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Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp | 690 |
1 files changed, 690 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp new file mode 100644 index 0000000..5dad045 --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp | |||
@@ -0,0 +1,690 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #include "IrrCompileConfig.h" | ||
6 | #include "IBurningShader.h" | ||
7 | |||
8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
9 | |||
10 | // compile flag for this file | ||
11 | #undef USE_ZBUFFER | ||
12 | #undef IPOL_Z | ||
13 | #undef CMP_Z | ||
14 | #undef WRITE_Z | ||
15 | |||
16 | #undef IPOL_W | ||
17 | #undef CMP_W | ||
18 | #undef WRITE_W | ||
19 | |||
20 | #undef SUBTEXEL | ||
21 | #undef INVERSE_W | ||
22 | |||
23 | #undef IPOL_C0 | ||
24 | #undef IPOL_T0 | ||
25 | #undef IPOL_T1 | ||
26 | |||
27 | // define render case | ||
28 | #define SUBTEXEL | ||
29 | #define INVERSE_W | ||
30 | |||
31 | #define USE_ZBUFFER | ||
32 | #define IPOL_W | ||
33 | #define CMP_W | ||
34 | //#define WRITE_W | ||
35 | |||
36 | #define IPOL_C0 | ||
37 | #define IPOL_T0 | ||
38 | //#define IPOL_T1 | ||
39 | |||
40 | // apply global override | ||
41 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
42 | #undef INVERSE_W | ||
43 | #endif | ||
44 | |||
45 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL | ||
46 | #undef SUBTEXEL | ||
47 | #endif | ||
48 | |||
49 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR | ||
50 | #undef IPOL_C0 | ||
51 | #endif | ||
52 | |||
53 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) | ||
54 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
55 | #undef IPOL_W | ||
56 | #endif | ||
57 | #define IPOL_Z | ||
58 | |||
59 | #ifdef CMP_W | ||
60 | #undef CMP_W | ||
61 | #define CMP_Z | ||
62 | #endif | ||
63 | |||
64 | #ifdef WRITE_W | ||
65 | #undef WRITE_W | ||
66 | #define WRITE_Z | ||
67 | #endif | ||
68 | |||
69 | #endif | ||
70 | |||
71 | namespace irr | ||
72 | { | ||
73 | |||
74 | namespace video | ||
75 | { | ||
76 | |||
77 | class CTRTextureVertexAlpha2 : public IBurningShader | ||
78 | { | ||
79 | public: | ||
80 | |||
81 | //! constructor | ||
82 | CTRTextureVertexAlpha2(CBurningVideoDriver* driver); | ||
83 | |||
84 | //! draws an indexed triangle list | ||
85 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); | ||
86 | |||
87 | |||
88 | private: | ||
89 | void scanline_bilinear (); | ||
90 | sScanConvertData scan; | ||
91 | sScanLineData line; | ||
92 | |||
93 | }; | ||
94 | |||
95 | //! constructor | ||
96 | CTRTextureVertexAlpha2::CTRTextureVertexAlpha2(CBurningVideoDriver* driver) | ||
97 | : IBurningShader(driver) | ||
98 | { | ||
99 | #ifdef _DEBUG | ||
100 | setDebugName("CTRTextureVertexAlpha2"); | ||
101 | #endif | ||
102 | } | ||
103 | |||
104 | |||
105 | |||
106 | /*! | ||
107 | */ | ||
108 | void CTRTextureVertexAlpha2::scanline_bilinear ( ) | ||
109 | { | ||
110 | tVideoSample *dst; | ||
111 | |||
112 | #ifdef USE_ZBUFFER | ||
113 | fp24 *z; | ||
114 | #endif | ||
115 | |||
116 | s32 xStart; | ||
117 | s32 xEnd; | ||
118 | s32 dx; | ||
119 | |||
120 | |||
121 | #ifdef SUBTEXEL | ||
122 | f32 subPixel; | ||
123 | #endif | ||
124 | |||
125 | #ifdef IPOL_Z | ||
126 | f32 slopeZ; | ||
127 | #endif | ||
128 | #ifdef IPOL_W | ||
129 | fp24 slopeW; | ||
130 | #endif | ||
