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Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CParticleMeshEmitter.h')
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1 files changed, 160 insertions, 160 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CParticleMeshEmitter.h b/libraries/irrlicht-1.8/source/Irrlicht/CParticleMeshEmitter.h index af00031..c10bfea 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CParticleMeshEmitter.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CParticleMeshEmitter.h | |||
@@ -1,160 +1,160 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #ifndef __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ | 5 | #ifndef __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ |
6 | #define __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ | 6 | #define __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ |
7 | 7 | ||
8 | #include "IParticleMeshEmitter.h" | 8 | #include "IParticleMeshEmitter.h" |
9 | #include "irrArray.h" | 9 | #include "irrArray.h" |
10 | #include "aabbox3d.h" | 10 | #include "aabbox3d.h" |
11 | #include "IMeshBuffer.h" | 11 | #include "IMeshBuffer.h" |
12 | 12 | ||
13 | namespace irr | 13 | namespace irr |
14 | { | 14 | { |
15 | namespace scene | 15 | namespace scene |
16 | { | 16 | { |
17 | 17 | ||
18 | //! A default box emitter | 18 | //! A default box emitter |
19 | class CParticleMeshEmitter : public IParticleMeshEmitter | 19 | class CParticleMeshEmitter : public IParticleMeshEmitter |
20 | { | 20 | { |
21 | public: | 21 | public: |
22 | 22 | ||
23 | //! constructor | 23 | //! constructor |
24 | CParticleMeshEmitter( | 24 | CParticleMeshEmitter( |
25 | IMesh* mesh, bool useNormalDirection = true, | 25 | IMesh* mesh, bool useNormalDirection = true, |
26 | const core::vector3df& direction = core::vector3df(0.0f,0.0f,0.0f), | 26 | const core::vector3df& direction = core::vector3df(0.0f,0.0f,0.0f), |
27 | f32 normalDirectionModifier = 100.0f, | 27 | f32 normalDirectionModifier = 100.0f, |
28 | s32 mbNumber = -1, | 28 | s32 mbNumber = -1, |
29 | bool everyMeshVertex = false, | 29 | bool everyMeshVertex = false, |
30 | u32 minParticlesPerSecond = 20, | 30 | u32 minParticlesPerSecond = 20, |
31 | u32 maxParticlesPerSecond = 40, | 31 | u32 maxParticlesPerSecond = 40, |
32 | const video::SColor& minStartColor = video::SColor(255,0,0,0), | 32 | const video::SColor& minStartColor = video::SColor(255,0,0,0), |
33 | const video::SColor& maxStartColor = video::SColor(255,255,255,255), | 33 | const video::SColor& maxStartColor = video::SColor(255,255,255,255), |
34 | u32 lifeTimeMin = 2000, | 34 | u32 lifeTimeMin = 2000, |
35 | u32 lifeTimeMax = 4000, | 35 | u32 lifeTimeMax = 4000, |
36 | s32 maxAngleDegrees = 0, | 36 | s32 maxAngleDegrees = 0, |
37 | const core::dimension2df& minStartSize = core::dimension2df(5.0f,5.0f), | 37 | const core::dimension2df& minStartSize = core::dimension2df(5.0f,5.0f), |
38 | const core::dimension2df& maxStartSize = core::dimension2df(5.0f,5.0f) | 38 | const core::dimension2df& maxStartSize = core::dimension2df(5.0f,5.0f) |
39 | ); | 39 | ); |
40 | 40 | ||
41 | //! Prepares an array with new particles to emitt into the system | 41 | //! Prepares an array with new particles to emitt into the system |
42 | //! and returns how much new particles there are. | 42 | //! and returns how much new particles there are. |
43 | virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray); | 43 | virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray); |
44 | 44 | ||
45 | //! Set Mesh to emit particles from | 45 | //! Set Mesh to emit particles from |
46 | virtual void setMesh( IMesh* mesh ); | 46 | virtual void setMesh( IMesh* mesh ); |
47 | 47 | ||
48 | //! Set whether to use vertex normal for direction, or direction specified | 48 | //! Set whether to use vertex normal for direction, or direction specified |
49 | virtual void setUseNormalDirection( bool useNormalDirection ) { UseNormalDirection = useNormalDirection; } | 49 | virtual void setUseNormalDirection( bool useNormalDirection ) { UseNormalDirection = useNormalDirection; } |
50 | 50 | ||
51 | //! Set direction the emitter emits particles | 51 | //! Set direction the emitter emits particles |
52 | virtual void setDirection( const core::vector3df& newDirection ) { Direction = newDirection; } | 52 | virtual void setDirection( const core::vector3df& newDirection ) { Direction = newDirection; } |
53 | 53 | ||
54 | //! Set the amount that the normal is divided by for getting a particles direction | 54 | //! Set the amount that the normal is divided by for getting a particles direction |
55 | virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) { NormalDirectionModifier = normalDirectionModifier; } | 55 | virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) { NormalDirectionModifier = normalDirectionModifier; } |
