diff options
Diffstat (limited to '')
-rw-r--r-- | libraries/irrlicht-1.8/source/Irrlicht/CGUIButton.cpp | 1062 |
1 files changed, 531 insertions, 531 deletions
diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUIButton.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CGUIButton.cpp index 5a451cd..76fe444 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CGUIButton.cpp +++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUIButton.cpp | |||
@@ -1,531 +1,531 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #include "CGUIButton.h" | 5 | #include "CGUIButton.h" |
6 | #ifdef _IRR_COMPILE_WITH_GUI_ | 6 | #ifdef _IRR_COMPILE_WITH_GUI_ |
7 | 7 | ||
8 | #include "IGUISkin.h" | 8 | #include "IGUISkin.h" |
9 | #include "IGUIEnvironment.h" | 9 | #include "IGUIEnvironment.h" |
10 | #include "IVideoDriver.h" | 10 | #include "IVideoDriver.h" |
11 | #include "IGUIFont.h" | 11 | #include "IGUIFont.h" |
12 | #include "os.h" | 12 | #include "os.h" |
13 | 13 | ||
14 | namespace irr | 14 | namespace irr |
15 | { | 15 | { |
16 | namespace gui | 16 | namespace gui |
17 | { | 17 | { |
18 | 18 | ||
19 | //! constructor | 19 | //! constructor |
20 | CGUIButton::CGUIButton(IGUIEnvironment* environment, IGUIElement* parent, | 20 | CGUIButton::CGUIButton(IGUIEnvironment* environment, IGUIElement* parent, |
21 | s32 id, core::rect<s32> rectangle, bool noclip) | 21 | s32 id, core::rect<s32> rectangle, bool noclip) |
22 | : IGUIButton(environment, parent, id, rectangle), | 22 | : IGUIButton(environment, parent, id, rectangle), |
23 | SpriteBank(0), OverrideFont(0), Image(0), PressedImage(0), | 23 | SpriteBank(0), OverrideFont(0), Image(0), PressedImage(0), |
24 | ClickTime(0), HoverTime(0), FocusTime(0), | 24 | ClickTime(0), HoverTime(0), FocusTime(0), |
25 | IsPushButton(false), Pressed(false), | 25 | IsPushButton(false), Pressed(false), |
26 | UseAlphaChannel(false), DrawBorder(true), ScaleImage(false) | 26 | UseAlphaChannel(false), DrawBorder(true), ScaleImage(false) |
27 | { | 27 | { |
28 | #ifdef _DEBUG | 28 | #ifdef _DEBUG |
29 | setDebugName("CGUIButton"); | 29 | setDebugName("CGUIButton"); |
30 | #endif | 30 | #endif |
31 | setNotClipped(noclip); | 31 | setNotClipped(noclip); |
32 | 32 | ||
33 | // Initialize the sprites. | 33 | // Initialize the sprites. |
34 | for (u32 i=0; i<EGBS_COUNT; ++i) | 34 | for (u32 i=0; i<EGBS_COUNT; ++i) |
35 | ButtonSprites[i].Index = -1; | 35 | ButtonSprites[i].Index = -1; |
36 | 36 | ||
37 | // This element can be tabbed. | 37 | // This element can be tabbed. |
38 | setTabStop(true); | 38 | setTabStop(true); |
39 | setTabOrder(-1); | 39 | setTabOrder(-1); |
40 | } | 40 | } |
41 | 41 | ||
42 | 42 | ||
43 | //! destructor | 43 | //! destructor |
44 | CGUIButton::~CGUIButton() | 44 | CGUIButton::~CGUIButton() |
45 | { | 45 | { |
46 | if (OverrideFont) | 46 | if (OverrideFont) |
47 | OverrideFont->drop(); | 47 | OverrideFont->drop(); |
48 | 48 | ||
49 | if (Image) | 49 | if (Image) |
50 | Image->drop(); | 50 | Image->drop(); |
51 | 51 | ||
52 | if (PressedImage) | 52 | if (PressedImage) |
53 | PressedImage->drop(); | 53 | PressedImage->drop(); |
54 | 54 | ||
55 | if (SpriteBank) | 55 | if (SpriteBank) |