131 | #ifdef IPOL_C0 | ||
132 | sVec4 slopeC; | ||
133 | #endif | ||
134 | #ifdef IPOL_T0 | ||
135 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | ||
136 | #endif | ||
137 | |||
138 | // apply top-left fill-convention, left | ||
139 | xStart = core::ceil32( line.x[0] ); | ||
140 | xEnd = core::ceil32( line.x[1] ) - 1; | ||
141 | |||
142 | dx = xEnd - xStart; | ||
143 | |||
144 | if ( dx < 0 ) | ||
145 | return; | ||
146 | |||
147 | // slopes | ||
148 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | ||
149 | |||
150 | #ifdef IPOL_Z | ||
151 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | ||
152 | #endif | ||
153 | #ifdef IPOL_W | ||
154 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | ||
155 | #endif | ||
156 | #ifdef IPOL_C0 | ||
157 | slopeC = (line.c[0][1] - line.c[0][0]) * invDeltaX; | ||
158 | #endif | ||
159 | #ifdef IPOL_T0 | ||
160 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | ||
161 | #endif | ||
162 | #ifdef IPOL_T1 | ||
163 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | ||
164 | #endif | ||
165 | |||
166 | #ifdef SUBTEXEL | ||
167 | subPixel = ( (f32) xStart ) - line.x[0]; | ||
168 | #ifdef IPOL_Z | ||
169 | line.z[0] += slopeZ * subPixel; | ||
170 | #endif | ||
171 | #ifdef IPOL_W | ||
172 | line.w[0] += slopeW * subPixel; | ||
173 | #endif | ||
174 | #ifdef IPOL_C0 | ||
175 | line.c[0][0] += slopeC * subPixel; | ||
176 | #endif | ||
177 | #ifdef IPOL_T0 | ||
178 | line.t[0][0] += slopeT[0] * subPixel; | ||
179 | #endif | ||
180 | #ifdef IPOL_T1 | ||
181 | line.t[1][0] += slopeT[1] * subPixel; | ||
182 | #endif | ||
183 | #endif | ||
184 | |||
185 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
186 | |||
187 | #ifdef USE_ZBUFFER | ||
188 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
189 | #endif | ||
190 | |||
191 | |||
192 | #ifdef INVERSE_W | ||
193 | f32 inversew; | ||
194 | #endif | ||
195 | |||
196 | //#define __TEST_THIS | ||
197 | |||
198 | #ifdef __TEST_THIS | ||
199 | |||
200 | #else | ||
201 | tFixPoint tx0; | ||
202 | tFixPoint ty0; | ||
203 | |||
204 | tFixPoint r0, g0, b0; | ||
205 | tFixPoint r1, g1, b1; | ||
206 | tFixPoint r2, g2, b2; | ||
207 | #endif | ||
208 | |||
209 | |||
210 | #ifdef IPOL_C0 | ||
211 | tFixPoint a3; | ||
212 | #endif | ||
213 | |||
214 | |||
215 | for ( s32 i = 0; i <= dx; ++i ) | ||
216 | { | ||
217 | #ifdef CMP_Z | ||
218 | if ( line.z[0] < z[i] ) | ||
219 | #endif | ||
220 | #ifdef CMP_W | ||
221 | if ( line.w[0] >= z[i] ) | ||
222 | #endif | ||
223 | |||
224 | { | ||
225 | #ifdef __TEST_THIS | ||
226 | |||
227 | inversew = fix_inverse32 ( line.w[0] ); | ||
228 | |||
229 | dst[i] = PixelAdd32 ( | ||
230 | dst[i], | ||
231 | getTexel_plain ( &IT[0], tofix ( line.t[0][0].x,inversew), | ||
232 | tofix ( line.t[0][0].y,inversew) ) | ||
233 | ); | ||
234 | |||
235 | #else | ||
236 | |||
237 | #ifdef INVERSE_W | ||
238 | inversew = fix_inverse32 ( line.w[0] ); | ||
239 | |||
240 | tx0 = tofix ( line.t[0][0].x,inversew); | ||
241 | ty0 = tofix ( line.t[0][0].y,inversew); | ||
242 | |||
243 | #ifdef IPOL_C0 | ||
244 | a3 = tofix ( line.c[0][0].y,inversew ); | ||
245 | #endif | ||
246 | |||
247 | #else | ||
248 | tx0 = tofix ( line.t[0][0].x ); | ||
249 | ty0 = tofix ( line.t[0][0].y ); | ||
250 | |||
251 | #ifdef IPOL_C0 | ||
252 | a3 = tofix ( line.c[0][0].y ); | ||
253 | #endif | ||
