diff options
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyCircle.h')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyCircle.h | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyCircle.h b/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyCircle.h index c17b036..bf3cc1d 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyCircle.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyCircle.h | |||
@@ -1,64 +1,64 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #ifndef __C_SCENE_NODE_ANIMATOR_FLY_CIRCLE_H_INCLUDED__ | 5 | #ifndef __C_SCENE_NODE_ANIMATOR_FLY_CIRCLE_H_INCLUDED__ |
6 | #define __C_SCENE_NODE_ANIMATOR_FLY_CIRCLE_H_INCLUDED__ | 6 | #define __C_SCENE_NODE_ANIMATOR_FLY_CIRCLE_H_INCLUDED__ |
7 | 7 | ||
8 | #include "ISceneNode.h" | 8 | #include "ISceneNode.h" |
9 | 9 | ||
10 | namespace irr | 10 | namespace irr |
11 | { | 11 | { |
12 | namespace scene | 12 | namespace scene |
13 | { | 13 | { |
14 | class CSceneNodeAnimatorFlyCircle : public ISceneNodeAnimator | 14 | class CSceneNodeAnimatorFlyCircle : public ISceneNodeAnimator |
15 | { | 15 | { |
16 | public: | 16 | public: |
17 | 17 | ||
18 | //! constructor | 18 | //! constructor |
19 | CSceneNodeAnimatorFlyCircle(u32 time, | 19 | CSceneNodeAnimatorFlyCircle(u32 time, |
20 | const core::vector3df& center, f32 radius, | 20 | const core::vector3df& center, f32 radius, |
21 | f32 speed, const core::vector3df& direction, | 21 | f32 speed, const core::vector3df& direction, |
22 | f32 radiusEllipsoid); | 22 | f32 radiusEllipsoid); |
23 | 23 | ||
24 | //! animates a scene node | 24 | //! animates a scene node |
25 | virtual void animateNode(ISceneNode* node, u32 timeMs); | 25 | virtual void animateNode(ISceneNode* node, u32 timeMs); |
26 | 26 | ||
27 | //! Writes attributes of the scene node animator. | 27 | //! Writes attributes of the scene node animator. |
28 | virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const; | 28 | virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const; |
29 | 29 | ||
30 | //! Reads attributes of the scene node animator. | 30 | //! Reads attributes of the scene node animator. |
31 | virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0); | 31 | virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0); |
32 | 32 | ||
33 | //! Returns type of the scene node animator | 33 | //! Returns type of the scene node animator |
34 | virtual ESCENE_NODE_ANIMATOR_TYPE getType() const { return ESNAT_FLY_CIRCLE; } | 34 | virtual ESCENE_NODE_ANIMATOR_TYPE getType() const { return ESNAT_FLY_CIRCLE; } |
35 | 35 | ||
36 | //! Creates a clone of this animator. | 36 | //! Creates a clone of this animator. |
37 | /** Please note that you will have to drop | 37 | /** Please note that you will have to drop |
38 | (IReferenceCounted::drop()) the returned pointer after calling | 38 | (IReferenceCounted::drop()) the returned pointer after calling |
39 | this. */ | 39 | this. */ |
40 | virtual ISceneNodeAnimator* createClone(ISceneNode* node, ISceneManager* newManager=0); | 40 | virtual ISceneNodeAnimator* createClone(ISceneNode* node, ISceneManager* newManager=0); |
41 | 41 | ||
42 | private: | 42 | private: |
43 | // do some initial calculations | 43 | // do some initial calculations |
44 | void init(); | 44 | void init(); |
45 | 45 | ||
46 | // circle center | 46 | // circle center |
47 | core::vector3df Center; | 47 | core::vector3df Center; |
48 | // up-vector, normal to the circle's plane | 48 | // up-vector, normal to the circle's plane |
49 | core::vector3df Direction; | 49 | core::vector3df Direction; |
50 | // Two helper vectors | 50 | // Two helper vectors |
51 | core::vector3df VecU; | 51 | core::vector3df VecU; |
52 | core::vector3df VecV; | 52 | core::vector3df VecV; |
53 | f32 Radius; | 53 | f32 Radius; |
54 | f32 RadiusEllipsoid; | 54 | f32 RadiusEllipsoid; |
55 | f32 Speed; | 55 | f32 Speed; |
56 | u32 StartTime; | 56 | u32 StartTime; |
57 | }; | 57 | }; |
58 | 58 | ||
59 | 59 | ||
60 | } // end namespace scene | 60 | } // end namespace scene |
61 | } // end namespace irr | 61 | } // end namespace irr |
62 | 62 | ||
63 | #endif | 63 | #endif |
64 | 64 | ||