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-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceConsole.h | 330 |
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diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceConsole.h b/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceConsole.h new file mode 100644 index 0000000..8052182 --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceConsole.h | |||
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1 | // Copyright (C) 2009-2012 Gaz Davidson | ||
2 | // This file is part of the "Irrlicht Engine". | ||
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | ||
4 | |||
5 | #ifndef __C_IRR_DEVICE_CONSOLE_H_INCLUDED__ | ||
6 | #define __C_IRR_DEVICE_CONSOLE_H_INCLUDED__ | ||
7 | |||
8 | #include "IrrCompileConfig.h" | ||
9 | #ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_ | ||
10 | |||
11 | //#define _IRR_USE_CONSOLE_FONT_ | ||
12 | |||
13 | #include "SIrrCreationParameters.h" | ||
14 | #include "CIrrDeviceStub.h" | ||
15 | #include "IImagePresenter.h" | ||
16 | // for console font | ||
17 | #include "IGUIFont.h" | ||
18 | |||
19 | #ifdef _IRR_WINDOWS_API_ | ||
20 | #define WIN32_LEAN_AND_MEAN | ||
21 | #if !defined(_IRR_XBOX_PLATFORM_) | ||
22 | #include <windows.h> | ||
23 | #endif | ||
24 | #if(_WIN32_WINNT >= 0x0500) | ||
25 | #define _IRR_WINDOWS_NT_CONSOLE_ | ||
26 | #endif | ||
27 | #else | ||
28 | #include <time.h> | ||
29 | #endif | ||
30 | |||
31 | // for now we assume all other terminal types are VT100 | ||
32 | #ifndef _IRR_WINDOWS_NT_CONSOLE_ | ||
33 | #define _IRR_VT100_CONSOLE_ | ||
34 | #endif | ||
35 | |||
36 | namespace irr | ||
37 | { | ||
38 | |||
39 | class CIrrDeviceConsole : public CIrrDeviceStub, video::IImagePresenter | ||
40 | { | ||
41 | public: | ||
42 | |||
43 | //! constructor | ||
44 | CIrrDeviceConsole(const SIrrlichtCreationParameters& params); | ||
45 | |||
46 | //! destructor | ||
47 | virtual ~CIrrDeviceConsole(); | ||
48 | |||
49 | //! runs the device. Returns false if device wants to be deleted | ||
50 | virtual bool run(); | ||
51 | |||
52 | //! Cause the device to temporarily pause execution and let other processes to run | ||
53 | // This should bring down processor usage without major performance loss for Irrlicht | ||
54 | virtual void yield(); | ||
55 | |||
56 | //! Pause execution and let other processes to run for a specified amount of time. | ||
57 | virtual void sleep(u32 timeMs, bool pauseTimer); | ||
58 | |||
59 | //! sets the caption of the window | ||
60 | virtual void setWindowCaption(const wchar_t* text); | ||
61 | |||
62 | //! returns if window is active. if not, nothing need to be drawn | ||
63 | virtual bool isWindowActive() const; | ||
64 | |||
65 | //! returns if window has focus | ||
66 | virtual bool isWindowFocused() const; | ||
67 | |||
68 | //! returns if window is minimized | ||
69 | virtual bool isWindowMinimized() const; | ||
70 | |||
71 | //! presents a surface in the client area | ||
72 | virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0); | ||
73 | |||
74 | //! notifies the device that it should close itself | ||
75 | virtual void closeDevice(); | ||
76 | |||
77 | //! Sets if the window should be resizable in windowed mode. | ||
78 | virtual void setResizable(bool resize=false); | ||
79 | |||
80 | //! Minimizes the window. | ||
81 | virtual void minimizeWindow(); | ||
82 | |||
83 | //! Maximizes the window. | ||
84 | virtual void maximizeWindow(); | ||
85 | |||
86 | //! Restores the window size. | ||
87 | virtual void restoreWindow(); | ||
88 | |||
89 | //! Get the device type | ||
90 | virtual E_DEVICE_TYPE getType() const | ||
91 | { | ||
92 | return EIDT_CONSOLE; | ||
93 | } | ||
94 | |||
95 | void addPostPresentText(s16 X, s16 Y, const wchar_t *text); | ||
96 | |||
97 | //! Implementation of the win32 console mouse cursor | ||
98 | class CCursorControl : public gui::ICursorControl | ||
99 | { | ||