254 | |||
255 | |||
256 | #endif | ||
257 | |||
258 | getSample_texture ( r0, g0, b0, &IT[0], tx0, ty0 ); | ||
259 | color_to_fix ( r1, g1, b1, dst[i] ); | ||
260 | |||
261 | #ifdef IPOL_C0 | ||
262 | r2 = clampfix_maxcolor ( r1 + imulFix ( r0, a3 ) ); | ||
263 | g2 = clampfix_maxcolor ( g1 + imulFix ( g0, a3 ) ); | ||
264 | b2 = clampfix_maxcolor ( b1 + imulFix ( b0, a3 ) ); | ||
265 | #else | ||
266 | r2 = clampfix_maxcolor ( r1 + r0 ); | ||
267 | g2 = clampfix_maxcolor ( g1 + g0 ); | ||
268 | b2 = clampfix_maxcolor ( b1 + b0 ); | ||
269 | #endif | ||
270 | |||
271 | dst[i] = fix_to_color ( r2, g2, b2 ); | ||
272 | |||
273 | #ifdef WRITE_Z | ||
274 | z[i] = line.z[0]; | ||
275 | #endif | ||
276 | #ifdef WRITE_W | ||
277 | z[i] = line.w[0]; | ||
278 | #endif | ||
279 | #endif | ||
280 | } | ||
281 | |||
282 | #ifdef IPOL_Z | ||
283 | line.z[0] += slopeZ; | ||
284 | #endif | ||
285 | #ifdef IPOL_W | ||
286 | line.w[0] += slopeW; | ||
287 | #endif | ||
288 | #ifdef IPOL_C0 | ||
289 | line.c[0][0] += slopeC; | ||
290 | #endif | ||
291 | #ifdef IPOL_T0 | ||
292 | line.t[0][0] += slopeT[0]; | ||
293 | #endif | ||
294 | #ifdef IPOL_T1 | ||
295 | line.t[1][0] += slopeT[1]; | ||
296 | #endif | ||
297 | } | ||
298 | |||
299 | } | ||
300 | |||
301 | void CTRTextureVertexAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) | ||
302 | { | ||
303 | // sort on height, y | ||
304 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
305 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); | ||
306 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
307 | |||
308 | const f32 ca = c->Pos.y - a->Pos.y; | ||
309 | const f32 ba = b->Pos.y - a->Pos.y; | ||
310 | const f32 cb = c->Pos.y - b->Pos.y; | ||
311 | // calculate delta y of the edges | ||
312 | scan.invDeltaY[0] = core::reciprocal( ca ); | ||
313 | scan.invDeltaY[1] = core::reciprocal( ba ); | ||
314 | scan.invDeltaY[2] = core::reciprocal( cb ); | ||
315 | |||
316 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) | ||
317 | return; | ||
318 | |||
319 | // find if the major edge is left or right aligned | ||
320 | f32 temp[4]; | ||
321 | |||
322 | temp[0] = a->Pos.x - c->Pos.x; | ||
323 | temp[1] = -ca; | ||
324 | temp[2] = b->Pos.x - a->Pos.x; | ||
325 | temp[3] = ba; | ||
326 | |||
327 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; | ||
328 | scan.right = 1 - scan.left; | ||
329 | |||
330 | // calculate slopes for the major edge | ||
331 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; | ||
332 | scan.x[0] = a->Pos.x; | ||
333 | |||
334 | #ifdef IPOL_Z | ||
335 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; | ||
336 | scan.z[0] = a->Pos.z; | ||
337 | #endif | ||
338 | |||
339 | #ifdef IPOL_W | ||
340 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; | ||
341 | scan.w[0] = a->Pos.w; | ||
342 | #endif | ||
343 | |||
344 | #ifdef IPOL_C0 | ||
345 | scan.slopeC[0][0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; | ||
346 | scan.c[0][0] = a->Color[0]; | ||
347 | #endif | ||
348 | |||
349 | #ifdef IPOL_T0 | ||
350 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; | ||
351 | scan.t[0][0] = a->Tex[0]; | ||
352 | #endif | ||
353 | |||
354 | #ifdef IPOL_T1 | ||
355 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; | ||
356 | scan.t[1][0] = a->Tex[1]; | ||
357 | #endif | ||
358 | |||
359 | // top left fill convention y run | ||