56 | SpriteBank->drop(); | 56 | SpriteBank->drop(); |
57 | } | 57 | } |
58 | 58 | ||
59 | 59 | ||
60 | //! Sets if the images should be scaled to fit the button | 60 | //! Sets if the images should be scaled to fit the button |
61 | void CGUIButton::setScaleImage(bool scaleImage) | 61 | void CGUIButton::setScaleImage(bool scaleImage) |
62 | { | 62 | { |
63 | ScaleImage = scaleImage; | 63 | ScaleImage = scaleImage; |
64 | } | 64 | } |
65 | 65 | ||
66 | 66 | ||
67 | //! Returns whether the button scale the used images | 67 | //! Returns whether the button scale the used images |
68 | bool CGUIButton::isScalingImage() const | 68 | bool CGUIButton::isScalingImage() const |
69 | { | 69 | { |
70 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; | 70 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; |
71 | return ScaleImage; | 71 | return ScaleImage; |
72 | } | 72 | } |
73 | 73 | ||
74 | 74 | ||
75 | //! Sets if the button should use the skin to draw its border | 75 | //! Sets if the button should use the skin to draw its border |
76 | void CGUIButton::setDrawBorder(bool border) | 76 | void CGUIButton::setDrawBorder(bool border) |
77 | { | 77 | { |
78 | DrawBorder = border; | 78 | DrawBorder = border; |
79 | } | 79 | } |
80 | 80 | ||
81 | 81 | ||
82 | void CGUIButton::setSpriteBank(IGUISpriteBank* sprites) | 82 | void CGUIButton::setSpriteBank(IGUISpriteBank* sprites) |
83 | { | 83 | { |
84 | if (sprites) | 84 | if (sprites) |
85 | sprites->grab(); | 85 | sprites->grab(); |
86 | 86 | ||
87 | if (SpriteBank) | 87 | if (SpriteBank) |
88 | SpriteBank->drop(); | 88 | SpriteBank->drop(); |
89 | 89 | ||
90 | SpriteBank = sprites; | 90 | SpriteBank = sprites; |
91 | } | 91 | } |
92 | 92 | ||
93 | 93 | ||
94 | void CGUIButton::setSprite(EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop) | 94 | void CGUIButton::setSprite(EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop) |
95 | { | 95 | { |
96 | if (SpriteBank) | 96 | if (SpriteBank) |
97 | { | 97 | { |
98 | ButtonSprites[(u32)state].Index = index; | 98 | ButtonSprites[(u32)state].Index = index; |
99 | ButtonSprites[(u32)state].Color = color; | 99 | ButtonSprites[(u32)state].Color = color; |
100 | ButtonSprites[(u32)state].Loop = loop; | 100 | ButtonSprites[(u32)state].Loop = loop; |
101 | } | 101 | } |
102 | else | 102 | else |
103 | { | 103 | { |
104 | ButtonSprites[(u32)state].Index = -1; | 104 | ButtonSprites[(u32)state].Index = -1; |
105 | } | 105 | } |
106 | } | 106 | } |
107 | 107 | ||
108 | 108 | ||
109 | //! called if an event happened. | 109 | //! called if an event happened. |
110 | bool CGUIButton::OnEvent(const SEvent& event) | 110 | bool CGUIButton::OnEvent(const SEvent& event) |
111 | { | 111 | { |
112 | if (!isEnabled()) | 112 | if (!isEnabled()) |
113 | return IGUIElement::OnEvent(event); | 113 | return IGUIElement::OnEvent(event); |
114 | 114 | ||
115 | switch(event.EventType) | 115 | switch(event.EventType) |
116 | { | 116 | { |
117 | case EET_KEY_INPUT_EVENT: | 117 | case EET_KEY_INPUT_EVENT: |
118 | if (event.KeyInput.PressedDown && | 118 | if (event.KeyInput.PressedDown && |
119 | (event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE)) | 119 | (event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE)) |
