diff options
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudAlpha.cpp')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudAlpha.cpp | 744 |
1 files changed, 744 insertions, 0 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudAlpha.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudAlpha.cpp new file mode 100644 index 0000000..62a7c9a --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraudAlpha.cpp | |||
@@ -0,0 +1,744 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #include "IrrCompileConfig.h" | ||
6 | #include "IBurningShader.h" | ||
7 | |||
8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
9 | |||
10 | // compile flag for this file | ||
11 | #undef USE_ZBUFFER | ||
12 | #undef IPOL_Z | ||
13 | #undef CMP_Z | ||
14 | #undef WRITE_Z | ||
15 | |||
16 | #undef IPOL_W | ||
17 | #undef CMP_W | ||
18 | #undef WRITE_W | ||
19 | |||
20 | #undef SUBTEXEL | ||
21 | #undef INVERSE_W | ||
22 | |||
23 | #undef IPOL_C0 | ||
24 | #undef IPOL_T0 | ||
25 | #undef IPOL_T1 | ||
26 | |||
27 | // define render case | ||
28 | #define SUBTEXEL | ||
29 | #define INVERSE_W | ||
30 | |||
31 | #define USE_ZBUFFER | ||
32 | #define IPOL_W | ||
33 | #define CMP_W | ||
34 | #define WRITE_W | ||
35 | |||
36 | #define IPOL_C0 | ||
37 | #define IPOL_T0 | ||
38 | //#define IPOL_T1 | ||
39 | |||
40 | // apply global override | ||
41 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
42 | #undef INVERSE_W | ||
43 | #endif | ||
44 | |||
45 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL | ||
46 | #undef SUBTEXEL | ||
47 | #endif | ||
48 | |||
49 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR | ||
50 | #undef IPOL_C0 | ||
51 | #endif | ||
52 | |||
53 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) | ||
54 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
55 | #undef IPOL_W | ||
56 | #endif | ||
57 | #define IPOL_Z | ||
58 | |||
59 | #ifdef CMP_W | ||
60 | #undef CMP_W | ||
61 | #define CMP_Z | ||
62 | #endif | ||
63 | |||
64 | #ifdef WRITE_W | ||
65 | #undef WRITE_W | ||
66 | #define WRITE_Z | ||
67 | #endif | ||
68 | |||
69 | #endif | ||
70 | |||
71 | |||
72 | |||
73 | namespace irr | ||
74 | { | ||
75 | |||
76 | namespace video | ||
77 | { | ||
78 | |||
79 | class CTRTextureGouraudAlpha2 : public IBurningShader | ||
80 | { | ||
81 | public: | ||
82 | |||
83 | //! constructor | ||
84 | CTRTextureGouraudAlpha2(CBurningVideoDriver* driver); | ||
85 | |||
86 | //! draws an indexed triangle list | ||
87 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); | ||
88 | |||
89 | virtual void setParam ( u32 index, f32 value); | ||
90 | |||
91 | |||
92 | private: | ||
93 | void scanline_bilinear (); | ||
94 | |||
95 | sScanConvertData scan; | ||
96 | sScanLineData line; | ||
97 | |||
98 | u32 AlphaRef; | ||
99 | }; | ||
100 | |||
101 | //! constructor | ||
102 | CTRTextureGouraudAlpha2::CTRTextureGouraudAlpha2(CBurningVideoDriver* driver) | ||
103 | : IBurningShader(driver) | ||
104 | { | ||
105 | #ifdef _DEBUG | ||
106 | setDebugName("CTRTextureGouraudAlpha2"); | ||
107 | #endif | ||
108 | |||
109 | AlphaRef = 0; | ||
110 | } | ||
111 | |||
