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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __C_TRIANGLE_RENDERER_TEXTURE_GOURAUD_H_INCLUDED__
6#define __C_TRIANGLE_RENDERER_TEXTURE_GOURAUD_H_INCLUDED__
7
8#include "IrrCompileConfig.h"
9
10#ifndef _IRR_COMPILE_WITH_SOFTWARE_
11// forward declarations for create methods
12namespace irr
13{
14namespace video
15{
16 class ITriangleRenderer;
17 class IZBuffer;
18} // end namespace video
19} // end namespace irr
20
21#else
22
23#include "ITriangleRenderer.h"
24#include "IImage.h"
25
26namespace irr
27{
28namespace video
29{
30 //! CTRTextureGouraud class
31 class CTRTextureGouraud : public ITriangleRenderer
32 {
33 public:
34
35 //! constructor
36 CTRTextureGouraud(IZBuffer* zbuffer);
37
38 //! destructor
39 virtual ~CTRTextureGouraud();
40
41 //! sets a render target
42 virtual void setRenderTarget(video::IImage* surface, const core::rect<s32>& viewPort);
43
44 //! draws an indexed triangle list
45 virtual void drawIndexedTriangleList(S2DVertex* vertices, s32 vertexCount, const u16* indexList, s32 triangleCount);
46
47 //! en or disables the backface culling
48 virtual void setBackfaceCulling(bool enabled = true);
49
50 //! sets the Texture
51 virtual void setTexture(video::IImage* texture);
52
53 protected:
54
55 //! vertauscht zwei vertizen
56 inline void swapVertices(const S2DVertex** v1, const S2DVertex** v2)
57 {
58 const S2DVertex* b = *v1;
59 *v1 = *v2;
60 *v2 = b;
61 }
62
63 video::IImage* RenderTarget;
64 core::rect<s32> ViewPortRect;
65
66 IZBuffer* ZBuffer;
67
68 s32 SurfaceWidth;
69 s32 SurfaceHeight;
70 bool BackFaceCullingEnabled;
71 TZBufferType* lockedZBuffer;
72 u16* lockedSurface;
73 u16* lockedTexture;
74 s32 lockedTextureWidth;
75 s32 textureXMask, textureYMask;
76 video::IImage* Texture;
77 };
78
79} // end namespace video
80} // end namespace irr
81
82#endif
83
84#endif
85