120 | { | 120 | { |
121 | if (!IsPushButton) | 121 | if (!IsPushButton) |
122 | setPressed(true); | 122 | setPressed(true); |
123 | else | 123 | else |
124 | setPressed(!Pressed); | 124 | setPressed(!Pressed); |
125 | 125 | ||
126 | return true; | 126 | return true; |
127 | } | 127 | } |
128 | if (Pressed && !IsPushButton && event.KeyInput.PressedDown && event.KeyInput.Key == KEY_ESCAPE) | 128 | if (Pressed && !IsPushButton && event.KeyInput.PressedDown && event.KeyInput.Key == KEY_ESCAPE) |
129 | { | 129 | { |
130 | setPressed(false); | 130 | setPressed(false); |
131 | return true; | 131 | return true; |
132 | } | 132 | } |
133 | else | 133 | else |
134 | if (!event.KeyInput.PressedDown && Pressed && | 134 | if (!event.KeyInput.PressedDown && Pressed && |
135 | (event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE)) | 135 | (event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE)) |
136 | { | 136 | { |
137 | 137 | ||
138 | if (!IsPushButton) | 138 | if (!IsPushButton) |
139 | setPressed(false); | 139 | setPressed(false); |
140 | 140 | ||
141 | if (Parent) | 141 | if (Parent) |
142 | { | 142 | { |
143 | SEvent newEvent; | 143 | SEvent newEvent; |
144 | newEvent.EventType = EET_GUI_EVENT; | 144 | newEvent.EventType = EET_GUI_EVENT; |
145 | newEvent.GUIEvent.Caller = this; | 145 | newEvent.GUIEvent.Caller = this; |
146 | newEvent.GUIEvent.Element = 0; | 146 | newEvent.GUIEvent.Element = 0; |
147 | newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED; | 147 | newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED; |
148 | Parent->OnEvent(newEvent); | 148 | Parent->OnEvent(newEvent); |
149 | } | 149 | } |
150 | return true; | 150 | return true; |
151 | } | 151 | } |
152 | break; | 152 | break; |
153 | case EET_GUI_EVENT: | 153 | case EET_GUI_EVENT: |
154 | if (event.GUIEvent.Caller == this) | 154 | if (event.GUIEvent.Caller == this) |
155 | { | 155 | { |
156 | if (event.GUIEvent.EventType == EGET_ELEMENT_FOCUS_LOST) | 156 | if (event.GUIEvent.EventType == EGET_ELEMENT_FOCUS_LOST) |
157 | { | 157 | { |
158 | if (!IsPushButton) | 158 | if (!IsPushButton) |
159 | setPressed(false); | 159 | setPressed(false); |
160 | FocusTime = os::Timer::getTime(); | 160 | FocusTime = os::Timer::getTime(); |
161 | } | 161 | } |
162 | else if (event.GUIEvent.EventType == EGET_ELEMENT_FOCUSED) | 162 | else if (event.GUIEvent.EventType == EGET_ELEMENT_FOCUSED) |
163 | { | 163 | { |
164 | FocusTime = os::Timer::getTime(); | 164 | FocusTime = os::Timer::getTime(); |
165 | } | 165 | } |
166 | else if (event.GUIEvent.EventType == EGET_ELEMENT_HOVERED || event.GUIEvent.EventType == EGET_ELEMENT_LEFT) | 166 | else if (event.GUIEvent.EventType == EGET_ELEMENT_HOVERED || event.GUIEvent.EventType == EGET_ELEMENT_LEFT) |
167 | { | 167 | { |
168 | HoverTime = os::Timer::getTime(); | 168 | HoverTime = os::Timer::getTime(); |
169 | } | 169 | } |
170 | } | 170 | } |
171 | break; | 171 | break; |
172 | case EET_MOUSE_INPUT_EVENT: | 172 | case EET_MOUSE_INPUT_EVENT: |
173 | if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) | 173 | if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) |
174 | { | 174 | { |
