aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj3124
1 files changed, 1562 insertions, 1562 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj b/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj
index bd821ff..327e090 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj
+++ b/libraries/irrlicht-1.8/source/Irrlicht/Irrlicht11.0.vcxproj
@@ -1,1563 +1,1563 @@
1<?xml version="1.0" encoding="utf-8"?> 1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations"> 3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32"> 4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration> 5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform> 6 <Platform>Win32</Platform>
7 </ProjectConfiguration> 7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Debug|x64"> 8 <ProjectConfiguration Include="Debug|x64">
9 <Configuration>Debug</Configuration> 9 <Configuration>Debug</Configuration>
10 <Platform>x64</Platform> 10 <Platform>x64</Platform>
11 </ProjectConfiguration> 11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Release - Fast FPU|Win32"> 12 <ProjectConfiguration Include="Release - Fast FPU|Win32">
13 <Configuration>Release - Fast FPU</Configuration> 13 <Configuration>Release - Fast FPU</Configuration>
14 <Platform>Win32</Platform> 14 <Platform>Win32</Platform>
15 </ProjectConfiguration> 15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release - Fast FPU|x64"> 16 <ProjectConfiguration Include="Release - Fast FPU|x64">
17 <Configuration>Release - Fast FPU</Configuration> 17 <Configuration>Release - Fast FPU</Configuration>
18 <Platform>x64</Platform> 18 <Platform>x64</Platform>
19 </ProjectConfiguration> 19 </ProjectConfiguration>
20 <ProjectConfiguration Include="Release|Win32"> 20 <ProjectConfiguration Include="Release|Win32">
21 <Configuration>Release</Configuration> 21 <Configuration>Release</Configuration>
22 <Platform>Win32</Platform> 22 <Platform>Win32</Platform>
23 </ProjectConfiguration> 23 </ProjectConfiguration>
24 <ProjectConfiguration Include="Release|x64"> 24 <ProjectConfiguration Include="Release|x64">
25 <Configuration>Release</Configuration> 25 <Configuration>Release</Configuration>
26 <Platform>x64</Platform> 26 <Platform>x64</Platform>
27 </ProjectConfiguration> 27 </ProjectConfiguration>
28 <ProjectConfiguration Include="SDL-Debug|Win32"> 28 <ProjectConfiguration Include="SDL-Debug|Win32">
29 <Configuration>SDL-Debug</Configuration> 29 <Configuration>SDL-Debug</Configuration>
30 <Platform>Win32</Platform> 30 <Platform>Win32</Platform>
31 </ProjectConfiguration> 31 </ProjectConfiguration>
32 <ProjectConfiguration Include="SDL-Debug|x64"> 32 <ProjectConfiguration Include="SDL-Debug|x64">
33 <Configuration>SDL-Debug</Configuration> 33 <Configuration>SDL-Debug</Configuration>
34 <Platform>x64</Platform> 34 <Platform>x64</Platform>
35 </ProjectConfiguration> 35 </ProjectConfiguration>
36 <ProjectConfiguration Include="Static lib - Debug|Win32"> 36 <ProjectConfiguration Include="Static lib - Debug|Win32">
37 <Configuration>Static lib - Debug</Configuration> 37 <Configuration>Static lib - Debug</Configuration>
38 <Platform>Win32</Platform> 38 <Platform>Win32</Platform>
39 </ProjectConfiguration> 39 </ProjectConfiguration>
40 <ProjectConfiguration Include="Static lib - Debug|x64"> 40 <ProjectConfiguration Include="Static lib - Debug|x64">
41 <Configuration>Static lib - Debug</Configuration> 41 <Configuration>Static lib - Debug</Configuration>
42 <Platform>x64</Platform> 42 <Platform>x64</Platform>
43 </ProjectConfiguration> 43 </ProjectConfiguration>
44 <ProjectConfiguration Include="Static lib - Release - Fast FPU|Win32"> 44 <ProjectConfiguration Include="Static lib - Release - Fast FPU|Win32">
45 <Configuration>Static lib - Release - Fast FPU</Configuration> 45 <Configuration>Static lib - Release - Fast FPU</Configuration>
46 <Platform>Win32</Platform> 46 <Platform>Win32</Platform>
47 </ProjectConfiguration> 47 </ProjectConfiguration>
48 <ProjectConfiguration Include="Static lib - Release - Fast FPU|x64"> 48 <ProjectConfiguration Include="Static lib - Release - Fast FPU|x64">
49 <Configuration>Static lib - Release - Fast FPU</Configuration> 49 <Configuration>Static lib - Release - Fast FPU</Configuration>
50 <Platform>x64</Platform> 50 <Platform>x64</Platform>
51 </ProjectConfiguration> 51 </ProjectConfiguration>
52 <ProjectConfiguration Include="Static lib - Release|Win32"> 52 <ProjectConfiguration Include="Static lib - Release|Win32">
53 <Configuration>Static lib - Release</Configuration> 53 <Configuration>Static lib - Release</Configuration>
54 <Platform>Win32</Platform> 54 <Platform>Win32</Platform>
55 </ProjectConfiguration> 55 </ProjectConfiguration>
56 <ProjectConfiguration Include="Static lib - Release|x64"> 56 <ProjectConfiguration Include="Static lib - Release|x64">
57 <Configuration>Static lib - Release</Configuration> 57 <Configuration>Static lib - Release</Configuration>
58 <Platform>x64</Platform> 58 <Platform>x64</Platform>
59 </ProjectConfiguration> 59 </ProjectConfiguration>
60 </ItemGroup> 60 </ItemGroup>
61 <PropertyGroup Label="Globals"> 61 <PropertyGroup Label="Globals">
62 <ProjectName>Irrlicht</ProjectName> 62 <ProjectName>Irrlicht</ProjectName>
63 <ProjectGuid>{E08E042A-6C45-411B-92BE-3CC31331019F}</ProjectGuid> 63 <ProjectGuid>{E08E042A-6C45-411B-92BE-3CC31331019F}</ProjectGuid>
64 <RootNamespace>Irrlicht</RootNamespace> 64 <RootNamespace>Irrlicht</RootNamespace>
65 </PropertyGroup> 65 </PropertyGroup>
66 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 66 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
67 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" Label="Configuration"> 67 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" Label="Configuration">
68 <ConfigurationType>DynamicLibrary</ConfigurationType> 68 <ConfigurationType>DynamicLibrary</ConfigurationType>
69 <CharacterSet>NotSet</CharacterSet> 69 <CharacterSet>NotSet</CharacterSet>
70 <PlatformToolset>v110</PlatformToolset> 70 <PlatformToolset>v110</PlatformToolset>
71 </PropertyGroup> 71 </PropertyGroup>
72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" Label="Configuration"> 72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" Label="Configuration">
73 <ConfigurationType>DynamicLibrary</ConfigurationType> 73 <ConfigurationType>DynamicLibrary</ConfigurationType>
74 <CharacterSet>NotSet</CharacterSet> 74 <CharacterSet>NotSet</CharacterSet>
75 <PlatformToolset>Windows7.1SDK</PlatformToolset> 75 <PlatformToolset>Windows7.1SDK</PlatformToolset>
76 </PropertyGroup> 76 </PropertyGroup>
77 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" Label="Configuration"> 77 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" Label="Configuration">
78 <ConfigurationType>StaticLibrary</ConfigurationType> 78 <ConfigurationType>StaticLibrary</ConfigurationType>
79 <CharacterSet>MultiByte</CharacterSet> 79 <CharacterSet>MultiByte</CharacterSet>
80 <WholeProgramOptimization>true</WholeProgramOptimization> 80 <WholeProgramOptimization>true</WholeProgramOptimization>
81 <PlatformToolset>v110</PlatformToolset> 81 <PlatformToolset>v110</PlatformToolset>
82 </PropertyGroup> 82 </PropertyGroup>
83 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" Label="Configuration"> 83 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" Label="Configuration">
84 <ConfigurationType>StaticLibrary</ConfigurationType> 84 <ConfigurationType>StaticLibrary</ConfigurationType>
85 <CharacterSet>MultiByte</CharacterSet> 85 <CharacterSet>MultiByte</CharacterSet>
86 <WholeProgramOptimization>true</WholeProgramOptimization> 86 <WholeProgramOptimization>true</WholeProgramOptimization>
87 <PlatformToolset>Windows7.1SDK</PlatformToolset> 87 <PlatformToolset>Windows7.1SDK</PlatformToolset>
88 </PropertyGroup> 88 </PropertyGroup>
89 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" Label="Configuration"> 89 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" Label="Configuration">
90 <ConfigurationType>StaticLibrary</ConfigurationType> 90 <ConfigurationType>StaticLibrary</ConfigurationType>
91 <CharacterSet>MultiByte</CharacterSet> 91 <CharacterSet>MultiByte</CharacterSet>
92 <WholeProgramOptimization>true</WholeProgramOptimization> 92 <WholeProgramOptimization>true</WholeProgramOptimization>
93 <PlatformToolset>v110</PlatformToolset> 93 <PlatformToolset>v110</PlatformToolset>
94 </PropertyGroup> 94 </PropertyGroup>
95 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" Label="Configuration"> 95 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" Label="Configuration">
96 <ConfigurationType>StaticLibrary</ConfigurationType> 96 <ConfigurationType>StaticLibrary</ConfigurationType>
97 <CharacterSet>MultiByte</CharacterSet> 97 <CharacterSet>MultiByte</CharacterSet>
98 <WholeProgramOptimization>true</WholeProgramOptimization> 98 <WholeProgramOptimization>true</WholeProgramOptimization>
99 <PlatformToolset>Windows7.1SDK</PlatformToolset> 99 <PlatformToolset>Windows7.1SDK</PlatformToolset>
100 </PropertyGroup> 100 </PropertyGroup>
101 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" Label="Configuration"> 101 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" Label="Configuration">
102 <ConfigurationType>StaticLibrary</ConfigurationType> 102 <ConfigurationType>StaticLibrary</ConfigurationType>
103 <CharacterSet>NotSet</CharacterSet> 103 <CharacterSet>NotSet</CharacterSet>
104 <PlatformToolset>v110</PlatformToolset> 104 <PlatformToolset>v110</PlatformToolset>
105 </PropertyGroup> 105 </PropertyGroup>
106 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" Label="Configuration"> 106 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" Label="Configuration">
107 <ConfigurationType>StaticLibrary</ConfigurationType> 107 <ConfigurationType>StaticLibrary</ConfigurationType>
108 <CharacterSet>NotSet</CharacterSet> 108 <CharacterSet>NotSet</CharacterSet>
109 <PlatformToolset>Windows7.1SDK</PlatformToolset> 109 <PlatformToolset>Windows7.1SDK</PlatformToolset>
110 </PropertyGroup> 110 </PropertyGroup>
111 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" Label="Configuration"> 111 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" Label="Configuration">
112 <ConfigurationType>DynamicLibrary</ConfigurationType> 112 <ConfigurationType>DynamicLibrary</ConfigurationType>
113 <CharacterSet>MultiByte</CharacterSet> 113 <CharacterSet>MultiByte</CharacterSet>
114 <WholeProgramOptimization>true</WholeProgramOptimization> 114 <WholeProgramOptimization>true</WholeProgramOptimization>
115 <PlatformToolset>v110</PlatformToolset> 115 <PlatformToolset>v110</PlatformToolset>
116 </PropertyGroup> 116 </PropertyGroup>
117 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" Label="Configuration"> 117 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" Label="Configuration">
118 <ConfigurationType>DynamicLibrary</ConfigurationType> 118 <ConfigurationType>DynamicLibrary</ConfigurationType>
119 <CharacterSet>MultiByte</CharacterSet> 119 <CharacterSet>MultiByte</CharacterSet>
120 <WholeProgramOptimization>true</WholeProgramOptimization> 120 <WholeProgramOptimization>true</WholeProgramOptimization>
121 <PlatformToolset>Windows7.1SDK</PlatformToolset> 121 <PlatformToolset>Windows7.1SDK</PlatformToolset>
122 </PropertyGroup> 122 </PropertyGroup>
123 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 123 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
124 <ConfigurationType>DynamicLibrary</ConfigurationType> 124 <ConfigurationType>DynamicLibrary</ConfigurationType>
125 <CharacterSet>MultiByte</CharacterSet> 125 <CharacterSet>MultiByte</CharacterSet>
126 <WholeProgramOptimization>true</WholeProgramOptimization> 126 <WholeProgramOptimization>true</WholeProgramOptimization>
127 <PlatformToolset>v110</PlatformToolset> 127 <PlatformToolset>v110</PlatformToolset>
128 </PropertyGroup> 128 </PropertyGroup>
129 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> 129 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
130 <ConfigurationType>DynamicLibrary</ConfigurationType> 130 <ConfigurationType>DynamicLibrary</ConfigurationType>
131 <CharacterSet>MultiByte</CharacterSet> 131 <CharacterSet>MultiByte</CharacterSet>
132 <WholeProgramOptimization>true</WholeProgramOptimization> 132 <WholeProgramOptimization>true</WholeProgramOptimization>
133 <PlatformToolset>Windows7.1SDK</PlatformToolset> 133 <PlatformToolset>Windows7.1SDK</PlatformToolset>
134 </PropertyGroup> 134 </PropertyGroup>
135 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 135 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
136 <ConfigurationType>DynamicLibrary</ConfigurationType> 136 <ConfigurationType>DynamicLibrary</ConfigurationType>
137 <CharacterSet>NotSet</CharacterSet> 137 <CharacterSet>NotSet</CharacterSet>
138 <PlatformToolset>v110</PlatformToolset> 138 <PlatformToolset>v110</PlatformToolset>
139 </PropertyGroup> 139 </PropertyGroup>
140 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> 140 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
141 <ConfigurationType>DynamicLibrary</ConfigurationType> 141 <ConfigurationType>DynamicLibrary</ConfigurationType>
142 <CharacterSet>NotSet</CharacterSet> 142 <CharacterSet>NotSet</CharacterSet>
143 <PlatformToolset>Windows7.1SDK</PlatformToolset> 143 <PlatformToolset>Windows7.1SDK</PlatformToolset>
144 </PropertyGroup> 144 </PropertyGroup>
145 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 145 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
146 <ImportGroup Label="ExtensionSettings"> 146 <ImportGroup Label="ExtensionSettings">
147 </ImportGroup> 147 </ImportGroup>
148 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" Label="PropertySheets"> 148 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" Label="PropertySheets">
149 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 149 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
150 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 150 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
151 </ImportGroup> 151 </ImportGroup>
152 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" Label="PropertySheets"> 152 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" Label="PropertySheets">
153 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 153 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
154 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 154 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
155 </ImportGroup> 155 </ImportGroup>
156 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" Label="PropertySheets"> 156 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" Label="PropertySheets">
157 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 157 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
158 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 158 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
159 </ImportGroup> 159 </ImportGroup>
160 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" Label="PropertySheets"> 160 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" Label="PropertySheets">
161 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 161 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
162 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 162 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
163 </ImportGroup> 163 </ImportGroup>
164 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" Label="PropertySheets"> 164 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" Label="PropertySheets">
165 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 165 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
166 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 166 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
167 </ImportGroup> 167 </ImportGroup>
168 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" Label="PropertySheets"> 168 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" Label="PropertySheets">
169 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 169 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
170 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 170 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
171 </ImportGroup> 171 </ImportGroup>
172 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" Label="PropertySheets"> 172 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" Label="PropertySheets">
173 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 173 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
174 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 174 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
175 </ImportGroup> 175 </ImportGroup>
176 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" Label="PropertySheets"> 176 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" Label="PropertySheets">
177 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 177 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
178 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 178 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
179 </ImportGroup> 179 </ImportGroup>
180 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" Label="PropertySheets"> 180 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" Label="PropertySheets">
181 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 181 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
182 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 182 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
183 </ImportGroup> 183 </ImportGroup>
184 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" Label="PropertySheets"> 184 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" Label="PropertySheets">
185 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 185 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
186 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 186 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
187 </ImportGroup> 187 </ImportGroup>
188 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> 188 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
189 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 189 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
190 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 190 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
191 </ImportGroup> 191 </ImportGroup>
192 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> 192 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
193 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 193 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
194 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 194 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
195 </ImportGroup> 195 </ImportGroup>
196 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> 196 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
197 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 197 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