360 | s32 yStart; | ||
361 | s32 yEnd; | ||
362 | |||
363 | #ifdef SUBTEXEL | ||
364 | f32 subPixel; | ||
365 | #endif | ||
366 | |||
367 | // rasterize upper sub-triangle | ||
368 | if ( (f32) 0.0 != scan.invDeltaY[1] ) | ||
369 | { | ||
370 | // calculate slopes for top edge | ||
371 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; | ||
372 | scan.x[1] = a->Pos.x; | ||
373 | |||
374 | #ifdef IPOL_Z | ||
375 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; | ||
376 | scan.z[1] = a->Pos.z; | ||
377 | #endif | ||
378 | |||
379 | #ifdef IPOL_W | ||
380 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; | ||
381 | scan.w[1] = a->Pos.w; | ||
382 | #endif | ||
383 | |||
384 | #ifdef IPOL_C0 | ||
385 | scan.slopeC[0][1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; | ||
386 | scan.c[0][1] = a->Color[0]; | ||
387 | #endif | ||
388 | |||
389 | #ifdef IPOL_T0 | ||
390 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; | ||
391 | scan.t[0][1] = a->Tex[0]; | ||
392 | #endif | ||
393 | |||
394 | #ifdef IPOL_T1 | ||
395 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; | ||
396 | scan.t[1][1] = a->Tex[1]; | ||
397 | #endif | ||
398 | |||
399 | // apply top-left fill convention, top part | ||
400 | yStart = core::ceil32( a->Pos.y ); | ||
401 | yEnd = core::ceil32( b->Pos.y ) - 1; | ||
402 | |||
403 | #ifdef SUBTEXEL | ||
404 | subPixel = ( (f32) yStart ) - a->Pos.y; | ||
405 | |||
406 | // correct to pixel center | ||
407 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
408 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
409 | |||
410 | #ifdef IPOL_Z | ||
411 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
412 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
413 | #endif | ||
414 | |||
415 | #ifdef IPOL_W | ||
416 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
417 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
418 | #endif | ||
419 | |||
420 | #ifdef IPOL_C0 | ||
421 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
422 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
423 | #endif | ||
424 | |||
425 | #ifdef IPOL_T0 | ||
426 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
427 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
428 | #endif | ||
429 | |||
430 | #ifdef IPOL_T1 | ||
431 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
432 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
433 | #endif | ||
434 | |||
435 | #endif | ||
436 | |||
437 | // rasterize the edge scanlines | ||
438 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
439 | { | ||
440 | line.x[scan.left] = scan.x[0]; | ||
441 | line.x[scan.right] = scan.x[1]; | ||
442 | |||
443 | #ifdef IPOL_Z | ||
444 | line.z[scan.left] = scan.z[0]; | ||
445 | line.z[scan.right] = scan.z[1]; | ||
446 | #endif | ||
447 | |||
448 | #ifdef IPOL_W | ||
449 | line.w[scan.left] = scan.w[0]; | ||
450 | line.w[scan.right] = scan.w[1]; | ||
451 | #endif | ||
452 | |||
453 | #ifdef IPOL_C0 | ||
454 | line.c[0][scan.left] = scan.c[0][0]; | ||
455 | line.c[0][scan.right] = scan.c[0][1]; | ||
456 | #endif | ||
457 | |||
458 | #ifdef IPOL_T0 | ||
459 | line.t[0][scan.left] = scan.t[0][0]; | ||
460 | line.t[0][scan.right] = scan.t[0][1]; | ||
461 | #endif | ||
462 | |||
463 | #ifdef IPOL_T1 | ||
464 | line.t[1][scan.left] = scan.t[1][0]; | ||
