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Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraud2.cpp')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraud2.cpp | 674 |
1 files changed, 0 insertions, 674 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraud2.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraud2.cpp deleted file mode 100644 index d493e10..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CTRTextureGouraud2.cpp +++ /dev/null | |||
@@ -1,674 +0,0 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #include "IrrCompileConfig.h" | ||
6 | #include "IBurningShader.h" | ||
7 | |||
8 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
9 | |||
10 | // compile flag for this file | ||
11 | #undef USE_ZBUFFER | ||
12 | #undef IPOL_Z | ||
13 | #undef CMP_Z | ||
14 | #undef WRITE_Z | ||
15 | |||
16 | #undef IPOL_W | ||
17 | #undef CMP_W | ||
18 | #undef WRITE_W | ||
19 | |||
20 | #undef SUBTEXEL | ||
21 | #undef INVERSE_W | ||
22 | |||
23 | #undef IPOL_C0 | ||
24 | #undef IPOL_T0 | ||
25 | #undef IPOL_T1 | ||
26 | |||
27 | // define render case | ||
28 | #define SUBTEXEL | ||
29 | #define INVERSE_W | ||
30 | |||
31 | #define USE_ZBUFFER | ||
32 | #define IPOL_W | ||
33 | #define CMP_W | ||
34 | #define WRITE_W | ||
35 | |||
36 | #define IPOL_C0 | ||
37 | #define IPOL_T0 | ||
38 | //#define IPOL_T1 | ||
39 | |||
40 | // apply global override | ||
41 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
42 | #undef INVERSE_W | ||
43 | #endif | ||
44 | |||
45 | #ifndef SOFTWARE_DRIVER_2_SUBTEXEL | ||
46 | #undef SUBTEXEL | ||
47 | #endif | ||
48 | |||
49 | #ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR | ||
50 | #undef IPOL_C0 | ||
51 | #endif | ||
52 | |||
53 | #if !defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) && defined ( USE_ZBUFFER ) | ||
54 | #ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT | ||
55 | #undef IPOL_W | ||
56 | #endif | ||
57 | #define IPOL_Z | ||
58 | |||
59 | #ifdef CMP_W | ||
60 | #undef CMP_W | ||
61 | #define CMP_Z | ||
62 | #endif | ||
63 | |||
64 | #ifdef WRITE_W | ||
65 | #undef WRITE_W | ||
66 | #define WRITE_Z | ||
67 | #endif | ||
68 | |||
69 | #endif | ||
70 | |||
71 | |||
72 | namespace irr | ||
73 | { | ||
74 | |||
75 | namespace video | ||
76 | { | ||
77 | |||
78 | class CTRTextureGouraud2 : public IBurningShader | ||
79 | { | ||
80 | public: | ||
81 | |||
82 | //! constructor | ||
83 | CTRTextureGouraud2(CBurningVideoDriver* driver); | ||
84 | |||
85 | //! draws an indexed triangle list | ||
86 | virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ); | ||
87 | |||
88 | |||
89 | private: | ||
90 | void scanline_bilinear (); | ||
91 | sScanConvertData scan; | ||
92 | sScanLineData line; | ||
93 | |||
94 | }; | ||
95 | |||
96 | //! constructor | ||
97 | CTRTextureGouraud2::CTRTextureGouraud2(CBurningVideoDriver* driver) | ||
98 | : IBurningShader(driver) | ||
