriverTypes.h">
227 </File> 227 </File>
228 <File 228 <File
229 RelativePath="..\..\include\EGUIAlignment.h"> 229 RelativePath="..\..\include\EGUIAlignment.h">
230 </File> 230 </File>
231 <File 231 <File
232 RelativePath="..\..\include\EGUIElementTypes.h"> 232 RelativePath="..\..\include\EGUIElementTypes.h">
233 </File> 233 </File>
234 <File 234 <File
235 RelativePath="..\..\include\EHardwareBufferFlags.h"> 235 RelativePath="..\..\include\EHardwareBufferFlags.h">
236 </File> 236 </File>
237 <File 237 <File
238 RelativePath="..\..\include\EMaterialFlags.h"> 238 RelativePath="..\..\include\EMaterialFlags.h">
239 </File> 239 </File>
240 <File 240 <File
241 RelativePath="..\..\include\EMaterialTypes.h"> 241 RelativePath="..\..\include\EMaterialTypes.h">
242 </File> 242 </File>
243 <File 243 <File
244 RelativePath="..\..\include\EMeshWriterEnums.h"> 244 RelativePath="..\..\include\EMeshWriterEnums.h">
245 </File> 245 </File>
246 <File 246 <File
247 RelativePath="..\..\include\EMessageBoxFlags.h"> 247 RelativePath="..\..\include\EMessageBoxFlags.h">
248 </File> 248 </File>
249 <File 249 <File
250 RelativePath="..\..\include\ESceneNodeAnimatorTypes.h"> 250 RelativePath="..\..\include\ESceneNodeAnimatorTypes.h">
251 </File> 251 </File>
252 <File 252 <File
253 RelativePath="..\..\include\ESceneNodeTypes.h"> 253 RelativePath="..\..\include\ESceneNodeTypes.h">
254 </File> 254 </File>
255 <File 255 <File
256 RelativePath="..\..\include\ETerrainElements.h"> 256 RelativePath="..\..\include\ETerrainElements.h">
257 </File> 257 </File>
258 <File 258 <File
259 RelativePath="..\..\include\fast_atof.h"> 259 RelativePath="..\..\include\fast_atof.h">
260 </File> 260 </File>
261 <File 261 <File
262 RelativePath="..\..\include\heapsort.h"> 262 RelativePath="..\..\include\heapsort.h">
263 </File> 263 </File>
264 <File 264 <File
265 RelativePath="..\..\include\IAnimatedMesh.h"> 265 RelativePath="..\..\include\IAnimatedMesh.h">
266 </File> 266 </File>
267 <File 267 <File
268 RelativePath="..\..\include\IAnimatedMeshMD2.h"> 268 RelativePath="..\..\include\IAnimatedMeshMD2.h">
269 </File> 269 </File>
270 <File 270 <File
271 RelativePath="..\..\include\IAnimatedMeshMD3.h"> 271 RelativePath="..\..\include\IAnimatedMeshMD3.h">
272 </File> 272 </File>
273 <File 273 <File
274 RelativePath="..\..\include\IAnimatedMeshSceneNode.h"> 274 RelativePath="..\..\include\IAnimatedMeshSceneNode.h">
275 </File> 275 </File>
276 <File 276 <File
277 RelativePath="..\..\include\EAttributes.h"> 277 RelativePath="..\..\include\EAttributes.h">
278 </File> 278 </File>
279 <File 279 <File
280 RelativePath="..\..\include\IAttributeExchangingObject.h"> 280 RelativePath="..\..\include\IAttributeExchangingObject.h">
281 </File> 281 </File>
282 <File 282 <File
283 RelativePath="..\..\include\IAttributes.h"> 283 RelativePath="..\..\include\IAttributes.h">
284 </File> 284 </File>
285 <File 285 <File
286 RelativePath="..\..\include\IBillboardSceneNode.h"> 286 RelativePath="..\..\include\IBillboardSceneNode.h">
287 </File> 287 </File>
288 <File 288 <File
289 RelativePath="..\..\include\IBillboardTextSceneNode.h"> 289 RelativePath="..\..\include\IBillboardTextSceneNode.h">
290 </File> 290 </File>
291 <File 291 <File
292 RelativePath="..\..\include\IBoneSceneNode.h"> 292 RelativePath="..\..\include\IBoneSceneNode.h">
293 </File> 293 </File>
294 <File 294 <File
295 RelativePath="..\..\include\ICameraSceneNode.h"> 295 RelativePath="..\..\include\ICameraSceneNode.h">
296 </File> 296 </File>
297 <File 297 <File
298 RelativePath="..\..\include\ICursorControl.h"> 298 RelativePath="..\..\include\ICursorControl.h">
299 </File> 299 </File>
300 <File 300 <File
301 RelativePath="..\..\include\IDummyTransformationSceneNode.h"> 301 RelativePath="..\..\include\IDummyTransformationSceneNode.h">
302 </File> 302 </File>
303 <File 303 <File
304 RelativePath="..\..\include\IDynamicMeshBuffer.h"> 304 RelativePath="..\..\include\IDynamicMeshBuffer.h">
305 </File> 305 </File>
306 <File 306 <File
307 RelativePath="..\..\include\IEventReceiver.h"> 307 RelativePath="..\..\include\IEventReceiver.h">
308 </File> 308 </File>
309 <File 309 <File
310 RelativePath="..\..\include\IFileArchive.h"> 310 RelativePath="..\..\include\IFileArchive.h">
311 </File> 311 </File>
312 <File 312 <File
313 RelativePath="..\..\include\IFileList.h"> 313 RelativePath="..\..\include\IFileList.h">
314 </File> 314 </File>
315 <File 315 <File
316 RelativePath="..\..\include\IFileSystem.h"> 316 RelativePath="..\..\include\IFileSystem.h">
317 </File> 317 </File>
318 <File 318 <File
319 RelativePath="..\..\include\IGPUProgrammingServices.h"> 319 RelativePath="..\..\include\IGPUProgrammingServices.h">
320 </File> 320 </File>
321 <File 321 <File
322 RelativePath="..\..\include\IGUIButton.h"> 322 RelativePath="..\..\include\IGUIButton.h">
323 </File> 323 </File>
324 <File 324 <File
325 RelativePath="..\..\include\IGUICheckBox.h"> 325 RelativePath="..\..\include\IGUICheckBox.h">
326 </File> 326 </File>
327 <File 327 <File
328 RelativePath="..\..\include\IGUIColorSelectDialog.h"> 328 RelativePath="..\..\include\IGUIColorSelectDialog.h">
329 </File> 329 </File>
330 <File 330 <File
331 RelativePath="..\..\include\IGUIComboBox.h"> 331 RelativePath="..\..\include\IGUIComboBox.h">
332 </File> 332 </File>
333 <File 333 <File
334 RelativePath="..\..\include\IGUIContextMenu.h"> 334 RelativePath="..\..\include\IGUIContextMenu.h">
335 </File> 335 </File>
336 <File 336 <File
337 RelativePath="..\..\include\IGUIEditBox.h"> 337 RelativePath="..\..\include\IGUIEditBox.h">
338 </File> 338 </File>
339 <File 339 <File
340 RelativePath="..\..\include\IGUIElement.h"> 340 RelativePath="..\..\include\IGUIElement.h">
341 </File> 341 </File>
342 <File 342 <File
343 RelativePath="..\..\include\IGUIElementFactory.h"> 343 RelativePath="..\..\include\IGUIElementFactory.h">
344 </File> 344 </File>
345 <File 345 <File
346 RelativePath="..\..\include\IGUIEnvironment.h"> 346 RelativePath="..\..\include\IGUIEnvironment.h">
347 </File> 347 </File>
348 <File 348 <File
349 RelativePath="..\..\include\IGUIFileOpenDialog.h"> 349 RelativePath="..\..\include\IGUIFileOpenDialog.h">
350 </File> 350 </File>
351 <File 351 <File
352 RelativePath="..\..\include\IGUIFont.h"> 352 RelativePath="..\..\include\IGUIFont.h">
353 </File> 353 </File>
354 <File 354 <File
355 RelativePath="..\..\include\IGUIFontBitmap.h"> 355 RelativePath="..\..\include\IGUIFontBitmap.h">
356 </File> 356 </File>
357 <File 357 <File
358 RelativePath="..\..\include\IGUIImage.h"> 358 RelativePath="..\..\include\IGUIImage.h">
359 </File> 359 </File>
360 <File 360 <File
361 RelativePath="..\..\include\IGUIImageList.h"> 361 RelativePath="..\..\include\IGUIImageList.h">
362 </File> 362 </File>
363 <File 363 <File
364 RelativePath="..\..\include\IGUIInOutFader.h"> 364 RelativePath="..\..\include\IGUIInOutFader.h">
365 </File> 365 </File>
366 <File 366 <File
367 RelativePath="..\..\include\IGUIListBox.h"> 367 RelativePath="..\..\include\IGUIListBox.h">
368 </File> 368 </File>
369 <File 369 <File
370 RelativePath="..\..\include\IGUIMeshViewer.h"> 370 RelativePath="..\..\include\IGUIMeshViewer.h">
371 </File> 371 </File>
372 <File 372 <File
373 RelativePath="..\..\include\IGUIScrollBar.h"> 373 RelativePath="..\..\include\IGUIScrollBar.h">
374 </File> 374 </File>
375 <File 375 <File
376 RelativePath="..\..\include\IGUISkin.h"> 376 RelativePath="..\..\include\IGUISkin.h">
377 </File> 377 </File>
378 <File 378 <File
379 RelativePath="..\..\include\IGUISpinBox.h"> 379 RelativePath="..\..\include\IGUISpinBox.h">
380 </File> 380 </File>
381 <File 381 <File
382 RelativePath="..\..\include\IGUISpriteBank.h"> 382 RelativePath="..\..\include\IGUISpriteBank.h">
383 </File> 383 </File>
384 <File 384 <File
385 RelativePath="..\..\include\IGUIStaticText.h"> 385 RelativePath="..\..\include\IGUIStaticText.h">
386 </File> 386 </File>
387 <File 387 <File
388 RelativePath="..\..\include\IGUITabControl.h"> 388 RelativePath="..\..\include\IGUITabControl.h">
389 </File> 389 </File>
390 <File 390 <File
391 RelativePath="..\..\include\IGUITable.h"> 391 RelativePath="..\..\include\IGUITable.h">
392 </File> 392 </File>
393 <File 393 <File
394 RelativePath="..\..\include\IGUIToolbar.h"> 394 RelativePath="..\..\include\IGUIToolbar.h">
395 </File> 395 </File>
396 <File 396 <File
397 RelativePath="..\..\include\IGUITreeView.h"> 397 RelativePath="..\..\include\IGUITreeView.h">
398 </File> 398 </File>
399 <File 399 <File
400 RelativePath="..\..\include\IGUIWindow.h"> 400 RelativePath="..\..\include\IGUIWindow.h">
401 </File> 401 </File>
402 <File 402 <File
403 RelativePath="..\..\include\IImage.h"> 403 RelativePath="..\..\include\IImage.h">
404 </File> 404 </File>
405 <File 405 <File
406 RelativePath="..\..\include\IImageLoader.h"> 406 RelativePath="..\..\include\IImageLoader.h">
407 </File> 407 </File>
408 <File 408 <File
409 RelativePath="..\..\include\IImageWriter.h"> 409 RelativePath="..\..\include\IImageWriter.h">
410 </File> 410 </File>
411 <File 411 <File
412 RelativePath="..\..\include\IIndexBuffer.h"> 412 RelativePath="..\..\include\IIndexBuffer.h">
413 </File> 413 </File>
414 <File 414 <File
415 RelativePath="..\..\include\ILightManager.h"> 415 RelativePath="..\..\include\ILightManager.h">
416 </File> 416 </File>
417 <File 417 <File
418 RelativePath="..\..\include\ILightSceneNode.h"> 418 RelativePath="..\..\include\ILightSceneNode.h">
419 </File> 419 </File>
420 <File 420 <File
421 RelativePath="..\..\include\ILogger.h"> 421 RelativePath="..\..\include\ILogger.h">
422 </File> 422 </File>
423 <File 423 <File
424 RelativePath="..\..\include\IMaterialRenderer.h"> 424 RelativePath="..\..\include\IMaterialRenderer.h">
425 </File> 425 </File>
426 <File 426 <File
427 RelativePath="..\..\include\IMaterialRendererServices.h"> 427 RelativePath="..\..\include\IMaterialRendererServices.h">
428 </File> 428 </File>
429 <File 429 <File
430 RelativePath="..\..\include\IMesh.h"> 430 RelativePath="..\..\include\IMesh.h">
431 </File> 431 </File>
432 <File 432 <File