198 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 198 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
199 </ImportGroup> 199 </ImportGroup>
200 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> 200 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
201 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 201 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
202 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> 202 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
203 </ImportGroup> 203 </ImportGroup>
204 <PropertyGroup Label="UserMacros" /> 204 <PropertyGroup Label="UserMacros" />
205 <PropertyGroup> 205 <PropertyGroup>
206 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> 206 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
207 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir> 207 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
208 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir> 208 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
209 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\Win32-VisualStudio\</OutDir> 209 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
210 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\bin\Win64-VisualStudio\</OutDir> 210 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
211 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">obj\$(Configuration)\</IntDir> 211 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">obj\$(Configuration)\</IntDir>
212 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">obj\$(Configuration)64\</IntDir> 212 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">obj\$(Configuration)64\</IntDir>
213 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> 213 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
214 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> 214 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
215 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">..\..\bin\Win32-VisualStudio\</OutDir> 215 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
216 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">..\..\bin\Win64-VisualStudio\</OutDir> 216 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
217 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">obj\$(Configuration)\</IntDir> 217 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">obj\$(Configuration)\</IntDir>
218 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">obj\$(Configuration)64\</IntDir> 218 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">obj\$(Configuration)64\</IntDir>
219 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">false</LinkIncremental> 219 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">false</LinkIncremental>
220 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">false</LinkIncremental> 220 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">false</LinkIncremental>
221 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">..\..\lib\Win32-VisualStudio\</OutDir> 221 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">..\..\lib\Win32-VisualStudio\</OutDir>
222 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">..\..\lib\Win64-VisualStudio\</OutDir> 222 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">..\..\lib\Win64-VisualStudio\</OutDir>
223 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">obj\$(Configuration)\</IntDir> 223 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">obj\$(Configuration)\</IntDir>
224 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">obj\$(Configuration)64\</IntDir> 224 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">obj\$(Configuration)64\</IntDir>
225 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">..\..\lib\Win32-VisualStudio\</OutDir> 225 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">..\..\lib\Win32-VisualStudio\</OutDir>
226 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">..\..\lib\Win64-VisualStudio\</OutDir> 226 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">..\..\lib\Win64-VisualStudio\</OutDir>
227 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">obj\$(Configuration)\</IntDir> 227 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">obj\$(Configuration)\</IntDir>
228 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">obj\$(Configuration)64\</IntDir> 228 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">obj\$(Configuration)64\</IntDir>
229 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">..\..\lib\Win32-VisualStudio\</OutDir> 229 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">..\..\lib\Win32-VisualStudio\</OutDir>
230 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">..\..\lib\Win64-VisualStudio\</OutDir> 230 <OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">..\..\lib\Win64-VisualStudio\</OutDir>
231 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">obj\$(Configuration)\</IntDir> 231 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">obj\$(Configuration)\</IntDir>
232 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">obj\$(Configuration)64\</IntDir> 232 <IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">obj\$(Configuration)64\</IntDir>
233 <OutDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir> 233 <OutDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
234 <OutDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir> 234 <OutDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
235 <IntDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">obj\$(Configuration)\</IntDir> 235 <IntDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">obj\$(Configuration)\</IntDir>
236 <IntDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">obj\$(Configuration)64\</IntDir> 236 <IntDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">obj\$(Configuration)64\</IntDir>
237 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">true</LinkIncremental> 237 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">true</LinkIncremental>
238 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">true</LinkIncremental> 238 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">true</LinkIncremental>
239 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 239 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
240 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 240 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
241 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> 241 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
242 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> 242 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
243 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> 243 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
244 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> 244 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
245 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 245 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
246 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 246 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
247 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" /> 247 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" />
248 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" /> 248 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" />
249 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" /> 249 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'" />
250 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" /> 250 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'" />
251 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 251 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
252 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 252 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
253 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> 253 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
254 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> 254 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
255 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> 255 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
256 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> 256 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
257 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 257 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
258 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 258 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
259 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" /> 259 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" />
260 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" /> 260 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" />
261 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" /> 261 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" />
262 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" /> 262 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" />
263 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 263 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
264 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 264 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
265 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" /> 265 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" />
266 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" /> 266 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" />
267 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" /> 267 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" />
268 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" /> 268 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" />
269 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 269 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
270 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 270 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
271 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" /> 271 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" />
272 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" /> 272 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" />
273 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" /> 273 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'" />
274 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" /> 274 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'" />
275 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet> 275 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
276 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet> 276 <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
277 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" /> 277 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" />
278 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" /> 278 <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" />
279 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" /> 279 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" />
280 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" /> 280 <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" />
281 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath> 281 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IncludePath);$(DXSDK_DIR)include;$(CG_INC_PATH)</IncludePath>
282 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 282 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
283 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">obj\$(Configuration)\</IntDir> 283 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">obj\$(Configuration)\</IntDir>
284 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">obj\$(Configuration)64\</IntDir> 284 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">obj\$(Configuration)64\</IntDir>
285 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> 285 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
286 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> 286 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
287 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 287 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
288 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 288 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
289 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 289 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
290 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 290 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
291 <IncludePath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 291 <IncludePath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
292 <IncludePath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 292 <IncludePath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
293 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 293 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
294 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 294 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
295 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 295 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
296 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 296 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
297 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 297 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
298 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath> 298 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
299 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LibraryPath);$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH)</LibraryPath> 299 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LibraryPath);$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH)</LibraryPath>
300 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> 300 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
301 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> 301 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
302 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> 302 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
303 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> 303 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
304 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> 304 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
305 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath> 305 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
306 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 306 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
307 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 307 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
308 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 308 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
309 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 309 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
310 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 310 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
311 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 311 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
312 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath> 312 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
313 </PropertyGroup> 313 </PropertyGroup>
314 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> 314 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
315 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 315 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
316 <Midl> 316 <Midl>
317 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 317 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
318 <MkTypLibCompatible>true</MkTypLibCompatible> 318 <MkTypLibCompatible>true</MkTypLibCompatible>
319 <SuppressStartupBanner>true</SuppressStartupBanner> 319 <SuppressStartupBanner>true</SuppressStartupBanner>
320 <TargetEnvironment>Win32</TargetEnvironment> 320 <TargetEnvironment>Win32</TargetEnvironment>
321 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName> 321 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
322 </Midl> 322 </Midl>
323 <ClCompile> 323 <ClCompile>
324 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 324 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
325 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions> 325 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
326 <ExceptionHandling> 326 <ExceptionHandling>
327 </ExceptionHandling> 327 </ExceptionHandling>
328 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 328 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
329 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 329 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
330 <DisableLanguageExtensions>false</DisableLanguageExtensions> 330 <DisableLanguageExtensions>false</DisableLanguageExtensions>
331 <RuntimeTypeInfo>false</RuntimeTypeInfo> 331 <RuntimeTypeInfo>false</RuntimeTypeInfo>
332 <WarningLevel>Level3</WarningLevel> 332 <WarningLevel>Level3</WarningLevel>
333 <Optimization>Disabled</Optimization> 333 <Optimization>Disabled</Optimization>
334 </ClCompile> 334 </ClCompile>
335 <ResourceCompile> 335 <ResourceCompile>
336 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 336 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
337 <Culture>0x0c07</Culture> 337 <Culture>0x0c07</Culture>
338 </ResourceCompile> 338 </ResourceCompile>
339 <ProjectReference> 339 <ProjectReference>
340 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs> 340 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
341 </ProjectReference> 341 </ProjectReference>
342 <Link> 342 <Link>
343 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions> 343 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
344 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> 344 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
345 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile> 345 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile>
346 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 346 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
347 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 347 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
348 <GenerateDebugInformation>true</GenerateDebugInformation> 348 <GenerateDebugInformation>true</GenerateDebugInformation>
349 <DataExecutionPrevention> 349 <DataExecutionPrevention>
350 </DataExecutionPrevention> 350 </DataExecutionPrevention>
351 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary> 351 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
352 <Version>1.8</Version> 352 <Version>1.8</Version>
353 </Link> 353 </Link>
354 </ItemDefinitionGroup> 354 </ItemDefinitionGroup>
355 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> 355 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
356 <Midl> 356 <Midl>