99 | { | ||
100 | #ifdef _DEBUG | ||
101 | setDebugName("CTRTextureGouraud2"); | ||
102 | #endif | ||
103 | } | ||
104 | |||
105 | |||
106 | |||
107 | /*! | ||
108 | */ | ||
109 | void CTRTextureGouraud2::scanline_bilinear () | ||
110 | { | ||
111 | tVideoSample *dst; | ||
112 | |||
113 | #ifdef USE_ZBUFFER | ||
114 | fp24 *z; | ||
115 | #endif | ||
116 | |||
117 | s32 xStart; | ||
118 | s32 xEnd; | ||
119 | s32 dx; | ||
120 | |||
121 | |||
122 | #ifdef SUBTEXEL | ||
123 | f32 subPixel; | ||
124 | #endif | ||
125 | |||
126 | #ifdef IPOL_Z | ||
127 | f32 slopeZ; | ||
128 | #endif | ||
129 | #ifdef IPOL_W | ||
130 | fp24 slopeW; | ||
131 | #endif | ||
132 | #ifdef IPOL_C0 | ||
133 | sVec4 slopeC; | ||
134 | #endif | ||
135 | #ifdef IPOL_T0 | ||
136 | sVec2 slopeT[BURNING_MATERIAL_MAX_TEXTURES]; | ||
137 | #endif | ||
138 | |||
139 | // apply top-left fill-convention, left | ||
140 | xStart = core::ceil32( line.x[0] ); | ||
141 | xEnd = core::ceil32( line.x[1] ) - 1; | ||
142 | |||
143 | dx = xEnd - xStart; | ||
144 | |||
145 | if ( dx < 0 ) | ||
146 | return; | ||
147 | |||
148 | // slopes | ||
149 | const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] ); | ||
150 | |||
151 | #ifdef IPOL_Z | ||
152 | slopeZ = (line.z[1] - line.z[0]) * invDeltaX; | ||
153 | #endif | ||
154 | #ifdef IPOL_W | ||
155 | slopeW = (line.w[1] - line.w[0]) * invDeltaX; | ||
156 | #endif | ||
157 | #ifdef IPOL_C0 | ||
158 | slopeC = (line.c[0][1] - line.c[0][0]) * invDeltaX; | ||
159 | #endif | ||
160 | #ifdef IPOL_T0 | ||
161 | slopeT[0] = (line.t[0][1] - line.t[0][0]) * invDeltaX; | ||
162 | #endif | ||
163 | #ifdef IPOL_T1 | ||
164 | slopeT[1] = (line.t[1][1] - line.t[1][0]) * invDeltaX; | ||
165 | #endif | ||
166 | |||
167 | #ifdef SUBTEXEL | ||
168 | subPixel = ( (f32) xStart ) - line.x[0]; | ||
169 | #ifdef IPOL_Z | ||
170 | line.z[0] += slopeZ * subPixel; | ||
171 | #endif | ||
172 | #ifdef IPOL_W | ||
173 | line.w[0] += slopeW * subPixel; | ||
174 | #endif | ||
175 | #ifdef IPOL_C0 | ||
176 | line.c[0][0] += slopeC * subPixel; | ||
177 | #endif | ||
178 | #ifdef IPOL_T0 | ||
179 | line.t[0][0] += slopeT[0] * subPixel; | ||
180 | #endif | ||
181 | #ifdef IPOL_T1 | ||
182 | line.t[1][0] += slopeT[1] * subPixel; | ||
183 | #endif | ||
184 | #endif | ||
185 | |||
186 | dst = (tVideoSample*)RenderTarget->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
187 | |||
188 | #ifdef USE_ZBUFFER | ||
189 | z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart; | ||
190 | #endif | ||
191 | |||
192 | |||
193 | #ifdef INVERSE_W | ||
194 | f32 inversew; | ||
195 | #endif | ||
196 | |||
197 | tFixPoint tx0; | ||
198 | tFixPoint ty0; | ||
199 | |||
200 | tFixPoint r0, g0, b0; | ||
201 | |||
202 | #ifdef IPOL_C0 | ||
203 | tFixPoint r1, g1, b1; | ||
204 | #endif | ||
205 | |||
206 | #ifdef BURNINGVIDEO_RENDERER_FAST | ||
207 | u32 dIndex = ( line.y & 3 ) << 2; | ||