112 | |||
113 | /*! | ||
114 | */ | ||
115 | void CTRTextureGouraudAlpha2::setParam ( u32 index, f32 value) | ||
116 | { | ||
117 | #ifdef BURNINGVIDEO_RENDERER_FAST | ||
118 | AlphaRef = core::floor32 ( value * 256.f ); | ||
119 | #else | ||
120 | AlphaRef = u32_to_fixPoint ( core::floor32 ( value * 256.f ) ); | ||
121 | #endif | ||
122 | } | ||
123 | |||
124 | /*! | ||
125 | */ | ||
126 | void CTRTextureGouraudAlpha2::scanline_bilinear () | ||
127 | { | ||
128 | tVideoSample *dst; | ||
129 | |||
130 | #ifdef USE_ZBUFFER | ||
131 | fp24 *z; | ||
132 | #endif | ||
133 | |||
134 | s32 xStart; | ||
135 | s32 xEnd; | ||
136 | s32 dx; | ||
137 | |||
138 | |||
139 | #ifdef SUBTEXEL | ||
140 | f32 subPixel; | ||
141 | #endif | ||
142 | |||
143 | #ifdef IPOL_Z | ||
144 | f32 slopeZ; | ||
145 | #endif | ||
146 | #ifdef IPOL_W | ||
147 | fp24 slopeW; | ||
148 | #endif | ||
149 | #ifdef IPOL_C0 | ||
150 | sVec4 slopeC[MATERIAL_MAX_COLORS]; | ||
151 | #endif | ||
152 | #ifdef IPOL_T0 | ||
153 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | ||
154 | #endif | ||
155 | |||
156 | // apply top-left fill-convention, left | ||
157 | xStart = core::ceil32( line.x[0] ); | ||
158 | xEnd = core::ceil32( line.x[1] ) - 1; | ||
159 | |||
160 | dx = xEnd - xStart; | ||
161 | |||
162 | if ( dx < 0 ) | ||
163 | return; | ||
164 | |||
165 | // slopes | ||
166 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | ||
167 | |||
168 | #ifdef IPOL_Z | ||
169 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | ||
170 | #endif | ||
171 | #ifdef IPOL_W | ||
172 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | ||
173 | #endif | ||
174 | #ifdef IPOL_C0 | ||
175 | slopeC[0] = (line.c[0][1] - line.c[0][0]) * invDeltaX; | ||
176 | #endif | ||
177 | #ifdef IPOL_T0 | ||
178 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | ||
179 | #endif | ||
180 | #ifdef IPOL_T1 | ||
181 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | ||
182 | #endif | ||
183 | |||
184 | #ifdef SUBTEXEL | ||
185 | subPixel = ( (f32) xStart ) - line.x[0]; | ||
186 | #ifdef IPOL_Z | ||
187 | line.z[0] += slopeZ * subPixel; | ||
188 | #endif | ||
189 | #ifdef IPOL_W | ||
190 | line.w[0] += slopeW * subPixel; | ||
191 | #endif | ||
192 | #ifdef IPOL_C0 | ||
193 | line.c[0][0] += slopeC[0] * subPixel; | ||
194 | #endif | ||
195 | #ifdef IPOL_T0 | ||
196 | line.t[0][0] += slopeT[0] * subPixel; | ||
197 | #endif | ||
198 | #ifdef IPOL_T1 | ||
199 | line.t[1][0] += slopeT[1] * subPixel; | ||
200 | #endif | ||
201 | #endif | ||
202 | |||
203 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
204 | |||
205 | #ifdef USE_ZBUFFER | ||
206 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
207 | #endif | ||
208 | |||
209 | |||
210 | #ifdef INVERSE_W | ||
211 | f32 inversew; | ||
212 | #endif | ||
213 | |||
214 | #ifdef BURNINGVIDEO_RENDERER_FAST | ||
215 | u32 dIndex = ( line.y & 3 ) << 2; | ||
216 | |||
217 | #else | ||
218 | tFixPoint a0; | ||
219 | tFixPoint r0, g0, b0; | ||
220 | #endif | ||
221 | |||
222 | #ifdef IPOL_C0 | ||
223 | tFixPoint r1, g1, b1; | ||
224 | tFixPoint r2, g2, b2; | ||
225 | #endif | ||
226 | |||