433 RelativePath="..\..\include\IMeshBuffer.h"> 433 RelativePath="..\..\include\IMeshBuffer.h">
434 </File> 434 </File>
435 <File 435 <File
436 RelativePath="..\..\include\IMeshCache.h"> 436 RelativePath="..\..\include\IMeshCache.h">
437 </File> 437 </File>
438 <File 438 <File
439 RelativePath="..\..\include\IMeshLoader.h"> 439 RelativePath="..\..\include\IMeshLoader.h">
440 </File> 440 </File>
441 <File 441 <File
442 RelativePath="..\..\include\IMeshManipulator.h"> 442 RelativePath="..\..\include\IMeshManipulator.h">
443 </File> 443 </File>
444 <File 444 <File
445 RelativePath="..\..\include\IMeshSceneNode.h"> 445 RelativePath="..\..\include\IMeshSceneNode.h">
446 </File> 446 </File>
447 <File 447 <File
448 RelativePath="..\..\include\IMeshWriter.h"> 448 RelativePath="..\..\include\IMeshWriter.h">
449 </File> 449 </File>
450 <File 450 <File
451 RelativePath="..\..\include\IMetaTriangleSelector.h"> 451 RelativePath="..\..\include\IMetaTriangleSelector.h">
452 </File> 452 </File>
453 <File 453 <File
454 RelativePath="..\..\include\IOSOperator.h"> 454 RelativePath="..\..\include\IOSOperator.h">
455 </File> 455 </File>
456 <File 456 <File
457 RelativePath="..\..\include\IParticleAffector.h"> 457 RelativePath="..\..\include\IParticleAffector.h">
458 </File> 458 </File>
459 <File 459 <File
460 RelativePath="..\..\include\IParticleAnimatedMeshSceneNodeEmitter.h"> 460 RelativePath="..\..\include\IParticleAnimatedMeshSceneNodeEmitter.h">
461 </File> 461 </File>
462 <File 462 <File
463 RelativePath="..\..\include\IParticleAttractionAffector.h"> 463 RelativePath="..\..\include\IParticleAttractionAffector.h">
464 </File> 464 </File>
465 <File 465 <File
466 RelativePath="..\..\include\IParticleBoxEmitter.h"> 466 RelativePath="..\..\include\IParticleBoxEmitter.h">
467 </File> 467 </File>
468 <File 468 <File
469 RelativePath="..\..\include\IParticleCylinderEmitter.h"> 469 RelativePath="..\..\include\IParticleCylinderEmitter.h">
470 </File> 470 </File>
471 <File 471 <File
472 RelativePath="..\..\include\IParticleEmitter.h"> 472 RelativePath="..\..\include\IParticleEmitter.h">
473 </File> 473 </File>
474 <File 474 <File
475 RelativePath="..\..\include\IParticleFadeOutAffector.h"> 475 RelativePath="..\..\include\IParticleFadeOutAffector.h">
476 </File> 476 </File>
477 <File 477 <File
478 RelativePath="..\..\include\IParticleGravityAffector.h"> 478 RelativePath="..\..\include\IParticleGravityAffector.h">
479 </File> 479 </File>
480 <File 480 <File
481 RelativePath="..\..\include\IParticleMeshEmitter.h"> 481 RelativePath="..\..\include\IParticleMeshEmitter.h">
482 </File> 482 </File>
483 <File 483 <File
484 RelativePath="..\..\include\IParticleRingEmitter.h"> 484 RelativePath="..\..\include\IParticleRingEmitter.h">
485 </File> 485 </File>
486 <File 486 <File
487 RelativePath="..\..\include\IParticleRotationAffector.h"> 487 RelativePath="..\..\include\IParticleRotationAffector.h">
488 </File> 488 </File>
489 <File 489 <File
490 RelativePath="..\..\include\IParticleSphereEmitter.h"> 490 RelativePath="..\..\include\IParticleSphereEmitter.h">
491 </File> 491 </File>
492 <File 492 <File
493 RelativePath="..\..\include\IParticleSystemSceneNode.h"> 493 RelativePath="..\..\include\IParticleSystemSceneNode.h">
494 </File> 494 </File>
495 <File 495 <File
496 RelativePath="..\..\include\IQ3LevelMesh.h"> 496 RelativePath="..\..\include\IQ3LevelMesh.h">
497 </File> 497 </File>
498 <File 498 <File
499 RelativePath="..\..\include\IQ3Shader.h"> 499 RelativePath="..\..\include\IQ3Shader.h">
500 </File> 500 </File>
501 <File 501 <File
502 RelativePath="..\..\include\IReadFile.h"> 502 RelativePath="..\..\include\IReadFile.h">
503 </File> 503 </File>
504 <File 504 <File
505 RelativePath="..\..\include\IReferenceCounted.h"> 505 RelativePath="..\..\include\IReferenceCounted.h">
506 </File> 506 </File>
507 <File 507 <File
508 RelativePath="..\..\include\irrAllocator.h"> 508 RelativePath="..\..\include\irrAllocator.h">
509 </File> 509 </File>
510 <File 510 <File
511 RelativePath="..\..\include\irrArray.h"> 511 RelativePath="..\..\include\irrArray.h">
512 </File> 512 </File>
513 <File 513 <File
514 RelativePath="..\..\include\IrrCompileConfig.h"> 514 RelativePath="..\..\include\IrrCompileConfig.h">
515 </File> 515 </File>
516 <File 516 <File
517 RelativePath="..\..\include\irrlicht.h"> 517 RelativePath="..\..\include\irrlicht.h">
518 </File> 518 </File>
519 <File 519 <File
520 RelativePath="..\..\include\IrrlichtDevice.h"> 520 RelativePath="..\..\include\IrrlichtDevice.h">
521 </File> 521 </File>
522 <File 522 <File
523 RelativePath="..\..\include\irrList.h"> 523 RelativePath="..\..\include\irrList.h">
524 </File> 524 </File>
525 <File 525 <File
526 RelativePath="..\..\include\irrMap.h"> 526 RelativePath="..\..\include\irrMap.h">
527 </File> 527 </File>
528 <File 528 <File
529 RelativePath="..\..\include\irrMath.h"> 529 RelativePath="..\..\include\irrMath.h">
530 </File> 530 </File>
531 <File 531 <File
532 RelativePath="..\..\include\irrString.h"> 532 RelativePath="..\..\include\irrString.h">
533 </File> 533 </File>
534 <File 534 <File
535 RelativePath="..\..\include\irrTypes.h"> 535 RelativePath="..\..\include\irrTypes.h">
536 </File> 536 </File>
537 <File 537 <File
538 RelativePath="..\..\include\irrXML.h"> 538 RelativePath="..\..\include\irrXML.h">
539 </File> 539 </File>
540 <File 540 <File
541 RelativePath="..\..\include\ISceneCollisionManager.h"> 541 RelativePath="..\..\include\ISceneCollisionManager.h">
542 </File> 542 </File>
543 <File 543 <File
544 RelativePath="..\..\include\ISceneManager.h"> 544 RelativePath="..\..\include\ISceneManager.h">
545 </File> 545 </File>
546 <File 546 <File
547 RelativePath="..\..\include\ISceneNode.h"> 547 RelativePath="..\..\include\ISceneNode.h">
548 </File> 548 </File>
549 <File 549 <File
550 RelativePath="..\..\include\ISceneNodeAnimator.h"> 550 RelativePath="..\..\include\ISceneNodeAnimator.h">
551 </File> 551 </File>
552 <File 552 <File
553 RelativePath="..\..\include\ISceneNodeAnimatorCameraFPS.h"> 553 RelativePath="..\..\include\ISceneNodeAnimatorCameraFPS.h">
554 </File> 554 </File>
555 <File 555 <File
556 RelativePath="..\..\include\ISceneNodeAnimatorCameraMaya.h"> 556 RelativePath="..\..\include\ISceneNodeAnimatorCameraMaya.h">
557 </File> 557 </File>
558 <File 558 <File
559 RelativePath="..\..\include\ISceneNodeAnimatorCollisionResponse.h"> 559 RelativePath="..\..\include\ISceneNodeAnimatorCollisionResponse.h">
560 </File> 560 </File>
561 <File 561 <File
562 RelativePath="..\..\include\ISceneNodeAnimatorFactory.h"> 562 RelativePath="..\..\include\ISceneNodeAnimatorFactory.h">
563 </File> 563 </File>
564 <File 564 <File
565 RelativePath="..\..\include\ISceneNodeFactory.h"> 565 RelativePath="..\..\include\ISceneNodeFactory.h">
566 </File> 566 </File>
567 <File 567 <File
568 RelativePath="..\..\include\ISceneUserDataSerializer.h"> 568 RelativePath="..\..\include\ISceneUserDataSerializer.h">
569 </File> 569 </File>
570 <File 570 <File
571 RelativePath="..\..\include\IShaderConstantSetCallBack.h"> 571 RelativePath="..\..\include\IShaderConstantSetCallBack.h">
572 </File> 572 </File>
573 <File 573 <File
574 RelativePath="..\..\include\IShadowVolumeSceneNode.h"> 574 RelativePath="..\..\include\IShadowVolumeSceneNode.h">
575 </File> 575 </File>
576 <File 576 <File
577 RelativePath="..\..\include\ISkinnedMesh.h"> 577 RelativePath="..\..\include\ISkinnedMesh.h">
578 </File> 578 </File>
579 <File 579 <File
580 RelativePath="..\..\include\ITerrainSceneNode.h"> 580 RelativePath="..\..\include\ITerrainSceneNode.h">
581 </File> 581 </File>
582 <File 582 <File
583 RelativePath="..\..\include\ITextSceneNode.h"> 583 RelativePath="..\..\include\ITextSceneNode.h">
584 </File> 584 </File>
585 <File 585 <File
586 RelativePath="..\..\include\ITexture.h"> 586 RelativePath="..\..\include\ITexture.h">
587 </File> 587 </File>
588 <File 588 <File
589 RelativePath="..\..\include\ITimer.h"> 589 RelativePath="..\..\include\ITimer.h">
590 </File> 590 </File>
591 <File 591 <File
592 RelativePath="..\..\include\ITriangleSelector.h"> 592 RelativePath="..\..\include\ITriangleSelector.h">
593 </File> 593 </File>
594 <File 594 <File
595 RelativePath="..\..\include\IVertexBuffer.h"> 595 RelativePath="..\..\include\IVertexBuffer.h">
596 </File> 596 </File>
597 <File 597 <File
598 RelativePath="..\..\include\IVideoDriver.h"> 598 RelativePath="..\..\include\IVideoDriver.h">
599 </File> 599 </File>
600 <File 600 <File
601 RelativePath="..\..\include\IVideoModeList.h"> 601 RelativePath="..\..\include\IVideoModeList.h">
602 </File> 602 </File>
603 <File 603 <File
604 RelativePath="..\..\include\IVolumeLightSceneNode.h"> 604 RelativePath="..\..\include\IVolumeLightSceneNode.h">
605 </File> 605 </File>
606 <File 606 <File
607 RelativePath="..\..\include\IWriteFile.h"> 607 RelativePath="..\..\include\IWriteFile.h">
608 </File> 608 </File>
609 <File 609 <File
610 RelativePath="..\..\include\IXMLReader.h"> 610 RelativePath="..\..\include\IXMLReader.h">
611 </File> 611 </File>
612 <File 612 <File
613 RelativePath="..\..\include\IXMLWriter.h"> 613 RelativePath="..\..\include\IXMLWriter.h">
614 </File> 614 </File>
615 <File 615 <File
616 RelativePath="..\..\include\Keycodes.h"> 616 RelativePath="..\..\include\Keycodes.h">
617 </File> 617 </File>
618 <File 618 <File
619 RelativePath="..\..\include\line2d.h"> 619 RelativePath="..\..\include\line2d.h">
620 </File> 620 </File>
621 <File 621 <File
622 RelativePath="..\..\include\line3d.h"> 622 RelativePath="..\..\include\line3d.h">
623 </File> 623 </File>
624 <File 624 <File
625 RelativePath="..\..\include\matrix4.h"> 625 RelativePath="..\..\include\matrix4.h">
626 </File> 626 </File>
627 <File 627 <File
628 RelativePath="..\..\include\plane3d.h"> 628 RelativePath="..\..\include\plane3d.h">
629 </File> 629 </File>
630 <File 630 <File
631 RelativePath="..\..\include\position2d.h"> 631 RelativePath="..\..\include\position2d.h">
632 </File> 632 </File>
633 <File 633 <File
634 RelativePath="..\..\include\quaternion.h"> 634 RelativePath="..\..\include\quaternion.h">
