diff options
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CMetaTriangleSelector.cpp')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CMetaTriangleSelector.cpp | 376 |
1 files changed, 188 insertions, 188 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CMetaTriangleSelector.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CMetaTriangleSelector.cpp index 843fa79..cb3c393 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CMetaTriangleSelector.cpp +++ b/libraries/irrlicht-1.8/source/Irrlicht/CMetaTriangleSelector.cpp | |||
@@ -1,188 +1,188 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #include "CMetaTriangleSelector.h" | 5 | #include "CMetaTriangleSelector.h" |
6 | 6 | ||
7 | namespace irr | 7 | namespace irr |
8 | { | 8 | { |
9 | namespace scene | 9 | namespace scene |
10 | { | 10 | { |
11 | 11 | ||
12 | //! constructor | 12 | //! constructor |
13 | CMetaTriangleSelector::CMetaTriangleSelector() | 13 | CMetaTriangleSelector::CMetaTriangleSelector() |
14 | { | 14 | { |
15 | #ifdef _DEBUG | 15 | #ifdef _DEBUG |
16 | setDebugName("CMetaTriangleSelector"); | 16 | setDebugName("CMetaTriangleSelector"); |
17 | #endif | 17 | #endif |
18 | } | 18 | } |
19 | 19 | ||
20 | 20 | ||
21 | //! destructor | 21 | //! destructor |
22 | CMetaTriangleSelector::~CMetaTriangleSelector() | 22 | CMetaTriangleSelector::~CMetaTriangleSelector() |
23 | { | 23 | { |
24 | removeAllTriangleSelectors(); | 24 | removeAllTriangleSelectors(); |
25 | } | 25 | } |
26 | 26 | ||
27 | 27 | ||
28 | //! Returns amount of all available triangles in this selector | 28 | //! Returns amount of all available triangles in this selector |
29 | s32 CMetaTriangleSelector::getTriangleCount() const | 29 | s32 CMetaTriangleSelector::getTriangleCount() const |
30 | { | 30 | { |
31 | s32 count = 0; | 31 | s32 count = 0; |
32 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 32 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
33 | count += TriangleSelectors[i]->getTriangleCount(); | 33 | count += TriangleSelectors[i]->getTriangleCount(); |
34 | 34 | ||
35 | return count; | 35 | return count; |
36 | } | 36 | } |
37 | 37 | ||
38 | 38 | ||
39 | //! Gets all triangles. | 39 | //! Gets all triangles. |
40 | void CMetaTriangleSelector::getTriangles(core::triangle3df* triangles, s32 arraySize, | 40 | void CMetaTriangleSelector::getTriangles(core::triangle3df* triangles, s32 arraySize, |
41 | s32& outTriangleCount, const core::matrix4* transform) const | 41 | s32& outTriangleCount, const core::matrix4* transform) const |
42 | { | 42 | { |
43 | s32 outWritten = 0; | 43 | s32 outWritten = 0; |
44 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 44 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
45 | { | 45 | { |
46 | s32 t = 0; | 46 | s32 t = 0; |
47 | TriangleSelectors[i]->getTriangles(triangles + outWritten, | 47 | TriangleSelectors[i]->getTriangles(triangles + outWritten, |
48 | arraySize - outWritten, t, transform); | 48 | arraySize - outWritten, t, transform); |
49 | outWritten += t; | 49 | outWritten += t; |
50 | if (outWritten==arraySize) | 50 | if (outWritten==arraySize) |
51 | break; | 51 | break; |
52 | } | 52 | } |
53 | 53 | ||
54 | outTriangleCount = outWritten; | 54 | outTriangleCount = outWritten; |
55 | } | 55 | } |
56 | 56 | ||
57 | 57 | ||
58 | //! Gets all triangles which lie within a specific bounding box. | 58 | //! Gets all triangles which lie within a specific bounding box. |
59 | void CMetaTriangleSelector::getTriangles(core::triangle3df* triangles, s32 arraySize, | 59 | void CMetaTriangleSelector::getTriangles(core::triangle3df* triangles, s32 arraySize, |
60 | s32& outTriangleCount, const core::aabbox3d<f32>& box, | 60 | s32& outTriangleCount, const core::aabbox3d<f32>& box, |
61 | const core::matrix4* transform) const | 61 | const core::matrix4* transform) const |
62 | { | 62 | { |
63 | s32 outWritten = 0; | 63 | s32 outWritten = 0; |