56 | 56 | ||
57 | //! Sets whether to emit min<->max particles for every vertex per second, or to pick | 57 | //! Sets whether to emit min<->max particles for every vertex per second, or to pick |
58 | //! min<->max vertices every second | 58 | //! min<->max vertices every second |
59 | virtual void setEveryMeshVertex( bool everyMeshVertex ) { EveryMeshVertex = everyMeshVertex; } | 59 | virtual void setEveryMeshVertex( bool everyMeshVertex ) { EveryMeshVertex = everyMeshVertex; } |
60 | 60 | ||
61 | //! Set minimum number of particles the emitter emits per second | 61 | //! Set minimum number of particles the emitter emits per second |
62 | virtual void setMinParticlesPerSecond( u32 minPPS ) { MinParticlesPerSecond = minPPS; } | 62 | virtual void setMinParticlesPerSecond( u32 minPPS ) { MinParticlesPerSecond = minPPS; } |
63 | 63 | ||
64 | //! Set maximum number of particles the emitter emits per second | 64 | //! Set maximum number of particles the emitter emits per second |
65 | virtual void setMaxParticlesPerSecond( u32 maxPPS ) { MaxParticlesPerSecond = maxPPS; } | 65 | virtual void setMaxParticlesPerSecond( u32 maxPPS ) { MaxParticlesPerSecond = maxPPS; } |
66 | 66 | ||
67 | //! Set minimum starting color for particles | 67 | //! Set minimum starting color for particles |
68 | virtual void setMinStartColor( const video::SColor& color ) { MinStartColor = color; } | 68 | virtual void setMinStartColor( const video::SColor& color ) { MinStartColor = color; } |
69 | 69 | ||
70 | //! Set maximum starting color for particles | 70 | //! Set maximum starting color for particles |
71 | virtual void setMaxStartColor( const video::SColor& color ) { MaxStartColor = color; } | 71 | virtual void setMaxStartColor( const video::SColor& color ) { MaxStartColor = color; } |
72 | 72 | ||
73 | //! Set the maximum starting size for particles | 73 | //! Set the maximum starting size for particles |
74 | virtual void setMaxStartSize( const core::dimension2df& size ) { MaxStartSize = size; } | 74 | virtual void setMaxStartSize( const core::dimension2df& size ) { MaxStartSize = size; } |
75 | 75 | ||
76 | //! Set the minimum starting size for particles | 76 | //! Set the minimum starting size for particles |
77 | virtual void setMinStartSize( const core::dimension2df& size ) { MinStartSize = size; } | 77 | virtual void setMinStartSize( const core::dimension2df& size ) { MinStartSize = size; } |
78 | 78 | ||
79 | //! Set the minimum particle life-time in milliseconds | 79 | //! Set the minimum particle life-time in milliseconds |
80 | virtual void setMinLifeTime( u32 lifeTimeMin ) { MinLifeTime = lifeTimeMin; } | 80 | virtual void setMinLifeTime( u32 lifeTimeMin ) { MinLifeTime = lifeTimeMin; } |
81 | 81 | ||
82 | //! Set the maximum particle life-time in milliseconds | 82 | //! Set the maximum particle life-time in milliseconds |
83 | virtual void setMaxLifeTime( u32 lifeTimeMax ) { MaxLifeTime = lifeTimeMax; } | 83 | virtual void setMaxLifeTime( u32 lifeTimeMax ) { MaxLifeTime = lifeTimeMax; } |
84 | 84 | ||
85 | //! Set maximal random derivation from the direction | 85 | //! Set maximal random derivation from the direction |
86 | virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) { MaxAngleDegrees = maxAngleDegrees; } | 86 | virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) { MaxAngleDegrees = maxAngleDegrees; } |
87 | 87 | ||
88 | //! Get Mesh we're emitting particles from | 88 | //! Get Mesh we're emitting particles from |
89 | virtual const IMesh* getMesh() const { return Mesh; } | 89 | virtual const IMesh* getMesh() const { return Mesh; } |
90 | 90 | ||
91 | //! Get whether to use vertex normal for direciton, or direction specified | 91 | //! Get whether to use vertex normal for direciton, or direction specified |
92 | virtual bool isUsingNormalDirection() const { return UseNormalDirection; } | 92 | virtual bool isUsingNormalDirection() const { return UseNormalDirection; } |
93 | 93 | ||
94 | //! Get direction the emitter emits particles | 94 | //! Get direction the emitter emits particles |
95 | virtual const core::vector3df& getDirection() const { return Direction; } | 95 | virtual const core::vector3df& getDirection() const { return Direction; } |
96 | 96 | ||
97 | //! Get the amount that the normal is divided by for getting a particles direction | 97 | //! Get the amount that the normal is divided by for getting a particles direction |
98 | virtual f32 getNormalDirectionModifier() const { return NormalDirectionModifier; } | 98 | virtual f32 getNormalDirectionModifier() const { return NormalDirectionModifier; } |
99 | 99 | ||