357 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 357 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
358 <MkTypLibCompatible>true</MkTypLibCompatible> 358 <MkTypLibCompatible>true</MkTypLibCompatible>
359 <SuppressStartupBanner>true</SuppressStartupBanner> 359 <SuppressStartupBanner>true</SuppressStartupBanner>
360 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName> 360 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
361 </Midl> 361 </Midl>
362 <ClCompile> 362 <ClCompile>
363 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 363 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
364 <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions> 364 <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
365 <ExceptionHandling> 365 <ExceptionHandling>
366 </ExceptionHandling> 366 </ExceptionHandling>
367 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 367 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
368 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 368 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
369 <DisableLanguageExtensions>false</DisableLanguageExtensions> 369 <DisableLanguageExtensions>false</DisableLanguageExtensions>
370 <RuntimeTypeInfo>false</RuntimeTypeInfo> 370 <RuntimeTypeInfo>false</RuntimeTypeInfo>
371 <WarningLevel>Level3</WarningLevel> 371 <WarningLevel>Level3</WarningLevel>
372 <Optimization>Disabled</Optimization> 372 <Optimization>Disabled</Optimization>
373 </ClCompile> 373 </ClCompile>
374 <ResourceCompile> 374 <ResourceCompile>
375 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 375 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
376 <Culture>0x0c07</Culture> 376 <Culture>0x0c07</Culture>
377 </ResourceCompile> 377 </ResourceCompile>
378 <ProjectReference> 378 <ProjectReference>
379 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs> 379 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
380 </ProjectReference> 380 </ProjectReference>
381 <Link> 381 <Link>
382 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 382 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
383 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile> 383 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile>
384 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 384 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
385 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 385 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
386 <GenerateDebugInformation>true</GenerateDebugInformation> 386 <GenerateDebugInformation>true</GenerateDebugInformation>
387 <DataExecutionPrevention> 387 <DataExecutionPrevention>
388 </DataExecutionPrevention> 388 </DataExecutionPrevention>
389 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary> 389 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary>
390 </Link> 390 </Link>
391 </ItemDefinitionGroup> 391 </ItemDefinitionGroup>
392 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 392 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
393 <Midl> 393 <Midl>
394 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 394 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
395 <MkTypLibCompatible>true</MkTypLibCompatible> 395 <MkTypLibCompatible>true</MkTypLibCompatible>
396 <SuppressStartupBanner>true</SuppressStartupBanner> 396 <SuppressStartupBanner>true</SuppressStartupBanner>
397 <TargetEnvironment>Win32</TargetEnvironment> 397 <TargetEnvironment>Win32</TargetEnvironment>
398 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 398 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
399 </Midl> 399 </Midl>
400 <ClCompile> 400 <ClCompile>
401 <Optimization>MaxSpeed</Optimization> 401 <Optimization>MaxSpeed</Optimization>
402 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> 402 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
403 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 403 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
404 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 404 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
405 <StringPooling>true</StringPooling> 405 <StringPooling>true</StringPooling>
406 <ExceptionHandling> 406 <ExceptionHandling>
407 </ExceptionHandling> 407 </ExceptionHandling>
408 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 408 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
409 <BufferSecurityCheck>false</BufferSecurityCheck> 409 <BufferSecurityCheck>false</BufferSecurityCheck>
410 <FunctionLevelLinking>true</FunctionLevelLinking> 410 <FunctionLevelLinking>true</FunctionLevelLinking>
411 <WarningLevel>Level3</WarningLevel> 411 <WarningLevel>Level3</WarningLevel>
412 <DebugInformationFormat> 412 <DebugInformationFormat>
413 </DebugInformationFormat> 413 </DebugInformationFormat>
414 <CompileAs>Default</CompileAs> 414 <CompileAs>Default</CompileAs>
415 </ClCompile> 415 </ClCompile>
416 <ResourceCompile> 416 <ResourceCompile>
417 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 417 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
418 <Culture>0x0c07</Culture> 418 <Culture>0x0c07</Culture>
419 </ResourceCompile> 419 </ResourceCompile>
420 <Link> 420 <Link>
421 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions> 421 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
422 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> 422 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
423 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile> 423 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile>
424 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 424 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
425 <GenerateDebugInformation>false</GenerateDebugInformation> 425 <GenerateDebugInformation>false</GenerateDebugInformation>
426 <DataExecutionPrevention> 426 <DataExecutionPrevention>
427 </DataExecutionPrevention> 427 </DataExecutionPrevention>
428 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary> 428 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
429 <Version>1.8</Version> 429 <Version>1.8</Version>
430 </Link> 430 </Link>
431 </ItemDefinitionGroup> 431 </ItemDefinitionGroup>
432 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> 432 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
433 <Midl> 433 <Midl>
434 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 434 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
435 <MkTypLibCompatible>true</MkTypLibCompatible> 435 <MkTypLibCompatible>true</MkTypLibCompatible>
436 <SuppressStartupBanner>true</SuppressStartupBanner> 436 <SuppressStartupBanner>true</SuppressStartupBanner>
437 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 437 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
438 </Midl> 438 </Midl>
439 <ClCompile> 439 <ClCompile>
440 <Optimization>MaxSpeed</Optimization> 440 <Optimization>MaxSpeed</Optimization>
441 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> 441 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
442 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 442 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
443 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 443 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
444 <StringPooling>true</StringPooling> 444 <StringPooling>true</StringPooling>
445 <ExceptionHandling> 445 <ExceptionHandling>
446 </ExceptionHandling> 446 </ExceptionHandling>
447 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 447 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
448 <BufferSecurityCheck>false</BufferSecurityCheck> 448 <BufferSecurityCheck>false</BufferSecurityCheck>
449 <FunctionLevelLinking>true</FunctionLevelLinking> 449 <FunctionLevelLinking>true</FunctionLevelLinking>
450 <WarningLevel>Level3</WarningLevel> 450 <WarningLevel>Level3</WarningLevel>
451 <DebugInformationFormat> 451 <DebugInformationFormat>
452 </DebugInformationFormat> 452 </DebugInformationFormat>
453 <CompileAs>Default</CompileAs> 453 <CompileAs>Default</CompileAs>
454 </ClCompile> 454 </ClCompile>
455 <ResourceCompile> 455 <ResourceCompile>
456 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 456 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
457 <Culture>0x0c07</Culture> 457 <Culture>0x0c07</Culture>
458 </ResourceCompile> 458 </ResourceCompile>
459 <Link> 459 <Link>
460 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 460 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
461 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile> 461 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile>
462 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 462 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
463 <GenerateDebugInformation>false</GenerateDebugInformation> 463 <GenerateDebugInformation>false</GenerateDebugInformation>
464 <DataExecutionPrevention> 464 <DataExecutionPrevention>
465 </DataExecutionPrevention> 465 </DataExecutionPrevention>
466 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary> 466 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary>
467 </Link> 467 </Link>
468 </ItemDefinitionGroup> 468 </ItemDefinitionGroup>
469 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'"> 469 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|Win32'">
470 <Midl> 470 <Midl>
471 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 471 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
472 <MkTypLibCompatible>true</MkTypLibCompatible> 472 <MkTypLibCompatible>true</MkTypLibCompatible>
473 <SuppressStartupBanner>true</SuppressStartupBanner> 473 <SuppressStartupBanner>true</SuppressStartupBanner>
474 <TargetEnvironment>Win32</TargetEnvironment> 474 <TargetEnvironment>Win32</TargetEnvironment>
475 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 475 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
476 </Midl> 476 </Midl>
477 <ClCompile> 477 <ClCompile>
478 <Optimization>Full</Optimization> 478 <Optimization>Full</Optimization>
479 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 479 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
480 <IntrinsicFunctions>true</IntrinsicFunctions> 480 <IntrinsicFunctions>true</IntrinsicFunctions>
481 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> 481 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
482 <OmitFramePointers>true</OmitFramePointers> 482 <OmitFramePointers>true</OmitFramePointers>
483 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 483 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
484 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 484 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
485 <StringPooling>true</StringPooling> 485 <StringPooling>true</StringPooling>
486 <ExceptionHandling>false</ExceptionHandling> 486 <ExceptionHandling>false</ExceptionHandling>
487 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 487 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
488 <StructMemberAlignment>Default</StructMemberAlignment> 488 <StructMemberAlignment>Default</StructMemberAlignment>
489 <BufferSecurityCheck>false</BufferSecurityCheck> 489 <BufferSecurityCheck>false</BufferSecurityCheck>
490 <FunctionLevelLinking>false</FunctionLevelLinking> 490 <FunctionLevelLinking>false</FunctionLevelLinking>
491 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> 491 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
492 <FloatingPointModel>Fast</FloatingPointModel> 492 <FloatingPointModel>Fast</FloatingPointModel>
493 <RuntimeTypeInfo>false</RuntimeTypeInfo> 493 <RuntimeTypeInfo>false</RuntimeTypeInfo>
494 <WarningLevel>Level3</WarningLevel> 494 <WarningLevel>Level3</WarningLevel>
495 <DebugInformationFormat> 495 <DebugInformationFormat>
496 </DebugInformationFormat> 496 </DebugInformationFormat>
497 </ClCompile> 497 </ClCompile>
498 <ResourceCompile> 498 <ResourceCompile>
499 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 499 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
500 <Culture>0x0c07</Culture> 500 <Culture>0x0c07</Culture>
501 </ResourceCompile> 501 </ResourceCompile>
502 <Link> 502 <Link>
503 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions> 503 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
504 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> 504 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
505 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile> 505 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile>
506 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 506 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
507 <GenerateDebugInformation>false</GenerateDebugInformation> 507 <GenerateDebugInformation>false</GenerateDebugInformation>
508 <OptimizeReferences>true</OptimizeReferences> 508 <OptimizeReferences>true</OptimizeReferences>
509 <DataExecutionPrevention> 509 <DataExecutionPrevention>
510 </DataExecutionPrevention> 510 </DataExecutionPrevention>
511 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary> 511 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
512 <SubSystem>Windows</SubSystem> 512 <SubSystem>Windows</SubSystem>
513 <Version>1.8</Version> 513 <Version>1.8</Version>
514 </Link> 514 </Link>
515 </ItemDefinitionGroup> 515 </ItemDefinitionGroup>
516 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'"> 516 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Fast FPU|x64'">
517 <Midl> 517 <Midl>
518 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 518 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
519 <MkTypLibCompatible>true</MkTypLibCompatible> 519 <MkTypLibCompatible>true</MkTypLibCompatible>
520 <SuppressStartupBanner>true</SuppressStartupBanner> 520 <SuppressStartupBanner>true</SuppressStartupBanner>
521 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 521 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
522 </Midl> 522 </Midl>
523 <ClCompile> 523 <ClCompile>
524 <Optimization>Full</Optimization> 524 <Optimization>Full</Optimization>
525 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 525 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
526 <IntrinsicFunctions>true</IntrinsicFunctions> 526 <IntrinsicFunctions>true</IntrinsicFunctions>
527 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> 527 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
528 <OmitFramePointers>true</OmitFramePointers> 528 <OmitFramePointers>true</OmitFramePointers>
529 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 529 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
530 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 530 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
531 <StringPooling>true</StringPooling> 531 <StringPooling>true</StringPooling>
532 <ExceptionHandling>false</ExceptionHandling> 532 <ExceptionHandling>false</ExceptionHandling>
533 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 533 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
534 <StructMemberAlignment>Default</StructMemberAlignment> 534 <StructMemberAlignment>Default</StructMemberAlignment>
535 <BufferSecurityCheck>false</BufferSecurityCheck> 535 <BufferSecurityCheck>false</BufferSecurityCheck>
536 <FunctionLevelLinking>false</FunctionLevelLinking> 536 <FunctionLevelLinking>false</FunctionLevelLinking>
537 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> 537 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
538 <FloatingPointModel>Fast</FloatingPointModel> 538 <FloatingPointModel>Fast</FloatingPointModel>
539 <RuntimeTypeInfo>false</RuntimeTypeInfo> 539 <RuntimeTypeInfo>false</RuntimeTypeInfo>
540 <WarningLevel>Level3</WarningLevel> 540 <WarningLevel>Level3</WarningLevel>
541 <DebugInformationFormat> 541 <DebugInformationFormat>
542 </DebugInformationFormat> 542 </DebugInformationFormat>
543 </ClCompile> 543 </ClCompile>
544 <ResourceCompile> 544 <ResourceCompile>
545 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 545 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
546 <Culture>0x0c07</Culture> 546 <Culture>0x0c07</Culture>
547 </ResourceCompile> 547 </ResourceCompile>
548 <Link> 548 <Link>
549 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 549 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
550 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile> 550 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile>
551 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 551 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
552 <GenerateDebugInformation>false</GenerateDebugInformation> 552 <GenerateDebugInformation>false</GenerateDebugInformation>
553 <OptimizeReferences>true</OptimizeReferences> 553 <OptimizeReferences>true</OptimizeReferences>
554 <DataExecutionPrevention> 554 <DataExecutionPrevention>
555 </DataExecutionPrevention> 555 </DataExecutionPrevention>
556 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary> 556 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary>
557 <SubSystem>Windows</SubSystem> 557 <SubSystem>Windows</SubSystem>
558 </Link> 558 </Link>
559 </ItemDefinitionGroup> 559 </ItemDefinitionGroup>
560 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'"> 560 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">
561 <Midl> 561 <Midl>
562 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 562 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
563 <MkTypLibCompatible>true</MkTypLibCompatible> 563 <MkTypLibCompatible>true</MkTypLibCompatible>
564 <SuppressStartupBanner>true</SuppressStartupBanner> 564 <SuppressStartupBanner>true</SuppressStartupBanner>
565 <TargetEnvironment>Win32</TargetEnvironment> 565 <TargetEnvironment>Win32</TargetEnvironment>
566 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName> 566 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
567 </Midl> 567 </Midl>
568 <ClCompile> 568 <ClCompile>
569 <Optimization>Disabled</Optimization> 569 <Optimization>Disabled</Optimization>
570 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 570 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
571 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions> 571 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
572 <ExceptionHandling> 572 <ExceptionHandling>
573 </ExceptionHandling> 573 </ExceptionHandling>
574 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 574 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
575 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 575 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
576 <DisableLanguageExtensions>false</DisableLanguageExtensions> 576 <DisableLanguageExtensions>false</DisableLanguageExtensions>
577 <RuntimeTypeInfo>false</RuntimeTypeInfo> 577 <RuntimeTypeInfo>false</RuntimeTypeInfo>
578 <WarningLevel>Level3</WarningLevel> 578 <WarningLevel>Level3</WarningLevel>
579 </ClCompile> 579 </ClCompile>
580 <ResourceCompile> 580 <ResourceCompile>
581 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 581 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