64 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 64 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
65 | { | 65 | { |
66 | s32 t = 0; | 66 | s32 t = 0; |
67 | TriangleSelectors[i]->getTriangles(triangles + outWritten, | 67 | TriangleSelectors[i]->getTriangles(triangles + outWritten, |
68 | arraySize - outWritten, t, box, transform); | 68 | arraySize - outWritten, t, box, transform); |
69 | outWritten += t; | 69 | outWritten += t; |
70 | if (outWritten==arraySize) | 70 | if (outWritten==arraySize) |
71 | break; | 71 | break; |
72 | } | 72 | } |
73 | 73 | ||
74 | outTriangleCount = outWritten; | 74 | outTriangleCount = outWritten; |
75 | } | 75 | } |
76 | 76 | ||
77 | 77 | ||
78 | //! Gets all triangles which have or may have contact with a 3d line. | 78 | //! Gets all triangles which have or may have contact with a 3d line. |
79 | void CMetaTriangleSelector::getTriangles(core::triangle3df* triangles, s32 arraySize, | 79 | void CMetaTriangleSelector::getTriangles(core::triangle3df* triangles, s32 arraySize, |
80 | s32& outTriangleCount, const core::line3d<f32>& line, | 80 | s32& outTriangleCount, const core::line3d<f32>& line, |
81 | const core::matrix4* transform) const | 81 | const core::matrix4* transform) const |
82 | { | 82 | { |
83 | s32 outWritten = 0; | 83 | s32 outWritten = 0; |
84 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 84 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
85 | { | 85 | { |
86 | s32 t = 0; | 86 | s32 t = 0; |
87 | TriangleSelectors[i]->getTriangles(triangles + outWritten, | 87 | TriangleSelectors[i]->getTriangles(triangles + outWritten, |
88 | arraySize - outWritten, t, line, transform); | 88 | arraySize - outWritten, t, line, transform); |
89 | outWritten += t; | 89 | outWritten += t; |
90 | if (outWritten==arraySize) | 90 | if (outWritten==arraySize) |
91 | break; | 91 | break; |
92 | } | 92 | } |
93 | 93 | ||
94 | outTriangleCount = outWritten; | 94 | outTriangleCount = outWritten; |
95 | } | 95 | } |
96 | 96 | ||
97 | 97 | ||
98 | //! Adds a triangle selector to the collection of triangle selectors | 98 | //! Adds a triangle selector to the collection of triangle selectors |
99 | //! in this metaTriangleSelector. | 99 | //! in this metaTriangleSelector. |
100 | void CMetaTriangleSelector::addTriangleSelector(ITriangleSelector* toAdd) | 100 | void CMetaTriangleSelector::addTriangleSelector(ITriangleSelector* toAdd) |
101 | { | 101 | { |
102 | if (!toAdd) | 102 | if (!toAdd) |
103 | return; | 103 | return; |
104 | 104 | ||
105 | TriangleSelectors.push_back(toAdd); | 105 | TriangleSelectors.push_back(toAdd); |
106 | toAdd->grab(); | 106 | toAdd->grab(); |
107 | } | 107 | } |
108 | 108 | ||
109 | 109 | ||
110 | //! Removes a specific triangle selector which was added before from the collection. | 110 | //! Removes a specific triangle selector which was added before from the collection. |
111 | bool CMetaTriangleSelector::removeTriangleSelector(ITriangleSelector* toRemove) | 111 | bool CMetaTriangleSelector::removeTriangleSelector(ITriangleSelector* toRemove) |
112 | { | 112 | { |
113 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 113 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
114 | { | 114 | { |
115 | if (toRemove == TriangleSelectors[i]) | 115 | if (toRemove == TriangleSelectors[i]) |
116 | { | 116 | { |
117 | TriangleSelectors[i]->drop(); | 117 | TriangleSelectors[i]->drop(); |
118 | TriangleSelectors.erase(i); | 118 | TriangleSelectors.erase(i); |
119 | return true; | 119 | return true; |
120 | } | 120 | } |
121 | } | 121 | } |
122 | 122 | ||
123 | return false; | 123 | return false; |
124 | } | 124 | } |
125 | 125 | ||
126 | 126 | ||
127 | //! Removes all triangle selectors from the collection. | 127 | //! Removes all triangle selectors from the collection. |
128 | void CMetaTriangleSelector::removeAllTriangleSelectors() | 128 | void CMetaTriangleSelector::removeAllTriangleSelectors() |