208 | #endif | ||
209 | |||
210 | for ( s32 i = 0; i <= dx; ++i ) | ||
211 | { | ||
212 | #ifdef CMP_Z | ||
213 | if ( line.z[0] < z[i] ) | ||
214 | #endif | ||
215 | #ifdef CMP_W | ||
216 | if ( line.w[0] >= z[i] ) | ||
217 | #endif | ||
218 | { | ||
219 | #ifdef WRITE_Z | ||
220 | z[i] = line.z[0]; | ||
221 | #endif | ||
222 | #ifdef WRITE_W | ||
223 | z[i] = line.w[0]; | ||
224 | #endif | ||
225 | |||
226 | |||
227 | #ifdef INVERSE_W | ||
228 | inversew = fix_inverse32 ( line.w[0] ); | ||
229 | tx0 = tofix ( line.t[0][0].x, inversew); | ||
230 | ty0 = tofix ( line.t[0][0].y, inversew); | ||
231 | |||
232 | #ifdef IPOL_C0 | ||
233 | r1 = tofix ( line.c[0][0].y ,inversew ); | ||
234 | g1 = tofix ( line.c[0][0].z ,inversew ); | ||
235 | b1 = tofix ( line.c[0][0].w ,inversew ); | ||
236 | #endif | ||
237 | |||
238 | #else | ||
239 | tx0 = tofix ( line.t[0][0].x ); | ||
240 | ty0 = tofix ( line.t[0][0].y ); | ||
241 | #ifdef IPOL_C0 | ||
242 | getTexel_plain2 ( r1, g1, b1, line.c[0][0] ); | ||
243 | #endif | ||
244 | #endif | ||
245 | |||
246 | #ifdef IPOL_C0 | ||
247 | getSample_texture ( r0, g0, b0, &IT[0], tx0,ty0 ); | ||
248 | |||
249 | dst[i] = fix_to_color ( imulFix ( r0, r1 ), | ||
250 | imulFix ( g0, g1 ), | ||
251 | imulFix ( b0, b1 ) | ||
252 | ); | ||
253 | #else | ||
254 | |||
255 | #ifdef BURNINGVIDEO_RENDERER_FAST | ||
256 | const tFixPointu d = dithermask [ dIndex | ( i ) & 3 ]; | ||
257 | dst[i] = getTexel_plain ( &IT[0], d + tx0, d + ty0 ); | ||
258 | #else | ||
259 | getSample_texture ( r0, g0, b0, &IT[0], tx0,ty0 ); | ||
260 | dst[i] = fix_to_color ( r0, g0, b0 ); | ||
261 | #endif | ||
262 | |||
263 | #endif | ||
264 | |||
265 | } | ||
266 | |||
267 | #ifdef IPOL_Z | ||
268 | line.z[0] += slopeZ; | ||
269 | #endif | ||
270 | #ifdef IPOL_W | ||
271 | line.w[0] += slopeW; | ||
272 | #endif | ||
273 | #ifdef IPOL_C0 | ||
274 | line.c[0][0] += slopeC; | ||
275 | #endif | ||
276 | #ifdef IPOL_T0 | ||
277 | line.t[0][0] += slopeT[0]; | ||
278 | #endif | ||
279 | #ifdef IPOL_T1 | ||
280 | line.t[1][0] += slopeT[1]; | ||
281 | #endif | ||
282 | } | ||
283 | |||
284 | } | ||
285 | |||
286 | void CTRTextureGouraud2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) | ||
287 | { | ||
288 | // sort on height, y | ||
289 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
290 | if ( F32_A_GREATER_B ( b->Pos.y , c->Pos.y ) ) swapVertexPointer(&b, &c); | ||
291 | if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b); | ||
292 | |||
293 | const f32 ca = c->Pos.y - a->Pos.y; | ||
294 | const f32 ba = b->Pos.y - a->Pos.y; | ||
295 | const f32 cb = c->Pos.y - b->Pos.y; | ||
296 | // calculate delta y of the edges | ||
297 | scan.invDeltaY[0] = core::reciprocal( ca ); | ||
298 | scan.invDeltaY[1] = core::reciprocal( ba ); | ||
299 | scan.invDeltaY[2] = core::reciprocal( cb ); | ||
300 | |||