227 | for ( s32 i = 0; i <= dx; ++i ) | ||
228 | { | ||
229 | #ifdef CMP_Z | ||
230 | if ( line.z[0] < z[i] ) | ||
231 | #endif | ||
232 | #ifdef CMP_W | ||
233 | if ( line.w[0] >= z[i] ) | ||
234 | #endif | ||
235 | |||
236 | { | ||
237 | |||
238 | #ifdef BURNINGVIDEO_RENDERER_FAST | ||
239 | |||
240 | const tFixPointu d = dithermask [ dIndex | ( i ) & 3 ]; | ||
241 | |||
242 | #ifdef INVERSE_W | ||
243 | |||
244 | inversew = fix_inverse32 ( line.w[0] ); | ||
245 | |||
246 | u32 argb = getTexel_plain ( &IT[0], d + tofix ( line.t[0][0].x,inversew), | ||
247 | d + tofix ( line.t[0][0].y,inversew) | ||
248 | ); | ||
249 | |||
250 | #else | ||
251 | |||
252 | u32 argb = getTexel_plain ( &IT[0], d + tofix ( line.t[0][0].x), | ||
253 | d + tofix ( line.t[0][0].y) | ||
254 | ); | ||
255 | |||
256 | #endif | ||
257 | |||
258 | const u32 alpha = ( argb >> 24 ); | ||
259 | if ( alpha > AlphaRef ) | ||
260 | { | ||
261 | #ifdef WRITE_Z | ||
262 | z[i] = line.z[0]; | ||
263 | #endif | ||
264 | #ifdef WRITE_W | ||
265 | z[i] = line.w[0]; | ||
266 | #endif | ||
267 | |||
268 | dst[i] = PixelBlend32 ( dst[i], argb, alpha ); | ||
269 | } | ||
270 | |||
271 | |||
272 | #else | ||
273 | |||
274 | #ifdef INVERSE_W | ||
275 | inversew = fix_inverse32 ( line.w[0] ); | ||
276 | getSample_texture ( a0,r0,g0,b0, | ||
277 | &IT[0], | ||
278 | tofix ( line.t[0][0].x,inversew), | ||
279 | tofix ( line.t[0][0].y,inversew) | ||
280 | ); | ||
281 | #else | ||
282 | getSample_texture ( a0,r0,g0,b0, | ||
283 | &IT[0], | ||
284 | tofix ( line.t[0][0].x), | ||
285 | tofix ( line.t[0][0].y) | ||
286 | ); | ||
287 | #endif | ||
288 | if ( (tFixPointu) a0 > AlphaRef ) | ||
289 | { | ||
290 | #ifdef WRITE_Z | ||
291 | z[i] = line.z[0]; | ||
292 | #endif | ||
293 | #ifdef WRITE_W | ||
294 | z[i] = line.w[0]; | ||
295 | #endif | ||
296 | |||
297 | #ifdef INVERSE_W | ||
298 | getSample_color ( r2, g2, b2, line.c[0][0], inversew ); | ||
299 | #else | ||
300 | getSample_color ( r2, g2, b2, line.c[0][0] ); | ||
301 | #endif | ||
302 | r0 = imulFix ( r0, r2 ); | ||
303 | g0 = imulFix ( g0, g2 ); | ||
304 | b0 = imulFix ( b0, b2 ); | ||
305 | |||
306 | color_to_fix ( r1, g1, b1, dst[i] ); | ||
307 | |||
308 | a0 >>= 8; | ||
309 | |||
310 | r2 = r1 + imulFix ( a0, r0 - r1 ); | ||
311 | g2 = g1 + imulFix ( a0, g0 - g1 ); | ||
312 | b2 = b1 + imulFix ( a0, b0 - b1 ); | ||
313 | dst[i] = fix4_to_color ( a0, r2, g2, b2 ); | ||
314 | |||
315 | /* | ||
316 | dst[i] = PixelBlend32 ( dst[i], | ||
317 | fix_to_color ( r0,g0, b0 ), | ||
318 | fixPointu_to_u32 ( a0 ) | ||
319 | ); | ||
320 | */ | ||
321 | /* | ||
322 | getSample_color ( r2, g2, b2, line.c[0][0], inversew * COLOR_MAX ); | ||
323 | color_to_fix ( r1, g1, b1, dst[i] ); | ||
324 | |||
325 | r2 = r0 + imulFix ( a0, r1 - r0 ); | ||
326 | g2 = g0 + imulFix ( a0, g1 - g0 ); | ||
327 | b2 = b0 + imulFix ( a0, b1 - b0 ); | ||
328 | dst[i] = fix_to_color ( r2, g2, b2 ); | ||
329 | */ | ||
330 | |||
331 | } | ||
332 | #endif | ||
333 | |||
334 | } | ||
335 | |||
336 | #ifdef IPOL_Z | ||
337 | line.z[0] += slopeZ; | ||
338 | #endif | ||
339 | #ifdef IPOL_W | ||