465 | line.t[1][scan.right] = scan.t[1][1]; | ||
466 | #endif | ||
467 | |||
468 | // render a scanline | ||
469 | scanline_bilinear (); | ||
470 | |||
471 | scan.x[0] += scan.slopeX[0]; | ||
472 | scan.x[1] += scan.slopeX[1]; | ||
473 | |||
474 | #ifdef IPOL_Z | ||
475 | scan.z[0] += scan.slopeZ[0]; | ||
476 | scan.z[1] += scan.slopeZ[1]; | ||
477 | #endif | ||
478 | |||
479 | #ifdef IPOL_W | ||
480 | scan.w[0] += scan.slopeW[0]; | ||
481 | scan.w[1] += scan.slopeW[1]; | ||
482 | #endif | ||
483 | |||
484 | #ifdef IPOL_C0 | ||
485 | scan.c[0][0] += scan.slopeC[0][0]; | ||
486 | scan.c[0][1] += scan.slopeC[0][1]; | ||
487 | #endif | ||
488 | |||
489 | #ifdef IPOL_T0 | ||
490 | scan.t[0][0] += scan.slopeT[0][0]; | ||
491 | scan.t[0][1] += scan.slopeT[0][1]; | ||
492 | #endif | ||
493 | |||
494 | #ifdef IPOL_T1 | ||
495 | scan.t[1][0] += scan.slopeT[1][0]; | ||
496 | scan.t[1][1] += scan.slopeT[1][1]; | ||
497 | #endif | ||
498 | |||
499 | } | ||
500 | } | ||
501 | |||
502 | // rasterize lower sub-triangle | ||
503 | if ( (f32) 0.0 != scan.invDeltaY[2] ) | ||
504 | { | ||
505 | // advance to middle point | ||
506 | if( (f32) 0.0 != scan.invDeltaY[1] ) | ||
507 | { | ||
508 | temp[0] = b->Pos.y - a->Pos.y; // dy | ||
509 | |||
510 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; | ||
511 | #ifdef IPOL_Z | ||
512 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; | ||
513 | #endif | ||
514 | #ifdef IPOL_W | ||
515 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; | ||
516 | #endif | ||
517 | #ifdef IPOL_C0 | ||
518 | scan.c[0][0] = a->Color[0] + scan.slopeC[0][0] * temp[0]; | ||
519 | #endif | ||
520 | #ifdef IPOL_T0 | ||
521 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; | ||
522 | #endif | ||
523 | #ifdef IPOL_T1 | ||
524 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; | ||
525 | #endif | ||
526 | |||
527 | } | ||
528 | |||
529 | // calculate slopes for bottom edge | ||
530 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; | ||
531 | scan.x[1] = b->Pos.x; | ||
532 | |||
533 | #ifdef IPOL_Z | ||
534 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; | ||
535 | scan.z[1] = b->Pos.z; | ||
536 | #endif | ||
537 | |||
538 | #ifdef IPOL_W | ||
539 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; | ||
540 | scan.w[1] = b->Pos.w; | ||
541 | #endif | ||
542 | |||
543 | #ifdef IPOL_C0 | ||
544 | scan.slopeC[0][1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; | ||
545 | scan.c[0][1] = b->Color[0]; | ||
546 | #endif | ||
547 | |||
548 | #ifdef IPOL_T0 | ||
549 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; | ||
550 | scan.t[0][1] = b->Tex[0]; | ||
551 | #endif | ||
552 | |||
553 | #ifdef IPOL_T1 | ||
554 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; | ||
555 | scan.t[1][1] = b->Tex[1]; | ||
556 | #endif | ||
557 | |||
558 | // apply top-left fill convention, top part | ||
559 | yStart = core::ceil32( b->Pos.y ); | ||
560 | yEnd = core::ceil32( c->Pos.y ) - 1; | ||
561 | |||
562 | #ifdef SUBTEXEL | ||
563 | |||
564 | subPixel = ( (f32) yStart ) - b->Pos.y; | ||
565 | |||
566 | // correct to pixel center | ||
567 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
568 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
569 | |||
570 | #ifdef IPOL_Z | ||
571 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
572 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