582 <Culture>0x0c07</Culture> 582 <Culture>0x0c07</Culture>
583 </ResourceCompile> 583 </ResourceCompile>
584 <Lib> 584 <Lib>
585 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 585 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
586 <OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile> 586 <OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile>
587 </Lib> 587 </Lib>
588 </ItemDefinitionGroup> 588 </ItemDefinitionGroup>
589 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'"> 589 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">
590 <Midl> 590 <Midl>
591 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 591 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
592 <MkTypLibCompatible>true</MkTypLibCompatible> 592 <MkTypLibCompatible>true</MkTypLibCompatible>
593 <SuppressStartupBanner>true</SuppressStartupBanner> 593 <SuppressStartupBanner>true</SuppressStartupBanner>
594 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName> 594 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
595 </Midl> 595 </Midl>
596 <ClCompile> 596 <ClCompile>
597 <Optimization>Disabled</Optimization> 597 <Optimization>Disabled</Optimization>
598 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 598 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
599 <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions> 599 <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
600 <ExceptionHandling> 600 <ExceptionHandling>
601 </ExceptionHandling> 601 </ExceptionHandling>
602 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 602 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
603 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 603 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
604 <DisableLanguageExtensions>false</DisableLanguageExtensions> 604 <DisableLanguageExtensions>false</DisableLanguageExtensions>
605 <RuntimeTypeInfo>false</RuntimeTypeInfo> 605 <RuntimeTypeInfo>false</RuntimeTypeInfo>
606 <WarningLevel>Level3</WarningLevel> 606 <WarningLevel>Level3</WarningLevel>
607 </ClCompile> 607 </ClCompile>
608 <ResourceCompile> 608 <ResourceCompile>
609 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 609 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
610 <Culture>0x0c07</Culture> 610 <Culture>0x0c07</Culture>
611 </ResourceCompile> 611 </ResourceCompile>
612 <Lib> 612 <Lib>
613 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 613 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
614 <OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile> 614 <OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile>
615 <TargetMachine>MachineX64</TargetMachine> 615 <TargetMachine>MachineX64</TargetMachine>
616 </Lib> 616 </Lib>
617 </ItemDefinitionGroup> 617 </ItemDefinitionGroup>
618 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'"> 618 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">
619 <Midl> 619 <Midl>
620 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 620 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
621 <MkTypLibCompatible>true</MkTypLibCompatible> 621 <MkTypLibCompatible>true</MkTypLibCompatible>
622 <SuppressStartupBanner>true</SuppressStartupBanner> 622 <SuppressStartupBanner>true</SuppressStartupBanner>
623 <TargetEnvironment>Win32</TargetEnvironment> 623 <TargetEnvironment>Win32</TargetEnvironment>
624 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 624 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
625 </Midl> 625 </Midl>
626 <ClCompile> 626 <ClCompile>
627 <Optimization>MaxSpeed</Optimization> 627 <Optimization>MaxSpeed</Optimization>
628 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> 628 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
629 <IntrinsicFunctions>false</IntrinsicFunctions> 629 <IntrinsicFunctions>false</IntrinsicFunctions>
630 <WholeProgramOptimization>false</WholeProgramOptimization> 630 <WholeProgramOptimization>false</WholeProgramOptimization>
631 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 631 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
632 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 632 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
633 <StringPooling>true</StringPooling> 633 <StringPooling>true</StringPooling>
634 <ExceptionHandling> 634 <ExceptionHandling>
635 </ExceptionHandling> 635 </ExceptionHandling>
636 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 636 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
637 <BufferSecurityCheck>false</BufferSecurityCheck> 637 <BufferSecurityCheck>false</BufferSecurityCheck>
638 <FunctionLevelLinking>true</FunctionLevelLinking> 638 <FunctionLevelLinking>true</FunctionLevelLinking>
639 <WarningLevel>Level3</WarningLevel> 639 <WarningLevel>Level3</WarningLevel>
640 <DebugInformationFormat> 640 <DebugInformationFormat>
641 </DebugInformationFormat> 641 </DebugInformationFormat>
642 </ClCompile> 642 </ClCompile>
643 <ResourceCompile> 643 <ResourceCompile>
644 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 644 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
645 <Culture>0x0c07</Culture> 645 <Culture>0x0c07</Culture>
646 </ResourceCompile> 646 </ResourceCompile>
647 <Lib> 647 <Lib>
648 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 648 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
649 <OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile> 649 <OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile>
650 </Lib> 650 </Lib>
651 </ItemDefinitionGroup> 651 </ItemDefinitionGroup>
652 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'"> 652 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">
653 <Midl> 653 <Midl>
654 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 654 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
655 <MkTypLibCompatible>true</MkTypLibCompatible> 655 <MkTypLibCompatible>true</MkTypLibCompatible>
656 <SuppressStartupBanner>true</SuppressStartupBanner> 656 <SuppressStartupBanner>true</SuppressStartupBanner>
657 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 657 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
658 </Midl> 658 </Midl>
659 <ClCompile> 659 <ClCompile>
660 <Optimization>MaxSpeed</Optimization> 660 <Optimization>MaxSpeed</Optimization>
661 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> 661 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
662 <IntrinsicFunctions>false</IntrinsicFunctions> 662 <IntrinsicFunctions>false</IntrinsicFunctions>
663 <WholeProgramOptimization>false</WholeProgramOptimization> 663 <WholeProgramOptimization>false</WholeProgramOptimization>
664 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 664 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
665 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 665 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
666 <StringPooling>true</StringPooling> 666 <StringPooling>true</StringPooling>
667 <ExceptionHandling> 667 <ExceptionHandling>
668 </ExceptionHandling> 668 </ExceptionHandling>
669 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 669 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
670 <BufferSecurityCheck>false</BufferSecurityCheck> 670 <BufferSecurityCheck>false</BufferSecurityCheck>
671 <FunctionLevelLinking>true</FunctionLevelLinking> 671 <FunctionLevelLinking>true</FunctionLevelLinking>
672 <WarningLevel>Level3</WarningLevel> 672 <WarningLevel>Level3</WarningLevel>
673 <DebugInformationFormat> 673 <DebugInformationFormat>
674 </DebugInformationFormat> 674 </DebugInformationFormat>
675 </ClCompile> 675 </ClCompile>
676 <ResourceCompile> 676 <ResourceCompile>
677 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 677 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
678 <Culture>0x0c07</Culture> 678 <Culture>0x0c07</Culture>
679 </ResourceCompile> 679 </ResourceCompile>
680 <Lib> 680 <Lib>
681 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 681 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
682 <OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile> 682 <OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile>
683 <TargetMachine>MachineX64</TargetMachine> 683 <TargetMachine>MachineX64</TargetMachine>
684 </Lib> 684 </Lib>
685 </ItemDefinitionGroup> 685 </ItemDefinitionGroup>
686 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'"> 686 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|Win32'">
687 <Midl> 687 <Midl>
688 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 688 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
689 <MkTypLibCompatible>true</MkTypLibCompatible> 689 <MkTypLibCompatible>true</MkTypLibCompatible>
690 <SuppressStartupBanner>true</SuppressStartupBanner> 690 <SuppressStartupBanner>true</SuppressStartupBanner>
691 <TargetEnvironment>Win32</TargetEnvironment> 691 <TargetEnvironment>Win32</TargetEnvironment>
692 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 692 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
693 </Midl> 693 </Midl>
694 <ClCompile> 694 <ClCompile>
695 <Optimization>Full</Optimization> 695 <Optimization>Full</Optimization>
696 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 696 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
697 <IntrinsicFunctions>true</IntrinsicFunctions> 697 <IntrinsicFunctions>true</IntrinsicFunctions>
698 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> 698 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
699 <OmitFramePointers>true</OmitFramePointers> 699 <OmitFramePointers>true</OmitFramePointers>
700 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 700 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
701 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 701 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
702 <StringPooling>true</StringPooling> 702 <StringPooling>true</StringPooling>
703 <ExceptionHandling> 703 <ExceptionHandling>
704 </ExceptionHandling> 704 </ExceptionHandling>
705 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 705 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
706 <BufferSecurityCheck>false</BufferSecurityCheck> 706 <BufferSecurityCheck>false</BufferSecurityCheck>
707 <FunctionLevelLinking>true</FunctionLevelLinking> 707 <FunctionLevelLinking>true</FunctionLevelLinking>
708 <FloatingPointModel>Fast</FloatingPointModel> 708 <FloatingPointModel>Fast</FloatingPointModel>
709 <RuntimeTypeInfo>false</RuntimeTypeInfo> 709 <RuntimeTypeInfo>false</RuntimeTypeInfo>
710 <WarningLevel>Level3</WarningLevel> 710 <WarningLevel>Level3</WarningLevel>
711 <DebugInformationFormat> 711 <DebugInformationFormat>
712 </DebugInformationFormat> 712 </DebugInformationFormat>
713 <CallingConvention>FastCall</CallingConvention> 713 <CallingConvention>FastCall</CallingConvention>
714 </ClCompile> 714 </ClCompile>
715 <ResourceCompile> 715 <ResourceCompile>
716 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 716 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
717 <Culture>0x0c07</Culture> 717 <Culture>0x0c07</Culture>
718 </ResourceCompile> 718 </ResourceCompile>
719 <Lib> 719 <Lib>
720 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 720 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
721 <OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile> 721 <OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile>
722 <TargetMachine>MachineX86</TargetMachine> 722 <TargetMachine>MachineX86</TargetMachine>
723 </Lib> 723 </Lib>
724 </ItemDefinitionGroup> 724 </ItemDefinitionGroup>
725 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'"> 725 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release - Fast FPU|x64'">
726 <Midl> 726 <Midl>
727 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 727 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
728 <MkTypLibCompatible>true</MkTypLibCompatible> 728 <MkTypLibCompatible>true</MkTypLibCompatible>
729 <SuppressStartupBanner>true</SuppressStartupBanner> 729 <SuppressStartupBanner>true</SuppressStartupBanner>
730 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName> 730 <TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
731 </Midl> 731 </Midl>
732 <ClCompile> 732 <ClCompile>
733 <Optimization>Full</Optimization> 733 <Optimization>Full</Optimization>
734 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 734 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
735 <IntrinsicFunctions>true</IntrinsicFunctions> 735 <IntrinsicFunctions>true</IntrinsicFunctions>
736 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> 736 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
737 <OmitFramePointers>true</OmitFramePointers> 737 <OmitFramePointers>true</OmitFramePointers>
738 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 738 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
739 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 739 <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
740 <StringPooling>true</StringPooling> 740 <StringPooling>true</StringPooling>
741 <ExceptionHandling> 741 <ExceptionHandling>
742 </ExceptionHandling> 742 </ExceptionHandling>
743 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 743 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
744 <BufferSecurityCheck>false</BufferSecurityCheck> 744 <BufferSecurityCheck>false</BufferSecurityCheck>
745 <FunctionLevelLinking>true</FunctionLevelLinking> 745 <FunctionLevelLinking>true</FunctionLevelLinking>
746 <FloatingPointModel>Fast</FloatingPointModel> 746 <FloatingPointModel>Fast</FloatingPointModel>
747 <RuntimeTypeInfo>false</RuntimeTypeInfo> 747 <RuntimeTypeInfo>false</RuntimeTypeInfo>
748 <WarningLevel>Level3</WarningLevel> 748 <WarningLevel>Level3</WarningLevel>
749 <DebugInformationFormat> 749 <DebugInformationFormat>
750 </DebugInformationFormat> 750 </DebugInformationFormat>
751 <CallingConvention>FastCall</CallingConvention> 751 <CallingConvention>FastCall</CallingConvention>
752 </ClCompile> 752 </ClCompile>
753 <ResourceCompile> 753 <ResourceCompile>
754 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 754 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
755 <Culture>0x0c07</Culture> 755 <Culture>0x0c07</Culture>
756 </ResourceCompile> 756 </ResourceCompile>
757 <Lib> 757 <Lib>
758 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 758 <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
759 <OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile> 759 <OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile>
760 <TargetMachine>MachineX64</TargetMachine> 760 <TargetMachine>MachineX64</TargetMachine>
761 </Lib> 761 </Lib>
762 </ItemDefinitionGroup> 762 </ItemDefinitionGroup>
763 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'"> 763 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">
764 <Midl> 764 <Midl>
765 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 765 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
766 <MkTypLibCompatible>true</MkTypLibCompatible> 766 <MkTypLibCompatible>true</MkTypLibCompatible>
767 <SuppressStartupBanner>true</SuppressStartupBanner> 767 <SuppressStartupBanner>true</SuppressStartupBanner>
768 <TargetEnvironment>Win32</TargetEnvironment> 768 <TargetEnvironment>Win32</TargetEnvironment>
769 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName> 769 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
770 </Midl> 770 </Midl>
771 <ClCompile> 771 <ClCompile>
772 <Optimization>Disabled</Optimization> 772 <Optimization>Disabled</Optimization>
773 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 773 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
774 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_IRR_USE_SDL_DEVICE_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> 774 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_IRR_USE_SDL_DEVICE_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
775 <ExceptionHandling> 775 <ExceptionHandling>
776 </ExceptionHandling> 776 </ExceptionHandling>
777 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 777 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
778 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 778 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
779 <DisableLanguageExtensions>false</DisableLanguageExtensions> 779 <DisableLanguageExtensions>false</DisableLanguageExtensions>
780 <RuntimeTypeInfo>false</RuntimeTypeInfo> 780 <RuntimeTypeInfo>false</RuntimeTypeInfo>
781 <WarningLevel>Level3</WarningLevel> 781 <WarningLevel>Level3</WarningLevel>
782 </ClCompile> 782 </ClCompile>
783 <ResourceCompile> 783 <ResourceCompile>
784 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 784 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
785 <Culture>0x0c07</Culture> 785 <Culture>0x0c07</Culture>
786 </ResourceCompile> 786 </ResourceCompile>
787 <ProjectReference> 787 <ProjectReference>
788 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs> 788 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
789 </ProjectReference> 789 </ProjectReference>
790 <Link> 790 <Link>
791 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions> 791 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
792 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> 792 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
793 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile> 793 <OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile>
794 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 794 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
795 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 795 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
796 <GenerateDebugInformation>true</GenerateDebugInformation> 796 <GenerateDebugInformation>true</GenerateDebugInformation>
797 <DataExecutionPrevention> 797 <DataExecutionPrevention>
798 </DataExecutionPrevention> 798 </DataExecutionPrevention>
799 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary> 799 <ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
800 <Version>1.8</Version> 800 <Version>1.8</Version>
801 </Link> 801 </Link>
802 </ItemDefinitionGroup> 802 </ItemDefinitionGroup>
803 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'"> 803 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">
804 <Midl> 804 <Midl>
805 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 805 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
806 <MkTypLibCompatible>true</MkTypLibCompatible> 806 <MkTypLibCompatible>true</MkTypLibCompatible>
807 <SuppressStartupBanner>true</SuppressStartupBanner> 807 <SuppressStartupBanner>true</SuppressStartupBanner>
808 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName> 808 <TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
809 </Midl> 809 </Midl>
810 <ClCompile> 810 <ClCompile>
811 <Optimization>Disabled</Optimization> 811 <Optimization>Disabled</Optimization>
812 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 812 <AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