340 | line.w[0] += slopeW; | ||
341 | #endif | ||
342 | #ifdef IPOL_C0 | ||
343 | line.c[0][0] += slopeC[0]; | ||
344 | #endif | ||
345 | #ifdef IPOL_T0 | ||
346 | line.t[0][0] += slopeT[0]; | ||
347 | #endif | ||
348 | #ifdef IPOL_T1 | ||
349 | line.t[1][0] += slopeT[1]; | ||
350 | #endif | ||
351 | } | ||
352 | |||
353 | } | ||
354 | |||
355 | void CTRTextureGouraudAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) | ||
356 | { | ||
357 | // sort on height, y | ||
358 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
359 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); | ||
360 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
361 | |||
362 | const f32 ca = c->Pos.y - a->Pos.y; | ||
363 | const f32 ba = b->Pos.y - a->Pos.y; | ||
364 | const f32 cb = c->Pos.y - b->Pos.y; | ||
365 | // calculate delta y of the edges | ||
366 | scan.invDeltaY[0] = core::reciprocal( ca ); | ||
367 | scan.invDeltaY[1] = core::reciprocal( ba ); | ||
368 | scan.invDeltaY[2] = core::reciprocal( cb ); | ||
369 | |||
370 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) | ||
371 | return; | ||
372 | |||
373 | // find if the major edge is left or right aligned | ||
374 | f32 temp[4]; | ||
375 | |||
376 | temp[0] = a->Pos.x - c->Pos.x; | ||
377 | temp[1] = -ca; | ||
378 | temp[2] = b->Pos.x - a->Pos.x; | ||
379 | temp[3] = ba; | ||
380 | |||
381 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; | ||
382 | scan.right = 1 - scan.left; | ||
383 | |||
384 | // calculate slopes for the major edge | ||
385 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; | ||
386 | scan.x[0] = a->Pos.x; | ||
387 | |||
388 | #ifdef IPOL_Z | ||
389 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; | ||
390 | scan.z[0] = a->Pos.z; | ||
391 | #endif | ||
392 | |||
393 | #ifdef IPOL_W | ||
394 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; | ||
395 | scan.w[0] = a->Pos.w; | ||
396 | #endif | ||
397 | |||
398 | #ifdef IPOL_C0 | ||
399 | scan.slopeC[0][0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; | ||
400 | scan.c[0][0] = a->Color[0]; | ||
401 | #endif | ||
402 | |||
403 | #ifdef IPOL_T0 | ||
404 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; | ||
405 | scan.t[0][0] = a->Tex[0]; | ||
406 | #endif | ||
407 | |||
408 | #ifdef IPOL_T1 | ||
409 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; | ||
410 | scan.t[1][0] = a->Tex[1]; | ||
411 | #endif | ||
412 | |||
413 | // top left fill convention y run | ||
414 | s32 yStart; | ||
415 | s32 yEnd; | ||
416 | |||
417 | #ifdef SUBTEXEL | ||
418 | f32 subPixel; | ||
419 | #endif | ||
420 | |||
421 | // rasterize upper sub-triangle | ||
422 | if ( (f32) 0.0 != scan.invDeltaY[1] ) | ||
423 | { | ||
424 | // calculate slopes for top edge | ||
425 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; | ||
426 | scan.x[1] = a->Pos.x; | ||
427 | |||
428 | #ifdef IPOL_Z | ||
429 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; | ||
430 | scan.z[1] = a->Pos.z; | ||
431 | #endif | ||
432 | |||
433 | #ifdef IPOL_W | ||
434 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; | ||
435 | scan.w[1] = a->Pos.w; | ||
436 | #endif | ||