301 | if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) ) | ||
302 | return; | ||
303 | |||
304 | // find if the major edge is left or right aligned | ||
305 | f32 temp[4]; | ||
306 | |||
307 | temp[0] = a->Pos.x - c->Pos.x; | ||
308 | temp[1] = -ca; | ||
309 | temp[2] = b->Pos.x - a->Pos.x; | ||
310 | temp[3] = ba; | ||
311 | |||
312 | scan.left = ( temp[0] * temp[3] - temp[1] * temp[2] ) > 0.f ? 0 : 1; | ||
313 | scan.right = 1 - scan.left; | ||
314 | |||
315 | // calculate slopes for the major edge | ||
316 | scan.slopeX[0] = (c->Pos.x - a->Pos.x) * scan.invDeltaY[0]; | ||
317 | scan.x[0] = a->Pos.x; | ||
318 | |||
319 | #ifdef IPOL_Z | ||
320 | scan.slopeZ[0] = (c->Pos.z - a->Pos.z) * scan.invDeltaY[0]; | ||
321 | scan.z[0] = a->Pos.z; | ||
322 | #endif | ||
323 | |||
324 | #ifdef IPOL_W | ||
325 | scan.slopeW[0] = (c->Pos.w - a->Pos.w) * scan.invDeltaY[0]; | ||
326 | scan.w[0] = a->Pos.w; | ||
327 | #endif | ||
328 | |||
329 | #ifdef IPOL_C0 | ||
330 | scan.slopeC[0][0] = (c->Color[0] - a->Color[0]) * scan.invDeltaY[0]; | ||
331 | scan.c[0][0] = a->Color[0]; | ||
332 | #endif | ||
333 | |||
334 | #ifdef IPOL_T0 | ||
335 | scan.slopeT[0][0] = (c->Tex[0] - a->Tex[0]) * scan.invDeltaY[0]; | ||
336 | scan.t[0][0] = a->Tex[0]; | ||
337 | #endif | ||
338 | |||
339 | #ifdef IPOL_T1 | ||
340 | scan.slopeT[1][0] = (c->Tex[1] - a->Tex[1]) * scan.invDeltaY[0]; | ||
341 | scan.t[1][0] = a->Tex[1]; | ||
342 | #endif | ||
343 | |||
344 | // top left fill convention y run | ||
345 | s32 yStart; | ||
346 | s32 yEnd; | ||
347 | |||
348 | #ifdef SUBTEXEL | ||
349 | f32 subPixel; | ||
350 | #endif | ||
351 | |||
352 | // rasterize upper sub-triangle | ||
353 | if ( (f32) 0.0 != scan.invDeltaY[1] ) | ||
354 | { | ||
355 | // calculate slopes for top edge | ||
356 | scan.slopeX[1] = (b->Pos.x - a->Pos.x) * scan.invDeltaY[1]; | ||
357 | scan.x[1] = a->Pos.x; | ||
358 | |||
359 | #ifdef IPOL_Z | ||
360 | scan.slopeZ[1] = (b->Pos.z - a->Pos.z) * scan.invDeltaY[1]; | ||
361 | scan.z[1] = a->Pos.z; | ||
362 | #endif | ||
363 | |||
364 | #ifdef IPOL_W | ||
365 | scan.slopeW[1] = (b->Pos.w - a->Pos.w) * scan.invDeltaY[1]; | ||
366 | scan.w[1] = a->Pos.w; | ||
367 | #endif | ||
368 | |||
369 | #ifdef IPOL_C0 | ||
370 | scan.slopeC[0][1] = (b->Color[0] - a->Color[0]) * scan.invDeltaY[1]; | ||
371 | scan.c[0][1] = a->Color[0]; | ||
372 | #endif | ||
373 | |||
374 | #ifdef IPOL_T0 | ||
375 | scan.slopeT[0][1] = (b->Tex[0] - a->Tex[0]) * scan.invDeltaY[1]; | ||
376 | scan.t[0][1] = a->Tex[0]; | ||
377 | #endif | ||
378 | |||
379 | #ifdef IPOL_T1 | ||
380 | scan.slopeT[1][1] = (b->Tex[1] - a->Tex[1]) * scan.invDeltaY[1]; | ||
381 | scan.t[1][1] = a->Tex[1]; | ||
382 | #endif | ||
383 | |||
384 | // apply top-left fill convention, top part | ||
385 | yStart = core::ceil32( a->Pos.y ); | ||
386 | yEnd = core::ceil32( b->Pos.y ) - 1; | ||
387 | |||
388 | #ifdef SUBTEXEL | ||