813 <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_IRR_USE_SDL_DEVICE_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> 813 <PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_IRR_USE_SDL_DEVICE_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
814 <ExceptionHandling> 814 <ExceptionHandling>
815 </ExceptionHandling> 815 </ExceptionHandling>
816 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 816 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
817 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 817 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
818 <DisableLanguageExtensions>false</DisableLanguageExtensions> 818 <DisableLanguageExtensions>false</DisableLanguageExtensions>
819 <RuntimeTypeInfo>false</RuntimeTypeInfo> 819 <RuntimeTypeInfo>false</RuntimeTypeInfo>
820 <WarningLevel>Level3</WarningLevel> 820 <WarningLevel>Level3</WarningLevel>
821 </ClCompile> 821 </ClCompile>
822 <ResourceCompile> 822 <ResourceCompile>
823 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 823 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
824 <Culture>0x0c07</Culture> 824 <Culture>0x0c07</Culture>
825 </ResourceCompile> 825 </ResourceCompile>
826 <ProjectReference> 826 <ProjectReference>
827 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs> 827 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
828 </ProjectReference> 828 </ProjectReference>
829 <Link> 829 <Link>
830 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> 830 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
831 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile> 831 <OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile>
832 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 832 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
833 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> 833 <IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
834 <GenerateDebugInformation>true</GenerateDebugInformation> 834 <GenerateDebugInformation>true</GenerateDebugInformation>
835 <DataExecutionPrevention> 835 <DataExecutionPrevention>
836 </DataExecutionPrevention> 836 </DataExecutionPrevention>
837 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary> 837 <ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary>
838 </Link> 838 </Link>
839 </ItemDefinitionGroup> 839 </ItemDefinitionGroup>
840 <ItemGroup> 840 <ItemGroup>
841 <ClInclude Include="..\..\include\EDriverFeatures.h" /> 841 <ClInclude Include="..\..\include\EDriverFeatures.h" />
842 <ClInclude Include="..\..\include\EMaterialFlags.h" /> 842 <ClInclude Include="..\..\include\EMaterialFlags.h" />
843 <ClInclude Include="..\..\include\IAnimatedMeshMD3.h" /> 843 <ClInclude Include="..\..\include\IAnimatedMeshMD3.h" />
844 <ClInclude Include="..\..\include\IEventReceiver.h" /> 844 <ClInclude Include="..\..\include\IEventReceiver.h" />
845 <ClInclude Include="..\..\include\ILogger.h" /> 845 <ClInclude Include="..\..\include\ILogger.h" />
846 <ClInclude Include="..\..\include\IOSOperator.h" /> 846 <ClInclude Include="..\..\include\IOSOperator.h" />
847 <ClInclude Include="..\..\include\IRandomizer.h" /> 847 <ClInclude Include="..\..\include\IRandomizer.h" />
848 <ClInclude Include="..\..\include\IReferenceCounted.h" /> 848 <ClInclude Include="..\..\include\IReferenceCounted.h" />
849 <ClInclude Include="..\..\include\IrrCompileConfig.h" /> 849 <ClInclude Include="..\..\include\IrrCompileConfig.h" />
850 <ClInclude Include="..\..\include\irrlicht.h" /> 850 <ClInclude Include="..\..\include\irrlicht.h" />
851 <ClInclude Include="..\..\include\IrrlichtDevice.h" /> 851 <ClInclude Include="..\..\include\IrrlichtDevice.h" />
852 <ClInclude Include="..\..\include\irrTypes.h" /> 852 <ClInclude Include="..\..\include\irrTypes.h" />
853 <ClInclude Include="..\..\include\ITimer.h" /> 853 <ClInclude Include="..\..\include\ITimer.h" />
854 <ClInclude Include="..\..\include\Keycodes.h" /> 854 <ClInclude Include="..\..\include\Keycodes.h" />
855 <ClInclude Include="..\..\include\SIrrCreationParameters.h" /> 855 <ClInclude Include="..\..\include\SIrrCreationParameters.h" />
856 <ClInclude Include="..\..\include\SKeyMap.h" /> 856 <ClInclude Include="..\..\include\SKeyMap.h" />
857 <ClInclude Include="..\..\include\EDriverTypes.h" /> 857 <ClInclude Include="..\..\include\EDriverTypes.h" />
858 <ClInclude Include="..\..\include\IGeometryCreator.h" /> 858 <ClInclude Include="..\..\include\IGeometryCreator.h" />
859 <ClInclude Include="..\..\include\IGPUProgrammingServices.h" /> 859 <ClInclude Include="..\..\include\IGPUProgrammingServices.h" />
860 <ClInclude Include="..\..\include\IImage.h" /> 860 <ClInclude Include="..\..\include\IImage.h" />
861 <ClInclude Include="..\..\include\IImageLoader.h" /> 861 <ClInclude Include="..\..\include\IImageLoader.h" />
862 <ClInclude Include="..\..\include\IMaterialRenderer.h" /> 862 <ClInclude Include="..\..\include\IMaterialRenderer.h" />
863 <ClInclude Include="..\..\include\IMaterialRendererServices.h" /> 863 <ClInclude Include="..\..\include\IMaterialRendererServices.h" />
864 <ClInclude Include="..\..\include\IShaderConstantSetCallBack.h" /> 864 <ClInclude Include="..\..\include\IShaderConstantSetCallBack.h" />
865 <ClInclude Include="..\..\include\ITexture.h" /> 865 <ClInclude Include="..\..\include\ITexture.h" />
866 <ClInclude Include="..\..\include\IVideoDriver.h" /> 866 <ClInclude Include="..\..\include\IVideoDriver.h" />
867 <ClInclude Include="..\..\include\IVideoModeList.h" /> 867 <ClInclude Include="..\..\include\IVideoModeList.h" />
868 <ClInclude Include="..\..\include\S3DVertex.h" /> 868 <ClInclude Include="..\..\include\S3DVertex.h" />
869 <ClInclude Include="..\..\include\SColor.h" /> 869 <ClInclude Include="..\..\include\SColor.h" />
870 <ClInclude Include="..\..\include\SExposedVideoData.h" /> 870 <ClInclude Include="..\..\include\SExposedVideoData.h" />
871 <ClInclude Include="..\..\include\SLight.h" /> 871 <ClInclude Include="..\..\include\SLight.h" />
872 <ClInclude Include="..\..\include\SMaterial.h" /> 872 <ClInclude Include="..\..\include\SMaterial.h" />
873 <ClInclude Include="..\..\include\SMaterialLayer.h" /> 873 <ClInclude Include="..\..\include\SMaterialLayer.h" />
874 <ClInclude Include="..\..\include\aabbox3d.h" /> 874 <ClInclude Include="..\..\include\aabbox3d.h" />
875 <ClInclude Include="..\..\include\coreutil.h" /> 875 <ClInclude Include="..\..\include\coreutil.h" />
876 <ClInclude Include="..\..\include\dimension2d.h" /> 876 <ClInclude Include="..\..\include\dimension2d.h" />
877 <ClInclude Include="..\..\include\heapsort.h" /> 877 <ClInclude Include="..\..\include\heapsort.h" />
878 <ClInclude Include="..\..\include\irrAllocator.h" /> 878 <ClInclude Include="..\..\include\irrAllocator.h" />
879 <ClInclude Include="..\..\include\irrArray.h" /> 879 <ClInclude Include="..\..\include\irrArray.h" />
880 <ClInclude Include="..\..\include\irrList.h" /> 880 <ClInclude Include="..\..\include\irrList.h" />
881 <ClInclude Include="..\..\include\irrMap.h" /> 881 <ClInclude Include="..\..\include\irrMap.h" />
882 <ClInclude Include="..\..\include\irrMath.h" /> 882 <ClInclude Include="..\..\include\irrMath.h" />
883 <ClInclude Include="..\..\include\irrString.h" /> 883 <ClInclude Include="..\..\include\irrString.h" />
884 <ClInclude Include="..\..\include\line2d.h" /> 884 <ClInclude Include="..\..\include\line2d.h" />
885 <ClInclude Include="..\..\include\line3d.h" /> 885 <ClInclude Include="..\..\include\line3d.h" />
886 <ClInclude Include="..\..\include\matrix4.h" /> 886 <ClInclude Include="..\..\include\matrix4.h" />
887 <ClInclude Include="..\..\include\plane3d.h" /> 887 <ClInclude Include="..\..\include\plane3d.h" />
888 <ClInclude Include="..\..\include\position2d.h" /> 888 <ClInclude Include="..\..\include\position2d.h" />
889 <ClInclude Include="..\..\include\quaternion.h" /> 889 <ClInclude Include="..\..\include\quaternion.h" />
890 <ClInclude Include="..\..\include\rect.h" /> 890 <ClInclude Include="..\..\include\rect.h" />
891 <ClInclude Include="..\..\include\triangle3d.h" /> 891 <ClInclude Include="..\..\include\triangle3d.h" />
892 <ClInclude Include="..\..\include\vector2d.h" /> 892 <ClInclude Include="..\..\include\vector2d.h" />
893 <ClInclude Include="..\..\include\vector3d.h" /> 893 <ClInclude Include="..\..\include\vector3d.h" />
894 <ClInclude Include="..\..\include\EAttributes.h" /> 894 <ClInclude Include="..\..\include\EAttributes.h" />
895 <ClInclude Include="..\..\include\IAttributeExchangingObject.h" /> 895 <ClInclude Include="..\..\include\IAttributeExchangingObject.h" />
896 <ClInclude Include="..\..\include\IAttributes.h" /> 896 <ClInclude Include="..\..\include\IAttributes.h" />
897 <ClInclude Include="..\..\include\IFileList.h" /> 897 <ClInclude Include="..\..\include\IFileList.h" />
898 <ClInclude Include="..\..\include\IFileSystem.h" /> 898 <ClInclude Include="..\..\include\IFileSystem.h" />
899 <ClInclude Include="..\..\include\IReadFile.h" /> 899 <ClInclude Include="..\..\include\IReadFile.h" />
900 <ClInclude Include="..\..\include\irrXML.h" /> 900 <ClInclude Include="..\..\include\irrXML.h" />
901 <ClInclude Include="..\..\include\IWriteFile.h" /> 901 <ClInclude Include="..\..\include\IWriteFile.h" />
902 <ClInclude Include="..\..\include\IXMLReader.h" /> 902 <ClInclude Include="..\..\include\IXMLReader.h" />
903 <ClInclude Include="..\..\include\IXMLWriter.h" /> 903 <ClInclude Include="..\..\include\IXMLWriter.h" />
904 <ClInclude Include="..\..\include\path.h" /> 904 <ClInclude Include="..\..\include\path.h" />
905 <ClInclude Include="..\..\include\CDynamicMeshBuffer.h" /> 905 <ClInclude Include="..\..\include\CDynamicMeshBuffer.h" />
906 <ClInclude Include="..\..\include\CIndexBuffer.h" /> 906 <ClInclude Include="..\..\include\CIndexBuffer.h" />
907 <ClInclude Include="..\..\include\CMeshBuffer.h" /> 907 <ClInclude Include="..\..\include\CMeshBuffer.h" />
908 <ClInclude Include="..\..\include\CVertexBuffer.h" /> 908 <ClInclude Include="..\..\include\CVertexBuffer.h" />
909 <ClInclude Include="..\..\include\ECullingTypes.h" /> 909 <ClInclude Include="..\..\include\ECullingTypes.h" />
910 <ClInclude Include="..\..\include\EDebugSceneTypes.h" /> 910 <ClInclude Include="..\..\include\EDebugSceneTypes.h" />
911 <ClInclude Include="..\..\include\EMeshWriterEnums.h" /> 911 <ClInclude Include="..\..\include\EMeshWriterEnums.h" />
912 <ClInclude Include="..\..\include\EPrimitiveTypes.h" /> 912 <ClInclude Include="..\..\include\EPrimitiveTypes.h" />
913 <ClInclude Include="..\..\include\ESceneNodeAnimatorTypes.h" /> 913 <ClInclude Include="..\..\include\ESceneNodeAnimatorTypes.h" />
914 <ClInclude Include="..\..\include\ESceneNodeTypes.h" /> 914 <ClInclude Include="..\..\include\ESceneNodeTypes.h" />
915 <ClInclude Include="..\..\include\IAnimatedMesh.h" /> 915 <ClInclude Include="..\..\include\IAnimatedMesh.h" />
916 <ClInclude Include="..\..\include\IAnimatedMeshMD2.h" /> 916 <ClInclude Include="..\..\include\IAnimatedMeshMD2.h" />
917 <ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h" /> 917 <ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h" />
918 <ClInclude Include="..\..\include\IBillboardSceneNode.h" /> 918 <ClInclude Include="..\..\include\IBillboardSceneNode.h" />
919 <ClInclude Include="..\..\include\ICameraSceneNode.h" /> 919 <ClInclude Include="..\..\include\ICameraSceneNode.h" />
920 <ClInclude Include="..\..\include\IDummyTransformationSceneNode.h" /> 920 <ClInclude Include="..\..\include\IDummyTransformationSceneNode.h" />
921 <ClInclude Include="..\..\include\ILightSceneNode.h" /> 921 <ClInclude Include="..\..\include\ILightSceneNode.h" />
922 <ClInclude Include="..\..\include\IMesh.h" /> 922 <ClInclude Include="..\..\include\IMesh.h" />
923 <ClInclude Include="..\..\include\IMeshBuffer.h" /> 923 <ClInclude Include="..\..\include\IMeshBuffer.h" />
924 <ClInclude Include="..\..\include\IMeshCache.h" /> 924 <ClInclude Include="..\..\include\IMeshCache.h" />
925 <ClInclude Include="..\..\include\IMeshLoader.h" /> 925 <ClInclude Include="..\..\include\IMeshLoader.h" />
926 <ClInclude Include="..\..\include\IMeshManipulator.h" /> 926 <ClInclude Include="..\..\include\IMeshManipulator.h" />
927 <ClInclude Include="..\..\include\IMeshSceneNode.h" /> 927 <ClInclude Include="..\..\include\IMeshSceneNode.h" />
928 <ClInclude Include="..\..\include\IMeshWriter.h" /> 928 <ClInclude Include="..\..\include\IMeshWriter.h" />
929 <ClInclude Include="..\..\include\IMetaTriangleSelector.h" /> 929 <ClInclude Include="..\..\include\IMetaTriangleSelector.h" />
930 <ClInclude Include="..\..\include\IParticleAffector.h" /> 930 <ClInclude Include="..\..\include\IParticleAffector.h" />
931 <ClInclude Include="..\..\include\IParticleAnimatedMeshSceneNodeEmitter.h" /> 931 <ClInclude Include="..\..\include\IParticleAnimatedMeshSceneNodeEmitter.h" />
932 <ClInclude Include="..\..\include\IParticleAttractionAffector.h" /> 932 <ClInclude Include="..\..\include\IParticleAttractionAffector.h" />
933 <ClInclude Include="..\..\include\IParticleBoxEmitter.h" /> 933 <ClInclude Include="..\..\include\IParticleBoxEmitter.h" />
934 <ClInclude Include="..\..\include\IParticleCylinderEmitter.h" /> 934 <ClInclude Include="..\..\include\IParticleCylinderEmitter.h" />
935 <ClInclude Include="..\..\include\IParticleEmitter.h" /> 935 <ClInclude Include="..\..\include\IParticleEmitter.h" />
936 <ClInclude Include="..\..\include\IParticleFadeOutAffector.h" /> 936 <ClInclude Include="..\..\include\IParticleFadeOutAffector.h" />
937 <ClInclude Include="..\..\include\IParticleGravityAffector.h" /> 937 <ClInclude Include="..\..\include\IParticleGravityAffector.h" />
938 <ClInclude Include="..\..\include\IParticleMeshEmitter.h" /> 938 <ClInclude Include="..\..\include\IParticleMeshEmitter.h" />
939 <ClInclude Include="..\..\include\IParticleRingEmitter.h" /> 939 <ClInclude Include="..\..\include\IParticleRingEmitter.h" />
940 <ClInclude Include="..\..\include\IParticleRotationAffector.h" /> 940 <ClInclude Include="..\..\include\IParticleRotationAffector.h" />
941 <ClInclude Include="..\..\include\IParticleSphereEmitter.h" /> 941 <ClInclude Include="..\..\include\IParticleSphereEmitter.h" />
942 <ClInclude Include="..\..\include\IParticleSystemSceneNode.h" /> 942 <ClInclude Include="..\..\include\IParticleSystemSceneNode.h" />
943 <ClInclude Include="..\..\include\IQ3LevelMesh.h" /> 943 <ClInclude Include="..\..\include\IQ3LevelMesh.h" />
944 <ClInclude Include="..\..\include\IQ3Shader.h" /> 944 <ClInclude Include="..\..\include\IQ3Shader.h" />
945 <ClInclude Include="..\..\include\ISceneCollisionManager.h" /> 945 <ClInclude Include="..\..\include\ISceneCollisionManager.h" />
946 <ClInclude Include="..\..\include\ISceneManager.h" /> 946 <ClInclude Include="..\..\include\ISceneManager.h" />
947 <ClInclude Include="..\..\include\ISceneLoader.h" /> 947 <ClInclude Include="..\..\include\ISceneLoader.h" />
948 <ClInclude Include="..\..\include\ISceneNode.h" /> 948 <ClInclude Include="..\..\include\ISceneNode.h" />
949 <ClInclude Include="..\..\include\ISceneNodeAnimator.h" /> 949 <ClInclude Include="..\..\include\ISceneNodeAnimator.h" />
950 <ClInclude Include="..\..\include\ISceneNodeAnimatorCameraFPS.h" /> 950 <ClInclude Include="..\..\include\ISceneNodeAnimatorCameraFPS.h" />
951 <ClInclude Include="..\..\include\ISceneNodeAnimatorCameraMaya.h" /> 951 <ClInclude Include="..\..\include\ISceneNodeAnimatorCameraMaya.h" />
952 <ClInclude Include="..\..\include\ISceneNodeAnimatorCollisionResponse.h" /> 952 <ClInclude Include="..\..\include\ISceneNodeAnimatorCollisionResponse.h" />
953 <ClInclude Include="..\..\include\ISceneNodeAnimatorFactory.h" /> 953 <ClInclude Include="..\..\include\ISceneNodeAnimatorFactory.h" />
954 <ClInclude Include="..\..\include\ISceneNodeFactory.h" /> 954 <ClInclude Include="..\..\include\ISceneNodeFactory.h" />
955 <ClInclude Include="..\..\include\IShadowVolumeSceneNode.h" /> 955 <ClInclude Include="..\..\include\IShadowVolumeSceneNode.h" />
956 <ClInclude Include="..\..\include\ISkinnedMesh.h" /> 956 <ClInclude Include="..\..\include\ISkinnedMesh.h" />
957 <ClInclude Include="..\..\include\ITerrainSceneNode.h" /> 957 <ClInclude Include="..\..\include\ITerrainSceneNode.h" />
958 <ClInclude Include="..\..\include\ITextSceneNode.h" /> 958 <ClInclude Include="..\..\include\ITextSceneNode.h" />
959 <ClInclude Include="..\..\include\ITriangleSelector.h" /> 959 <ClInclude Include="..\..\include\ITriangleSelector.h" />
960 <ClInclude Include="..\..\include\IVolumeLightSceneNode.h" /> 960 <ClInclude Include="..\..\include\IVolumeLightSceneNode.h" />
961 <ClInclude Include="..\..\include\SAnimatedMesh.h" /> 961 <ClInclude Include="..\..\include\SAnimatedMesh.h" />
962 <ClInclude Include="..\..\include\SceneParameters.h" /> 962 <ClInclude Include="..\..\include\SceneParameters.h" />
963 <ClInclude Include="..\..\include\SMesh.h" /> 963 <ClInclude Include="..\..\include\SMesh.h" />
964 <ClInclude Include="..\..\include\SMeshBuffer.h" /> 964 <ClInclude Include="..\..\include\SMeshBuffer.h" />
965 <ClInclude Include="..\..\include\SMeshBufferLightMap.h" /> 965 <ClInclude Include="..\..\include\SMeshBufferLightMap.h" />
966 <ClInclude Include="..\..\include\SMeshBufferTangents.h" /> 966 <ClInclude Include="..\..\include\SMeshBufferTangents.h" />
967 <ClInclude Include="..\..\include\SParticle.h" /> 967 <ClInclude Include="..\..\include\SParticle.h" />
968 <ClInclude Include="..\..\include\SSkinMeshBuffer.h" /> 968 <ClInclude Include="..\..\include\SSkinMeshBuffer.h" />
969 <ClInclude Include="..\..\include\SViewFrustum.h" /> 969 <ClInclude Include="..\..\include\SViewFrustum.h" />
970 <ClInclude Include="..\..\include\EGUIAlignment.h" /> 970 <ClInclude Include="..\..\include\EGUIAlignment.h" />
971 <ClInclude Include="..\..\include\EGUIElementTypes.h" /> 971 <ClInclude Include="..\..\include\EGUIElementTypes.h" />
972 <ClInclude Include="..\..\include\EMessageBoxFlags.h" /> 972 <ClInclude Include="..\..\include\EMessageBoxFlags.h" />
973 <ClInclude Include="..\..\include\ICursorControl.h" /> 973 <ClInclude Include="..\..\include\ICursorControl.h" />
974 <ClInclude Include="..\..\include\IGUIButton.h" /> 974 <ClInclude Include="..\..\include\IGUIButton.h" />
975 <ClInclude Include="..\..\include\IGUICheckbox.h" /> 975 <ClInclude Include="..\..\include\IGUICheckbox.h" />
976 <ClInclude Include="..\..\include\IGUIComboBox.h" /> 976 <ClInclude Include="..\..\include\IGUIComboBox.h" />
977 <ClInclude Include="..\..\include\IGUIContextMenu.h" /> 977 <ClInclude Include="..\..\include\IGUIContextMenu.h" />
978 <ClInclude Include="..\..\include\IGUIEditBox.h" /> 978 <ClInclude Include="..\..\include\IGUIEditBox.h" />
979 <ClInclude Include="..\..\include\IGUIElement.h" /> 979 <ClInclude Include="..\..\include\IGUIElement.h" />
980 <ClInclude Include="..\..\include\IGUIElementFactory.h" /> 980 <ClInclude Include="..\..\include\IGUIElementFactory.h" />