635 </File> 635 </File>
636 <File 636 <File
637 RelativePath="..\..\include\rect.h"> 637 RelativePath="..\..\include\rect.h">
638 </File> 638 </File>
639 <File 639 <File
640 RelativePath="..\..\include\S3DVertex.h"> 640 RelativePath="..\..\include\S3DVertex.h">
641 </File> 641 </File>
642 <File 642 <File
643 RelativePath="..\..\include\SAnimatedMesh.h"> 643 RelativePath="..\..\include\SAnimatedMesh.h">
644 </File> 644 </File>
645 <File 645 <File
646 RelativePath="..\..\include\SceneParameters.h"> 646 RelativePath="..\..\include\SceneParameters.h">
647 </File> 647 </File>
648 <File 648 <File
649 RelativePath="..\..\include\SColor.h"> 649 RelativePath="..\..\include\SColor.h">
650 </File> 650 </File>
651 <File 651 <File
652 RelativePath="..\..\include\SExposedVideoData.h"> 652 RelativePath="..\..\include\SExposedVideoData.h">
653 </File> 653 </File>
654 <File 654 <File
655 RelativePath="..\..\include\SIrrCreationParameters.h"> 655 RelativePath="..\..\include\SIrrCreationParameters.h">
656 </File> 656 </File>
657 <File 657 <File
658 RelativePath="..\..\include\SKeyMap.h"> 658 RelativePath="..\..\include\SKeyMap.h">
659 </File> 659 </File>
660 <File 660 <File
661 RelativePath="..\..\include\SLight.h"> 661 RelativePath="..\..\include\SLight.h">
662 </File> 662 </File>
663 <File 663 <File
664 RelativePath="..\..\include\SMaterial.h"> 664 RelativePath="..\..\include\SMaterial.h">
665 </File> 665 </File>
666 <File 666 <File
667 RelativePath="..\..\include\SMaterialLayer.h"> 667 RelativePath="..\..\include\SMaterialLayer.h">
668 </File> 668 </File>
669 <File 669 <File
670 RelativePath="..\..\include\SMesh.h"> 670 RelativePath="..\..\include\SMesh.h">
671 </File> 671 </File>
672 <File 672 <File
673 RelativePath="..\..\include\SMeshBuffer.h"> 673 RelativePath="..\..\include\SMeshBuffer.h">
674 </File> 674 </File>
675 <File 675 <File
676 RelativePath="..\..\include\SMeshBufferLightMap.h"> 676 RelativePath="..\..\include\SMeshBufferLightMap.h">
677 </File> 677 </File>
678 <File 678 <File
679 RelativePath="..\..\include\SMeshBufferTangents.h"> 679 RelativePath="..\..\include\SMeshBufferTangents.h">
680 </File> 680 </File>
681 <File 681 <File
682 RelativePath="..\..\include\SParticle.h"> 682 RelativePath="..\..\include\SParticle.h">
683 </File> 683 </File>
684 <File 684 <File
685 RelativePath="..\..\include\SSharedMeshBuffer.h"> 685 RelativePath="..\..\include\SSharedMeshBuffer.h">
686 </File> 686 </File>
687 <File 687 <File
688 RelativePath="..\..\include\SSkinMeshBuffer.h"> 688 RelativePath="..\..\include\SSkinMeshBuffer.h">
689 </File> 689 </File>
690 <File 690 <File
691 RelativePath="..\..\include\SVertexIndex.h"> 691 RelativePath="..\..\include\SVertexIndex.h">
692 </File> 692 </File>
693 <File 693 <File
694 RelativePath="..\..\include\SViewFrustum.h"> 694 RelativePath="..\..\include\SViewFrustum.h">
695 </File> 695 </File>
696 <File 696 <File
697 RelativePath="..\..\include\triangle3d.h"> 697 RelativePath="..\..\include\triangle3d.h">
698 </File> 698 </File>
699 <File 699 <File
700 RelativePath="..\..\include\vector2d.h"> 700 RelativePath="..\..\include\vector2d.h">
701 </File> 701 </File>
702 <File 702 <File
703 RelativePath="..\..\include\vector3d.h"> 703 RelativePath="..\..\include\vector3d.h">
704 </File> 704 </File>
705 </Filter> 705 </Filter>
706 <Filter 706 <Filter
707 Name="scene" 707 Name="scene"
708 Filter=""> 708 Filter="">
709 <File 709 <File
710 RelativePath=".\CBillboardSceneNode.cpp"> 710 RelativePath=".\CBillboardSceneNode.cpp">
711 </File> 711 </File>
712 <File 712 <File
713 RelativePath=".\CBillboardSceneNode.h"> 713 RelativePath=".\CBillboardSceneNode.h">
714 </File> 714 </File>
715 <File 715 <File
716 RelativePath=".\CBoneSceneNode.cpp"> 716 RelativePath=".\CBoneSceneNode.cpp">
717 </File> 717 </File>
718 <File 718 <File
719 RelativePath=".\CBoneSceneNode.h"> 719 RelativePath=".\CBoneSceneNode.h">
720 </File> 720 </File>
721 <File 721 <File
722 RelativePath=".\CCameraSceneNode.cpp"> 722 RelativePath=".\CCameraSceneNode.cpp">
723 </File> 723 </File>
724 <File 724 <File
725 RelativePath=".\CCameraSceneNode.h"> 725 RelativePath=".\CCameraSceneNode.h">
726 </File> 726 </File>
727 <File 727 <File
728 RelativePath=".\CCubeSceneNode.cpp"> 728 RelativePath=".\CCubeSceneNode.cpp">
729 </File> 729 </File>
730 <File 730 <File
731 RelativePath=".\CCubeSceneNode.h"> 731 RelativePath=".\CCubeSceneNode.h">
732 </File> 732 </File>
733 <File 733 <File
734 RelativePath=".\CDummyTransformationSceneNode.cpp"> 734 RelativePath=".\CDummyTransformationSceneNode.cpp">
735 </File> 735 </File>
736 <File 736 <File
737 RelativePath=".\CDummyTransformationSceneNode.h"> 737 RelativePath=".\CDummyTransformationSceneNode.h">
738 </File> 738 </File>
739 <File 739 <File
740 RelativePath=".\CEmptySceneNode.cpp"> 740 RelativePath=".\CEmptySceneNode.cpp">
741 </File> 741 </File>
742 <File 742 <File
743 RelativePath=".\CEmptySceneNode.h"> 743 RelativePath=".\CEmptySceneNode.h">
744 </File> 744 </File>
745 <File 745 <File
746 RelativePath=".\CLightSceneNode.cpp"> 746 RelativePath=".\CLightSceneNode.cpp">
747 </File> 747 </File>
748 <File 748 <File
749 RelativePath=".\CLightSceneNode.h"> 749 RelativePath=".\CLightSceneNode.h">
750 </File> 750 </File>
751 <File 751 <File
752 RelativePath=".\COctreeSceneNode.cpp"> 752 RelativePath=".\COctreeSceneNode.cpp">
753 </File> 753 </File>
754 <File 754 <File
755 RelativePath=".\COctreeSceneNode.h"> 755 RelativePath=".\COctreeSceneNode.h">
756 </File> 756 </File>
757 <File 757 <File
758 RelativePath=".\CShadowVolumeSceneNode.cpp"> 758 RelativePath=".\CShadowVolumeSceneNode.cpp">
759 </File> 759 </File>
760 <File 760 <File
761 RelativePath=".\CShadowVolumeSceneNode.h"> 761 RelativePath=".\CShadowVolumeSceneNode.h">
762 </File> 762 </File>
763 <File 763 <File
764 RelativePath=".\CSkyBoxSceneNode.cpp"> 764 RelativePath=".\CSkyBoxSceneNode.cpp">
765 </File> 765 </File>
766 <File 766 <File
767 RelativePath=".\CSkyBoxSceneNode.h"> 767 RelativePath=".\CSkyBoxSceneNode.h">
768 </File> 768 </File>
769 <File 769 <File
770 RelativePath=".\CSkyDomeSceneNode.cpp"> 770 RelativePath=".\CSkyDomeSceneNode.cpp">
771 </File> 771 </File>
772 <File 772 <File
773 RelativePath=".\CSkyDomeSceneNode.h"> 773 RelativePath=".\CSkyDomeSceneNode.h">
774 </File> 774 </File>
775 <File 775 <File
776 RelativePath=".\CSphereSceneNode.cpp"> 776 RelativePath=".\CSphereSceneNode.cpp">
777 </File> 777 </File>
778 <File 778 <File
779 RelativePath=".\CSphereSceneNode.h"> 779 RelativePath=".\CSphereSceneNode.h">
780 </File> 780 </File>
781 <File 781 <File
782 RelativePath=".\CTerrainSceneNode.cpp"> 782 RelativePath=".\CTerrainSceneNode.cpp">
783 </File> 783 </File>
784 <File 784 <File
785 RelativePath=".\CTerrainSceneNode.h"> 785 RelativePath=".\CTerrainSceneNode.h">
786 </File> 786 </File>
787 <File 787 <File
788 RelativePath=".\CTextSceneNode.cpp"> 788 RelativePath=".\CTextSceneNode.cpp">
789 </File> 789 </File>
790 <File 790 <File
791 RelativePath=".\CTextSceneNode.h"> 791 RelativePath=".\CTextSceneNode.h">
792 </File> 792 </File>
793 <File 793 <File
794 RelativePath=".\CVolumeLightSceneNode.cpp"> 794 RelativePath=".\CVolumeLightSceneNode.cpp">
795 </File> 795 </File>
796 <File 796 <File
797 RelativePath=".\CVolumeLightSceneNode.h"> 797 RelativePath=".\CVolumeLightSceneNode.h">
798 </File> 798 </File>
799 <File 799 <File
800 RelativePath=".\CWaterSurfaceSceneNode.cpp"> 800 RelativePath=".\CWaterSurfaceSceneNode.cpp">
801 </File> 801 </File>
802 <File 802 <File
803 RelativePath=".\CWaterSurfaceSceneNode.h"> 803 RelativePath=".\CWaterSurfaceSceneNode.h">
804 </File> 804 </File>
805 </Filter> 805 </Filter>
806 <Filter 806 <Filter
807 Name="D3D8" 807 Name="D3D8"
808 Filter=""> 808 Filter="">
809 <File 809 <File
810 RelativePath=".\CD3D8Driver.cpp"> 810 RelativePath=".\CD3D8Driver.cpp">
811 </File> 811 </File>
812 <File 812 <File
813 RelativePath=".\CD3D8Driver.h"> 813 RelativePath=".\CD3D8Driver.h">
814 </File> 814 </File>
815 <File 815 <File
816 RelativePath=".\CD3D8MaterialRenderer.h"> 816 RelativePath=".\CD3D8MaterialRenderer.h">
817 </File> 817 </File>
818 <File 818 <File
819 RelativePath=".\CD3D8NormalMapRenderer.cpp"> 819 RelativePath=".\CD3D8NormalMapRenderer.cpp">
820 </File> 820 </File>
821 <File 821 <File
822 RelativePath=".\CD3D8NormalMapRenderer.h"> 822 RelativePath=".\CD3D8NormalMapRenderer.h">
823 </File> 823 </File>
824 <File 824 <File
825 RelativePath=".\CD3D8ParallaxMapRenderer.cpp"> 825 RelativePath=".\CD3D8ParallaxMapRenderer.cpp">
826 </File> 826 </File>
827 <File 827 <File
828 RelativePath=".\CD3D8ParallaxMapRenderer.h"> 828 RelativePath=".\CD3D8ParallaxMapRenderer.h">
829 </File> 829 </File>
830 <File 830 <File
831 RelativePath=".\CD3D8ShaderMaterialRenderer.cpp"> 831 RelativePath=".\CD3D8ShaderMaterialRenderer.cpp">
832 </File> 832 </File>
833 <File 833 <File
834 RelativePath=".\CD3D8ShaderMaterialRenderer.h"> 834 RelativePath=".\CD3D8ShaderMaterialRenderer.h">
835 </File> 835 </File>
836 <File 836 <File
837 RelativePath=".\CD3D8Texture.cpp"> 837 RelativePath=".\CD3D8Texture.cpp">
838 </File> 838 </File>
839 <File 839 <File
840 RelativePath=".\CD3D8Texture.h"> 840 RelativePath=".\CD3D8Texture.h">
841 </File> 841 </File>
842 </Filter> 842 </Filter>
843 <Filter 843 <Filter
844 Name="unsorted" 844 Name="unsorted"
845 Filter=""> 845 Filter="">
846 <File 846 <File
847 RelativePath=".\BuiltInFont.h"> 847 RelativePath=".\BuiltInFont.h">
848 </File> 848 </File>
849 <File 849 <File
850 RelativePath=".\C3DSMeshFileLoader.cpp"> 850 RelativePath=".\C3DSMeshFileLoader.cpp">
851 </File> 851 </File>
852 <File 852 <File
853 RelativePath=".\C3DSMeshFileLoader.h"> 853 RelativePath=".\C3DSMeshFileLoader.h">
854 </File> 854 </File>
855 <File 855 <File
856 RelativePath="CSMFMeshFileLoader.cpp"> 856 RelativePath="CSMFMeshFileLoader.cpp">
857 </File> 857 </File>
858 <File 858 <File
859 RelativePath="CSMFMeshFileLoader.h"> 859 RelativePath="CSMFMeshFileLoader.h">
860 </File> 860 </File>
861 <File 861 <File