100 | //! Gets whether to emit min<->max particles for every vertex per second, or to pick | 100 | //! Gets whether to emit min<->max particles for every vertex per second, or to pick |
101 | //! min<->max vertices every second | 101 | //! min<->max vertices every second |
102 | virtual bool getEveryMeshVertex() const { return EveryMeshVertex; } | 102 | virtual bool getEveryMeshVertex() const { return EveryMeshVertex; } |
103 | 103 | ||
104 | //! Get the minimum number of particles the emitter emits per second | 104 | //! Get the minimum number of particles the emitter emits per second |
105 | virtual u32 getMinParticlesPerSecond() const { return MinParticlesPerSecond; } | 105 | virtual u32 getMinParticlesPerSecond() const { return MinParticlesPerSecond; } |
106 | 106 | ||
107 | //! Get the maximum number of particles the emitter emits per second | 107 | //! Get the maximum number of particles the emitter emits per second |
108 | virtual u32 getMaxParticlesPerSecond() const { return MaxParticlesPerSecond; } | 108 | virtual u32 getMaxParticlesPerSecond() const { return MaxParticlesPerSecond; } |
109 | 109 | ||
110 | //! Get the minimum starting color for particles | 110 | //! Get the minimum starting color for particles |
111 | virtual const video::SColor& getMinStartColor() const { return MinStartColor; } | 111 | virtual const video::SColor& getMinStartColor() const { return MinStartColor; } |
112 | 112 | ||
113 | //! Get the maximum starting color for particles | 113 | //! Get the maximum starting color for particles |
114 | virtual const video::SColor& getMaxStartColor() const { return MaxStartColor; } | 114 | virtual const video::SColor& getMaxStartColor() const { return MaxStartColor; } |
115 | 115 | ||
116 | //! Gets the maximum starting size for particles | 116 | //! Gets the maximum starting size for particles |
117 | virtual const core::dimension2df& getMaxStartSize() const { return MaxStartSize; } | 117 | virtual const core::dimension2df& getMaxStartSize() const { return MaxStartSize; } |
118 | 118 | ||
119 | //! Gets the minimum starting size for particles | 119 | //! Gets the minimum starting size for particles |
120 | virtual const core::dimension2df& getMinStartSize() const { return MinStartSize; } | 120 | virtual const core::dimension2df& getMinStartSize() const { return MinStartSize; } |
121 | 121 | ||
122 | //! Get the minimum particle life-time in milliseconds | 122 | //! Get the minimum particle life-time in milliseconds |
123 | virtual u32 getMinLifeTime() const { return MinLifeTime; } | 123 | virtual u32 getMinLifeTime() const { return MinLifeTime; } |
124 | 124 | ||
125 | //! Get the maximum particle life-time in milliseconds | 125 | //! Get the maximum particle life-time in milliseconds |
126 | virtual u32 getMaxLifeTime() const { return MaxLifeTime; } | 126 | virtual u32 getMaxLifeTime() const { return MaxLifeTime; } |
127 | 127 | ||
128 | //! Get maximal random derivation from the direction | 128 | //! Get maximal random derivation from the direction |
129 | virtual s32 getMaxAngleDegrees() const { return MaxAngleDegrees; } | 129 | virtual s32 getMaxAngleDegrees() const { return MaxAngleDegrees; } |
130 | 130 | ||
131 | private: | 131 | private: |
132 | 132 | ||
133 | const IMesh* Mesh; | 133 | const IMesh* Mesh; |
134 | core::array<s32> VertexPerMeshBufferList; | 134 | core::array<s32> VertexPerMeshBufferList; |
135 | s32 TotalVertices; | 135 | s32 TotalVertices; |
136 | u32 MBCount; | 136 | u32 MBCount; |
137 | s32 MBNumber; | 137 | s32 MBNumber; |
138 | 138 | ||
139 | f32 NormalDirectionModifier; | 139 | f32 NormalDirectionModifier; |
140 | core::array<SParticle> Particles; | 140 | core::array<SParticle> Particles; |
141 | core::vector3df Direction; | 141 | core::vector3df Direction; |
142 | core::dimension2df MaxStartSize, MinStartSize; | 142 | core::dimension2df MaxStartSize, MinStartSize; |
143 | u32 MinParticlesPerSecond, MaxParticlesPerSecond; | 143 | u32 MinParticlesPerSecond, MaxParticlesPerSecond; |
144 | video::SColor MinStartColor, MaxStartColor; | 144 | video::SColor MinStartColor, MaxStartColor; |
145 | u32 MinLifeTime, MaxLifeTime; | 145 | u32 MinLifeTime, MaxLifeTime; |
146 | 146 | ||
147 | u32 Time; | 147 | u32 Time; |
148 | u32 Emitted; | 148 | u32 Emitted; |
149 | s32 MaxAngleDegrees; | 149 | s32 MaxAngleDegrees; |
150 | 150 | ||
151 | bool EveryMeshVertex; | 151 | bool EveryMeshVertex; |
152 | bool UseNormalDirection; | 152 | bool UseNormalDirection; |
153 | }; | 153 | }; |
154 | 154 | ||
155 | } // end namespace scene | 155 | } // end namespace scene |
156 | } // end namespace irr | 156 | } // end namespace irr |
157 | 157 | ||
158 | 158 | ||
159 | #endif // __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ | 159 | #endif // __C_PARTICLE_MESH_EMITTER_H_INCLUDED__ |
160 | 160 | ||