389 | subPixel = ( (f32) yStart ) - a->Pos.y; | ||
390 | |||
391 | // correct to pixel center | ||
392 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
393 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
394 | |||
395 | #ifdef IPOL_Z | ||
396 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
397 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
398 | #endif | ||
399 | |||
400 | #ifdef IPOL_W | ||
401 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
402 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
403 | #endif | ||
404 | |||
405 | #ifdef IPOL_C0 | ||
406 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
407 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
408 | #endif | ||
409 | |||
410 | #ifdef IPOL_T0 | ||
411 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
412 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
413 | #endif | ||
414 | |||
415 | #ifdef IPOL_T1 | ||
416 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
417 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
418 | #endif | ||
419 | |||
420 | #endif | ||
421 | |||
422 | // rasterize the edge scanlines | ||
423 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
424 | { | ||
425 | line.x[scan.left] = scan.x[0]; | ||
426 | line.x[scan.right] = scan.x[1]; | ||
427 | |||
428 | #ifdef IPOL_Z | ||
429 | line.z[scan.left] = scan.z[0]; | ||
430 | line.z[scan.right] = scan.z[1]; | ||
431 | #endif | ||
432 | |||
433 | #ifdef IPOL_W | ||
434 | line.w[scan.left] = scan.w[0]; | ||
435 | line.w[scan.right] = scan.w[1]; | ||
436 | #endif | ||
437 | |||
438 | #ifdef IPOL_C0 | ||
439 | line.c[0][scan.left] = scan.c[0][0]; | ||
440 | line.c[0][scan.right] = scan.c[0][1]; | ||
441 | #endif | ||
442 | |||
443 | #ifdef IPOL_T0 | ||
444 | line.t[0][scan.left] = scan.t[0][0]; | ||
445 | line.t[0][scan.right] = scan.t[0][1]; | ||
446 | #endif | ||
447 | |||
448 | #ifdef IPOL_T1 | ||
449 | line.t[1][scan.left] = scan.t[1][0]; | ||
450 | line.t[1][scan.right] = scan.t[1][1]; | ||
451 | #endif | ||
452 | |||
453 | // render a scanline | ||
454 | scanline_bilinear (); | ||
455 | |||
456 | scan.x[0] += scan.slopeX[0]; | ||
457 | scan.x[1] += scan.slopeX[1]; | ||
458 | |||
459 | #ifdef IPOL_Z | ||
460 | scan.z[0] += scan.slopeZ[0]; | ||
461 | scan.z[1] += scan.slopeZ[1]; | ||
462 | #endif | ||
463 | |||
464 | #ifdef IPOL_W | ||
465 | scan.w[0] += scan.slopeW[0]; | ||
466 | scan.w[1] += scan.slopeW[1]; | ||
467 | #endif | ||
468 | |||
469 | #ifdef IPOL_C0 | ||
470 | scan.c[0][0] += scan.slopeC[0][0]; | ||
471 | scan.c[0][1] += scan.slopeC[0][1]; | ||
472 | #endif | ||
473 | |||
474 | #ifdef IPOL_T0 | ||
475 | scan.t[0][0] += scan.slopeT[0][0]; | ||
476 | scan.t[0][1] += scan.slopeT[0][1]; | ||
477 | #endif | ||
478 | |||
479 | #ifdef IPOL_T1 | ||
480 | scan.t[1][0] += scan.slopeT[1][0]; | ||
481 | scan.t[1][1] += scan.slopeT[1][1]; | ||
482 | #endif | ||