862 RelativePath=".\CAnimatedMeshMD2.cpp"> 862 RelativePath=".\CAnimatedMeshMD2.cpp">
863 </File> 863 </File>
864 <File 864 <File
865 RelativePath=".\CAnimatedMeshMD2.h"> 865 RelativePath=".\CAnimatedMeshMD2.h">
866 </File> 866 </File>
867 <File 867 <File
868 RelativePath=".\CAnimatedMeshMD3.cpp"> 868 RelativePath=".\CAnimatedMeshMD3.cpp">
869 </File> 869 </File>
870 <File 870 <File
871 RelativePath=".\CAnimatedMeshMD3.h"> 871 RelativePath=".\CAnimatedMeshMD3.h">
872 </File> 872 </File>
873 <File 873 <File
874 RelativePath=".\CAnimatedMeshSceneNode.cpp"> 874 RelativePath=".\CAnimatedMeshSceneNode.cpp">
875 </File> 875 </File>
876 <File 876 <File
877 RelativePath=".\CAnimatedMeshSceneNode.h"> 877 RelativePath=".\CAnimatedMeshSceneNode.h">
878 </File> 878 </File>
879 <File 879 <File
880 RelativePath=".\CAttributeImpl.h"> 880 RelativePath=".\CAttributeImpl.h">
881 </File> 881 </File>
882 <File 882 <File
883 RelativePath=".\CAttributes.cpp"> 883 RelativePath=".\CAttributes.cpp">
884 </File> 884 </File>
885 <File 885 <File
886 RelativePath=".\CAttributes.h"> 886 RelativePath=".\CAttributes.h">
887 </File> 887 </File>
888 <File 888 <File
889 RelativePath=".\CColorConverter.cpp"> 889 RelativePath=".\CColorConverter.cpp">
890 </File> 890 </File>
891 <File 891 <File
892 RelativePath=".\CColorConverter.h"> 892 RelativePath=".\CColorConverter.h">
893 </File> 893 </File>
894 <File 894 <File
895 RelativePath=".\CCSMLoader.cpp"> 895 RelativePath=".\CCSMLoader.cpp">
896 </File> 896 </File>
897 <File 897 <File
898 RelativePath=".\CCSMLoader.h"> 898 RelativePath=".\CCSMLoader.h">
899 </File> 899 </File>
900 <File 900 <File
901 RelativePath=".\CDefaultGUIElementFactory.cpp"> 901 RelativePath=".\CDefaultGUIElementFactory.cpp">
902 </File> 902 </File>
903 <File 903 <File
904 RelativePath=".\CDefaultGUIElementFactory.h"> 904 RelativePath=".\CDefaultGUIElementFactory.h">
905 </File> 905 </File>
906 <File 906 <File
907 RelativePath=".\CDefaultSceneNodeAnimatorFactory.cpp"> 907 RelativePath=".\CDefaultSceneNodeAnimatorFactory.cpp">
908 </File> 908 </File>
909 <File 909 <File
910 RelativePath=".\CDefaultSceneNodeAnimatorFactory.h"> 910 RelativePath=".\CDefaultSceneNodeAnimatorFactory.h">
911 </File> 911 </File>
912 <File 912 <File
913 RelativePath=".\CDefaultSceneNodeFactory.cpp"> 913 RelativePath=".\CDefaultSceneNodeFactory.cpp">
914 </File> 914 </File>
915 <File 915 <File
916 RelativePath=".\CDefaultSceneNodeFactory.h"> 916 RelativePath=".\CDefaultSceneNodeFactory.h">
917 </File> 917 </File>
918 <File 918 <File
919 RelativePath=".\CDepthBuffer.cpp"> 919 RelativePath=".\CDepthBuffer.cpp">
920 </File> 920 </File>
921 <File 921 <File
922 RelativePath=".\CDepthBuffer.h"> 922 RelativePath=".\CDepthBuffer.h">
923 </File> 923 </File>
924 <File 924 <File
925 RelativePath=".\CDMFLoader.cpp"> 925 RelativePath=".\CDMFLoader.cpp">
926 </File> 926 </File>
927 <File 927 <File
928 RelativePath=".\CDMFLoader.h"> 928 RelativePath=".\CDMFLoader.h">
929 </File> 929 </File>
930 <File 930 <File
931 RelativePath=".\CFileList.cpp"> 931 RelativePath=".\CFileList.cpp">
932 </File> 932 </File>
933 <File 933 <File
934 RelativePath=".\CFileList.h"> 934 RelativePath=".\CFileList.h">
935 </File> 935 </File>
936 <File 936 <File
937 RelativePath=".\CFileSystem.cpp"> 937 RelativePath=".\CFileSystem.cpp">
938 </File> 938 </File>
939 <File 939 <File
940 RelativePath=".\CFileSystem.h"> 940 RelativePath=".\CFileSystem.h">
941 </File> 941 </File>
942 <File 942 <File
943 RelativePath=".\CFPSCounter.cpp"> 943 RelativePath=".\CFPSCounter.cpp">
944 </File> 944 </File>
945 <File 945 <File
946 RelativePath=".\CFPSCounter.h"> 946 RelativePath=".\CFPSCounter.h">
947 </File> 947 </File>
948 <File 948 <File
949 RelativePath=".\CGeometryCreator.cpp"> 949 RelativePath=".\CGeometryCreator.cpp">
950 </File> 950 </File>
951 <File 951 <File
952 RelativePath=".\CGeometryCreator.h"> 952 RelativePath=".\CGeometryCreator.h">
953 </File> 953 </File>
954 <File 954 <File
955 RelativePath=".\CIrrDeviceConsole.cpp"> 955 RelativePath=".\CIrrDeviceConsole.cpp">
956 </File> 956 </File>
957 <File 957 <File
958 RelativePath=".\CIrrDeviceConsole.h"> 958 RelativePath=".\CIrrDeviceConsole.h">
959 </File> 959 </File>
960 <File 960 <File
961 RelativePath=".\CIrrDeviceLinux.cpp"> 961 RelativePath=".\CIrrDeviceLinux.cpp">
962 </File> 962 </File>
963 <File 963 <File
964 RelativePath=".\CIrrDeviceLinux.h"> 964 RelativePath=".\CIrrDeviceLinux.h">
965 </File> 965 </File>
966 <File 966 <File
967 RelativePath=".\CIrrDeviceSDL.cpp"> 967 RelativePath=".\CIrrDeviceSDL.cpp">
968 </File> 968 </File>
969 <File 969 <File
970 RelativePath=".\CIrrDeviceSDL.h"> 970 RelativePath=".\CIrrDeviceSDL.h">
971 </File> 971 </File>
972 <File 972 <File
973 RelativePath=".\CIrrDeviceStub.cpp"> 973 RelativePath=".\CIrrDeviceStub.cpp">
974 </File> 974 </File>
975 <File 975 <File
976 RelativePath=".\CIrrDeviceStub.h"> 976 RelativePath=".\CIrrDeviceStub.h">
977 </File> 977 </File>
978 <File 978 <File
979 RelativePath=".\CIrrDeviceWin32.cpp"> 979 RelativePath=".\CIrrDeviceWin32.cpp">
980 </File> 980 </File>
981 <File 981 <File
982 RelativePath=".\CIrrDeviceWin32.h"> 982 RelativePath=".\CIrrDeviceWin32.h">
983 </File> 983 </File>
984 <File 984 <File
985 RelativePath=".\CIrrDeviceWinCE.cpp"> 985 RelativePath=".\CIrrDeviceWinCE.cpp">
986 </File> 986 </File>
987 <File 987 <File
988 RelativePath=".\CIrrDeviceWinCE.h"> 988 RelativePath=".\CIrrDeviceWinCE.h">
989 </File> 989 </File>
990 <File 990 <File
991 RelativePath=".\CIrrMeshFileLoader.cpp"> 991 RelativePath=".\CIrrMeshFileLoader.cpp">
992 </File> 992 </File>
993 <File 993 <File
994 RelativePath=".\CIrrMeshFileLoader.h"> 994 RelativePath=".\CIrrMeshFileLoader.h">
995 </File> 995 </File>
996 <File 996 <File
997 RelativePath=".\CIrrMeshWriter.cpp"> 997 RelativePath=".\CIrrMeshWriter.cpp">
998 </File> 998 </File>
999 <File 999 <File
1000 RelativePath=".\CIrrMeshWriter.h"> 1000 RelativePath=".\CIrrMeshWriter.h">
1001 </File> 1001 </File>
1002 <File 1002 <File
1003 RelativePath=".\CLimitReadFile.cpp"> 1003 RelativePath=".\CLimitReadFile.cpp">
1004 </File> 1004 </File>
1005 <File 1005 <File
1006 RelativePath=".\CLimitReadFile.h"> 1006 RelativePath=".\CLimitReadFile.h">
1007 </File> 1007 </File>
1008 <File 1008 <File
1009 RelativePath=".\CLMTSMeshFileLoader.cpp"> 1009 RelativePath=".\CLMTSMeshFileLoader.cpp">
1010 </File> 1010 </File>
1011 <File 1011 <File
1012 RelativePath=".\CLMTSMeshFileLoader.h"> 1012 RelativePath=".\CLMTSMeshFileLoader.h">
1013 </File> 1013 </File>
1014 <File 1014 <File
1015 RelativePath=".\CLogger.cpp"> 1015 RelativePath=".\CLogger.cpp">
1016 </File> 1016 </File>
1017 <File 1017 <File
1018 RelativePath=".\CLogger.h"> 1018 RelativePath=".\CLogger.h">
1019 </File> 1019 </File>
1020 <File 1020 <File
1021 RelativePath=".\CLWOMeshFileLoader.cpp"> 1021 RelativePath=".\CLWOMeshFileLoader.cpp">
1022 </File> 1022 </File>
1023 <File 1023 <File
1024 RelativePath=".\CLWOMeshFileLoader.h"> 1024 RelativePath=".\CLWOMeshFileLoader.h">
1025 </File> 1025 </File>
1026 <File 1026 <File
1027 RelativePath=".\CMD2MeshFileLoader.cpp"> 1027 RelativePath=".\CMD2MeshFileLoader.cpp">
1028 </File> 1028 </File>
1029 <File 1029 <File
1030 RelativePath=".\CMD2MeshFileLoader.h"> 1030 RelativePath=".\CMD2MeshFileLoader.h">
1031 </File> 1031 </File>
1032 <File 1032 <File
1033 RelativePath=".\CMD3MeshFileLoader.cpp"> 1033 RelativePath=".\CMD3MeshFileLoader.cpp">
1034 </File> 1034 </File>
1035 <File 1035 <File
1036 RelativePath=".\CMD3MeshFileLoader.h"> 1036 RelativePath=".\CMD3MeshFileLoader.h">
1037 </File> 1037 </File>
1038 <File 1038 <File
1039 RelativePath=".\CMemoryFile.cpp"> 1039 RelativePath=".\CMemoryFile.cpp">
1040 </File> 1040 </File>
1041 <File 1041 <File
1042 RelativePath=".\CMemoryFile.h"> 1042 RelativePath=".\CMemoryFile.h">
1043 </File> 1043 </File>
1044 <File 1044 <File
1045 RelativePath=".\CMeshCache.cpp"> 1045 RelativePath=".\CMeshCache.cpp">
1046 </File> 1046 </File>
1047 <File 1047 <File
1048 RelativePath=".\CMeshCache.h"> 1048 RelativePath=".\CMeshCache.h">
1049 </File> 1049 </File>
1050 <File 1050 <File
1051 RelativePath=".\CMeshManipulator.cpp"> 1051 RelativePath=".\CMeshManipulator.cpp">
1052 </File> 1052 </File>
1053 <File 1053 <File
1054 RelativePath=".\CMeshManipulator.h"> 1054 RelativePath=".\CMeshManipulator.h">
1055 </File> 1055 </File>
1056 <File 1056 <File
1057 RelativePath=".\CMeshSceneNode.cpp"> 1057 RelativePath=".\CMeshSceneNode.cpp">
1058 </File> 1058 </File>
1059 <File 1059 <File
1060 RelativePath=".\CMeshSceneNode.h"> 1060 RelativePath=".\CMeshSceneNode.h">
1061 </File> 1061 </File>
1062 <File 1062 <File
1063 RelativePath=".\CMetaTriangleSelector.cpp"> 1063 RelativePath=".\CMetaTriangleSelector.cpp">
1064 </File> 1064 </File>
1065 <File 1065 <File
1066 RelativePath=".\CMetaTriangleSelector.h"> 1066 RelativePath=".\CMetaTriangleSelector.h">
1067 </File> 1067 </File>
1068 <File 1068 <File
1069 RelativePath=".\CMS3DMeshFileLoader.cpp"> 1069 RelativePath=".\CMS3DMeshFileLoader.cpp">
1070 </File> 1070 </File>
1071 <File 1071 <File
1072 RelativePath=".\CMS3DMeshFileLoader.h"> 1072 RelativePath=".\CMS3DMeshFileLoader.h">
1073 </File> 1073 </File>
1074 <File 1074 <File
1075 RelativePath=".\CMY3DHelper.h"> 1075 RelativePath=".\CMY3DHelper.h">
1076 </File> 1076 </File>
1077 <File 1077 <File
1078 RelativePath=".\CMY3DMeshFileLoader.cpp"> 1078 RelativePath=".\CMY3DMeshFileLoader.cpp">
1079 </File> 1079 </File>
1080 <File 1080 <File
1081 RelativePath=".\CMY3DMeshFileLoader.h"> 1081 RelativePath=".\CMY3DMeshFileLoader.h">
1082 </File> 1082 </File>
1083 <File 1083 <File
1084 RelativePath=".\CNullDriver.cpp"> 1084 RelativePath=".\CNullDriver.cpp">
1085 </File> 1085 </File>
1086 <File 1086 <File
1087 RelativePath=".\CNullDriver.h"> 1087 RelativePath=".\CNullDriver.h">
1088 </File> 1088 </File>
1089 <File 1089 <File
1090 RelativePath=".\COBJMeshFileLoader.cpp"> 1090 RelativePath=".\COBJMeshFileLoader.cpp">
1091 </File> 1091 </File>
1092 <File 1092 <File
1093 RelativePath=".\COBJMeshFileLoader.h"> 1093 RelativePath=".\COBJMeshFileLoader.h">
