aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp')
-rw-r--r--libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp106
1 files changed, 53 insertions, 53 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp
index 68f8d80..073d704 100644
--- a/libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp
+++ b/libraries/irrlicht-1.8/source/Irrlicht/CMD3MeshFileLoader.cpp
@@ -1,53 +1,53 @@
1// Copyright (C) 2002-2012 Nikolaus Gebhardt 1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine". 2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h 3// For conditions of distribution and use, see copyright notice in irrlicht.h
4 4
5#include "IrrCompileConfig.h" 5#include "IrrCompileConfig.h"
6#ifdef _IRR_COMPILE_WITH_MD3_LOADER_ 6#ifdef _IRR_COMPILE_WITH_MD3_LOADER_
7 7
8#include "CMD3MeshFileLoader.h" 8#include "CMD3MeshFileLoader.h"
9#include "CAnimatedMeshMD3.h" 9#include "CAnimatedMeshMD3.h"
10#include "irrString.h" 10#include "irrString.h"
11 11
12namespace irr 12namespace irr
13{ 13{
14namespace scene 14namespace scene
15{ 15{
16 16
17//! Constructor 17//! Constructor
18CMD3MeshFileLoader::CMD3MeshFileLoader( scene::ISceneManager* smgr) 18CMD3MeshFileLoader::CMD3MeshFileLoader( scene::ISceneManager* smgr)
19: SceneManager(smgr) 19: SceneManager(smgr)
20{ 20{
21} 21}
22 22
23 23
24//! destructor 24//! destructor
25CMD3MeshFileLoader::~CMD3MeshFileLoader() 25CMD3MeshFileLoader::~CMD3MeshFileLoader()
26{ 26{
27} 27}
28 28
29 29
30//! returns true if the file maybe is able to be loaded by this class 30//! returns true if the file maybe is able to be loaded by this class
31//! based on the file extension (e.g. ".bsp") 31//! based on the file extension (e.g. ".bsp")
32bool CMD3MeshFileLoader::isALoadableFileExtension(const io::path& filename) const 32bool CMD3MeshFileLoader::isALoadableFileExtension(const io::path& filename) const
33{ 33{
34 return core::hasFileExtension ( filename, "md3" ); 34 return core::hasFileExtension ( filename, "md3" );
35} 35}
36 36
37 37
38IAnimatedMesh* CMD3MeshFileLoader::createMesh(io::IReadFile* file) 38IAnimatedMesh* CMD3MeshFileLoader::createMesh(io::IReadFile* file)
39{ 39{
40 CAnimatedMeshMD3 * mesh = new CAnimatedMeshMD3(); 40 CAnimatedMeshMD3 * mesh = new CAnimatedMeshMD3();
41 41
42 if ( mesh->loadModelFile ( 0, file, SceneManager->getFileSystem(), SceneManager->getVideoDriver() ) ) 42 if ( mesh->loadModelFile ( 0, file, SceneManager->getFileSystem(), SceneManager->getVideoDriver() ) )
43 return mesh; 43 return mesh;
44 44
45 mesh->drop (); 45 mesh->drop ();
46 return 0; 46 return 0;
47} 47}
48 48
49 49
50} // end namespace scene 50} // end namespace scene
51} // end namespace irr 51} // end namespace irr
52 52
53#endif // _IRR_COMPILE_WITH_MD3_LOADER_ 53#endif // _IRR_COMPILE_WITH_MD3_LOADER_