981 <ClInclude Include="..\..\include\IGUIEnvironment.h" /> 981 <ClInclude Include="..\..\include\IGUIEnvironment.h" />
982 <ClInclude Include="..\..\include\IGUIFileOpenDialog.h" /> 982 <ClInclude Include="..\..\include\IGUIFileOpenDialog.h" />
983 <ClInclude Include="..\..\include\IGUIFont.h" /> 983 <ClInclude Include="..\..\include\IGUIFont.h" />
984 <ClInclude Include="..\..\include\IGUIImage.h" /> 984 <ClInclude Include="..\..\include\IGUIImage.h" />
985 <ClInclude Include="..\..\include\IGUIImageList.h" /> 985 <ClInclude Include="..\..\include\IGUIImageList.h" />
986 <ClInclude Include="..\..\include\IGUIInOutFader.h" /> 986 <ClInclude Include="..\..\include\IGUIInOutFader.h" />
987 <ClInclude Include="..\..\include\IGUIListBox.h" /> 987 <ClInclude Include="..\..\include\IGUIListBox.h" />
988 <ClInclude Include="..\..\include\IGUIMeshViewer.h" /> 988 <ClInclude Include="..\..\include\IGUIMeshViewer.h" />
989 <ClInclude Include="..\..\include\IGUIScrollBar.h" /> 989 <ClInclude Include="..\..\include\IGUIScrollBar.h" />
990 <ClInclude Include="..\..\include\IGUISkin.h" /> 990 <ClInclude Include="..\..\include\IGUISkin.h" />
991 <ClInclude Include="..\..\include\IGUISpinBox.h" /> 991 <ClInclude Include="..\..\include\IGUISpinBox.h" />
992 <ClInclude Include="..\..\include\IGUISpriteBank.h" /> 992 <ClInclude Include="..\..\include\IGUISpriteBank.h" />
993 <ClInclude Include="..\..\include\IGUIStaticText.h" /> 993 <ClInclude Include="..\..\include\IGUIStaticText.h" />
994 <ClInclude Include="..\..\include\IGUITabControl.h" /> 994 <ClInclude Include="..\..\include\IGUITabControl.h" />
995 <ClInclude Include="..\..\include\IGUIToolbar.h" /> 995 <ClInclude Include="..\..\include\IGUIToolbar.h" />
996 <ClInclude Include="..\..\include\IGUITreeView.h" /> 996 <ClInclude Include="..\..\include\IGUITreeView.h" />
997 <ClInclude Include="..\..\include\IGUIWindow.h" /> 997 <ClInclude Include="..\..\include\IGUIWindow.h" />
998 <ClInclude Include="CCgMaterialRenderer.h" /> 998 <ClInclude Include="CCgMaterialRenderer.h" />
999 <ClInclude Include="CD3D9CgMaterialRenderer.h" /> 999 <ClInclude Include="CD3D9CgMaterialRenderer.h" />
1000 <ClInclude Include="CDefaultSceneNodeAnimatorFactory.h" /> 1000 <ClInclude Include="CDefaultSceneNodeAnimatorFactory.h" />
1001 <ClInclude Include="CDefaultSceneNodeFactory.h" /> 1001 <ClInclude Include="CDefaultSceneNodeFactory.h" />
1002 <ClInclude Include="CGeometryCreator.h" /> 1002 <ClInclude Include="CGeometryCreator.h" />
1003 <ClInclude Include="CMeshCache.h" /> 1003 <ClInclude Include="CMeshCache.h" />
1004 <ClInclude Include="CMeshManipulator.h" /> 1004 <ClInclude Include="CMeshManipulator.h" />
1005 <ClInclude Include="COpenGLCgMaterialRenderer.h" /> 1005 <ClInclude Include="COpenGLCgMaterialRenderer.h" />
1006 <ClInclude Include="CSceneManager.h" /> 1006 <ClInclude Include="CSceneManager.h" />
1007 <ClInclude Include="Octree.h" /> 1007 <ClInclude Include="Octree.h" />
1008 <ClInclude Include="CSMFMeshFileLoader.h" /> 1008 <ClInclude Include="CSMFMeshFileLoader.h" />
1009 <ClInclude Include="C3DSMeshFileLoader.h" /> 1009 <ClInclude Include="C3DSMeshFileLoader.h" />
1010 <ClInclude Include="CAnimatedMeshHalfLife.h" /> 1010 <ClInclude Include="CAnimatedMeshHalfLife.h" />
1011 <ClInclude Include="CAnimatedMeshMD2.h" /> 1011 <ClInclude Include="CAnimatedMeshMD2.h" />
1012 <ClInclude Include="CAnimatedMeshMD3.h" /> 1012 <ClInclude Include="CAnimatedMeshMD3.h" />
1013 <ClInclude Include="CB3DMeshFileLoader.h" /> 1013 <ClInclude Include="CB3DMeshFileLoader.h" />
1014 <ClInclude Include="CBSPMeshFileLoader.h" /> 1014 <ClInclude Include="CBSPMeshFileLoader.h" />
1015 <ClInclude Include="CColladaFileLoader.h" /> 1015 <ClInclude Include="CColladaFileLoader.h" />
1016 <ClInclude Include="CCSMLoader.h" /> 1016 <ClInclude Include="CCSMLoader.h" />
1017 <ClInclude Include="CDMFLoader.h" /> 1017 <ClInclude Include="CDMFLoader.h" />
1018 <ClInclude Include="CIrrMeshFileLoader.h" /> 1018 <ClInclude Include="CIrrMeshFileLoader.h" />
1019 <ClInclude Include="CLMTSMeshFileLoader.h" /> 1019 <ClInclude Include="CLMTSMeshFileLoader.h" />
1020 <ClInclude Include="CLWOMeshFileLoader.h" /> 1020 <ClInclude Include="CLWOMeshFileLoader.h" />
1021 <ClInclude Include="CMD2MeshFileLoader.h" /> 1021 <ClInclude Include="CMD2MeshFileLoader.h" />
1022 <ClInclude Include="CMD3MeshFileLoader.h" /> 1022 <ClInclude Include="CMD3MeshFileLoader.h" />
1023 <ClInclude Include="CMS3DMeshFileLoader.h" /> 1023 <ClInclude Include="CMS3DMeshFileLoader.h" />
1024 <ClInclude Include="CMY3DHelper.h" /> 1024 <ClInclude Include="CMY3DHelper.h" />
1025 <ClInclude Include="CMY3DMeshFileLoader.h" /> 1025 <ClInclude Include="CMY3DMeshFileLoader.h" />
1026 <ClInclude Include="COBJMeshFileLoader.h" /> 1026 <ClInclude Include="COBJMeshFileLoader.h" />
1027 <ClInclude Include="COCTLoader.h" /> 1027 <ClInclude Include="COCTLoader.h" />
1028 <ClInclude Include="COgreMeshFileLoader.h" /> 1028 <ClInclude Include="COgreMeshFileLoader.h" />
1029 <ClInclude Include="CPLYMeshFileLoader.h" /> 1029 <ClInclude Include="CPLYMeshFileLoader.h" />
1030 <ClInclude Include="CQ3LevelMesh.h" /> 1030 <ClInclude Include="CQ3LevelMesh.h" />
1031 <ClInclude Include="CSkinnedMesh.h" /> 1031 <ClInclude Include="CSkinnedMesh.h" />
1032 <ClInclude Include="CSTLMeshFileLoader.h" /> 1032 <ClInclude Include="CSTLMeshFileLoader.h" />
1033 <ClInclude Include="CXMeshFileLoader.h" /> 1033 <ClInclude Include="CXMeshFileLoader.h" />
1034 <ClInclude Include="dmfsupport.h" /> 1034 <ClInclude Include="dmfsupport.h" />
1035 <ClInclude Include="CAnimatedMeshSceneNode.h" /> 1035 <ClInclude Include="CAnimatedMeshSceneNode.h" />
1036 <ClInclude Include="CBillboardSceneNode.h" /> 1036 <ClInclude Include="CBillboardSceneNode.h" />
1037 <ClInclude Include="CBoneSceneNode.h" /> 1037 <ClInclude Include="CBoneSceneNode.h" />
1038 <ClInclude Include="CCameraSceneNode.h" /> 1038 <ClInclude Include="CCameraSceneNode.h" />
1039 <ClInclude Include="CCubeSceneNode.h" /> 1039 <ClInclude Include="CCubeSceneNode.h" />
1040 <ClInclude Include="CDummyTransformationSceneNode.h" /> 1040 <ClInclude Include="CDummyTransformationSceneNode.h" />
1041 <ClInclude Include="CEmptySceneNode.h" /> 1041 <ClInclude Include="CEmptySceneNode.h" />
1042 <ClInclude Include="CLightSceneNode.h" /> 1042 <ClInclude Include="CLightSceneNode.h" />
1043 <ClInclude Include="CMeshSceneNode.h" /> 1043 <ClInclude Include="CMeshSceneNode.h" />
1044 <ClInclude Include="COctreeSceneNode.h" /> 1044 <ClInclude Include="COctreeSceneNode.h" />
1045 <ClInclude Include="CQuake3ShaderSceneNode.h" /> 1045 <ClInclude Include="CQuake3ShaderSceneNode.h" />
1046 <ClInclude Include="CShadowVolumeSceneNode.h" /> 1046 <ClInclude Include="CShadowVolumeSceneNode.h" />
1047 <ClInclude Include="CSkyBoxSceneNode.h" /> 1047 <ClInclude Include="CSkyBoxSceneNode.h" />
1048 <ClInclude Include="CSkyDomeSceneNode.h" /> 1048 <ClInclude Include="CSkyDomeSceneNode.h" />
1049 <ClInclude Include="CSphereSceneNode.h" /> 1049 <ClInclude Include="CSphereSceneNode.h" />
1050 <ClInclude Include="CTerrainSceneNode.h" /> 1050 <ClInclude Include="CTerrainSceneNode.h" />
1051 <ClInclude Include="CTextSceneNode.h" /> 1051 <ClInclude Include="CTextSceneNode.h" />
1052 <ClInclude Include="CVolumeLightSceneNode.h" /> 1052 <ClInclude Include="CVolumeLightSceneNode.h" />
1053 <ClInclude Include="CWaterSurfaceSceneNode.h" /> 1053 <ClInclude Include="CWaterSurfaceSceneNode.h" />
1054 <ClInclude Include="CParticleAnimatedMeshSceneNodeEmitter.h" /> 1054 <ClInclude Include="CParticleAnimatedMeshSceneNodeEmitter.h" />
1055 <ClInclude Include="CParticleAttractionAffector.h" /> 1055 <ClInclude Include="CParticleAttractionAffector.h" />
1056 <ClInclude Include="CParticleBoxEmitter.h" /> 1056 <ClInclude Include="CParticleBoxEmitter.h" />
1057 <ClInclude Include="CParticleCylinderEmitter.h" /> 1057 <ClInclude Include="CParticleCylinderEmitter.h" />
1058 <ClInclude Include="CParticleFadeOutAffector.h" /> 1058 <ClInclude Include="CParticleFadeOutAffector.h" />
1059 <ClInclude Include="CParticleGravityAffector.h" /> 1059 <ClInclude Include="CParticleGravityAffector.h" />
1060 <ClInclude Include="CParticleMeshEmitter.h" /> 1060 <ClInclude Include="CParticleMeshEmitter.h" />
1061 <ClInclude Include="CParticlePointEmitter.h" /> 1061 <ClInclude Include="CParticlePointEmitter.h" />
1062 <ClInclude Include="CParticleRingEmitter.h" /> 1062 <ClInclude Include="CParticleRingEmitter.h" />
1063 <ClInclude Include="CParticleRotationAffector.h" /> 1063 <ClInclude Include="CParticleRotationAffector.h" />
1064 <ClInclude Include="CParticleScaleAffector.h" /> 1064 <ClInclude Include="CParticleScaleAffector.h" />
1065 <ClInclude Include="CParticleSphereEmitter.h" /> 1065 <ClInclude Include="CParticleSphereEmitter.h" />
1066 <ClInclude Include="CParticleSystemSceneNode.h" /> 1066 <ClInclude Include="CParticleSystemSceneNode.h" />
1067 <ClInclude Include="CMetaTriangleSelector.h" /> 1067 <ClInclude Include="CMetaTriangleSelector.h" />
1068 <ClInclude Include="COctreeTriangleSelector.h" /> 1068 <ClInclude Include="COctreeTriangleSelector.h" />
1069 <ClInclude Include="CSceneCollisionManager.h" /> 1069 <ClInclude Include="CSceneCollisionManager.h" />
1070 <ClInclude Include="CTerrainTriangleSelector.h" /> 1070 <ClInclude Include="CTerrainTriangleSelector.h" />
1071 <ClInclude Include="CTriangleBBSelector.h" /> 1071 <ClInclude Include="CTriangleBBSelector.h" />
1072 <ClInclude Include="CTriangleSelector.h" /> 1072 <ClInclude Include="CTriangleSelector.h" />
1073 <ClInclude Include="CSceneLoaderIrr.h" /> 1073 <ClInclude Include="CSceneLoaderIrr.h" />
1074 <ClInclude Include="CSceneNodeAnimatorCameraFPS.h" /> 1074 <ClInclude Include="CSceneNodeAnimatorCameraFPS.h" />
1075 <ClInclude Include="CSceneNodeAnimatorCameraMaya.h" /> 1075 <ClInclude Include="CSceneNodeAnimatorCameraMaya.h" />
1076 <ClInclude Include="CSceneNodeAnimatorCollisionResponse.h" /> 1076 <ClInclude Include="CSceneNodeAnimatorCollisionResponse.h" />
1077 <ClInclude Include="CSceneNodeAnimatorDelete.h" /> 1077 <ClInclude Include="CSceneNodeAnimatorDelete.h" />
1078 <ClInclude Include="CSceneNodeAnimatorFlyCircle.h" /> 1078 <ClInclude Include="CSceneNodeAnimatorFlyCircle.h" />
1079 <ClInclude Include="CSceneNodeAnimatorFlyStraight.h" /> 1079 <ClInclude Include="CSceneNodeAnimatorFlyStraight.h" />
1080 <ClInclude Include="CSceneNodeAnimatorFollowSpline.h" /> 1080 <ClInclude Include="CSceneNodeAnimatorFollowSpline.h" />
1081 <ClInclude Include="CSceneNodeAnimatorRotation.h" /> 1081 <ClInclude Include="CSceneNodeAnimatorRotation.h" />
1082 <ClInclude Include="CSceneNodeAnimatorTexture.h" /> 1082 <ClInclude Include="CSceneNodeAnimatorTexture.h" />
1083 <ClInclude Include="CColladaMeshWriter.h" /> 1083 <ClInclude Include="CColladaMeshWriter.h" />
1084 <ClInclude Include="CIrrMeshWriter.h" /> 1084 <ClInclude Include="CIrrMeshWriter.h" />
1085 <ClInclude Include="COBJMeshWriter.h" /> 1085 <ClInclude Include="COBJMeshWriter.h" />
1086 <ClInclude Include="CPLYMeshWriter.h" /> 1086 <ClInclude Include="CPLYMeshWriter.h" />
1087 <ClInclude Include="CSTLMeshWriter.h" /> 1087 <ClInclude Include="CSTLMeshWriter.h" />
1088 <ClInclude Include="CVideoModeList.h" /> 1088 <ClInclude Include="CVideoModeList.h" />
1089 <ClInclude Include="CSoftwareDriver.h" /> 1089 <ClInclude Include="CSoftwareDriver.h" />
1090 <ClInclude Include="CSoftwareTexture.h" /> 1090 <ClInclude Include="CSoftwareTexture.h" />
1091 <ClInclude Include="CTRTextureGouraud.h" /> 1091 <ClInclude Include="CTRTextureGouraud.h" />
1092 <ClInclude Include="CZBuffer.h" /> 1092 <ClInclude Include="CZBuffer.h" />
1093 <ClInclude Include="ITriangleRenderer.h" /> 1093 <ClInclude Include="ITriangleRenderer.h" />
1094 <ClInclude Include="IZBuffer.h" /> 1094 <ClInclude Include="IZBuffer.h" />
1095 <ClInclude Include="resource.h" /> 1095 <ClInclude Include="resource.h" />
1096 <ClInclude Include="S2DVertex.h" /> 1096 <ClInclude Include="S2DVertex.h" />
1097 <ClInclude Include="COpenGLDriver.h" /> 1097 <ClInclude Include="COpenGLDriver.h" />
1098 <ClInclude Include="COpenGLExtensionHandler.h" /> 1098 <ClInclude Include="COpenGLExtensionHandler.h" />
1099 <ClInclude Include="COpenGLMaterialRenderer.h" /> 1099 <ClInclude Include="COpenGLMaterialRenderer.h" />
1100 <ClInclude Include="COpenGLNormalMapRenderer.h" /> 1100 <ClInclude Include="COpenGLNormalMapRenderer.h" />
1101 <ClInclude Include="COpenGLParallaxMapRenderer.h" /> 1101 <ClInclude Include="COpenGLParallaxMapRenderer.h" />
1102 <ClInclude Include="COpenGLShaderMaterialRenderer.h" /> 1102 <ClInclude Include="COpenGLShaderMaterialRenderer.h" />
1103 <ClInclude Include="COpenGLSLMaterialRenderer.h" /> 1103 <ClInclude Include="COpenGLSLMaterialRenderer.h" />
1104 <ClInclude Include="COpenGLTexture.h" /> 1104 <ClInclude Include="COpenGLTexture.h" />
1105 <ClInclude Include="glext.h" /> 1105 <ClInclude Include="glext.h" />
1106 <ClInclude Include="wglext.h" /> 1106 <ClInclude Include="wglext.h" />
1107 <ClInclude Include="CD3D8Driver.h" /> 1107 <ClInclude Include="CD3D8Driver.h" />
1108 <ClInclude Include="CD3D8MaterialRenderer.h" /> 1108 <ClInclude Include="CD3D8MaterialRenderer.h" />
1109 <ClInclude Include="CD3D8NormalMapRenderer.h" /> 1109 <ClInclude Include="CD3D8NormalMapRenderer.h" />
1110 <ClInclude Include="CD3D8ParallaxMapRenderer.h" /> 1110 <ClInclude Include="CD3D8ParallaxMapRenderer.h" />
1111 <ClInclude Include="CD3D8ShaderMaterialRenderer.h" /> 1111 <ClInclude Include="CD3D8ShaderMaterialRenderer.h" />
1112 <ClInclude Include="CD3D8Texture.h" /> 1112 <ClInclude Include="CD3D8Texture.h" />
1113 <ClInclude Include="CColorConverter.h" /> 1113 <ClInclude Include="CColorConverter.h" />
1114 <ClInclude Include="CFPSCounter.h" /> 1114 <ClInclude Include="CFPSCounter.h" />
1115 <ClInclude Include="CImage.h" /> 1115 <ClInclude Include="CImage.h" />
1116 <ClInclude Include="CNullDriver.h" /> 1116 <ClInclude Include="CNullDriver.h" />
1117 <ClInclude Include="IImagePresenter.h" /> 1117 <ClInclude Include="IImagePresenter.h" />
1118 <ClInclude Include="CImageWriterBMP.h" /> 1118 <ClInclude Include="CImageWriterBMP.h" />
1119 <ClInclude Include="CImageWriterJPG.h" /> 1119 <ClInclude Include="CImageWriterJPG.h" />
1120 <ClInclude Include="CImageWriterPCX.h" /> 1120 <ClInclude Include="CImageWriterPCX.h" />
1121 <ClInclude Include="CImageWriterPNG.h" /> 1121 <ClInclude Include="CImageWriterPNG.h" />
1122 <ClInclude Include="CImageWriterPPM.h" /> 1122 <ClInclude Include="CImageWriterPPM.h" />
1123 <ClInclude Include="CImageWriterPSD.h" /> 1123 <ClInclude Include="CImageWriterPSD.h" />
1124 <ClInclude Include="CImageWriterTGA.h" /> 1124 <ClInclude Include="CImageWriterTGA.h" />
1125 <ClInclude Include="CImageLoaderBMP.h" /> 1125 <ClInclude Include="CImageLoaderBMP.h" />
1126 <ClInclude Include="CImageLoaderDDS.h" /> 1126 <ClInclude Include="CImageLoaderDDS.h" />
1127 <ClInclude Include="CImageLoaderJPG.h" /> 1127 <ClInclude Include="CImageLoaderJPG.h" />
1128 <ClInclude Include="CImageLoaderPCX.h" /> 1128 <ClInclude Include="CImageLoaderPCX.h" />
1129 <ClInclude Include="CImageLoaderPNG.h" /> 1129 <ClInclude Include="CImageLoaderPNG.h" />
1130 <ClInclude Include="CImageLoaderPPM.h" /> 1130 <ClInclude Include="CImageLoaderPPM.h" />
1131 <ClInclude Include="CImageLoaderPSD.h" /> 1131 <ClInclude Include="CImageLoaderPSD.h" />
1132 <ClInclude Include="CImageLoaderRGB.h" /> 1132 <ClInclude Include="CImageLoaderRGB.h" />
1133 <ClInclude Include="CImageLoaderTGA.h" /> 1133 <ClInclude Include="CImageLoaderTGA.h" />
1134 <ClInclude Include="CImageLoaderWAL.h" /> 1134 <ClInclude Include="CImageLoaderWAL.h" />
1135 <ClInclude Include="CD3D9Driver.h" /> 1135 <ClInclude Include="CD3D9Driver.h" />
1136 <ClInclude Include="CD3D9HLSLMaterialRenderer.h" /> 1136 <ClInclude Include="CD3D9HLSLMaterialRenderer.h" />
1137 <ClInclude Include="CD3D9MaterialRenderer.h" /> 1137 <ClInclude Include="CD3D9MaterialRenderer.h" />
1138 <ClInclude Include="CD3D9NormalMapRenderer.h" /> 1138 <ClInclude Include="CD3D9NormalMapRenderer.h" />
1139 <ClInclude Include="CD3D9ParallaxMapRenderer.h" /> 1139 <ClInclude Include="CD3D9ParallaxMapRenderer.h" />
1140 <ClInclude Include="CD3D9ShaderMaterialRenderer.h" /> 1140 <ClInclude Include="CD3D9ShaderMaterialRenderer.h" />
1141 <ClInclude Include="CD3D9Texture.h" /> 1141 <ClInclude Include="CD3D9Texture.h" />
1142 <ClInclude Include="CDepthBuffer.h" /> 1142 <ClInclude Include="CDepthBuffer.h" />
1143 <ClInclude Include="CSoftware2MaterialRenderer.h" /> 1143 <ClInclude Include="CSoftware2MaterialRenderer.h" />
1144 <ClInclude Include="CSoftwareDriver2.h" /> 1144 <ClInclude Include="CSoftwareDriver2.h" />
1145 <ClInclude Include="CSoftwareTexture2.h" /> 1145 <ClInclude Include="CSoftwareTexture2.h" />
1146 <ClInclude Include="IBurningShader.h" /> 1146 <ClInclude Include="IBurningShader.h" />
1147 <ClInclude Include="IDepthBuffer.h" /> 1147 <ClInclude Include="IDepthBuffer.h" />
1148 <ClInclude Include="S4DVertex.h" /> 1148 <ClInclude Include="S4DVertex.h" />
1149 <ClInclude Include="SoftwareDriver2_compile_config.h" /> 1149 <ClInclude Include="SoftwareDriver2_compile_config.h" />
1150 <ClInclude Include="SoftwareDriver2_helper.h" /> 1150 <ClInclude Include="SoftwareDriver2_helper.h" />
1151 <ClInclude Include="CLogger.h" /> 1151 <ClInclude Include="CLogger.h" />
1152 <ClInclude Include="COSOperator.h" /> 1152 <ClInclude Include="COSOperator.h" />
1153 <ClInclude Include="CTimer.h" /> 1153 <ClInclude Include="CTimer.h" />
1154 <ClInclude Include="os.h" /> 1154 <ClInclude Include="os.h" />
1155 <ClInclude Include="lzma\LzmaDec.h" /> 1155 <ClInclude Include="lzma\LzmaDec.h" />
1156 <ClInclude Include="lzma\Types.h" /> 1156 <ClInclude Include="lzma\Types.h" />
1157 <ClInclude Include="zlib\crc32.h" /> 1157 <ClInclude Include="zlib\crc32.h" />
1158 <ClInclude Include="zlib\deflate.h" /> 1158 <ClInclude Include="zlib\deflate.h" />
1159 <ClInclude Include="zlib\inffast.h" /> 1159 <ClInclude Include="zlib\inffast.h" />
1160 <ClInclude Include="zlib\inffixed.h" /> 1160 <ClInclude Include="zlib\inffixed.h" />
1161 <ClInclude Include="zlib\inftrees.h" /> 1161 <ClInclude Include="zlib\inftrees.h" />
1162 <ClInclude Include="zlib\trees.h" /> 1162 <ClInclude Include="zlib\trees.h" />
1163 <ClInclude Include="zlib\zconf.h" /> 1163 <ClInclude Include="zlib\zconf.h" />
1164 <ClInclude Include="zlib\zlib.h" /> 1164 <ClInclude Include="zlib\zlib.h" />
1165 <ClInclude Include="zlib\zutil.h" /> 1165 <ClInclude Include="zlib\zutil.h" />
1166 <ClInclude Include="jpeglib\cderror.h" /> 1166 <ClInclude Include="jpeglib\cderror.h" />
1167 <ClInclude Include="jpeglib\jconfig.h" /> 1167 <ClInclude Include="jpeglib\jconfig.h" />
1168 <ClInclude Include="jpeglib\jdct.h" /> 1168 <ClInclude Include="jpeglib\jdct.h" />
1169 <ClInclude Include="jpeglib\jerror.h" /> 1169 <ClInclude Include="jpeglib\jerror.h" />
1170 <ClInclude Include="jpeglib\jinclude.h" /> 1170 <ClInclude Include="jpeglib\jinclude.h" />