1094 </File> 1094 </File>
1095 <File 1095 <File
1096 RelativePath=".\COBJMeshWriter.cpp"> 1096 RelativePath=".\COBJMeshWriter.cpp">
1097 </File> 1097 </File>
1098 <File 1098 <File
1099 RelativePath=".\COBJMeshWriter.h"> 1099 RelativePath=".\COBJMeshWriter.h">
1100 </File> 1100 </File>
1101 <File 1101 <File
1102 RelativePath=".\CPLYMeshWriter.cpp"> 1102 RelativePath=".\CPLYMeshWriter.cpp">
1103 </File> 1103 </File>
1104 <File 1104 <File
1105 RelativePath="CPLYMeshWriter.h"> 1105 RelativePath="CPLYMeshWriter.h">
1106 </File> 1106 </File>
1107 <File 1107 <File
1108 RelativePath=".\COCTLoader.cpp"> 1108 RelativePath=".\COCTLoader.cpp">
1109 </File> 1109 </File>
1110 <File 1110 <File
1111 RelativePath=".\COCTLoader.h"> 1111 RelativePath=".\COCTLoader.h">
1112 </File> 1112 </File>
1113 <File 1113 <File
1114 RelativePath=".\COctreeTriangleSelector.cpp"> 1114 RelativePath=".\COctreeTriangleSelector.cpp">
1115 </File> 1115 </File>
1116 <File 1116 <File
1117 RelativePath=".\COctreeTriangleSelector.h"> 1117 RelativePath=".\COctreeTriangleSelector.h">
1118 </File> 1118 </File>
1119 <File 1119 <File
1120 RelativePath=".\COgreMeshFileLoader.cpp"> 1120 RelativePath=".\COgreMeshFileLoader.cpp">
1121 </File> 1121 </File>
1122 <File 1122 <File
1123 RelativePath=".\COgreMeshFileLoader.h"> 1123 RelativePath=".\COgreMeshFileLoader.h">
1124 </File> 1124 </File>
1125 <File 1125 <File
1126 RelativePath=".\CPLYMeshFileLoader.cpp"> 1126 RelativePath=".\CPLYMeshFileLoader.cpp">
1127 </File> 1127 </File>
1128 <File 1128 <File
1129 RelativePath=".\CPLYMeshFileLoader.h"> 1129 RelativePath=".\CPLYMeshFileLoader.h">
1130 </File> 1130 </File>
1131 <File 1131 <File
1132 RelativePath=".\COSOperator.cpp"> 1132 RelativePath=".\COSOperator.cpp">
1133 </File> 1133 </File>
1134 <File 1134 <File
1135 RelativePath=".\COSOperator.h"> 1135 RelativePath=".\COSOperator.h">
1136 </File> 1136 </File>
1137 <File 1137 <File
1138 RelativePath=".\CPakReader.cpp"> 1138 RelativePath=".\CPakReader.cpp">
1139 </File> 1139 </File>
1140 <File 1140 <File
1141 RelativePath=".\CPakReader.h"> 1141 RelativePath=".\CPakReader.h">
1142 </File> 1142 </File>
1143 <File 1143 <File
1144 RelativePath=".\CNPKReader.cpp"> 1144 RelativePath=".\CNPKReader.cpp">
1145 </File> 1145 </File>
1146 <File 1146 <File
1147 RelativePath=".\CNPKReader.h"> 1147 RelativePath=".\CNPKReader.h">
1148 </File> 1148 </File>
1149 <File 1149 <File
1150 RelativePath=".\CTarReader.cpp"> 1150 RelativePath=".\CTarReader.cpp">
1151 </File> 1151 </File>
1152 <File 1152 <File
1153 RelativePath=".\CTarReader.h"> 1153 RelativePath=".\CTarReader.h">
1154 </File> 1154 </File>
1155 <File 1155 <File
1156 RelativePath="CMountPointReader.cpp"> 1156 RelativePath="CMountPointReader.cpp">
1157 </File> 1157 </File>
1158 <File 1158 <File
1159 RelativePath="CMountPointReader.h"> 1159 RelativePath="CMountPointReader.h">
1160 </File> 1160 </File>
1161 <File 1161 <File
1162 RelativePath=".\CParticleAnimatedMeshSceneNodeEmitter.cpp"> 1162 RelativePath=".\CParticleAnimatedMeshSceneNodeEmitter.cpp">
1163 </File> 1163 </File>
1164 <File 1164 <File
1165 RelativePath=".\CParticleAnimatedMeshSceneNodeEmitter.h"> 1165 RelativePath=".\CParticleAnimatedMeshSceneNodeEmitter.h">
1166 </File> 1166 </File>
1167 <File 1167 <File
1168 RelativePath=".\CParticleAttractionAffector.cpp"> 1168 RelativePath=".\CParticleAttractionAffector.cpp">
1169 </File> 1169 </File>
1170 <File 1170 <File
1171 RelativePath=".\CParticleAttractionAffector.h"> 1171 RelativePath=".\CParticleAttractionAffector.h">
1172 </File> 1172 </File>
1173 <File 1173 <File
1174 RelativePath=".\CParticleBoxEmitter.cpp"> 1174 RelativePath=".\CParticleBoxEmitter.cpp">
1175 </File> 1175 </File>
1176 <File 1176 <File
1177 RelativePath=".\CParticleBoxEmitter.h"> 1177 RelativePath=".\CParticleBoxEmitter.h">
1178 </File> 1178 </File>
1179 <File 1179 <File
1180 RelativePath=".\CParticleCylinderEmitter.cpp"> 1180 RelativePath=".\CParticleCylinderEmitter.cpp">
1181 </File> 1181 </File>
1182 <File 1182 <File
1183 RelativePath=".\CParticleCylinderEmitter.h"> 1183 RelativePath=".\CParticleCylinderEmitter.h">
1184 </File> 1184 </File>
1185 <File 1185 <File
1186 RelativePath=".\CParticleFadeOutAffector.cpp"> 1186 RelativePath=".\CParticleFadeOutAffector.cpp">
1187 </File> 1187 </File>
1188 <File 1188 <File
1189 RelativePath=".\CParticleFadeOutAffector.h"> 1189 RelativePath=".\CParticleFadeOutAffector.h">
1190 </File> 1190 </File>
1191 <File 1191 <File
1192 RelativePath=".\CParticleGravityAffector.cpp"> 1192 RelativePath=".\CParticleGravityAffector.cpp">
1193 </File> 1193 </File>
1194 <File 1194 <File
1195 RelativePath=".\CParticleGravityAffector.h"> 1195 RelativePath=".\CParticleGravityAffector.h">
1196 </File> 1196 </File>
1197 <File 1197 <File
1198 RelativePath=".\CParticleMeshEmitter.cpp"> 1198 RelativePath=".\CParticleMeshEmitter.cpp">
1199 </File> 1199 </File>
1200 <File 1200 <File
1201 RelativePath=".\CParticleMeshEmitter.h"> 1201 RelativePath=".\CParticleMeshEmitter.h">
1202 </File> 1202 </File>
1203 <File 1203 <File
1204 RelativePath=".\CParticlePointEmitter.cpp"> 1204 RelativePath=".\CParticlePointEmitter.cpp">
1205 </File> 1205 </File>
1206 <File 1206 <File
1207 RelativePath=".\CParticlePointEmitter.h"> 1207 RelativePath=".\CParticlePointEmitter.h">
1208 </File> 1208 </File>
1209 <File 1209 <File
1210 RelativePath=".\CParticleRingEmitter.cpp"> 1210 RelativePath=".\CParticleRingEmitter.cpp">
1211 </File> 1211 </File>
1212 <File 1212 <File
1213 RelativePath=".\CParticleRingEmitter.h"> 1213 RelativePath=".\CParticleRingEmitter.h">
1214 </File> 1214 </File>
1215 <File 1215 <File
1216 RelativePath=".\CParticleRotationAffector.cpp"> 1216 RelativePath=".\CParticleRotationAffector.cpp">
1217 </File> 1217 </File>
1218 <File 1218 <File
1219 RelativePath=".\CParticleRotationAffector.h"> 1219 RelativePath=".\CParticleRotationAffector.h">
1220 </File> 1220 </File>
1221 <File 1221 <File
1222 RelativePath=".\CParticleScaleAffector.cpp"> 1222 RelativePath=".\CParticleScaleAffector.cpp">
1223 </File> 1223 </File>
1224 <File 1224 <File
1225 RelativePath=".\CParticleScaleAffector.h"> 1225 RelativePath=".\CParticleScaleAffector.h">
1226 </File> 1226 </File>
1227 <File 1227 <File
1228 RelativePath=".\CParticleSphereEmitter.cpp"> 1228 RelativePath=".\CParticleSphereEmitter.cpp">
1229 </File> 1229 </File>
1230 <File 1230 <File
1231 RelativePath=".\CParticleSphereEmitter.h"> 1231 RelativePath=".\CParticleSphereEmitter.h">
1232 </File> 1232 </File>
1233 <File 1233 <File
1234 RelativePath=".\CParticleSystemSceneNode.cpp"> 1234 RelativePath=".\CParticleSystemSceneNode.cpp">
1235 </File> 1235 </File>
1236 <File 1236 <File
1237 RelativePath=".\CParticleSystemSceneNode.h"> 1237 RelativePath=".\CParticleSystemSceneNode.h">
1238 </File> 1238 </File>
1239 <File 1239 <File
1240 RelativePath=".\CQ3LevelMesh.cpp"> 1240 RelativePath=".\CQ3LevelMesh.cpp">
1241 </File> 1241 </File>
1242 <File 1242 <File
1243 RelativePath=".\CQ3LevelMesh.h"> 1243 RelativePath=".\CQ3LevelMesh.h">
1244 </File> 1244 </File>
1245 <File 1245 <File
1246 RelativePath=".\CQuake3ShaderSceneNode.cpp"> 1246 RelativePath=".\CQuake3ShaderSceneNode.cpp">
1247 </File> 1247 </File>
1248 <File 1248 <File
1249 RelativePath=".\CQuake3ShaderSceneNode.h"> 1249 RelativePath=".\CQuake3ShaderSceneNode.h">
1250 </File> 1250 </File>
1251 <File 1251 <File
1252 RelativePath=".\CReadFile.cpp"> 1252 RelativePath=".\CReadFile.cpp">
1253 </File> 1253 </File>
1254 <File 1254 <File
1255 RelativePath=".\CReadFile.h"> 1255 RelativePath=".\CReadFile.h">
1256 </File> 1256 </File>
1257 <File 1257 <File
1258 RelativePath=".\CSceneCollisionManager.cpp"> 1258 RelativePath=".\CSceneCollisionManager.cpp">
1259 </File> 1259 </File>
1260 <File 1260 <File
1261 RelativePath=".\CSceneCollisionManager.h"> 1261 RelativePath=".\CSceneCollisionManager.h">
1262 </File> 1262 </File>
1263 <File 1263 <File
1264 RelativePath=".\CSceneManager.cpp"> 1264 RelativePath=".\CSceneManager.cpp">
1265 </File> 1265 </File>
1266 <File 1266 <File
1267 RelativePath=".\CSceneManager.h"> 1267 RelativePath=".\CSceneManager.h">
1268 </File> 1268 </File>
1269 <File 1269 <File
1270 RelativePath=".\CSkinnedMesh.cpp"> 1270 RelativePath=".\CSkinnedMesh.cpp">
1271 </File> 1271 </File>
1272 <File 1272 <File
1273 RelativePath=".\CSkinnedMesh.h"> 1273 RelativePath=".\CSkinnedMesh.h">
1274 </File> 1274 </File>
1275 <File 1275 <File
1276 RelativePath=".\CSoftware2MaterialRenderer.h"> 1276 RelativePath=".\CSoftware2MaterialRenderer.h">
1277 </File> 1277 </File>
1278 <File 1278 <File
1279 RelativePath=".\CSTLMeshFileLoader.cpp"> 1279 RelativePath=".\CSTLMeshFileLoader.cpp">
1280 </File> 1280 </File>
1281 <File 1281 <File
1282 RelativePath=".\CSTLMeshFileLoader.h"> 1282 RelativePath=".\CSTLMeshFileLoader.h">
1283 </File> 1283 </File>
1284 <File 1284 <File
1285 RelativePath=".\CSTLMeshWriter.cpp"> 1285 RelativePath=".\CSTLMeshWriter.cpp">
1286 </File> 1286 </File>
1287 <File 1287 <File
1288 RelativePath=".\CSTLMeshWriter.h"> 1288 RelativePath=".\CSTLMeshWriter.h">
1289 </File> 1289 </File>
1290 <File 1290 <File
1291 RelativePath=".\CTerrainTriangleSelector.cpp"> 1291 RelativePath=".\CTerrainTriangleSelector.cpp">
1292 </File> 1292 </File>
1293 <File 1293 <File
1294 RelativePath=".\CTerrainTriangleSelector.h"> 1294 RelativePath=".\CTerrainTriangleSelector.h">
1295 </File> 1295 </File>
1296 <File 1296 <File
1297 RelativePath=".\CTimer.h"> 1297 RelativePath=".\CTimer.h">
1298 </File> 1298 </File>
1299 <File 1299 <File
1300 RelativePath=".\CTriangleBBSelector.cpp"> 1300 RelativePath=".\CTriangleBBSelector.cpp">
1301 </File> 1301 </File>
1302 <File 1302 <File
1303 RelativePath=".\CTriangleBBSelector.h"> 1303 RelativePath=".\CTriangleBBSelector.h">
1304 </File> 1304 </File>
1305 <File 1305 <File
1306 RelativePath=".\CTriangleSelector.cpp"> 1306 RelativePath=".\CTriangleSelector.cpp">
1307 </File> 1307 </File>
1308 <File 1308 <File
1309 RelativePath=".\CTriangleSelector.h"> 1309 RelativePath=".\CTriangleSelector.h">