573 | #endif | ||
574 | |||
575 | #ifdef IPOL_W | ||
576 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
577 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
578 | #endif | ||
579 | |||
580 | #ifdef IPOL_C0 | ||
581 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
582 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
583 | #endif | ||
584 | |||
585 | #ifdef IPOL_T0 | ||
586 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
587 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
588 | #endif | ||
589 | |||
590 | #ifdef IPOL_T1 | ||
591 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
592 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
593 | #endif | ||
594 | |||
595 | #endif | ||
596 | |||
597 | // rasterize the edge scanlines | ||
598 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
599 | { | ||
600 | line.x[scan.left] = scan.x[0]; | ||
601 | line.x[scan.right] = scan.x[1]; | ||
602 | |||
603 | #ifdef IPOL_Z | ||
604 | line.z[scan.left] = scan.z[0]; | ||
605 | line.z[scan.right] = scan.z[1]; | ||
606 | #endif | ||
607 | |||
608 | #ifdef IPOL_W | ||
609 | line.w[scan.left] = scan.w[0]; | ||
610 | line.w[scan.right] = scan.w[1]; | ||
611 | #endif | ||
612 | |||
613 | #ifdef IPOL_C0 | ||
614 | line.c[0][scan.left] = scan.c[0][0]; | ||
615 | line.c[0][scan.right] = scan.c[0][1]; | ||
616 | #endif | ||
617 | |||
618 | #ifdef IPOL_T0 | ||
619 | line.t[0][scan.left] = scan.t[0][0]; | ||
620 | line.t[0][scan.right] = scan.t[0][1]; | ||
621 | #endif | ||
622 | |||
623 | #ifdef IPOL_T1 | ||
624 | line.t[1][scan.left] = scan.t[1][0]; | ||
625 | line.t[1][scan.right] = scan.t[1][1]; | ||
626 | #endif | ||
627 | |||
628 | // render a scanline | ||
629 | scanline_bilinear (); | ||
630 | |||
631 | scan.x[0] += scan.slopeX[0]; | ||
632 | scan.x[1] += scan.slopeX[1]; | ||
633 | |||
634 | #ifdef IPOL_Z | ||
635 | scan.z[0] += scan.slopeZ[0]; | ||
636 | scan.z[1] += scan.slopeZ[1]; | ||
637 | #endif | ||
638 | |||
639 | #ifdef IPOL_W | ||
640 | scan.w[0] += scan.slopeW[0]; | ||
641 | scan.w[1] += scan.slopeW[1]; | ||
642 | #endif | ||
643 | |||
644 | #ifdef IPOL_C0 | ||
645 | scan.c[0][0] += scan.slopeC[0][0]; | ||
646 | scan.c[0][1] += scan.slopeC[0][1]; | ||
647 | #endif | ||
648 | |||
649 | #ifdef IPOL_T0 | ||
650 | scan.t[0][0] += scan.slopeT[0][0]; | ||
651 | scan.t[0][1] += scan.slopeT[0][1]; | ||
652 | #endif | ||
653 | |||
654 | #ifdef IPOL_T1 | ||
655 | scan.t[1][0] += scan.slopeT[1][0]; | ||
656 | scan.t[1][1] += scan.slopeT[1][1]; | ||
657 | #endif | ||
658 | |||
659 | } | ||
660 | } | ||
661 | |||
662 | } | ||
663 | |||
664 | |||
665 | } // end namespace video | ||
666 | } // end namespace irr | ||
667 | |||
668 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
669 | |||
670 | namespace irr | ||
671 | { | ||
672 | namespace video | ||
673 | { | ||
674 | |||
675 | //! creates a flat triangle renderer | ||
676 | IBurningShader* createTriangleRendererTextureVertexAlpha2(CBurningVideoDriver* driver) | ||
677 | { | ||
678 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
679 | return new CTRTextureVertexAlpha2(driver); | ||
680 | #else | ||
681 | return 0; | ||
682 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
683 | } | ||
684 | |||
685 | |||
686 | } // end namespace video | ||
687 | } // end namespace irr | ||
688 | |||
689 | |||
690 | |||