1171 <ClInclude Include="jpeglib\jmemsys.h" /> 1171 <ClInclude Include="jpeglib\jmemsys.h" />
1172 <ClInclude Include="jpeglib\jmorecfg.h" /> 1172 <ClInclude Include="jpeglib\jmorecfg.h" />
1173 <ClInclude Include="jpeglib\jpegint.h" /> 1173 <ClInclude Include="jpeglib\jpegint.h" />
1174 <ClInclude Include="jpeglib\jpeglib.h" /> 1174 <ClInclude Include="jpeglib\jpeglib.h" />
1175 <ClInclude Include="jpeglib\jversion.h" /> 1175 <ClInclude Include="jpeglib\jversion.h" />
1176 <ClInclude Include="libpng\png.h" /> 1176 <ClInclude Include="libpng\png.h" />
1177 <ClInclude Include="libpng\pngconf.h" /> 1177 <ClInclude Include="libpng\pngconf.h" />
1178 <ClInclude Include="aesGladman\aes.h" /> 1178 <ClInclude Include="aesGladman\aes.h" />
1179 <ClInclude Include="aesGladman\aesopt.h" /> 1179 <ClInclude Include="aesGladman\aesopt.h" />
1180 <ClInclude Include="aesGladman\fileenc.h" /> 1180 <ClInclude Include="aesGladman\fileenc.h" />
1181 <ClInclude Include="aesGladman\hmac.h" /> 1181 <ClInclude Include="aesGladman\hmac.h" />
1182 <ClInclude Include="aesGladman\prng.h" /> 1182 <ClInclude Include="aesGladman\prng.h" />
1183 <ClInclude Include="aesGladman\pwd2key.h" /> 1183 <ClInclude Include="aesGladman\pwd2key.h" />
1184 <ClInclude Include="aesGladman\sha1.h" /> 1184 <ClInclude Include="aesGladman\sha1.h" />
1185 <ClInclude Include="aesGladman\sha2.h" /> 1185 <ClInclude Include="aesGladman\sha2.h" />
1186 <ClInclude Include="bzip2\bzlib.h" /> 1186 <ClInclude Include="bzip2\bzlib.h" />
1187 <ClInclude Include="bzip2\bzlib_private.h" /> 1187 <ClInclude Include="bzip2\bzlib_private.h" />
1188 <ClInclude Include="CIrrDeviceConsole.h" /> 1188 <ClInclude Include="CIrrDeviceConsole.h" />
1189 <ClInclude Include="CIrrDeviceFB.h" /> 1189 <ClInclude Include="CIrrDeviceFB.h" />
1190 <ClInclude Include="CIrrDeviceLinux.h" /> 1190 <ClInclude Include="CIrrDeviceLinux.h" />
1191 <ClInclude Include="CIrrDeviceSDL.h" /> 1191 <ClInclude Include="CIrrDeviceSDL.h" />
1192 <ClInclude Include="CIrrDeviceStub.h" /> 1192 <ClInclude Include="CIrrDeviceStub.h" />
1193 <ClInclude Include="CIrrDeviceWin32.h" /> 1193 <ClInclude Include="CIrrDeviceWin32.h" />
1194 <ClInclude Include="CIrrDeviceWinCE.h" /> 1194 <ClInclude Include="CIrrDeviceWinCE.h" />
1195 <ClInclude Include="CAttributeImpl.h" /> 1195 <ClInclude Include="CAttributeImpl.h" />
1196 <ClInclude Include="CAttributes.h" /> 1196 <ClInclude Include="CAttributes.h" />
1197 <ClInclude Include="CFileList.h" /> 1197 <ClInclude Include="CFileList.h" />
1198 <ClInclude Include="CFileSystem.h" /> 1198 <ClInclude Include="CFileSystem.h" />
1199 <ClInclude Include="CLimitReadFile.h" /> 1199 <ClInclude Include="CLimitReadFile.h" />
1200 <ClInclude Include="CMemoryFile.h" /> 1200 <ClInclude Include="CMemoryFile.h" />
1201 <ClInclude Include="CMountPointReader.h" /> 1201 <ClInclude Include="CMountPointReader.h" />
1202 <ClInclude Include="CNPKReader.h" /> 1202 <ClInclude Include="CNPKReader.h" />
1203 <ClInclude Include="CPakReader.h" /> 1203 <ClInclude Include="CPakReader.h" />
1204 <ClInclude Include="CReadFile.h" /> 1204 <ClInclude Include="CReadFile.h" />
1205 <ClInclude Include="CTarReader.h" /> 1205 <ClInclude Include="CTarReader.h" />
1206 <ClInclude Include="CWADReader.h" /> 1206 <ClInclude Include="CWADReader.h" />
1207 <ClInclude Include="CWriteFile.h" /> 1207 <ClInclude Include="CWriteFile.h" />
1208 <ClInclude Include="CXMLReader.h" /> 1208 <ClInclude Include="CXMLReader.h" />
1209 <ClInclude Include="CXMLReaderImpl.h" /> 1209 <ClInclude Include="CXMLReaderImpl.h" />
1210 <ClInclude Include="CXMLWriter.h" /> 1210 <ClInclude Include="CXMLWriter.h" />
1211 <ClInclude Include="CZipReader.h" /> 1211 <ClInclude Include="CZipReader.h" />
1212 <ClInclude Include="IAttribute.h" /> 1212 <ClInclude Include="IAttribute.h" />
1213 <ClInclude Include="BuiltInFont.h" /> 1213 <ClInclude Include="BuiltInFont.h" />
1214 <ClInclude Include="CDefaultGUIElementFactory.h" /> 1214 <ClInclude Include="CDefaultGUIElementFactory.h" />
1215 <ClInclude Include="CGUIButton.h" /> 1215 <ClInclude Include="CGUIButton.h" />
1216 <ClInclude Include="CGUICheckbox.h" /> 1216 <ClInclude Include="CGUICheckbox.h" />
1217 <ClInclude Include="CGUIColorSelectDialog.h" /> 1217 <ClInclude Include="CGUIColorSelectDialog.h" />
1218 <ClInclude Include="CGUIComboBox.h" /> 1218 <ClInclude Include="CGUIComboBox.h" />
1219 <ClInclude Include="CGUIContextMenu.h" /> 1219 <ClInclude Include="CGUIContextMenu.h" />
1220 <ClInclude Include="CGUIEditBox.h" /> 1220 <ClInclude Include="CGUIEditBox.h" />
1221 <ClInclude Include="CGUIEnvironment.h" /> 1221 <ClInclude Include="CGUIEnvironment.h" />
1222 <ClInclude Include="CGUIFileOpenDialog.h" /> 1222 <ClInclude Include="CGUIFileOpenDialog.h" />
1223 <ClInclude Include="CGUIFont.h" /> 1223 <ClInclude Include="CGUIFont.h" />
1224 <ClInclude Include="CGUIImage.h" /> 1224 <ClInclude Include="CGUIImage.h" />
1225 <ClInclude Include="CGUIImageList.h" /> 1225 <ClInclude Include="CGUIImageList.h" />
1226 <ClInclude Include="CGUIInOutFader.h" /> 1226 <ClInclude Include="CGUIInOutFader.h" />
1227 <ClInclude Include="CGUIListBox.h" /> 1227 <ClInclude Include="CGUIListBox.h" />
1228 <ClInclude Include="CGUIMenu.h" /> 1228 <ClInclude Include="CGUIMenu.h" />
1229 <ClInclude Include="CGUIMeshViewer.h" /> 1229 <ClInclude Include="CGUIMeshViewer.h" />
1230 <ClInclude Include="CGUIMessageBox.h" /> 1230 <ClInclude Include="CGUIMessageBox.h" />
1231 <ClInclude Include="CGUIModalScreen.h" /> 1231 <ClInclude Include="CGUIModalScreen.h" />
1232 <ClInclude Include="CGUIScrollBar.h" /> 1232 <ClInclude Include="CGUIScrollBar.h" />
1233 <ClInclude Include="CGUISkin.h" /> 1233 <ClInclude Include="CGUISkin.h" />
1234 <ClInclude Include="CGUISpinBox.h" /> 1234 <ClInclude Include="CGUISpinBox.h" />
1235 <ClInclude Include="CGUISpriteBank.h" /> 1235 <ClInclude Include="CGUISpriteBank.h" />
1236 <ClInclude Include="CGUIStaticText.h" /> 1236 <ClInclude Include="CGUIStaticText.h" />
1237 <ClInclude Include="CGUITabControl.h" /> 1237 <ClInclude Include="CGUITabControl.h" />
1238 <ClInclude Include="CGUITable.h" /> 1238 <ClInclude Include="CGUITable.h" />
1239 <ClInclude Include="CGUIToolBar.h" /> 1239 <ClInclude Include="CGUIToolBar.h" />
1240 <ClInclude Include="CGUITreeView.h" /> 1240 <ClInclude Include="CGUITreeView.h" />
1241 <ClInclude Include="CGUIWindow.h" /> 1241 <ClInclude Include="CGUIWindow.h" />
1242 </ItemGroup> 1242 </ItemGroup>
1243 <ItemGroup> 1243 <ItemGroup>
1244 <None Include="..\..\changes.txt" /> 1244 <None Include="..\..\changes.txt" />
1245 <None Include="..\..\readme.txt" /> 1245 <None Include="..\..\readme.txt" />
1246 </ItemGroup> 1246 </ItemGroup>
1247 <ItemGroup> 1247 <ItemGroup>
1248 <ClCompile Include="CCgMaterialRenderer.cpp" /> 1248 <ClCompile Include="CCgMaterialRenderer.cpp" />
1249 <ClCompile Include="CD3D9CgMaterialRenderer.cpp" /> 1249 <ClCompile Include="CD3D9CgMaterialRenderer.cpp" />
1250 <ClCompile Include="CDefaultSceneNodeAnimatorFactory.cpp" /> 1250 <ClCompile Include="CDefaultSceneNodeAnimatorFactory.cpp" />
1251 <ClCompile Include="CDefaultSceneNodeFactory.cpp" /> 1251 <ClCompile Include="CDefaultSceneNodeFactory.cpp" />
1252 <ClCompile Include="CGeometryCreator.cpp" /> 1252 <ClCompile Include="CGeometryCreator.cpp" />
1253 <ClCompile Include="CMeshCache.cpp" /> 1253 <ClCompile Include="CMeshCache.cpp" />
1254 <ClCompile Include="CMeshManipulator.cpp" /> 1254 <ClCompile Include="CMeshManipulator.cpp" />
1255 <ClCompile Include="COpenGLCgMaterialRenderer.cpp" /> 1255 <ClCompile Include="COpenGLCgMaterialRenderer.cpp" />
1256 <ClCompile Include="CSceneManager.cpp" /> 1256 <ClCompile Include="CSceneManager.cpp" />
1257 <ClCompile Include="C3DSMeshFileLoader.cpp" /> 1257 <ClCompile Include="C3DSMeshFileLoader.cpp" />
1258 <ClCompile Include="CSMFMeshFileLoader.cpp" /> 1258 <ClCompile Include="CSMFMeshFileLoader.cpp" />
1259 <ClCompile Include="CAnimatedMeshHalfLife.cpp" /> 1259 <ClCompile Include="CAnimatedMeshHalfLife.cpp" />
1260 <ClCompile Include="CAnimatedMeshMD2.cpp" /> 1260 <ClCompile Include="CAnimatedMeshMD2.cpp" />
1261 <ClCompile Include="CAnimatedMeshMD3.cpp" /> 1261 <ClCompile Include="CAnimatedMeshMD3.cpp" />
1262 <ClCompile Include="CB3DMeshFileLoader.cpp" /> 1262 <ClCompile Include="CB3DMeshFileLoader.cpp" />
1263 <ClCompile Include="CBSPMeshFileLoader.cpp" /> 1263 <ClCompile Include="CBSPMeshFileLoader.cpp" />
1264 <ClCompile Include="CColladaFileLoader.cpp" /> 1264 <ClCompile Include="CColladaFileLoader.cpp" />
1265 <ClCompile Include="CCSMLoader.cpp" /> 1265 <ClCompile Include="CCSMLoader.cpp" />
1266 <ClCompile Include="CDMFLoader.cpp" /> 1266 <ClCompile Include="CDMFLoader.cpp" />
1267 <ClCompile Include="CIrrMeshFileLoader.cpp" /> 1267 <ClCompile Include="CIrrMeshFileLoader.cpp" />
1268 <ClCompile Include="CLMTSMeshFileLoader.cpp" /> 1268 <ClCompile Include="CLMTSMeshFileLoader.cpp" />
1269 <ClCompile Include="CLWOMeshFileLoader.cpp" /> 1269 <ClCompile Include="CLWOMeshFileLoader.cpp" />
1270 <ClCompile Include="CMD2MeshFileLoader.cpp" /> 1270 <ClCompile Include="CMD2MeshFileLoader.cpp" />
1271 <ClCompile Include="CMD3MeshFileLoader.cpp" /> 1271 <ClCompile Include="CMD3MeshFileLoader.cpp" />
1272 <ClCompile Include="CMS3DMeshFileLoader.cpp" /> 1272 <ClCompile Include="CMS3DMeshFileLoader.cpp" />
1273 <ClCompile Include="CMY3DMeshFileLoader.cpp" /> 1273 <ClCompile Include="CMY3DMeshFileLoader.cpp" />
1274 <ClCompile Include="COBJMeshFileLoader.cpp" /> 1274 <ClCompile Include="COBJMeshFileLoader.cpp" />
1275 <ClCompile Include="COCTLoader.cpp" /> 1275 <ClCompile Include="COCTLoader.cpp" />
1276 <ClCompile Include="COgreMeshFileLoader.cpp" /> 1276 <ClCompile Include="COgreMeshFileLoader.cpp" />
1277 <ClCompile Include="CPLYMeshFileLoader.cpp" /> 1277 <ClCompile Include="CPLYMeshFileLoader.cpp" />
1278 <ClCompile Include="CQ3LevelMesh.cpp" /> 1278 <ClCompile Include="CQ3LevelMesh.cpp" />
1279 <ClCompile Include="CSkinnedMesh.cpp" /> 1279 <ClCompile Include="CSkinnedMesh.cpp" />
1280 <ClCompile Include="CSTLMeshFileLoader.cpp" /> 1280 <ClCompile Include="CSTLMeshFileLoader.cpp" />
1281 <ClCompile Include="CXMeshFileLoader.cpp" /> 1281 <ClCompile Include="CXMeshFileLoader.cpp" />
1282 <ClCompile Include="CAnimatedMeshSceneNode.cpp" /> 1282 <ClCompile Include="CAnimatedMeshSceneNode.cpp" />
1283 <ClCompile Include="CBillboardSceneNode.cpp" /> 1283 <ClCompile Include="CBillboardSceneNode.cpp" />
1284 <ClCompile Include="CBoneSceneNode.cpp" /> 1284 <ClCompile Include="CBoneSceneNode.cpp" />
1285 <ClCompile Include="CCameraSceneNode.cpp" /> 1285 <ClCompile Include="CCameraSceneNode.cpp" />
1286 <ClCompile Include="CCubeSceneNode.cpp" /> 1286 <ClCompile Include="CCubeSceneNode.cpp" />
1287 <ClCompile Include="CDummyTransformationSceneNode.cpp" /> 1287 <ClCompile Include="CDummyTransformationSceneNode.cpp" />
1288 <ClCompile Include="CEmptySceneNode.cpp" /> 1288 <ClCompile Include="CEmptySceneNode.cpp" />
1289 <ClCompile Include="CLightSceneNode.cpp" /> 1289 <ClCompile Include="CLightSceneNode.cpp" />
1290 <ClCompile Include="CMeshSceneNode.cpp" /> 1290 <ClCompile Include="CMeshSceneNode.cpp" />
1291 <ClCompile Include="COctreeSceneNode.cpp" /> 1291 <ClCompile Include="COctreeSceneNode.cpp" />
1292 <ClCompile Include="CQuake3ShaderSceneNode.cpp" /> 1292 <ClCompile Include="CQuake3ShaderSceneNode.cpp" />
1293 <ClCompile Include="CShadowVolumeSceneNode.cpp" /> 1293 <ClCompile Include="CShadowVolumeSceneNode.cpp" />
1294 <ClCompile Include="CSkyBoxSceneNode.cpp" /> 1294 <ClCompile Include="CSkyBoxSceneNode.cpp" />
1295 <ClCompile Include="CSkyDomeSceneNode.cpp" /> 1295 <ClCompile Include="CSkyDomeSceneNode.cpp" />
1296 <ClCompile Include="CSphereSceneNode.cpp" /> 1296 <ClCompile Include="CSphereSceneNode.cpp" />
1297 <ClCompile Include="CTerrainSceneNode.cpp" /> 1297 <ClCompile Include="CTerrainSceneNode.cpp" />
1298 <ClCompile Include="CTextSceneNode.cpp" /> 1298 <ClCompile Include="CTextSceneNode.cpp" />
1299 <ClCompile Include="CVolumeLightSceneNode.cpp" /> 1299 <ClCompile Include="CVolumeLightSceneNode.cpp" />
1300 <ClCompile Include="CWaterSurfaceSceneNode.cpp" /> 1300 <ClCompile Include="CWaterSurfaceSceneNode.cpp" />
1301 <ClCompile Include="CParticleAnimatedMeshSceneNodeEmitter.cpp" /> 1301 <ClCompile Include="CParticleAnimatedMeshSceneNodeEmitter.cpp" />
1302 <ClCompile Include="CParticleAttractionAffector.cpp" /> 1302 <ClCompile Include="CParticleAttractionAffector.cpp" />
1303 <ClCompile Include="CParticleBoxEmitter.cpp" /> 1303 <ClCompile Include="CParticleBoxEmitter.cpp" />
1304 <ClCompile Include="CParticleCylinderEmitter.cpp" /> 1304 <ClCompile Include="CParticleCylinderEmitter.cpp" />
1305 <ClCompile Include="CParticleFadeOutAffector.cpp" /> 1305 <ClCompile Include="CParticleFadeOutAffector.cpp" />
1306 <ClCompile Include="CParticleGravityAffector.cpp" /> 1306 <ClCompile Include="CParticleGravityAffector.cpp" />
1307 <ClCompile Include="CParticleMeshEmitter.cpp" /> 1307 <ClCompile Include="CParticleMeshEmitter.cpp" />
1308 <ClCompile Include="CParticlePointEmitter.cpp" /> 1308 <ClCompile Include="CParticlePointEmitter.cpp" />
1309 <ClCompile Include="CParticleRingEmitter.cpp" /> 1309 <ClCompile Include="CParticleRingEmitter.cpp" />
1310 <ClCompile Include="CParticleRotationAffector.cpp" /> 1310 <ClCompile Include="CParticleRotationAffector.cpp" />
1311 <ClCompile Include="CParticleScaleAffector.cpp" /> 1311 <ClCompile Include="CParticleScaleAffector.cpp" />
1312 <ClCompile Include="CParticleSphereEmitter.cpp" /> 1312 <ClCompile Include="CParticleSphereEmitter.cpp" />
1313 <ClCompile Include="CParticleSystemSceneNode.cpp" /> 1313 <ClCompile Include="CParticleSystemSceneNode.cpp" />
1314 <ClCompile Include="CMetaTriangleSelector.cpp" /> 1314 <ClCompile Include="CMetaTriangleSelector.cpp" />
1315 <ClCompile Include="COctreeTriangleSelector.cpp" /> 1315 <ClCompile Include="COctreeTriangleSelector.cpp" />
1316 <ClCompile Include="CSceneCollisionManager.cpp" /> 1316 <ClCompile Include="CSceneCollisionManager.cpp" />
1317 <ClCompile Include="CTerrainTriangleSelector.cpp" /> 1317 <ClCompile Include="CTerrainTriangleSelector.cpp" />
1318 <ClCompile Include="CTriangleBBSelector.cpp" /> 1318 <ClCompile Include="CTriangleBBSelector.cpp" />
1319 <ClCompile Include="CTriangleSelector.cpp" /> 1319 <ClCompile Include="CTriangleSelector.cpp" />
1320 <ClCompile Include="CSceneLoaderIrr.cpp" /> 1320 <ClCompile Include="CSceneLoaderIrr.cpp" />
1321 <ClCompile Include="CSceneNodeAnimatorCameraFPS.cpp" /> 1321 <ClCompile Include="CSceneNodeAnimatorCameraFPS.cpp" />
1322 <ClCompile Include="CSceneNodeAnimatorCameraMaya.cpp" /> 1322 <ClCompile Include="CSceneNodeAnimatorCameraMaya.cpp" />
1323 <ClCompile Include="CSceneNodeAnimatorCollisionResponse.cpp" /> 1323 <ClCompile Include="CSceneNodeAnimatorCollisionResponse.cpp" />
1324 <ClCompile Include="CSceneNodeAnimatorDelete.cpp" /> 1324 <ClCompile Include="CSceneNodeAnimatorDelete.cpp" />
1325 <ClCompile Include="CSceneNodeAnimatorFlyCircle.cpp" /> 1325 <ClCompile Include="CSceneNodeAnimatorFlyCircle.cpp" />
1326 <ClCompile Include="CSceneNodeAnimatorFlyStraight.cpp" /> 1326 <ClCompile Include="CSceneNodeAnimatorFlyStraight.cpp" />
1327 <ClCompile Include="CSceneNodeAnimatorFollowSpline.cpp" /> 1327 <ClCompile Include="CSceneNodeAnimatorFollowSpline.cpp" />
1328 <ClCompile Include="CSceneNodeAnimatorRotation.cpp" /> 1328 <ClCompile Include="CSceneNodeAnimatorRotation.cpp" />
1329 <ClCompile Include="CSceneNodeAnimatorTexture.cpp" /> 1329 <ClCompile Include="CSceneNodeAnimatorTexture.cpp" />
1330 <ClCompile Include="CColladaMeshWriter.cpp" /> 1330 <ClCompile Include="CColladaMeshWriter.cpp" />
1331 <ClCompile Include="CIrrMeshWriter.cpp" /> 1331 <ClCompile Include="CIrrMeshWriter.cpp" />
1332 <ClCompile Include="COBJMeshWriter.cpp" /> 1332 <ClCompile Include="COBJMeshWriter.cpp" />
1333 <ClCompile Include="CPLYMeshWriter.cpp" /> 1333 <ClCompile Include="CPLYMeshWriter.cpp" />
1334 <ClCompile Include="CSTLMeshWriter.cpp" /> 1334 <ClCompile Include="CSTLMeshWriter.cpp" />
1335 <ClCompile Include="CVideoModeList.cpp" /> 1335 <ClCompile Include="CVideoModeList.cpp" />
1336 <ClCompile Include="CSoftwareDriver.cpp" /> 1336 <ClCompile Include="CSoftwareDriver.cpp" />
1337 <ClCompile Include="CSoftwareTexture.cpp" /> 1337 <ClCompile Include="CSoftwareTexture.cpp" />
1338 <ClCompile Include="CTRFlat.cpp" /> 1338 <ClCompile Include="CTRFlat.cpp" />
1339 <ClCompile Include="CTRFlatWire.cpp" /> 1339 <ClCompile Include="CTRFlatWire.cpp" />
1340 <ClCompile Include="CTRGouraud.cpp" /> 1340 <ClCompile Include="CTRGouraud.cpp" />
1341 <ClCompile Include="CTRGouraudWire.cpp" /> 1341 <ClCompile Include="CTRGouraudWire.cpp" />
1342 <ClCompile Include="CTRTextureFlat.cpp" /> 1342 <ClCompile Include="CTRTextureFlat.cpp" />
1343 <ClCompile Include="CTRTextureFlatWire.cpp" /> 1343 <ClCompile Include="CTRTextureFlatWire.cpp" />
1344 <ClCompile Include="CTRTextureGouraud.cpp" /> 1344 <ClCompile Include="CTRTextureGouraud.cpp" />
1345 <ClCompile Include="CTRTextureGouraudAdd.cpp" /> 1345 <ClCompile Include="CTRTextureGouraudAdd.cpp" />
1346 <ClCompile Include="CTRTextureGouraudNoZ.cpp" /> 1346 <ClCompile Include="CTRTextureGouraudNoZ.cpp" />
1347 <ClCompile Include="CTRTextureGouraudWire.cpp" /> 1347 <ClCompile Include="CTRTextureGouraudWire.cpp" />
1348 <ClCompile Include="CZBuffer.cpp" /> 1348 <ClCompile Include="CZBuffer.cpp" />
1349 <ClCompile Include="COpenGLDriver.cpp" /> 1349 <ClCompile Include="COpenGLDriver.cpp" />
1350 <ClCompile Include="COpenGLExtensionHandler.cpp" /> 1350 <ClCompile Include="COpenGLExtensionHandler.cpp" />
1351 <ClCompile Include="COpenGLNormalMapRenderer.cpp" /> 1351 <ClCompile Include="COpenGLNormalMapRenderer.cpp" />
1352 <ClCompile Include="COpenGLParallaxMapRenderer.cpp" /> 1352 <ClCompile Include="COpenGLParallaxMapRenderer.cpp" />
1353 <ClCompile Include="COpenGLShaderMaterialRenderer.cpp" /> 1353 <ClCompile Include="COpenGLShaderMaterialRenderer.cpp" />
1354 <ClCompile Include="COpenGLSLMaterialRenderer.cpp" /> 1354 <ClCompile Include="COpenGLSLMaterialRenderer.cpp" />
1355 <ClCompile Include="COpenGLTexture.cpp" /> 1355 <ClCompile Include="COpenGLTexture.cpp" />
1356 <ClCompile Include="CD3D8Driver.cpp" /> 1356 <ClCompile Include="CD3D8Driver.cpp" />
1357 <ClCompile Include="CD3D8NormalMapRenderer.cpp" /> 1357 <ClCompile Include="CD3D8NormalMapRenderer.cpp" />
1358 <ClCompile Include="CD3D8ParallaxMapRenderer.cpp" /> 1358 <ClCompile Include="CD3D8ParallaxMapRenderer.cpp" />
1359 <ClCompile Include="CD3D8ShaderMaterialRenderer.cpp" /> 1359 <ClCompile Include="CD3D8ShaderMaterialRenderer.cpp" />
1360 <ClCompile Include="CD3D8Texture.cpp" /> 1360 <ClCompile Include="CD3D8Texture.cpp" />
1361 <ClCompile Include="CColorConverter.cpp" /> 1361 <ClCompile Include="CColorConverter.cpp" />
1362 <ClCompile Include="CFPSCounter.cpp" /> 1362 <ClCompile Include="CFPSCounter.cpp" />
1363 <ClCompile Include="CImage.cpp" /> 1363 <ClCompile Include="CImage.cpp" />