1310 </File> 1310 </File>
1311 <File 1311 <File
1312 RelativePath=".\CTRTextureGouraudWire.cpp"> 1312 RelativePath=".\CTRTextureGouraudWire.cpp">
1313 </File> 1313 </File>
1314 <File 1314 <File
1315 RelativePath=".\CTRTextureLightMap2_Add.cpp"> 1315 RelativePath=".\CTRTextureLightMap2_Add.cpp">
1316 </File> 1316 </File>
1317 <File 1317 <File
1318 RelativePath=".\CTRTextureLightMap2_M1.cpp"> 1318 RelativePath=".\CTRTextureLightMap2_M1.cpp">
1319 </File> 1319 </File>
1320 <File 1320 <File
1321 RelativePath=".\CTRTextureLightMap2_M2.cpp"> 1321 RelativePath=".\CTRTextureLightMap2_M2.cpp">
1322 </File> 1322 </File>
1323 <File 1323 <File
1324 RelativePath=".\CTRTextureLightMap2_M4.cpp"> 1324 RelativePath=".\CTRTextureLightMap2_M4.cpp">
1325 </File> 1325 </File>
1326 <File 1326 <File
1327 RelativePath=".\CTRTextureLightMapGouraud2_M4.cpp"> 1327 RelativePath=".\CTRTextureLightMapGouraud2_M4.cpp">
1328 </File> 1328 </File>
1329 <File 1329 <File
1330 RelativePath=".\CTRTextureWire2.cpp"> 1330 RelativePath=".\CTRTextureWire2.cpp">
1331 </File> 1331 </File>
1332 <File 1332 <File
1333 RelativePath=".\CVideoModeList.cpp"> 1333 RelativePath=".\CVideoModeList.cpp">
1334 </File> 1334 </File>
1335 <File 1335 <File
1336 RelativePath=".\CVideoModeList.h"> 1336 RelativePath=".\CVideoModeList.h">
1337 </File> 1337 </File>
1338 <File 1338 <File
1339 RelativePath=".\CWriteFile.cpp"> 1339 RelativePath=".\CWriteFile.cpp">
1340 </File> 1340 </File>
1341 <File 1341 <File
1342 RelativePath=".\CWriteFile.h"> 1342 RelativePath=".\CWriteFile.h">
1343 </File> 1343 </File>
1344 <File 1344 <File
1345 RelativePath=".\CXMeshFileLoader.cpp"> 1345 RelativePath=".\CXMeshFileLoader.cpp">
1346 </File> 1346 </File>
1347 <File 1347 <File
1348 RelativePath=".\CXMeshFileLoader.h"> 1348 RelativePath=".\CXMeshFileLoader.h">
1349 </File> 1349 </File>
1350 <File 1350 <File
1351 RelativePath=".\CXMLReader.cpp"> 1351 RelativePath=".\CXMLReader.cpp">
1352 </File> 1352 </File>
1353 <File 1353 <File
1354 RelativePath=".\CXMLReader.h"> 1354 RelativePath=".\CXMLReader.h">
1355 </File> 1355 </File>
1356 <File 1356 <File
1357 RelativePath=".\CXMLReaderImpl.h"> 1357 RelativePath=".\CXMLReaderImpl.h">
1358 </File> 1358 </File>
1359 <File 1359 <File
1360 RelativePath=".\CXMLWriter.cpp"> 1360 RelativePath=".\CXMLWriter.cpp">
1361 </File> 1361 </File>
1362 <File 1362 <File
1363 RelativePath=".\CXMLWriter.h"> 1363 RelativePath=".\CXMLWriter.h">
1364 </File> 1364 </File>
1365 <File 1365 <File
1366 RelativePath=".\CZBuffer.cpp"> 1366 RelativePath=".\CZBuffer.cpp">
1367 </File> 1367 </File>
1368 <File 1368 <File
1369 RelativePath=".\CZBuffer.h"> 1369 RelativePath=".\CZBuffer.h">
1370 </File> 1370 </File>
1371 <File 1371 <File
1372 RelativePath=".\CZipReader.cpp"> 1372 RelativePath=".\CZipReader.cpp">
1373 </File> 1373 </File>
1374 <File 1374 <File
1375 RelativePath=".\CZipReader.h"> 1375 RelativePath=".\CZipReader.h">
1376 </File> 1376 </File>
1377 <File 1377 <File
1378 RelativePath=".\dmfsupport.h"> 1378 RelativePath=".\dmfsupport.h">
1379 </File> 1379 </File>
1380 <File 1380 <File
1381 RelativePath=".\glext.h"> 1381 RelativePath=".\glext.h">
1382 </File> 1382 </File>
1383 <File 1383 <File
1384 RelativePath=".\glxext.h"> 1384 RelativePath=".\glxext.h">
1385 </File> 1385 </File>
1386 <File 1386 <File
1387 RelativePath=".\IAttribute.h"> 1387 RelativePath=".\IAttribute.h">
1388 </File> 1388 </File>
1389 <File 1389 <File
1390 RelativePath=".\IBurningShader.cpp"> 1390 RelativePath=".\IBurningShader.cpp">
1391 </File> 1391 </File>
1392 <File 1392 <File
1393 RelativePath=".\IBurningShader.h"> 1393 RelativePath=".\IBurningShader.h">
1394 </File> 1394 </File>
1395 <File 1395 <File
1396 RelativePath=".\IDepthBuffer.h"> 1396 RelativePath=".\IDepthBuffer.h">
1397 </File> 1397 </File>
1398 <File 1398 <File
1399 RelativePath=".\IImagePresenter.h"> 1399 RelativePath=".\IImagePresenter.h">
1400 </File> 1400 </File>
1401 <File 1401 <File
1402 RelativePath=".\Irrlicht.cpp"> 1402 RelativePath=".\Irrlicht.cpp">
1403 </File> 1403 </File>
1404 <File 1404 <File
1405 RelativePath=".\irrXML.cpp"> 1405 RelativePath=".\irrXML.cpp">
1406 </File> 1406 </File>
1407 <File 1407 <File
1408 RelativePath=".\ISceneNodeAnimatorFinishing.h"> 1408 RelativePath=".\ISceneNodeAnimatorFinishing.h">
1409 </File> 1409 </File>
1410 <File 1410 <File
1411 RelativePath=".\ITriangleRenderer.h"> 1411 RelativePath=".\ITriangleRenderer.h">
1412 </File> 1412 </File>
1413 <File 1413 <File
1414 RelativePath=".\IZBuffer.h"> 1414 RelativePath=".\IZBuffer.h">
1415 </File> 1415 </File>
1416 <File 1416 <File
1417 RelativePath=".\Octree.h"> 1417 RelativePath=".\Octree.h">
1418 </File> 1418 </File>
1419 <File 1419 <File
1420 RelativePath=".\os.cpp"> 1420 RelativePath=".\os.cpp">
1421 </File> 1421 </File>
1422 <File 1422 <File
1423 RelativePath=".\os.h"> 1423 RelativePath=".\os.h">
1424 </File> 1424 </File>
1425 <File 1425 <File
1426 RelativePath=".\S2DVertex.h"> 1426 RelativePath=".\S2DVertex.h">
1427 </File> 1427 </File>
1428 <File 1428 <File
1429 RelativePath=".\S4DVertex.h"> 1429 RelativePath=".\S4DVertex.h">
1430 </File> 1430 </File>
1431 <File 1431 <File
1432 RelativePath=".\SoftwareDriver2_compile_config.h"> 1432 RelativePath=".\SoftwareDriver2_compile_config.h">
1433 </File> 1433 </File>
1434 <File 1434 <File
1435 RelativePath=".\SoftwareDriver2_helper.h"> 1435 RelativePath=".\SoftwareDriver2_helper.h">
1436 </File> 1436 </File>
1437 <File 1437 <File
1438 RelativePath=".\wglext.h"> 1438 RelativePath=".\wglext.h">
1439 </File> 1439 </File>
1440 </Filter> 1440 </Filter>
1441 <Filter 1441 <Filter
1442 Name="loader" 1442 Name="loader"
1443 Filter=""> 1443 Filter="">
1444 <File 1444 <File
1445 RelativePath=".\CB3DMeshFileLoader.cpp"> 1445 RelativePath=".\CB3DMeshFileLoader.cpp">
1446 </File> 1446 </File>
1447 <File 1447 <File
1448 RelativePath=".\CB3DMeshFileLoader.h"> 1448 RelativePath=".\CB3DMeshFileLoader.h">
1449 </File> 1449 </File>
1450 <File 1450 <File
1451 RelativePath=".\CBSPMeshFileLoader.cpp"> 1451 RelativePath=".\CBSPMeshFileLoader.cpp">
1452 </File> 1452 </File>
1453 <File 1453 <File
1454 RelativePath=".\CBSPMeshFileLoader.h"> 1454 RelativePath=".\CBSPMeshFileLoader.h">
1455 </File> 1455 </File>
1456 <File 1456 <File
1457 RelativePath=".\CColladaFileLoader.cpp"> 1457 RelativePath=".\CColladaFileLoader.cpp">
1458 </File> 1458 </File>
1459 <File 1459 <File
1460 RelativePath=".\CColladaFileLoader.h"> 1460 RelativePath=".\CColladaFileLoader.h">
1461 </File> 1461 </File>
1462 <File 1462 <File
1463 RelativePath=".\CColladaMeshWriter.cpp"> 1463 RelativePath=".\CColladaMeshWriter.cpp">
1464 </File> 1464 </File>
1465 <File 1465 <File
1466 RelativePath=".\CColladaMeshWriter.h"> 1466 RelativePath=".\CColladaMeshWriter.h">
1467 </File> 1467 </File>
1468 <File 1468 <File
1469 RelativePath=".\CImage.cpp"> 1469 RelativePath=".\CImage.cpp">
1470 </File> 1470 </File>
1471 <File 1471 <File
1472 RelativePath=".\CImage.h"> 1472 RelativePath=".\CImage.h">
1473 </File> 1473 </File>
1474 <File 1474 <File
1475 RelativePath=".\CImageLoaderBMP.cpp"> 1475 RelativePath=".\CImageLoaderBMP.cpp">
1476 </File> 1476 </File>
1477 <File 1477 <File
1478 RelativePath=".\CImageLoaderBMP.h"> 1478 RelativePath=".\CImageLoaderBMP.h">
1479 </File> 1479 </File>
1480 <File 1480 <File
1481 RelativePath=".\CImageLoaderJPG.cpp"> 1481 RelativePath=".\CImageLoaderJPG.cpp">
1482 </File> 1482 </File>
1483 <File 1483 <File
1484 RelativePath=".\CImageLoaderJPG.h"> 1484 RelativePath=".\CImageLoaderJPG.h">
1485 </File> 1485 </File>
1486 <File 1486 <File
1487 RelativePath=".\CImageLoaderPCX.cpp"> 1487 RelativePath=".\CImageLoaderPCX.cpp">
1488 </File> 1488 </File>
1489 <File 1489 <File
1490 RelativePath=".\CImageLoaderPCX.h"> 1490 RelativePath=".\CImageLoaderPCX.h">
1491 </File> 1491 </File>
1492 <File 1492 <File
1493 RelativePath=".\CImageLoaderPNG.cpp"> 1493 RelativePath=".\CImageLoaderPNG.cpp">
1494 </File> 1494 </File>
1495 <File 1495 <File
1496 RelativePath=".\CImageLoaderPNG.h"> 1496 RelativePath=".\CImageLoaderPNG.h">
1497 </File> 1497 </File>
1498 <File 1498 <File
1499 RelativePath=".\CImageLoaderPPM.cpp"> 1499 RelativePath=".\CImageLoaderPPM.cpp">
1500 </File> 1500 </File>
1501 <File 1501 <File
1502 RelativePath=".\CImageLoaderPPM.h"> 1502 RelativePath=".\CImageLoaderPPM.h">
1503 </File> 1503 </File>
1504 <File 1504 <File
1505 RelativePath=".\CImageLoaderPSD.cpp"> 1505 RelativePath=".\CImageLoaderPSD.cpp">
1506 </File> 1506 </File>
1507 <File 1507 <File
1508 RelativePath=".\CImageLoaderPSD.h"> 1508 RelativePath=".\CImageLoaderPSD.h">
1509 </File> 1509 </File>
1510 <File 1510 <File
1511 RelativePath=".\CImageLoaderRGB.cpp"> 1511 RelativePath=".\CImageLoaderRGB.cpp">
1512 </File> 1512 </File>
1513 <File 1513 <File
1514 RelativePath=".\CImageLoaderRGB.h"> 1514 RelativePath=".\CImageLoaderRGB.h">
1515 </File> 1515 </File>
1516 <File 1516 <File
1517 RelativePath=".\CImageLoaderTGA.cpp"> 1517 RelativePath=".\CImageLoaderTGA.cpp">
1518 </File> 1518 </File>
1519 <File 1519 <File
1520 RelativePath=".\CImageLoaderTGA.h"> 1520 RelativePath=".\CImageLoaderTGA.h">
1521 </File> 1521 </File>
1522 <File 1522 <File
1523 RelativePath=".\CImageLoaderWAL.cpp"> 1523 RelativePath=".\CImageLoaderWAL.cpp">
1524 </File> 1524 </File>
1525 <File 1525 <File
1526 RelativePath=".\CImageLoaderWAL.h"> 1526 RelativePath=".\CImageLoaderWAL.h">
1527 </File> 1527 </File>
1528 <File 1528 <File
1529 RelativePath=".\CImageWriterBMP.cpp"> 1529 RelativePath=".\CImageWriterBMP.cpp">
1530 </File> 1530 </File>
1531 <File 1531 <File
1532 RelativePath=".\CImageWriterBMP.h"> 1532 RelativePath=".\CImageWriterBMP.h">
1533 </File> 1533 </File>
1534 <File 1534 <File
1535 RelativePath=".\CImageWriterJPG.cpp"> 1535 RelativePath=".\CImageWriterJPG.cpp">
1536 </File> 1536 </File>
1537 <File 1537 <File
1538 RelativePath=".\CImageWriterJPG.h"> 1538 RelativePath=".\CImageWriterJPG.h">
1539 </File> 1539 </File>
1540 <File 1540 <File
1541 RelativePath=".\CImageWriterPCX.cpp"> 1541 RelativePath=".\CImageWriterPCX.cpp">
1542 </File> 1542 </File>