483 | |||
484 | } | ||
485 | } | ||
486 | |||
487 | // rasterize lower sub-triangle | ||
488 | if ( (f32) 0.0 != scan.invDeltaY[2] ) | ||
489 | { | ||
490 | // advance to middle point | ||
491 | if( (f32) 0.0 != scan.invDeltaY[1] ) | ||
492 | { | ||
493 | temp[0] = b->Pos.y - a->Pos.y; // dy | ||
494 | |||
495 | scan.x[0] = a->Pos.x + scan.slopeX[0] * temp[0]; | ||
496 | #ifdef IPOL_Z | ||
497 | scan.z[0] = a->Pos.z + scan.slopeZ[0] * temp[0]; | ||
498 | #endif | ||
499 | #ifdef IPOL_W | ||
500 | scan.w[0] = a->Pos.w + scan.slopeW[0] * temp[0]; | ||
501 | #endif | ||
502 | #ifdef IPOL_C0 | ||
503 | scan.c[0][0] = a->Color[0] + scan.slopeC[0][0] * temp[0]; | ||
504 | #endif | ||
505 | #ifdef IPOL_T0 | ||
506 | scan.t[0][0] = a->Tex[0] + scan.slopeT[0][0] * temp[0]; | ||
507 | #endif | ||
508 | #ifdef IPOL_T1 | ||
509 | scan.t[1][0] = a->Tex[1] + scan.slopeT[1][0] * temp[0]; | ||
510 | #endif | ||
511 | |||
512 | } | ||
513 | |||
514 | // calculate slopes for bottom edge | ||
515 | scan.slopeX[1] = (c->Pos.x - b->Pos.x) * scan.invDeltaY[2]; | ||
516 | scan.x[1] = b->Pos.x; | ||
517 | |||
518 | #ifdef IPOL_Z | ||
519 | scan.slopeZ[1] = (c->Pos.z - b->Pos.z) * scan.invDeltaY[2]; | ||
520 | scan.z[1] = b->Pos.z; | ||
521 | #endif | ||
522 | |||
523 | #ifdef IPOL_W | ||
524 | scan.slopeW[1] = (c->Pos.w - b->Pos.w) * scan.invDeltaY[2]; | ||
525 | scan.w[1] = b->Pos.w; | ||
526 | #endif | ||
527 | |||
528 | #ifdef IPOL_C0 | ||
529 | scan.slopeC[0][1] = (c->Color[0] - b->Color[0]) * scan.invDeltaY[2]; | ||
530 | scan.c[0][1] = b->Color[0]; | ||
531 | #endif | ||
532 | |||
533 | #ifdef IPOL_T0 | ||
534 | scan.slopeT[0][1] = (c->Tex[0] - b->Tex[0]) * scan.invDeltaY[2]; | ||
535 | scan.t[0][1] = b->Tex[0]; | ||
536 | #endif | ||
537 | |||
538 | #ifdef IPOL_T1 | ||
539 | scan.slopeT[1][1] = (c->Tex[1] - b->Tex[1]) * scan.invDeltaY[2]; | ||
540 | scan.t[1][1] = b->Tex[1]; | ||
541 | #endif | ||
542 | |||
543 | // apply top-left fill convention, top part | ||
544 | yStart = core::ceil32( b->Pos.y ); | ||
545 | yEnd = core::ceil32( c->Pos.y ) - 1; | ||
546 | |||
547 | #ifdef SUBTEXEL | ||
548 | |||
549 | subPixel = ( (f32) yStart ) - b->Pos.y; | ||
550 | |||
551 | // correct to pixel center | ||
552 | scan.x[0] += scan.slopeX[0] * subPixel; | ||
553 | scan.x[1] += scan.slopeX[1] * subPixel; | ||
554 | |||
555 | #ifdef IPOL_Z | ||
556 | scan.z[0] += scan.slopeZ[0] * subPixel; | ||
557 | scan.z[1] += scan.slopeZ[1] * subPixel; | ||
558 | #endif | ||
559 | |||
560 | #ifdef IPOL_W | ||
561 | scan.w[0] += scan.slopeW[0] * subPixel; | ||
562 | scan.w[1] += scan.slopeW[1] * subPixel; | ||
563 | #endif | ||
564 | |||
565 | #ifdef IPOL_C0 | ||
566 | scan.c[0][0] += scan.slopeC[0][0] * subPixel; | ||
567 | scan.c[0][1] += scan.slopeC[0][1] * subPixel; | ||
568 | #endif | ||
569 | |||
570 | #ifdef IPOL_T0 | ||
571 | scan.t[0][0] += scan.slopeT[0][0] * subPixel; | ||