100 | public: | ||
101 | |||
102 | CCursorControl(const core::dimension2d<u32>& wsize) | ||
103 | : WindowSize(wsize), InvWindowSize(0.0f, 0.0f), IsVisible(true), UseReferenceRect(false) | ||
104 | { | ||
105 | if (WindowSize.Width!=0) | ||
106 | InvWindowSize.Width = 1.0f / WindowSize.Width; | ||
107 | |||
108 | if (WindowSize.Height!=0) | ||
109 | InvWindowSize.Height = 1.0f / WindowSize.Height; | ||
110 | } | ||
111 | |||
112 | //! Changes the visible state of the mouse cursor. | ||
113 | virtual void setVisible(bool visible) | ||
114 | { | ||
115 | if(visible != IsVisible) | ||
116 | { | ||
117 | IsVisible = visible; | ||
118 | setPosition(CursorPos.X, CursorPos.Y); | ||
119 | } | ||
120 | } | ||
121 | |||
122 | //! Returns if the cursor is currently visible. | ||
123 | virtual bool isVisible() const | ||
124 | { | ||
125 | return IsVisible; | ||
126 | } | ||
127 | |||
128 | //! Sets the new position of the cursor. | ||
129 | virtual void setPosition(const core::position2d<f32> &pos) | ||
130 | { | ||
131 | setPosition(pos.X, pos.Y); | ||
132 | } | ||
133 | |||
134 | //! Sets the new position of the cursor. | ||
135 | virtual void setPosition(f32 x, f32 y) | ||
136 | { | ||
137 | if (!UseReferenceRect) | ||
138 | setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height)); | ||
139 | else | ||
140 | setPosition((s32)(x*ReferenceRect.getWidth()), (s32)(y*ReferenceRect.getHeight())); | ||
141 | } | ||
142 | |||
143 | //! Sets the new position of the cursor. | ||
144 | virtual void setPosition(const core::position2d<s32> &pos) | ||
145 | { | ||
146 | setPosition(pos.X, pos.Y); | ||
147 | } | ||
148 | |||
149 | //! Sets the new position of the cursor. | ||
150 | virtual void setPosition(s32 x, s32 y) | ||
151 | { | ||
152 | setInternalCursorPosition(core::position2di(x,y)); | ||
153 | } | ||
154 | |||
155 | //! Returns the current position of the mouse cursor. | ||
156 | virtual const core::position2d<s32>& getPosition() | ||
157 | { | ||
158 | return CursorPos; | ||
159 | } | ||
160 | |||
161 | //! Returns the current position of the mouse cursor. | ||
162 | virtual core::position2d<f32> getRelativePosition() | ||
163 | { | ||
164 | if (!UseReferenceRect) | ||
165 | { | ||
166 | return core::position2d<f32>(CursorPos.X * InvWindowSize.Width, | ||
167 | CursorPos.Y * InvWindowSize.Height); | ||
168 | } | ||
169 | |||
170 | return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(), | ||
171 | CursorPos.Y / (f32)ReferenceRect.getHeight()); | ||
172 | } | ||
173 | |||
174 | //! Sets an absolute reference rect for calculating the cursor position. | ||
175 | virtual void setReferenceRect(core::rect<s32>* rect=0) | ||
176 | { | ||
177 | if (rect) | ||
178 | { | ||
179 | ReferenceRect = *rect; | ||
180 | UseReferenceRect = true; | ||
181 | |||
182 | // prevent division through zero and uneven sizes | ||
183 | |||
184 | if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) | ||
185 | ReferenceRect.LowerRightCorner.Y += 1; | ||
186 | |||
187 | if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) | ||
188 | ReferenceRect.LowerRightCorner.X += 1; | ||
189 | } | ||
190 | else | ||
191 | UseReferenceRect = false; | ||
192 | } | ||
193 | |||
194 | |||
195 | //! Updates the internal cursor position | ||
196 | void setInternalCursorPosition(const core::position2di &pos) | ||
197 | { | ||
198 | CursorPos = pos; | ||
199 | |||
200 | if (UseReferenceRect) | ||
201 | CursorPos -= ReferenceRect.UpperLeftCorner; | ||
202 | } | ||
203 | |||
204 | private: | ||
205 | |||
206 | core::position2d<s32> CursorPos; | ||
207 | core::dimension2d<u32> WindowSize; | ||
208 | core::dimension2d<f32> InvWindowSize; | ||
209 | bool IsVisible, | ||
210 | UseReferenceRect; | ||
211 | core::rect<s32> ReferenceRect; | ||
212 | }; | ||
213 | |||
214 | private: | ||
215 | |||
216 | //! Set the position of the text caret | ||
217 | void setTextCursorPos(s16 x, s16 y); | ||
218 | |||