1543 <File 1543 <File
1544 RelativePath=".\CImageWriterPCX.h"> 1544 RelativePath=".\CImageWriterPCX.h">
1545 </File> 1545 </File>
1546 <File 1546 <File
1547 RelativePath=".\CImageWriterPNG.cpp"> 1547 RelativePath=".\CImageWriterPNG.cpp">
1548 </File> 1548 </File>
1549 <File 1549 <File
1550 RelativePath=".\CImageWriterPNG.h"> 1550 RelativePath=".\CImageWriterPNG.h">
1551 </File> 1551 </File>
1552 <File 1552 <File
1553 RelativePath=".\CImageWriterPPM.cpp"> 1553 RelativePath=".\CImageWriterPPM.cpp">
1554 </File> 1554 </File>
1555 <File 1555 <File
1556 RelativePath=".\CImageWriterPPM.h"> 1556 RelativePath=".\CImageWriterPPM.h">
1557 </File> 1557 </File>
1558 <File 1558 <File
1559 RelativePath=".\CImageWriterPSD.cpp"> 1559 RelativePath=".\CImageWriterPSD.cpp">
1560 </File> 1560 </File>
1561 <File 1561 <File
1562 RelativePath=".\CImageWriterPSD.h"> 1562 RelativePath=".\CImageWriterPSD.h">
1563 </File> 1563 </File>
1564 <File 1564 <File
1565 RelativePath=".\CImageWriterTGA.cpp"> 1565 RelativePath=".\CImageWriterTGA.cpp">
1566 </File> 1566 </File>
1567 <File 1567 <File
1568 RelativePath=".\CImageWriterTGA.h"> 1568 RelativePath=".\CImageWriterTGA.h">
1569 </File> 1569 </File>
1570 </Filter> 1570 </Filter>
1571 <Filter 1571 <Filter
1572 Name="opengl" 1572 Name="opengl"
1573 Filter=""> 1573 Filter="">
1574 <File 1574 <File
1575 RelativePath=".\COpenGLDriver.cpp"> 1575 RelativePath=".\COpenGLDriver.cpp">
1576 </File> 1576 </File>
1577 <File 1577 <File
1578 RelativePath=".\COpenGLDriver.h"> 1578 RelativePath=".\COpenGLDriver.h">
1579 </File> 1579 </File>
1580 <File 1580 <File
1581 RelativePath=".\COpenGLExtensionHandler.cpp"> 1581 RelativePath=".\COpenGLExtensionHandler.cpp">
1582 </File> 1582 </File>
1583 <File 1583 <File
1584 RelativePath=".\COpenGLExtensionHandler.h"> 1584 RelativePath=".\COpenGLExtensionHandler.h">
1585 </File> 1585 </File>
1586 <File 1586 <File
1587 RelativePath=".\COpenGLMaterialRenderer.h"> 1587 RelativePath=".\COpenGLMaterialRenderer.h">
1588 </File> 1588 </File>
1589 <File 1589 <File
1590 RelativePath=".\COpenGLNormalMapRenderer.cpp"> 1590 RelativePath=".\COpenGLNormalMapRenderer.cpp">
1591 </File> 1591 </File>
1592 <File 1592 <File
1593 RelativePath=".\COpenGLNormalMapRenderer.h"> 1593 RelativePath=".\COpenGLNormalMapRenderer.h">
1594 </File> 1594 </File>
1595 <File 1595 <File
1596 RelativePath=".\COpenGLParallaxMapRenderer.cpp"> 1596 RelativePath=".\COpenGLParallaxMapRenderer.cpp">
1597 </File> 1597 </File>
1598 <File 1598 <File
1599 RelativePath=".\COpenGLParallaxMapRenderer.h"> 1599 RelativePath=".\COpenGLParallaxMapRenderer.h">
1600 </File> 1600 </File>
1601 <File 1601 <File
1602 RelativePath=".\COpenGLShaderMaterialRenderer.cpp"> 1602 RelativePath=".\COpenGLShaderMaterialRenderer.cpp">
1603 </File> 1603 </File>
1604 <File 1604 <File
1605 RelativePath=".\COpenGLShaderMaterialRenderer.h"> 1605 RelativePath=".\COpenGLShaderMaterialRenderer.h">
1606 </File> 1606 </File>
1607 <File 1607 <File
1608 RelativePath=".\COpenGLSLMaterialRenderer.cpp"> 1608 RelativePath=".\COpenGLSLMaterialRenderer.cpp">
1609 </File> 1609 </File>
1610 <File 1610 <File
1611 RelativePath=".\COpenGLSLMaterialRenderer.h"> 1611 RelativePath=".\COpenGLSLMaterialRenderer.h">
1612 </File> 1612 </File>
1613 <File 1613 <File
1614 RelativePath=".\COpenGLTexture.cpp"> 1614 RelativePath=".\COpenGLTexture.cpp">
1615 </File> 1615 </File>
1616 <File 1616 <File
1617 RelativePath=".\COpenGLTexture.h"> 1617 RelativePath=".\COpenGLTexture.h">
1618 </File> 1618 </File>
1619 </Filter> 1619 </Filter>
1620 <Filter 1620 <Filter
1621 Name="burningvideo" 1621 Name="burningvideo"
1622 Filter=""> 1622 Filter="">
1623 <File 1623 <File
1624 RelativePath=".\CBurningShader_Raster_Reference.cpp"> 1624 RelativePath=".\CBurningShader_Raster_Reference.cpp">
1625 </File> 1625 </File>
1626 <File 1626 <File
1627 RelativePath=".\CSoftwareDriver.cpp"> 1627 RelativePath=".\CSoftwareDriver.cpp">
1628 </File> 1628 </File>
1629 <File 1629 <File
1630 RelativePath=".\CSoftwareDriver.h"> 1630 RelativePath=".\CSoftwareDriver.h">
1631 </File> 1631 </File>
1632 <File 1632 <File
1633 RelativePath=".\CSoftwareDriver2.cpp"> 1633 RelativePath=".\CSoftwareDriver2.cpp">
1634 </File> 1634 </File>
1635 <File 1635 <File
1636 RelativePath=".\CSoftwareDriver2.h"> 1636 RelativePath=".\CSoftwareDriver2.h">
1637 </File> 1637 </File>
1638 <File 1638 <File
1639 RelativePath=".\CSoftwareTexture.cpp"> 1639 RelativePath=".\CSoftwareTexture.cpp">
1640 </File> 1640 </File>
1641 <File 1641 <File
1642 RelativePath=".\CSoftwareTexture.h"> 1642 RelativePath=".\CSoftwareTexture.h">
1643 </File> 1643 </File>
1644 <File 1644 <File
1645 RelativePath=".\CSoftwareTexture2.cpp"> 1645 RelativePath=".\CSoftwareTexture2.cpp">
1646 </File> 1646 </File>
1647 <File 1647 <File
1648 RelativePath=".\CSoftwareTexture2.h"> 1648 RelativePath=".\CSoftwareTexture2.h">
1649 </File> 1649 </File>
1650 <File 1650 <File
1651 RelativePath=".\CTRFlat.cpp"> 1651 RelativePath=".\CTRFlat.cpp">
1652 </File> 1652 </File>
1653 <File 1653 <File
1654 RelativePath=".\CTRFlatWire.cpp"> 1654 RelativePath=".\CTRFlatWire.cpp">
1655 </File> 1655 </File>
1656 <File 1656 <File
1657 RelativePath=".\CTRGouraud.cpp"> 1657 RelativePath=".\CTRGouraud.cpp">
1658 </File> 1658 </File>
1659 <File 1659 <File
1660 RelativePath=".\CTRGouraud2.cpp"> 1660 RelativePath=".\CTRGouraud2.cpp">
1661 </File> 1661 </File>
1662 <File 1662 <File
1663 RelativePath=".\CTRGouraudAlpha2.cpp"> 1663 RelativePath=".\CTRGouraudAlpha2.cpp">
1664 </File> 1664 </File>
1665 <File 1665 <File
1666 RelativePath=".\CTRGouraudAlphaNoZ2.cpp"> 1666 RelativePath=".\CTRGouraudAlphaNoZ2.cpp">
1667 </File> 1667 </File>
1668 <File 1668 <File
1669 RelativePath=".\CTRGouraudWire.cpp"> 1669 RelativePath=".\CTRGouraudWire.cpp">
1670 </File> 1670 </File>
1671 <File 1671 <File
1672 RelativePath=".\CTRTextureBlend.cpp"> 1672 RelativePath=".\CTRTextureBlend.cpp">
1673 </File> 1673 </File>
1674 <File 1674 <File
1675 RelativePath=".\CTRTextureDetailMap2.cpp"> 1675 RelativePath=".\CTRTextureDetailMap2.cpp">
1676 </File> 1676 </File>
1677 <File 1677 <File
1678 RelativePath=".\CTRTextureFlat.cpp"> 1678 RelativePath=".\CTRTextureFlat.cpp">
1679 </File> 1679 </File>
1680 <File 1680 <File
1681 RelativePath=".\CTRTextureFlatWire.cpp"> 1681 RelativePath=".\CTRTextureFlatWire.cpp">
1682 </File> 1682 </File>
1683 <File 1683 <File
1684 RelativePath=".\CTRTextureGouraud.cpp"> 1684 RelativePath=".\CTRTextureGouraud.cpp">
1685 </File> 1685 </File>
1686 <File 1686 <File
1687 RelativePath=".\CTRTextureGouraud.h"> 1687 RelativePath=".\CTRTextureGouraud.h">
1688 </File> 1688 </File>
1689 <File 1689 <File
1690 RelativePath=".\CTRTextureGouraud2.cpp"> 1690 RelativePath=".\CTRTextureGouraud2.cpp">
1691 </File> 1691 </File>
1692 <File 1692 <File
1693 RelativePath=".\CTRTextureGouraudAdd.cpp"> 1693 RelativePath=".\CTRTextureGouraudAdd.cpp">
1694 </File> 1694 </File>
1695 <File 1695 <File
1696 RelativePath=".\CTRTextureGouraudAdd2.cpp"> 1696 RelativePath=".\CTRTextureGouraudAdd2.cpp">
1697 </File> 1697 </File>
1698 <File 1698 <File
1699 RelativePath=".\CTRTextureGouraudAddNoZ2.cpp"> 1699 RelativePath=".\CTRTextureGouraudAddNoZ2.cpp">
1700 </File> 1700 </File>
1701 <File 1701 <File
1702 RelativePath=".\CTRTextureGouraudAlpha.cpp"> 1702 RelativePath=".\CTRTextureGouraudAlpha.cpp">
1703 </File> 1703 </File>
1704 <File 1704 <File
1705 RelativePath=".\CTRTextureGouraudAlphaNoZ.cpp"> 1705 RelativePath=".\CTRTextureGouraudAlphaNoZ.cpp">
1706 </File> 1706 </File>
1707 <File 1707 <File
1708 RelativePath=".\CTRTextureGouraudNoZ.cpp"> 1708 RelativePath=".\CTRTextureGouraudNoZ.cpp">
1709 </File> 1709 </File>
1710 <File 1710 <File
1711 RelativePath=".\CTRTextureGouraudNoZ2.cpp"> 1711 RelativePath=".\CTRTextureGouraudNoZ2.cpp">
1712 </File> 1712 </File>
1713 <File 1713 <File
1714 RelativePath=".\CTRTextureGouraudVertexAlpha2.cpp"> 1714 RelativePath=".\CTRTextureGouraudVertexAlpha2.cpp">
1715 </File> 1715 </File>
1716 </Filter> 1716 </Filter>
1717 <Filter 1717 <Filter
1718 Name="gui" 1718 Name="gui"
1719 Filter=""> 1719 Filter="">
1720 <File 1720 <File
1721 RelativePath=".\CGUIButton.cpp"> 1721 RelativePath=".\CGUIButton.cpp">
1722 </File> 1722 </File>
1723 <File 1723 <File
1724 RelativePath=".\CGUIButton.h"> 1724 RelativePath=".\CGUIButton.h">
1725 </File> 1725 </File>
1726 <File 1726 <File
1727 RelativePath=".\CGUICheckBox.cpp"> 1727 RelativePath=".\CGUICheckBox.cpp">
1728 </File> 1728 </File>
1729 <File 1729 <File
1730 RelativePath=".\CGUICheckBox.h"> 1730 RelativePath=".\CGUICheckBox.h">
1731 </File> 1731 </File>
1732 <File 1732 <File
1733 RelativePath=".\CGUIColorSelectDialog.cpp"> 1733 RelativePath=".\CGUIColorSelectDialog.cpp">
1734 </File> 1734 </File>
1735 <File 1735 <File
1736 RelativePath=".\CGUIColorSelectDialog.h"> 1736 RelativePath=".\CGUIColorSelectDialog.h">
1737 </File> 1737 </File>
1738 <File 1738 <File
1739 RelativePath=".\CGUIComboBox.cpp"> 1739 RelativePath=".\CGUIComboBox.cpp">
1740 </File> 1740 </File>
1741 <File 1741 <File
1742 RelativePath=".\CGUIComboBox.h"> 1742 RelativePath=".\CGUIComboBox.h">
1743 </File> 1743 </File>
1744 <File 1744 <File
1745 RelativePath=".\CGUIContextMenu.cpp"> 1745 RelativePath=".\CGUIContextMenu.cpp">
1746 </File> 1746 </File>
1747 <File 1747 <File
1748 RelativePath=".\CGUIContextMenu.h"> 1748 RelativePath=".\CGUIContextMenu.h">
1749 </File> 1749 </File>
1750 <File 1750 <File
1751 RelativePath=".\CGUIEditBox.cpp"> 1751 RelativePath=".\CGUIEditBox.cpp">
1752 </File> 1752 </File>
1753 <File 1753 <File
1754 RelativePath=".\CGUIEditBox.h"> 1754 RelativePath=".\CGUIEditBox.h">
1755 </File> 1755 </File>
1756 <File 1756 <File
1757 RelativePath=".\CGUIEnvironment.cpp"> 1757 RelativePath=".\CGUIEnvironment.cpp">
1758 </File> 1758 </File>
1759 <File 1759 <File
1760 RelativePath=".\CGUIEnvironment.h"> 1760 RelativePath=".\CGUIEnvironment.h">
1761 </File> 1761 </File>
1762 <File 1762 <File
1763 RelativePath=".\CGUIFileOpenDialog.cpp"> 1763 RelativePath=".\CGUIFileOpenDialog.cpp">
1764 </File> 1764 </File>
1765 <File 1765 <File