572 | scan.t[0][1] += scan.slopeT[0][1] * subPixel; | ||
573 | #endif | ||
574 | |||
575 | #ifdef IPOL_T1 | ||
576 | scan.t[1][0] += scan.slopeT[1][0] * subPixel; | ||
577 | scan.t[1][1] += scan.slopeT[1][1] * subPixel; | ||
578 | #endif | ||
579 | |||
580 | #endif | ||
581 | |||
582 | // rasterize the edge scanlines | ||
583 | for( line.y = yStart; line.y <= yEnd; ++line.y) | ||
584 | { | ||
585 | line.x[scan.left] = scan.x[0]; | ||
586 | line.x[scan.right] = scan.x[1]; | ||
587 | |||
588 | #ifdef IPOL_Z | ||
589 | line.z[scan.left] = scan.z[0]; | ||
590 | line.z[scan.right] = scan.z[1]; | ||
591 | #endif | ||
592 | |||
593 | #ifdef IPOL_W | ||
594 | line.w[scan.left] = scan.w[0]; | ||
595 | line.w[scan.right] = scan.w[1]; | ||
596 | #endif | ||
597 | |||
598 | #ifdef IPOL_C0 | ||
599 | line.c[0][scan.left] = scan.c[0][0]; | ||
600 | line.c[0][scan.right] = scan.c[0][1]; | ||
601 | #endif | ||
602 | |||
603 | #ifdef IPOL_T0 | ||
604 | line.t[0][scan.left] = scan.t[0][0]; | ||
605 | line.t[0][scan.right] = scan.t[0][1]; | ||
606 | #endif | ||
607 | |||
608 | #ifdef IPOL_T1 | ||
609 | line.t[1][scan.left] = scan.t[1][0]; | ||
610 | line.t[1][scan.right] = scan.t[1][1]; | ||
611 | #endif | ||
612 | |||
613 | // render a scanline | ||
614 | scanline_bilinear ( ); | ||
615 | |||
616 | scan.x[0] += scan.slopeX[0]; | ||
617 | scan.x[1] += scan.slopeX[1]; | ||
618 | |||
619 | #ifdef IPOL_Z | ||
620 | scan.z[0] += scan.slopeZ[0]; | ||
621 | scan.z[1] += scan.slopeZ[1]; | ||
622 | #endif | ||
623 | |||
624 | #ifdef IPOL_W | ||
625 | scan.w[0] += scan.slopeW[0]; | ||
626 | scan.w[1] += scan.slopeW[1]; | ||
627 | #endif | ||
628 | |||
629 | #ifdef IPOL_C0 | ||
630 | scan.c[0][0] += scan.slopeC[0][0]; | ||
631 | scan.c[0][1] += scan.slopeC[0][1]; | ||
632 | #endif | ||
633 | |||
634 | #ifdef IPOL_T0 | ||
635 | scan.t[0][0] += scan.slopeT[0][0]; | ||
636 | scan.t[0][1] += scan.slopeT[0][1]; | ||
637 | #endif | ||
638 | |||
639 | #ifdef IPOL_T1 | ||
640 | scan.t[1][0] += scan.slopeT[1][0]; | ||
641 | scan.t[1][1] += scan.slopeT[1][1]; | ||
642 | #endif | ||
643 | |||
644 | } | ||
645 | } | ||
646 | |||
647 | } | ||
648 | |||
649 | } // end namespace video | ||
650 | } // end namespace irr | ||
651 | |||
652 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
653 | |||
654 | namespace irr | ||
655 | { | ||
656 | namespace video | ||
657 | { | ||
658 | |||
659 | //! creates a flat triangle renderer | ||
660 | IBurningShader* createTriangleRendererTextureGouraud2(CBurningVideoDriver* driver) | ||
661 | { | ||
662 | #ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
663 | return new CTRTextureGouraud2(driver); | ||
664 | #else | ||
665 | return 0; | ||
666 | #endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_ | ||
667 | } | ||
668 | |||
669 | |||
670 | } // end namespace video | ||
671 | } // end namespace irr | ||
672 | |||
673 | |||
674 | |||