219 | // text to be added after drawing the screen | ||
220 | struct SPostPresentText | ||
221 | { | ||
222 | core::position2d<s16> Pos; | ||
223 | core::stringc Text; | ||
224 | }; | ||
225 | |||
226 | bool IsWindowFocused; | ||
227 | |||
228 | core::array<core::stringc> OutputBuffer; | ||
229 | gui::IGUIFont *ConsoleFont; | ||
230 | core::array<SPostPresentText> Text; | ||
231 | |||
232 | FILE *OutFile; | ||
233 | |||
234 | #ifdef _IRR_WINDOWS_NT_CONSOLE_ | ||
235 | HANDLE WindowsSTDIn, WindowsSTDOut; | ||
236 | u32 MouseButtonStates; | ||
237 | #endif | ||
238 | }; | ||
239 | |||
240 | #ifdef _IRR_USE_CONSOLE_FONT_ | ||
241 | |||
242 | namespace gui | ||
243 | { | ||
244 | class CGUIConsoleFont : public IGUIFont | ||
245 | { | ||
246 | public: | ||
247 | |||
248 | CGUIConsoleFont(CIrrDeviceConsole* device) : Device(device) { } | ||
249 | |||
250 | //! Draws some text and clips it to the specified rectangle if wanted. | ||
251 | virtual void draw(const wchar_t* text, const core::rect<s32>& position, | ||
252 | video::SColor color, bool hcenter=false, bool vcenter=false, | ||
253 | const core::rect<s32>* clip=0) | ||
254 | { | ||
255 | core::rect<s32> Area = clip ? *clip : position; | ||
256 | |||
257 | if (Area.UpperLeftCorner.X < 0) | ||
258 | Area.UpperLeftCorner.X = 0; | ||
259 | |||
260 | if (Area.UpperLeftCorner.Y < 0) | ||
261 | Area.UpperLeftCorner.Y = 0; | ||
262 | |||
263 | core::position2d<s16> pos; | ||
264 | |||
265 | // centre vertically | ||
266 | pos.Y = vcenter ? (position.UpperLeftCorner.Y + position.LowerRightCorner.Y) / 2 : position.UpperLeftCorner.Y; | ||
267 | |||
268 | // nothing to display? | ||
269 | if (pos.Y < Area.UpperLeftCorner.Y || pos.Y > Area.LowerRightCorner.Y) | ||
270 | return; | ||
271 | |||
272 | tempText = text; | ||
273 | |||
274 | // centre horizontally | ||
275 | pos.X = hcenter ? position.getCenter().X - ( tempText.size() / 2) : position.UpperLeftCorner.X; | ||
276 | |||
277 | // clip | ||
278 | u32 xlclip = 0, | ||
279 | xrclip = 0; | ||
280 | |||
281 | // get right clip | ||
282 | if (pos.X + (s32)tempText.size() > Area.LowerRightCorner.X) | ||
283 | xrclip = Area.LowerRightCorner.X - pos.X; | ||
284 | |||
285 | // get left clip | ||
286 | if (pos.X < Area.UpperLeftCorner.X) | ||
287 | xlclip = Area.UpperLeftCorner.X - pos.X; | ||
288 | |||
289 | // totally clipped? | ||
290 | if ((s32)tempText.size() - xlclip - xrclip < 0) | ||
291 | return; | ||
292 | |||
293 | // null terminate the string | ||
294 | if (xrclip > 0) | ||
295 | tempText[xrclip] = L'\0'; | ||
296 | |||
297 | Device->addPostPresentText(pos.X + xlclip, pos.Y, &(tempText.c_str()[xlclip])); | ||
298 | } | ||
299 | |||
300 | //! Calculates the dimension of some text. | ||
301 | virtual core::dimension2d<u32> getDimension(const wchar_t* text) const | ||
302 | { | ||
303 | return core::dimension2d<u32>(wcslen(text),1); | ||
304 | } | ||
305 | |||
306 | //! Calculates the index of the character in the text which is on a specific position. | ||
307 | virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const { return pixel_x; }; | ||
308 | |||
309 | //! No kerning | ||
310 | virtual void setKerningWidth (s32 kerning) { } | ||
311 | virtual void setKerningHeight (s32 kerning) { } | ||
312 | virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const {return 0;} | ||
313 | virtual s32 getKerningHeight() const { return 0;} | ||
314 | virtual void setInvisibleCharacters( const wchar_t *s ) { } | ||
315 | // I guess this is an OS specific font | ||
316 | virtual EGUI_FONT_TYPE getType() const { return EGFT_OS; } | ||
317 | private: | ||
318 | CIrrDeviceConsole* Device; | ||
319 | core::stringw tempText; | ||
320 | }; | ||
321 | |||
322 | } // end namespace gui | ||
323 | |||
324 | #endif // _IRR_USE_CONSOLE_FONT_ | ||
325 | |||
326 | } // end namespace irr | ||
327 | |||
328 | #endif // _IRR_COMPILE_WITH_CONSOLE_DEVICE_ | ||
329 | #endif // __C_IRR_DEVICE_CONSOLE_H_INCLUDED__ | ||
330 | |||