437 | |||
438 | #ifdef IPOL_C0 | ||
439 | scan.slopeC[0][1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; | ||
440 | scan.c[0][1] = a->Color[0]; | ||
441 | #endif | ||
442 | |||
443 | #ifdef IPOL_T0 | ||
444 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; | ||
445 | scan.t[0][1] = a->Tex[0]; | ||
446 | #endif | ||
447 | |||
448 | #ifdef IPOL_T1 | ||
449 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; | ||
450 | scan.t[1][1] = a->Tex[1]; | ||
451 | #endif | ||
452 | |||
453 | // apply top-left fill convention, top part | ||
454 | yStart = core::ceil32( a->Pos.y ); | ||
455 | yEnd = core::ceil32( b->Pos.y ) - 1; | ||
456 | |||
457 | #ifdef SUBTEXEL | ||
458 | subPixel = ( (f32) yStart ) - a->Pos.y; | ||
459 | |||
460 | // correct to pixel center | ||
461 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
462 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
463 | |||
464 | #ifdef IPOL_Z | ||
465 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
466 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
467 | #endif | ||
468 | |||
469 | #ifdef IPOL_W | ||
470 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
471 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
472 | #endif | ||
473 | |||
474 | #ifdef IPOL_C0 | ||
475 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
476 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
477 | #endif | ||
478 | |||
479 | #ifdef IPOL_T0 | ||
480 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
481 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
482 | #endif | ||
483 | |||
484 | #ifdef IPOL_T1 | ||
485 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
486 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
487 | #endif | ||
488 | |||
489 | #endif | ||
490 | |||
491 | // rasterize the edge scanlines | ||
492 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
493 | { | ||
494 | line.x[scan.left] = scan.x[0]; | ||
495 | line.x[scan.right] = scan.x[1]; | ||
496 | |||
497 | #ifdef IPOL_Z | ||
498 | line.z[scan.left] = scan.z[0]; | ||
499 | line.z[scan.right] = scan.z[1]; | ||
500 | #endif | ||
501 | |||
502 | #ifdef IPOL_W | ||
503 | line.w[scan.left] = scan.w[0]; | ||
504 | line.w[scan.right] = scan.w[1]; | ||
505 | #endif | ||
506 | |||
507 | #ifdef IPOL_C0 | ||
508 | line.c[0][scan.left] = scan.c[0][0]; | ||
509 | line.c[0][scan.right] = scan.c[0][1]; | ||
510 | #endif | ||
511 | |||
512 | #ifdef IPOL_T0 | ||
513 | line.t[0][scan.left] = scan.t[0][0]; | ||
514 | line.t[0][scan.right] = scan.t[0][1]; | ||
515 | #endif | ||
516 | |||
517 | #ifdef IPOL_T1 | ||
518 | line.t[1][scan.left] = scan.t[1][0]; | ||
519 | line.t[1][scan.right] = scan.t[1][1]; | ||
520 | #endif | ||
521 | |||
522 | // render a scanline | ||
523 | scanline_bilinear ( ); | ||
524 | |||
525 | scan.x[0] += scan.slopeX[0]; | ||
526 | scan.x[1] += scan.slopeX[1]; | ||
527 | |||
528 | #ifdef IPOL_Z | ||
529 | scan.z[0] += scan.slopeZ[0]; | ||
530 | scan.z[1] += scan.slopeZ[1]; | ||
531 | #endif | ||
532 | |||
533 | #ifdef IPOL_W | ||
534 | scan.w[0] += scan.slopeW[0]; | ||
535 | scan.w[1] += scan.slopeW[1]; | ||