1766 RelativePath=".\CGUIFileOpenDialog.h"> 1766 RelativePath=".\CGUIFileOpenDialog.h">
1767 </File> 1767 </File>
1768 <File 1768 <File
1769 RelativePath=".\CGUIFont.cpp"> 1769 RelativePath=".\CGUIFont.cpp">
1770 </File> 1770 </File>
1771 <File 1771 <File
1772 RelativePath=".\CGUIFont.h"> 1772 RelativePath=".\CGUIFont.h">
1773 </File> 1773 </File>
1774 <File 1774 <File
1775 RelativePath=".\CGUIImage.cpp"> 1775 RelativePath=".\CGUIImage.cpp">
1776 </File> 1776 </File>
1777 <File 1777 <File
1778 RelativePath=".\CGUIImage.h"> 1778 RelativePath=".\CGUIImage.h">
1779 </File> 1779 </File>
1780 <File 1780 <File
1781 RelativePath=".\CGUIImageList.cpp"> 1781 RelativePath=".\CGUIImageList.cpp">
1782 </File> 1782 </File>
1783 <File 1783 <File
1784 RelativePath=".\CGUIImageList.h"> 1784 RelativePath=".\CGUIImageList.h">
1785 </File> 1785 </File>
1786 <File 1786 <File
1787 RelativePath=".\CGUIInOutFader.cpp"> 1787 RelativePath=".\CGUIInOutFader.cpp">
1788 </File> 1788 </File>
1789 <File 1789 <File
1790 RelativePath=".\CGUIInOutFader.h"> 1790 RelativePath=".\CGUIInOutFader.h">
1791 </File> 1791 </File>
1792 <File 1792 <File
1793 RelativePath=".\CGUIListBox.cpp"> 1793 RelativePath=".\CGUIListBox.cpp">
1794 </File> 1794 </File>
1795 <File 1795 <File
1796 RelativePath=".\CGUIListBox.h"> 1796 RelativePath=".\CGUIListBox.h">
1797 </File> 1797 </File>
1798 <File 1798 <File
1799 RelativePath=".\CGUIMenu.cpp"> 1799 RelativePath=".\CGUIMenu.cpp">
1800 </File> 1800 </File>
1801 <File 1801 <File
1802 RelativePath=".\CGUIMenu.h"> 1802 RelativePath=".\CGUIMenu.h">
1803 </File> 1803 </File>
1804 <File 1804 <File
1805 RelativePath=".\CGUIMeshViewer.cpp"> 1805 RelativePath=".\CGUIMeshViewer.cpp">
1806 </File> 1806 </File>
1807 <File 1807 <File
1808 RelativePath=".\CGUIMeshViewer.h"> 1808 RelativePath=".\CGUIMeshViewer.h">
1809 </File> 1809 </File>
1810 <File 1810 <File
1811 RelativePath=".\CGUIMessageBox.cpp"> 1811 RelativePath=".\CGUIMessageBox.cpp">
1812 </File> 1812 </File>
1813 <File 1813 <File
1814 RelativePath=".\CGUIMessageBox.h"> 1814 RelativePath=".\CGUIMessageBox.h">
1815 </File> 1815 </File>
1816 <File 1816 <File
1817 RelativePath=".\CGUIModalScreen.cpp"> 1817 RelativePath=".\CGUIModalScreen.cpp">
1818 </File> 1818 </File>
1819 <File 1819 <File
1820 RelativePath=".\CGUIModalScreen.h"> 1820 RelativePath=".\CGUIModalScreen.h">
1821 </File> 1821 </File>
1822 <File 1822 <File
1823 RelativePath=".\CGUIScrollBar.cpp"> 1823 RelativePath=".\CGUIScrollBar.cpp">
1824 </File> 1824 </File>
1825 <File 1825 <File
1826 RelativePath=".\CGUIScrollBar.h"> 1826 RelativePath=".\CGUIScrollBar.h">
1827 </File> 1827 </File>
1828 <File 1828 <File
1829 RelativePath=".\CGUISkin.cpp"> 1829 RelativePath=".\CGUISkin.cpp">
1830 </File> 1830 </File>
1831 <File 1831 <File
1832 RelativePath=".\CGUISkin.h"> 1832 RelativePath=".\CGUISkin.h">
1833 </File> 1833 </File>
1834 <File 1834 <File
1835 RelativePath=".\CGUISpinBox.cpp"> 1835 RelativePath=".\CGUISpinBox.cpp">
1836 </File> 1836 </File>
1837 <File 1837 <File
1838 RelativePath=".\CGUISpinBox.h"> 1838 RelativePath=".\CGUISpinBox.h">
1839 </File> 1839 </File>
1840 <File 1840 <File
1841 RelativePath=".\CGUISpriteBank.cpp"> 1841 RelativePath=".\CGUISpriteBank.cpp">
1842 </File> 1842 </File>
1843 <File 1843 <File
1844 RelativePath=".\CGUISpriteBank.h"> 1844 RelativePath=".\CGUISpriteBank.h">
1845 </File> 1845 </File>
1846 <File 1846 <File
1847 RelativePath=".\CGUIStaticText.cpp"> 1847 RelativePath=".\CGUIStaticText.cpp">
1848 </File> 1848 </File>
1849 <File 1849 <File
1850 RelativePath=".\CGUIStaticText.h"> 1850 RelativePath=".\CGUIStaticText.h">
1851 </File> 1851 </File>
1852 <File 1852 <File
1853 RelativePath=".\CGUITabControl.cpp"> 1853 RelativePath=".\CGUITabControl.cpp">
1854 </File> 1854 </File>
1855 <File 1855 <File
1856 RelativePath=".\CGUITabControl.h"> 1856 RelativePath=".\CGUITabControl.h">
1857 </File> 1857 </File>
1858 <File 1858 <File
1859 RelativePath=".\CGUITable.cpp"> 1859 RelativePath=".\CGUITable.cpp">
1860 </File> 1860 </File>
1861 <File 1861 <File
1862 RelativePath=".\CGUITable.h"> 1862 RelativePath=".\CGUITable.h">
1863 </File> 1863 </File>
1864 <File 1864 <File
1865 RelativePath=".\CGUIToolBar.cpp"> 1865 RelativePath=".\CGUIToolBar.cpp">
1866 </File> 1866 </File>
1867 <File 1867 <File
1868 RelativePath=".\CGUIToolBar.h"> 1868 RelativePath=".\CGUIToolBar.h">
1869 </File> 1869 </File>
1870 <File 1870 <File
1871 RelativePath=".\CGUITreeView.cpp"> 1871 RelativePath=".\CGUITreeView.cpp">
1872 </File> 1872 </File>
1873 <File 1873 <File
1874 RelativePath=".\CGUITreeView.h"> 1874 RelativePath=".\CGUITreeView.h">
1875 </File> 1875 </File>
1876 <File 1876 <File
1877 RelativePath=".\CGUIWindow.cpp"> 1877 RelativePath=".\CGUIWindow.cpp">
1878 </File> 1878 </File>
1879 <File 1879 <File
1880 RelativePath=".\CGUIWindow.h"> 1880 RelativePath=".\CGUIWindow.h">
1881 </File> 1881 </File>
1882 </Filter> 1882 </Filter>
1883 <Filter 1883 <Filter
1884 Name="scene animator" 1884 Name="scene animator"
1885 Filter=""> 1885 Filter="">
1886 <File 1886 <File
1887 RelativePath=".\CSceneNodeAnimatorCameraFPS.cpp"> 1887 RelativePath=".\CSceneNodeAnimatorCameraFPS.cpp">
1888 </File> 1888 </File>
1889 <File 1889 <File
1890 RelativePath=".\CSceneNodeAnimatorCameraFPS.h"> 1890 RelativePath=".\CSceneNodeAnimatorCameraFPS.h">
1891 </File> 1891 </File>
1892 <File 1892 <File
1893 RelativePath=".\CSceneNodeAnimatorCameraMaya.cpp"> 1893 RelativePath=".\CSceneNodeAnimatorCameraMaya.cpp">
1894 </File> 1894 </File>
1895 <File 1895 <File
1896 RelativePath=".\CSceneNodeAnimatorCameraMaya.h"> 1896 RelativePath=".\CSceneNodeAnimatorCameraMaya.h">
1897 </File> 1897 </File>
1898 <File 1898 <File
1899 RelativePath=".\CSceneNodeAnimatorCollisionResponse.cpp"> 1899 RelativePath=".\CSceneNodeAnimatorCollisionResponse.cpp">
1900 </File> 1900 </File>
1901 <File 1901 <File
1902 RelativePath=".\CSceneNodeAnimatorCollisionResponse.h"> 1902 RelativePath=".\CSceneNodeAnimatorCollisionResponse.h">
1903 </File> 1903 </File>
1904 <File 1904 <File
1905 RelativePath=".\CSceneNodeAnimatorDelete.cpp"> 1905 RelativePath=".\CSceneNodeAnimatorDelete.cpp">
1906 </File> 1906 </File>
1907 <File 1907 <File
1908 RelativePath=".\CSceneNodeAnimatorDelete.h"> 1908 RelativePath=".\CSceneNodeAnimatorDelete.h">
1909 </File> 1909 </File>
1910 <File 1910 <File
1911 RelativePath=".\CSceneNodeAnimatorFlyCircle.cpp"> 1911 RelativePath=".\CSceneNodeAnimatorFlyCircle.cpp">
1912 </File> 1912 </File>
1913 <File 1913 <File
1914 RelativePath=".\CSceneNodeAnimatorFlyCircle.h"> 1914 RelativePath=".\CSceneNodeAnimatorFlyCircle.h">
1915 </File> 1915 </File>
1916 <File 1916 <File
1917 RelativePath=".\CSceneNodeAnimatorFlyStraight.cpp"> 1917 RelativePath=".\CSceneNodeAnimatorFlyStraight.cpp">
1918 </File> 1918 </File>
1919 <File 1919 <File
1920 RelativePath=".\CSceneNodeAnimatorFlyStraight.h"> 1920 RelativePath=".\CSceneNodeAnimatorFlyStraight.h">
1921 </File> 1921 </File>
1922 <File 1922 <File
1923 RelativePath=".\CSceneNodeAnimatorFollowSpline.cpp"> 1923 RelativePath=".\CSceneNodeAnimatorFollowSpline.cpp">
1924 </File> 1924 </File>
1925 <File 1925 <File
1926 RelativePath=".\CSceneNodeAnimatorFollowSpline.h"> 1926 RelativePath=".\CSceneNodeAnimatorFollowSpline.h">
1927 </File> 1927 </File>
1928 <File 1928 <File
1929 RelativePath=".\CSceneNodeAnimatorRotation.cpp"> 1929 RelativePath=".\CSceneNodeAnimatorRotation.cpp">
1930 </File> 1930 </File>
1931 <File 1931 <File
1932 RelativePath=".\CSceneNodeAnimatorRotation.h"> 1932 RelativePath=".\CSceneNodeAnimatorRotation.h">
1933 </File> 1933 </File>
1934 <File 1934 <File
1935 RelativePath=".\CSceneNodeAnimatorTexture.cpp"> 1935 RelativePath=".\CSceneNodeAnimatorTexture.cpp">
1936 </File> 1936 </File>
1937 <File 1937 <File
1938 RelativePath=".\CSceneNodeAnimatorTexture.h"> 1938 RelativePath=".\CSceneNodeAnimatorTexture.h">
1939 </File> 1939 </File>
1940 </Filter> 1940 </Filter>
1941 <Filter 1941 <Filter
1942 Name="D3D9" 1942 Name="D3D9"
1943 Filter=""> 1943 Filter="">
1944 <File 1944 <File
1945 RelativePath=".\CD3D9Driver.cpp"> 1945 RelativePath=".\CD3D9Driver.cpp">
1946 </File> 1946 </File>
1947 <File 1947 <File
1948 RelativePath=".\CD3D9Driver.h"> 1948 RelativePath=".\CD3D9Driver.h">
1949 </File> 1949 </File>
1950 <File 1950 <File
1951 RelativePath=".\CD3D9HLSLMaterialRenderer.cpp"> 1951 RelativePath=".\CD3D9HLSLMaterialRenderer.cpp">
1952 </File> 1952 </File>
1953 <File 1953 <File
1954 RelativePath=".\CD3D9HLSLMaterialRenderer.h"> 1954 RelativePath=".\CD3D9HLSLMaterialRenderer.h">
1955 </File> 1955 </File>
1956 <File 1956 <File
1957 RelativePath=".\CD3D9MaterialRenderer.h"> 1957 RelativePath=".\CD3D9MaterialRenderer.h">
1958 </File> 1958 </File>
1959 <File 1959 <File
1960 RelativePath=".\CD3D9NormalMapRenderer.cpp"> 1960 RelativePath=".\CD3D9NormalMapRenderer.cpp">
1961 </File> 1961 </File>
1962 <File 1962 <File
1963 RelativePath=".\CD3D9NormalMapRenderer.h"> 1963 RelativePath=".\CD3D9NormalMapRenderer.h">
1964 </File> 1964 </File>
1965 <File 1965 <File
1966 RelativePath=".\CD3D9ParallaxMapRenderer.cpp"> 1966 RelativePath=".\CD3D9ParallaxMapRenderer.cpp">
1967 </File> 1967 </File>
1968 <File 1968 <File
1969 RelativePath=".\CD3D9ParallaxMapRenderer.h"> 1969 RelativePath=".\CD3D9ParallaxMapRenderer.h">
1970 </File> 1970 </File>
1971 <File 1971 <File
1972 RelativePath=".\CD3D9ShaderMaterialRenderer.cpp"> 1972 RelativePath=".\CD3D9ShaderMaterialRenderer.cpp">
1973 </File> 1973 </File>
1974 <File 1974 <File
1975 RelativePath=".\CD3D9ShaderMaterialRenderer.h"> 1975 RelativePath=".\CD3D9ShaderMaterialRenderer.h">
1976 </File> 1976 </File>
1977 <File 1977 <File
1978 RelativePath=".\CD3D9Texture.cpp"> 1978 RelativePath=".\CD3D9Texture.cpp">
1979 </File> 1979 </File>
1980 <File 1980 <File
1981 RelativePath=".\CD3D9Texture.h"> 1981 RelativePath=".\CD3D9Texture.h">
1982 </File> 1982 </File>
1983 </Filter> 1983 </Filter>
1984 </Files> 1984 </Files>
1985 <Globals> 1985 <Globals>
1986 </Globals> 1986 </Globals>
1987</VisualStudioProject> 1987</VisualStudioProject>