1364 <ClCompile Include="CNullDriver.cpp" /> 1364 <ClCompile Include="CNullDriver.cpp" />
1365 <ClCompile Include="CImageWriterBMP.cpp" /> 1365 <ClCompile Include="CImageWriterBMP.cpp" />
1366 <ClCompile Include="CImageWriterJPG.cpp" /> 1366 <ClCompile Include="CImageWriterJPG.cpp" />
1367 <ClCompile Include="CImageWriterPCX.cpp" /> 1367 <ClCompile Include="CImageWriterPCX.cpp" />
1368 <ClCompile Include="CImageWriterPNG.cpp" /> 1368 <ClCompile Include="CImageWriterPNG.cpp" />
1369 <ClCompile Include="CImageWriterPPM.cpp" /> 1369 <ClCompile Include="CImageWriterPPM.cpp" />
1370 <ClCompile Include="CImageWriterPSD.cpp" /> 1370 <ClCompile Include="CImageWriterPSD.cpp" />
1371 <ClCompile Include="CImageWriterTGA.cpp" /> 1371 <ClCompile Include="CImageWriterTGA.cpp" />
1372 <ClCompile Include="CImageLoaderBMP.cpp" /> 1372 <ClCompile Include="CImageLoaderBMP.cpp" />
1373 <ClCompile Include="CImageLoaderDDS.cpp" /> 1373 <ClCompile Include="CImageLoaderDDS.cpp" />
1374 <ClCompile Include="CImageLoaderJPG.cpp" /> 1374 <ClCompile Include="CImageLoaderJPG.cpp" />
1375 <ClCompile Include="CImageLoaderPCX.cpp" /> 1375 <ClCompile Include="CImageLoaderPCX.cpp" />
1376 <ClCompile Include="CImageLoaderPNG.cpp" /> 1376 <ClCompile Include="CImageLoaderPNG.cpp" />
1377 <ClCompile Include="CImageLoaderPPM.cpp" /> 1377 <ClCompile Include="CImageLoaderPPM.cpp" />
1378 <ClCompile Include="CImageLoaderPSD.cpp" /> 1378 <ClCompile Include="CImageLoaderPSD.cpp" />
1379 <ClCompile Include="CImageLoaderRGB.cpp" /> 1379 <ClCompile Include="CImageLoaderRGB.cpp" />
1380 <ClCompile Include="CImageLoaderTGA.cpp" /> 1380 <ClCompile Include="CImageLoaderTGA.cpp" />
1381 <ClCompile Include="CImageLoaderWAL.cpp" /> 1381 <ClCompile Include="CImageLoaderWAL.cpp" />
1382 <ClCompile Include="CD3D9Driver.cpp" /> 1382 <ClCompile Include="CD3D9Driver.cpp" />
1383 <ClCompile Include="CD3D9HLSLMaterialRenderer.cpp" /> 1383 <ClCompile Include="CD3D9HLSLMaterialRenderer.cpp" />
1384 <ClCompile Include="CD3D9NormalMapRenderer.cpp" /> 1384 <ClCompile Include="CD3D9NormalMapRenderer.cpp" />
1385 <ClCompile Include="CD3D9ParallaxMapRenderer.cpp" /> 1385 <ClCompile Include="CD3D9ParallaxMapRenderer.cpp" />
1386 <ClCompile Include="CD3D9ShaderMaterialRenderer.cpp" /> 1386 <ClCompile Include="CD3D9ShaderMaterialRenderer.cpp" />
1387 <ClCompile Include="CD3D9Texture.cpp" /> 1387 <ClCompile Include="CD3D9Texture.cpp" />
1388 <ClCompile Include="CBurningShader_Raster_Reference.cpp" /> 1388 <ClCompile Include="CBurningShader_Raster_Reference.cpp" />
1389 <ClCompile Include="CDepthBuffer.cpp" /> 1389 <ClCompile Include="CDepthBuffer.cpp" />
1390 <ClCompile Include="CSoftwareDriver2.cpp" /> 1390 <ClCompile Include="CSoftwareDriver2.cpp" />
1391 <ClCompile Include="CSoftwareTexture2.cpp" /> 1391 <ClCompile Include="CSoftwareTexture2.cpp" />
1392 <ClCompile Include="CTRGouraud2.cpp" /> 1392 <ClCompile Include="CTRGouraud2.cpp" />
1393 <ClCompile Include="CTRGouraudAlpha2.cpp" /> 1393 <ClCompile Include="CTRGouraudAlpha2.cpp" />
1394 <ClCompile Include="CTRGouraudAlphaNoZ2.cpp" /> 1394 <ClCompile Include="CTRGouraudAlphaNoZ2.cpp" />
1395 <ClCompile Include="CTRNormalMap.cpp" /> 1395 <ClCompile Include="CTRNormalMap.cpp" />
1396 <ClCompile Include="CTRStencilShadow.cpp" /> 1396 <ClCompile Include="CTRStencilShadow.cpp" />
1397 <ClCompile Include="CTRTextureBlend.cpp" /> 1397 <ClCompile Include="CTRTextureBlend.cpp" />
1398 <ClCompile Include="CTRTextureDetailMap2.cpp" /> 1398 <ClCompile Include="CTRTextureDetailMap2.cpp" />
1399 <ClCompile Include="CTRTextureGouraud2.cpp" /> 1399 <ClCompile Include="CTRTextureGouraud2.cpp" />
1400 <ClCompile Include="CTRTextureGouraudAdd2.cpp" /> 1400 <ClCompile Include="CTRTextureGouraudAdd2.cpp" />
1401 <ClCompile Include="CTRTextureGouraudAddNoZ2.cpp" /> 1401 <ClCompile Include="CTRTextureGouraudAddNoZ2.cpp" />
1402 <ClCompile Include="CTRTextureGouraudAlpha.cpp" /> 1402 <ClCompile Include="CTRTextureGouraudAlpha.cpp" />
1403 <ClCompile Include="CTRTextureGouraudAlphaNoZ.cpp" /> 1403 <ClCompile Include="CTRTextureGouraudAlphaNoZ.cpp" />
1404 <ClCompile Include="CTRTextureGouraudNoZ2.cpp" /> 1404 <ClCompile Include="CTRTextureGouraudNoZ2.cpp" />
1405 <ClCompile Include="CTRTextureGouraudVertexAlpha2.cpp" /> 1405 <ClCompile Include="CTRTextureGouraudVertexAlpha2.cpp" />
1406 <ClCompile Include="CTRTextureLightMap2_Add.cpp" /> 1406 <ClCompile Include="CTRTextureLightMap2_Add.cpp" />
1407 <ClCompile Include="CTRTextureLightMap2_M1.cpp" /> 1407 <ClCompile Include="CTRTextureLightMap2_M1.cpp" />
1408 <ClCompile Include="CTRTextureLightMap2_M2.cpp" /> 1408 <ClCompile Include="CTRTextureLightMap2_M2.cpp" />
1409 <ClCompile Include="CTRTextureLightMap2_M4.cpp" /> 1409 <ClCompile Include="CTRTextureLightMap2_M4.cpp" />
1410 <ClCompile Include="CTRTextureLightMapGouraud2_M4.cpp" /> 1410 <ClCompile Include="CTRTextureLightMapGouraud2_M4.cpp" />
1411 <ClCompile Include="CTRTextureWire2.cpp" /> 1411 <ClCompile Include="CTRTextureWire2.cpp" />
1412 <ClCompile Include="IBurningShader.cpp" /> 1412 <ClCompile Include="IBurningShader.cpp" />
1413 <ClCompile Include="CLogger.cpp" /> 1413 <ClCompile Include="CLogger.cpp" />
1414 <ClCompile Include="COSOperator.cpp" /> 1414 <ClCompile Include="COSOperator.cpp" />
1415 <ClCompile Include="Irrlicht.cpp" /> 1415 <ClCompile Include="Irrlicht.cpp" />
1416 <ClCompile Include="os.cpp" /> 1416 <ClCompile Include="os.cpp" />
1417 <ClCompile Include="lzma\LzmaDec.c" /> 1417 <ClCompile Include="lzma\LzmaDec.c" />
1418 <ClCompile Include="zlib\adler32.c" /> 1418 <ClCompile Include="zlib\adler32.c" />
1419 <ClCompile Include="zlib\compress.c" /> 1419 <ClCompile Include="zlib\compress.c" />
1420 <ClCompile Include="zlib\crc32.c" /> 1420 <ClCompile Include="zlib\crc32.c" />
1421 <ClCompile Include="zlib\deflate.c" /> 1421 <ClCompile Include="zlib\deflate.c" />
1422 <ClCompile Include="zlib\inffast.c" /> 1422 <ClCompile Include="zlib\inffast.c" />
1423 <ClCompile Include="zlib\inflate.c" /> 1423 <ClCompile Include="zlib\inflate.c" />
1424 <ClCompile Include="zlib\inftrees.c" /> 1424 <ClCompile Include="zlib\inftrees.c" />
1425 <ClCompile Include="zlib\trees.c" /> 1425 <ClCompile Include="zlib\trees.c" />
1426 <ClCompile Include="zlib\uncompr.c" /> 1426 <ClCompile Include="zlib\uncompr.c" />
1427 <ClCompile Include="zlib\zutil.c" /> 1427 <ClCompile Include="zlib\zutil.c" />
1428 <ClCompile Include="jpeglib\jaricom.c" /> 1428 <ClCompile Include="jpeglib\jaricom.c" />
1429 <ClCompile Include="jpeglib\jcapimin.c" /> 1429 <ClCompile Include="jpeglib\jcapimin.c" />
1430 <ClCompile Include="jpeglib\jcapistd.c" /> 1430 <ClCompile Include="jpeglib\jcapistd.c" />
1431 <ClCompile Include="jpeglib\jcarith.c" /> 1431 <ClCompile Include="jpeglib\jcarith.c" />
1432 <ClCompile Include="jpeglib\jccoefct.c" /> 1432 <ClCompile Include="jpeglib\jccoefct.c" />
1433 <ClCompile Include="jpeglib\jccolor.c" /> 1433 <ClCompile Include="jpeglib\jccolor.c" />
1434 <ClCompile Include="jpeglib\jcdctmgr.c" /> 1434 <ClCompile Include="jpeglib\jcdctmgr.c" />
1435 <ClCompile Include="jpeglib\jchuff.c" /> 1435 <ClCompile Include="jpeglib\jchuff.c" />
1436 <ClCompile Include="jpeglib\jcinit.c" /> 1436 <ClCompile Include="jpeglib\jcinit.c" />
1437 <ClCompile Include="jpeglib\jcmainct.c" /> 1437 <ClCompile Include="jpeglib\jcmainct.c" />
1438 <ClCompile Include="jpeglib\jcmarker.c" /> 1438 <ClCompile Include="jpeglib\jcmarker.c" />
1439 <ClCompile Include="jpeglib\jcmaster.c" /> 1439 <ClCompile Include="jpeglib\jcmaster.c" />
1440 <ClCompile Include="jpeglib\jcomapi.c" /> 1440 <ClCompile Include="jpeglib\jcomapi.c" />
1441 <ClCompile Include="jpeglib\jcparam.c" /> 1441 <ClCompile Include="jpeglib\jcparam.c" />
1442 <ClCompile Include="jpeglib\jcprepct.c" /> 1442 <ClCompile Include="jpeglib\jcprepct.c" />
1443 <ClCompile Include="jpeglib\jcsample.c" /> 1443 <ClCompile Include="jpeglib\jcsample.c" />
1444 <ClCompile Include="jpeglib\jctrans.c" /> 1444 <ClCompile Include="jpeglib\jctrans.c" />
1445 <ClCompile Include="jpeglib\jdapimin.c" /> 1445 <ClCompile Include="jpeglib\jdapimin.c" />
1446 <ClCompile Include="jpeglib\jdapistd.c" /> 1446 <ClCompile Include="jpeglib\jdapistd.c" />
1447 <ClCompile Include="jpeglib\jdarith.c" /> 1447 <ClCompile Include="jpeglib\jdarith.c" />
1448 <ClCompile Include="jpeglib\jdatadst.c" /> 1448 <ClCompile Include="jpeglib\jdatadst.c" />
1449 <ClCompile Include="jpeglib\jdatasrc.c" /> 1449 <ClCompile Include="jpeglib\jdatasrc.c" />
1450 <ClCompile Include="jpeglib\jdcoefct.c" /> 1450 <ClCompile Include="jpeglib\jdcoefct.c" />
1451 <ClCompile Include="jpeglib\jdcolor.c" /> 1451 <ClCompile Include="jpeglib\jdcolor.c" />
1452 <ClCompile Include="jpeglib\jddctmgr.c" /> 1452 <ClCompile Include="jpeglib\jddctmgr.c" />
1453 <ClCompile Include="jpeglib\jdhuff.c" /> 1453 <ClCompile Include="jpeglib\jdhuff.c" />
1454 <ClCompile Include="jpeglib\jdinput.c" /> 1454 <ClCompile Include="jpeglib\jdinput.c" />
1455 <ClCompile Include="jpeglib\jdmainct.c" /> 1455 <ClCompile Include="jpeglib\jdmainct.c" />
1456 <ClCompile Include="jpeglib\jdmarker.c" /> 1456 <ClCompile Include="jpeglib\jdmarker.c" />
1457 <ClCompile Include="jpeglib\jdmaster.c" /> 1457 <ClCompile Include="jpeglib\jdmaster.c" />
1458 <ClCompile Include="jpeglib\jdmerge.c" /> 1458 <ClCompile Include="jpeglib\jdmerge.c" />
1459 <ClCompile Include="jpeglib\jdpostct.c" /> 1459 <ClCompile Include="jpeglib\jdpostct.c" />
1460 <ClCompile Include="jpeglib\jdsample.c" /> 1460 <ClCompile Include="jpeglib\jdsample.c" />
1461 <ClCompile Include="jpeglib\jdtrans.c" /> 1461 <ClCompile Include="jpeglib\jdtrans.c" />
1462 <ClCompile Include="jpeglib\jerror.c" /> 1462 <ClCompile Include="jpeglib\jerror.c" />
1463 <ClCompile Include="jpeglib\jfdctflt.c" /> 1463 <ClCompile Include="jpeglib\jfdctflt.c" />
1464 <ClCompile Include="jpeglib\jfdctfst.c" /> 1464 <ClCompile Include="jpeglib\jfdctfst.c" />
1465 <ClCompile Include="jpeglib\jfdctint.c" /> 1465 <ClCompile Include="jpeglib\jfdctint.c" />
1466 <ClCompile Include="jpeglib\jidctflt.c" /> 1466 <ClCompile Include="jpeglib\jidctflt.c" />
1467 <ClCompile Include="jpeglib\jidctfst.c" /> 1467 <ClCompile Include="jpeglib\jidctfst.c" />
1468 <ClCompile Include="jpeglib\jidctint.c" /> 1468 <ClCompile Include="jpeglib\jidctint.c" />
1469 <ClCompile Include="jpeglib\jmemmgr.c" /> 1469 <ClCompile Include="jpeglib\jmemmgr.c" />
1470 <ClCompile Include="jpeglib\jmemnobs.c" /> 1470 <ClCompile Include="jpeglib\jmemnobs.c" />
1471 <ClCompile Include="jpeglib\jquant1.c" /> 1471 <ClCompile Include="jpeglib\jquant1.c" />
1472 <ClCompile Include="jpeglib\jquant2.c" /> 1472 <ClCompile Include="jpeglib\jquant2.c" />
1473 <ClCompile Include="jpeglib\jutils.c" /> 1473 <ClCompile Include="jpeglib\jutils.c" />
1474 <ClCompile Include="libpng\png.c" /> 1474 <ClCompile Include="libpng\png.c" />
1475 <ClCompile Include="libpng\pngerror.c" /> 1475 <ClCompile Include="libpng\pngerror.c" />
1476 <ClCompile Include="libpng\pngget.c" /> 1476 <ClCompile Include="libpng\pngget.c" />
1477 <ClCompile Include="libpng\pngmem.c" /> 1477 <ClCompile Include="libpng\pngmem.c" />
1478 <ClCompile Include="libpng\pngpread.c" /> 1478 <ClCompile Include="libpng\pngpread.c" />
1479 <ClCompile Include="libpng\pngread.c" /> 1479 <ClCompile Include="libpng\pngread.c" />
1480 <ClCompile Include="libpng\pngrio.c" /> 1480 <ClCompile Include="libpng\pngrio.c" />
1481 <ClCompile Include="libpng\pngrtran.c" /> 1481 <ClCompile Include="libpng\pngrtran.c" />
1482 <ClCompile Include="libpng\pngrutil.c" /> 1482 <ClCompile Include="libpng\pngrutil.c" />
1483 <ClCompile Include="libpng\pngset.c" /> 1483 <ClCompile Include="libpng\pngset.c" />
1484 <ClCompile Include="libpng\pngtrans.c" /> 1484 <ClCompile Include="libpng\pngtrans.c" />
1485 <ClCompile Include="libpng\pngwio.c" /> 1485 <ClCompile Include="libpng\pngwio.c" />
1486 <ClCompile Include="libpng\pngwrite.c" /> 1486 <ClCompile Include="libpng\pngwrite.c" />
1487 <ClCompile Include="libpng\pngwtran.c" /> 1487 <ClCompile Include="libpng\pngwtran.c" />
1488 <ClCompile Include="libpng\pngwutil.c" /> 1488 <ClCompile Include="libpng\pngwutil.c" />
1489 <ClCompile Include="aesGladman\aescrypt.cpp" /> 1489 <ClCompile Include="aesGladman\aescrypt.cpp" />
1490 <ClCompile Include="aesGladman\aeskey.cpp" /> 1490 <ClCompile Include="aesGladman\aeskey.cpp" />
1491 <ClCompile Include="aesGladman\aestab.cpp" /> 1491 <ClCompile Include="aesGladman\aestab.cpp" />
1492 <ClCompile Include="aesGladman\fileenc.cpp" /> 1492 <ClCompile Include="aesGladman\fileenc.cpp" />
1493 <ClCompile Include="aesGladman\hmac.cpp" /> 1493 <ClCompile Include="aesGladman\hmac.cpp" />
1494 <ClCompile Include="aesGladman\prng.cpp" /> 1494 <ClCompile Include="aesGladman\prng.cpp" />
1495 <ClCompile Include="aesGladman\pwd2key.cpp" /> 1495 <ClCompile Include="aesGladman\pwd2key.cpp" />
1496 <ClCompile Include="aesGladman\sha1.cpp" /> 1496 <ClCompile Include="aesGladman\sha1.cpp" />
1497 <ClCompile Include="aesGladman\sha2.cpp" /> 1497 <ClCompile Include="aesGladman\sha2.cpp" />
1498 <ClCompile Include="bzip2\blocksort.c" /> 1498 <ClCompile Include="bzip2\blocksort.c" />
1499 <ClCompile Include="bzip2\bzcompress.c" /> 1499 <ClCompile Include="bzip2\bzcompress.c" />
1500 <ClCompile Include="bzip2\bzlib.c" /> 1500 <ClCompile Include="bzip2\bzlib.c" />
1501 <ClCompile Include="bzip2\crctable.c" /> 1501 <ClCompile Include="bzip2\crctable.c" />
1502 <ClCompile Include="bzip2\decompress.c" /> 1502 <ClCompile Include="bzip2\decompress.c" />
1503 <ClCompile Include="bzip2\huffman.c" /> 1503 <ClCompile Include="bzip2\huffman.c" />
1504 <ClCompile Include="bzip2\randtable.c" /> 1504 <ClCompile Include="bzip2\randtable.c" />
1505 <ClCompile Include="CIrrDeviceConsole.cpp" /> 1505 <ClCompile Include="CIrrDeviceConsole.cpp" />
1506 <ClCompile Include="CIrrDeviceFB.cpp" /> 1506 <ClCompile Include="CIrrDeviceFB.cpp" />
1507 <ClCompile Include="CIrrDeviceLinux.cpp" /> 1507 <ClCompile Include="CIrrDeviceLinux.cpp" />
1508 <ClCompile Include="CIrrDeviceSDL.cpp" /> 1508 <ClCompile Include="CIrrDeviceSDL.cpp" />
1509 <ClCompile Include="CIrrDeviceStub.cpp" /> 1509 <ClCompile Include="CIrrDeviceStub.cpp" />
1510 <ClCompile Include="CIrrDeviceWin32.cpp" /> 1510 <ClCompile Include="CIrrDeviceWin32.cpp" />
1511 <ClCompile Include="CIrrDeviceWinCE.cpp" /> 1511 <ClCompile Include="CIrrDeviceWinCE.cpp" />
1512 <ClCompile Include="CAttributes.cpp" /> 1512 <ClCompile Include="CAttributes.cpp" />
1513 <ClCompile Include="CFileList.cpp" /> 1513 <ClCompile Include="CFileList.cpp" />
1514 <ClCompile Include="CFileSystem.cpp" /> 1514 <ClCompile Include="CFileSystem.cpp" />
1515 <ClCompile Include="CLimitReadFile.cpp" /> 1515 <ClCompile Include="CLimitReadFile.cpp" />
1516 <ClCompile Include="CMemoryFile.cpp" /> 1516 <ClCompile Include="CMemoryFile.cpp" />
1517 <ClCompile Include="CMountPointReader.cpp" /> 1517 <ClCompile Include="CMountPointReader.cpp" />
1518 <ClCompile Include="CNPKReader.cpp" /> 1518 <ClCompile Include="CNPKReader.cpp" />
1519 <ClCompile Include="CPakReader.cpp" /> 1519 <ClCompile Include="CPakReader.cpp" />
1520 <ClCompile Include="CReadFile.cpp" /> 1520 <ClCompile Include="CReadFile.cpp" />
1521 <ClCompile Include="CTarReader.cpp" /> 1521 <ClCompile Include="CTarReader.cpp" />
1522 <ClCompile Include="CWADReader.cpp" /> 1522 <ClCompile Include="CWADReader.cpp" />
1523 <ClCompile Include="CWriteFile.cpp" /> 1523 <ClCompile Include="CWriteFile.cpp" />
1524 <ClCompile Include="CXMLReader.cpp" /> 1524 <ClCompile Include="CXMLReader.cpp" />
1525 <ClCompile Include="CXMLWriter.cpp" /> 1525 <ClCompile Include="CXMLWriter.cpp" />
1526 <ClCompile Include="CZipReader.cpp" /> 1526 <ClCompile Include="CZipReader.cpp" />
1527 <ClCompile Include="irrXML.cpp" /> 1527 <ClCompile Include="irrXML.cpp" />
1528 <ClCompile Include="CDefaultGUIElementFactory.cpp" /> 1528 <ClCompile Include="CDefaultGUIElementFactory.cpp" />
1529 <ClCompile Include="CGUIButton.cpp" /> 1529 <ClCompile Include="CGUIButton.cpp" />
1530 <ClCompile Include="CGUICheckbox.cpp" /> 1530 <ClCompile Include="CGUICheckbox.cpp" />
1531 <ClCompile Include="CGUIColorSelectDialog.cpp" /> 1531 <ClCompile Include="CGUIColorSelectDialog.cpp" />
1532 <ClCompile Include="CGUIComboBox.cpp" /> 1532 <ClCompile Include="CGUIComboBox.cpp" />
1533 <ClCompile Include="CGUIContextMenu.cpp" /> 1533 <ClCompile Include="CGUIContextMenu.cpp" />
1534 <ClCompile Include="CGUIEditBox.cpp" /> 1534 <ClCompile Include="CGUIEditBox.cpp" />
1535 <ClCompile Include="CGUIEnvironment.cpp" /> 1535 <ClCompile Include="CGUIEnvironment.cpp" />
1536 <ClCompile Include="CGUIFileOpenDialog.cpp" /> 1536 <ClCompile Include="CGUIFileOpenDialog.cpp" />
1537 <ClCompile Include="CGUIFont.cpp" /> 1537 <ClCompile Include="CGUIFont.cpp" />
1538 <ClCompile Include="CGUIImage.cpp" /> 1538 <ClCompile Include="CGUIImage.cpp" />
1539 <ClCompile Include="CGUIImageList.cpp" /> 1539 <ClCompile Include="CGUIImageList.cpp" />
1540 <ClCompile Include="CGUIInOutFader.cpp" /> 1540 <ClCompile Include="CGUIInOutFader.cpp" />
1541 <ClCompile Include="CGUIListBox.cpp" /> 1541 <ClCompile Include="CGUIListBox.cpp" />
1542 <ClCompile Include="CGUIMenu.cpp" /> 1542 <ClCompile Include="CGUIMenu.cpp" />
1543 <ClCompile Include="CGUIMeshViewer.cpp" /> 1543 <ClCompile Include="CGUIMeshViewer.cpp" />
1544 <ClCompile Include="CGUIMessageBox.cpp" /> 1544 <ClCompile Include="CGUIMessageBox.cpp" />
1545 <ClCompile Include="CGUIModalScreen.cpp" /> 1545 <ClCompile Include="CGUIModalScreen.cpp" />
1546 <ClCompile Include="CGUIScrollBar.cpp" /> 1546 <ClCompile Include="CGUIScrollBar.cpp" />
1547 <ClCompile Include="CGUISkin.cpp" /> 1547 <ClCompile Include="CGUISkin.cpp" />
1548 <ClCompile Include="CGUISpinBox.cpp" /> 1548 <ClCompile Include="CGUISpinBox.cpp" />
1549 <ClCompile Include="CGUISpriteBank.cpp" /> 1549 <ClCompile Include="CGUISpriteBank.cpp" />
1550 <ClCompile Include="CGUIStaticText.cpp" /> 1550 <ClCompile Include="CGUIStaticText.cpp" />
1551 <ClCompile Include="CGUITabControl.cpp" /> 1551 <ClCompile Include="CGUITabControl.cpp" />
1552 <ClCompile Include="CGUITable.cpp" /> 1552 <ClCompile Include="CGUITable.cpp" />
1553 <ClCompile Include="CGUIToolBar.cpp" /> 1553 <ClCompile Include="CGUIToolBar.cpp" />
1554 <ClCompile Include="CGUITreeView.cpp" /> 1554 <ClCompile Include="CGUITreeView.cpp" />
1555 <ClCompile Include="CGUIWindow.cpp" /> 1555 <ClCompile Include="CGUIWindow.cpp" />
1556 </ItemGroup> 1556 </ItemGroup>
1557 <ItemGroup> 1557 <ItemGroup>
1558 <ResourceCompile Include="Irrlicht.rc" /> 1558 <ResourceCompile Include="Irrlicht.rc" />
1559 </ItemGroup> 1559 </ItemGroup>
1560 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 1560 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
1561 <ImportGroup Label="ExtensionTargets"> 1561 <ImportGroup Label="ExtensionTargets">
1562 </ImportGroup> 1562 </ImportGroup>
1563</Project> \ No newline at end of file 1563</Project> \ No newline at end of file