536 | #endif | ||
537 | |||
538 | #ifdef IPOL_C0 | ||
539 | scan.c[0][0] += scan.slopeC[0][0]; | ||
540 | scan.c[0][1] += scan.slopeC[0][1]; | ||
541 | #endif | ||
542 | |||
543 | #ifdef IPOL_T0 | ||
544 | scan.t[0][0] += scan.slopeT[0][0]; | ||
545 | scan.t[0][1] += scan.slopeT[0][1]; | ||
546 | #endif | ||
547 | |||
548 | #ifdef IPOL_T1 | ||
549 | scan.t[1][0] += scan.slopeT[1][0]; | ||
550 | scan.t[1][1] += scan.slopeT[1][1]; | ||
551 | #endif | ||
552 | |||
553 | } | ||
554 | } | ||
555 | |||
556 | // rasterize lower sub-triangle | ||
557 | if ( (f32) 0.0 != scan.invDeltaY[2] ) | ||
558 | { | ||
559 | // advance to middle point | ||
560 | if( (f32) 0.0 != scan.invDeltaY[1] ) | ||
561 | { | ||
562 | temp[0] = b->Pos.y - a->Pos.y; // dy | ||
563 | |||
564 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; | ||
565 | #ifdef IPOL_Z | ||
566 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; | ||
567 | #endif | ||
568 | #ifdef IPOL_W | ||
569 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; | ||
570 | #endif | ||
571 | #ifdef IPOL_C0 | ||
572 | scan.c[0][0] = a->Color[0] + scan.slopeC[0][0] * temp[0]; | ||
573 | #endif | ||
574 | #ifdef IPOL_T0 | ||
575 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; | ||
576 | #endif | ||
577 | #ifdef IPOL_T1 | ||
578 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; | ||
579 | #endif | ||
580 | |||
581 | } | ||
582 | |||
583 | // calculate slopes for bottom edge | ||
584 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; | ||
585 | scan.x[1] = b->Pos.x; | ||
586 | |||
587 | #ifdef IPOL_Z | ||
588 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; | ||
589 | scan.z[1] = b->Pos.z; | ||
590 | #endif | ||
591 | |||
592 | #ifdef IPOL_W | ||
593 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; | ||
594 | scan.w[1] = b->Pos.w; | ||
595 | #endif | ||
596 | |||
597 | #ifdef IPOL_C0 | ||
598 | scan.slopeC[0][1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; | ||
599 | scan.c[0][1] = b->Color[0]; | ||
600 | #endif | ||
601 | |||
602 | #ifdef IPOL_T0 | ||
603 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; | ||
604 | scan.t[0][1] = b->Tex[0]; | ||
605 | #endif | ||
606 | |||
607 | #ifdef IPOL_T1 | ||
608 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; | ||
609 | scan.t[1][1] = b->Tex[1]; | ||
610 | #endif | ||
611 | |||
612 | // apply top-left fill convention, top part | ||
613 | yStart = core::ceil32( b->Pos.y ); | ||
614 | yEnd = core::ceil32( c->Pos.y ) - 1; | ||
615 | |||
616 | #ifdef SUBTEXEL | ||
617 | |||
618 | subPixel = ( (f32) yStart ) - b->Pos.y; | ||
619 | |||
620 | // correct to pixel center | ||
621 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
622 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
623 | |||
624 | #ifdef IPOL_Z | ||
625 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
626 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
627 | #endif | ||
628 | |||
629 | #ifdef IPOL_W | ||
630 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
631 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
632 | #endif | ||
633 | |||
634 | #ifdef IPOL_C0 | ||