175 | if (Environment->hasFocus(this) && | 175 | if (Environment->hasFocus(this) && |
176 | !AbsoluteClippingRect.isPointInside(core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y))) | 176 | !AbsoluteClippingRect.isPointInside(core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y))) |
177 | { | 177 | { |
178 | Environment->removeFocus(this); | 178 | Environment->removeFocus(this); |
179 | return false; | 179 | return false; |
180 | } | 180 | } |
181 | 181 | ||
182 | if (!IsPushButton) | 182 | if (!IsPushButton) |
183 | setPressed(true); | 183 | setPressed(true); |
184 | 184 | ||
185 | Environment->setFocus(this); | 185 | Environment->setFocus(this); |
186 | return true; | 186 | return true; |
187 | } | 187 | } |
188 | else | 188 | else |
189 | if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) | 189 | if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) |
190 | { | 190 | { |
191 | bool wasPressed = Pressed; | 191 | bool wasPressed = Pressed; |
192 | 192 | ||
193 | if ( !AbsoluteClippingRect.isPointInside( core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y ) ) ) | 193 | if ( !AbsoluteClippingRect.isPointInside( core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y ) ) ) |
194 | { | 194 | { |
195 | if (!IsPushButton) | 195 | if (!IsPushButton) |
196 | setPressed(false); | 196 | setPressed(false); |
197 | return true; | 197 | return true; |
198 | } | 198 | } |
199 | 199 | ||
200 | if (!IsPushButton) | 200 | if (!IsPushButton) |
201 | setPressed(false); | 201 | setPressed(false); |
202 | else | 202 | else |
203 | { | 203 | { |
204 | setPressed(!Pressed); | 204 | setPressed(!Pressed); |
205 | } | 205 | } |
206 | 206 | ||
207 | if ((!IsPushButton && wasPressed && Parent) || | 207 | if ((!IsPushButton && wasPressed && Parent) || |
208 | (IsPushButton && wasPressed != Pressed)) | 208 | (IsPushButton && wasPressed != Pressed)) |
209 | { | 209 | { |
210 | SEvent newEvent; | 210 | SEvent newEvent; |
211 | newEvent.EventType = EET_GUI_EVENT; | 211 | newEvent.EventType = EET_GUI_EVENT; |
212 | newEvent.GUIEvent.Caller = this; | 212 | newEvent.GUIEvent.Caller = this; |
213 | newEvent.GUIEvent.Element = 0; | 213 | newEvent.GUIEvent.Element = 0; |
214 | newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED; | 214 | newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED; |
215 | Parent->OnEvent(newEvent); | 215 | Parent->OnEvent(newEvent); |
216 | } | 216 | } |
217 | 217 | ||
218 | return true; | 218 | return true; |
219 | } | 219 | } |
220 | break; | 220 | break; |
221 | default: | 221 | default: |
222 | break; | 222 | break; |
223 | } | 223 | } |
224 | 224 | ||
225 | return Parent ? Parent->OnEvent(event) : false; | 225 | return Parent ? Parent->OnEvent(event) : false; |
226 | } | 226 | } |
227 | 227 | ||
228 | 228 | ||
229 | //! draws the element and its children | 229 | //! draws the element and its children |
230 | void CGUIButton::draw() | 230 | void CGUIButton::draw() |
231 | { | 231 | { |
232 | if (!IsVisible) | 232 | if (!IsVisible) |
233 | return; | 233 | return; |
234 | 234 | ||
235 | IGUISkin* skin = Environment->getSkin(); | 235 | IGUISkin* skin = Environment->getSkin(); |
236 | video::IVideoDriver* driver = Environment->getVideoDriver(); | 236 | video::IVideoDriver* driver = Environment->getVideoDriver(); |