129 | { | 129 | { |
130 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 130 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
131 | TriangleSelectors[i]->drop(); | 131 | TriangleSelectors[i]->drop(); |
132 | 132 | ||
133 | TriangleSelectors.clear(); | 133 | TriangleSelectors.clear(); |
134 | } | 134 | } |
135 | 135 | ||
136 | 136 | ||
137 | //! Return the scene node associated with a given triangle. | 137 | //! Return the scene node associated with a given triangle. |
138 | ISceneNode* CMetaTriangleSelector::getSceneNodeForTriangle(u32 triangleIndex) const | 138 | ISceneNode* CMetaTriangleSelector::getSceneNodeForTriangle(u32 triangleIndex) const |
139 | { | 139 | { |
140 | u32 totalTriangles = 0; | 140 | u32 totalTriangles = 0; |
141 | 141 | ||
142 | for (u32 i=0; i<TriangleSelectors.size(); ++i) | 142 | for (u32 i=0; i<TriangleSelectors.size(); ++i) |
143 | { | 143 | { |
144 | totalTriangles += TriangleSelectors[i]->getTriangleCount(); | 144 | totalTriangles += TriangleSelectors[i]->getTriangleCount(); |
145 | 145 | ||
146 | if(totalTriangles > triangleIndex) | 146 | if(totalTriangles > triangleIndex) |
147 | return TriangleSelectors[i]->getSceneNodeForTriangle(0); | 147 | return TriangleSelectors[i]->getSceneNodeForTriangle(0); |
148 | } | 148 | } |
149 | 149 | ||
150 | // For lack of anything more sensible, return the first selector. | 150 | // For lack of anything more sensible, return the first selector. |
151 | return TriangleSelectors[0]->getSceneNodeForTriangle(0); | 151 | return TriangleSelectors[0]->getSceneNodeForTriangle(0); |
152 | } | 152 | } |
153 | 153 | ||
154 | 154 | ||
155 | /* Return the number of TriangleSelectors that are inside this one, | 155 | /* Return the number of TriangleSelectors that are inside this one, |
156 | Only useful for MetaTriangleSelector others return 1 | 156 | Only useful for MetaTriangleSelector others return 1 |
157 | */ | 157 | */ |
158 | u32 CMetaTriangleSelector::getSelectorCount() const | 158 | u32 CMetaTriangleSelector::getSelectorCount() const |
159 | { | 159 | { |
160 | return TriangleSelectors.size(); | 160 | return TriangleSelectors.size(); |
161 | } | 161 | } |
162 | 162 | ||
163 | 163 | ||
164 | /* Returns the TriangleSelector based on index based on getSelectorCount | 164 | /* Returns the TriangleSelector based on index based on getSelectorCount |
165 | Only useful for MetaTriangleSelector others return 'this' | 165 | Only useful for MetaTriangleSelector others return 'this' |
166 | */ | 166 | */ |
167 | ITriangleSelector* CMetaTriangleSelector::getSelector(u32 index) | 167 | ITriangleSelector* CMetaTriangleSelector::getSelector(u32 index) |
168 | { | 168 | { |
169 | if (index >= TriangleSelectors.size()) | 169 | if (index >= TriangleSelectors.size()) |
170 | return 0; | 170 | return 0; |
171 | return TriangleSelectors[index]; | 171 | return TriangleSelectors[index]; |
172 | } | 172 | } |
173 | 173 | ||
174 | 174 | ||
175 | /* Returns the TriangleSelector based on index based on getSelectorCount | 175 | /* Returns the TriangleSelector based on index based on getSelectorCount |
176 | Only useful for MetaTriangleSelector others return 'this' | 176 | Only useful for MetaTriangleSelector others return 'this' |
177 | */ | 177 | */ |
178 | const ITriangleSelector* CMetaTriangleSelector::getSelector(u32 index) const | 178 | const ITriangleSelector* CMetaTriangleSelector::getSelector(u32 index) const |
179 | { | 179 | { |
180 | if (index >= TriangleSelectors.size()) | 180 | if (index >= TriangleSelectors.size()) |
181 | return 0; | 181 | return 0; |
182 | return TriangleSelectors[index]; | 182 | return TriangleSelectors[index]; |
183 | } | 183 | } |
184 | 184 | ||
185 | 185 | ||
186 | } // end namespace scene | 186 | } // end namespace scene |
187 | } // end namespace irr | 187 | } // end namespace irr |
188 | 188 | ||