635 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
636 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
637 | #endif | ||
638 | |||
639 | #ifdef IPOL_T0 | ||
640 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
641 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
642 | #endif | ||
643 | |||
644 | #ifdef IPOL_T1 | ||
645 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
646 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
647 | #endif | ||
648 | |||
649 | #endif | ||
650 | |||
651 | // rasterize the edge scanlines | ||
652 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
653 | { | ||
654 | line.x[scan.left] = scan.x[0]; | ||
655 | line.x[scan.right] = scan.x[1]; | ||
656 | |||
657 | #ifdef IPOL_Z | ||
658 | line.z[scan.left] = scan.z[0]; | ||
659 | line.z[scan.right] = scan.z[1]; | ||
660 | #endif | ||
661 | |||
662 | #ifdef IPOL_W | ||
663 | line.w[scan.left] = scan.w[0]; | ||
664 | line.w[scan.right] = scan.w[1]; | ||
665 | #endif | ||
666 | |||
667 | #ifdef IPOL_C0 | ||
668 | line.c[0][scan.left] = scan.c[0][0]; | ||
669 | line.c[0][scan.right] = scan.c[0][1]; | ||
670 | #endif | ||
671 | |||
672 | #ifdef IPOL_T0 | ||
673 | line.t[0][scan.left] = scan.t[0][0]; | ||
674 | line.t[0][scan.right] = scan.t[0][1]; | ||
675 | #endif | ||
676 | |||
677 | #ifdef IPOL_T1 | ||
678 | line.t[1][scan.left] = scan.t[1][0]; | ||
679 | line.t[1][scan.right] = scan.t[1][1]; | ||
680 | #endif | ||
681 | |||
682 | // render a scanline | ||
683 | scanline_bilinear ( ); | ||
684 | |||
685 | scan.x[0] += scan.slopeX[0]; | ||
686 | scan.x[1] += scan.slopeX[1]; | ||
687 | |||
688 | #ifdef IPOL_Z | ||
689 | scan.z[0] += scan.slopeZ[0]; | ||
690 | scan.z[1] += scan.slopeZ[1]; | ||
691 | #endif | ||
692 | |||
693 | #ifdef IPOL_W | ||
694 | scan.w[0] += scan.slopeW[0]; | ||
695 | scan.w[1] += scan.slopeW[1]; | ||
696 | #endif | ||
697 | |||
698 | #ifdef IPOL_C0 | ||
699 | scan.c[0][0] += scan.slopeC[0][0]; | ||
700 | scan.c[0][1] += scan.slopeC[0][1]; | ||
701 | #endif | ||
702 | |||
703 | #ifdef IPOL_T0 | ||
704 | scan.t[0][0] += scan.slopeT[0][0]; | ||
705 | scan.t[0][1] += scan.slopeT[0][1]; | ||
706 | #endif | ||
707 | |||
708 | #ifdef IPOL_T1 | ||
709 | scan.t[1][0] += scan.slopeT[1][0]; | ||
710 | scan.t[1][1] += scan.slopeT[1][1]; | ||
711 | #endif | ||
712 | |||
713 | } | ||
714 | } | ||
715 | |||
716 | } | ||
717 | |||
718 | |||
719 | } // end namespace video | ||
720 | } // end namespace irr | ||
721 | |||
722 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
723 | |||
724 | namespace irr | ||
725 | { | ||
726 | namespace video | ||
727 | { | ||
728 | |||
729 | |||
730 | //! creates a flat triangle renderer | ||
731 | IBurningShader* createTRTextureGouraudAlpha(CBurningVideoDriver* driver) | ||
732 | { | ||
733 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
734 | return new CTRTextureGouraudAlpha2(driver); | ||
735 | #else | ||
736 | return 0; | ||
737 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
738 | } | ||
739 | |||
740 | |||
741 | } // end namespace video | ||
742 | } // end namespace irr | ||
743 | |||
744 | |||