237 | 237 | ||
238 | // todo: move sprite up and text down if the pressed state has a sprite | 238 | // todo: move sprite up and text down if the pressed state has a sprite |
239 | const core::position2di spritePos = AbsoluteRect.getCenter(); | 239 | const core::position2di spritePos = AbsoluteRect.getCenter(); |
240 | 240 | ||
241 | if (!Pressed) | 241 | if (!Pressed) |
242 | { | 242 | { |
243 | if (DrawBorder) | 243 | if (DrawBorder) |
244 | skin->draw3DButtonPaneStandard(this, AbsoluteRect, &AbsoluteClippingRect); | 244 | skin->draw3DButtonPaneStandard(this, AbsoluteRect, &AbsoluteClippingRect); |
245 | 245 | ||
246 | if (Image) | 246 | if (Image) |
247 | { | 247 | { |
248 | core::position2d<s32> pos = spritePos; | 248 | core::position2d<s32> pos = spritePos; |
249 | pos.X -= ImageRect.getWidth() / 2; | 249 | pos.X -= ImageRect.getWidth() / 2; |
250 | pos.Y -= ImageRect.getHeight() / 2; | 250 | pos.Y -= ImageRect.getHeight() / 2; |
251 | 251 | ||
252 | driver->draw2DImage(Image, | 252 | driver->draw2DImage(Image, |
253 | ScaleImage? AbsoluteRect : | 253 | ScaleImage? AbsoluteRect : |
254 | core::recti(pos, ImageRect.getSize()), | 254 | core::recti(pos, ImageRect.getSize()), |
255 | ImageRect, &AbsoluteClippingRect, | 255 | ImageRect, &AbsoluteClippingRect, |
256 | 0, UseAlphaChannel); | 256 | 0, UseAlphaChannel); |
257 | } | 257 | } |
258 | } | 258 | } |
259 | else | 259 | else |
260 | { | 260 | { |
261 | if (DrawBorder) | 261 | if (DrawBorder) |
262 | skin->draw3DButtonPanePressed(this, AbsoluteRect, &AbsoluteClippingRect); | 262 | skin->draw3DButtonPanePressed(this, AbsoluteRect, &AbsoluteClippingRect); |
263 | 263 | ||
264 | if (PressedImage) | 264 | if (PressedImage) |
265 | { | 265 | { |
266 | core::position2d<s32> pos = spritePos; | 266 | core::position2d<s32> pos = spritePos; |
267 | pos.X -= PressedImageRect.getWidth() / 2; | 267 | pos.X -= PressedImageRect.getWidth() / 2; |
268 | pos.Y -= PressedImageRect.getHeight() / 2; | 268 | pos.Y -= PressedImageRect.getHeight() / 2; |
269 | 269 | ||
270 | if (Image == PressedImage && PressedImageRect == ImageRect) | 270 | if (Image == PressedImage && PressedImageRect == ImageRect) |
271 | { | 271 | { |
272 | pos.X += skin->getSize(EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X); | 272 | pos.X += skin->getSize(EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X); |
273 | pos.Y += skin->getSize(EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y); | 273 | pos.Y += skin->getSize(EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y); |
274 | } | 274 | } |
275 | driver->draw2DImage(PressedImage, | 275 | driver->draw2DImage(PressedImage, |
276 | ScaleImage? AbsoluteRect : | 276 | ScaleImage? AbsoluteRect : |
277 | core::recti(pos, PressedImageRect.getSize()), | 277 | core::recti(pos, PressedImageRect.getSize()), |
278 | PressedImageRect, &AbsoluteClippingRect, | 278 | PressedImageRect, &AbsoluteClippingRect, |
279 | 0, UseAlphaChannel); | 279 | 0, UseAlphaChannel); |
280 | } | 280 | } |
281 | } | 281 | } |
282 | 282 | ||
283 | if (SpriteBank) | 283 | if (SpriteBank) |
284 | { | 284 | { |
285 | // pressed / unpressed animation | 285 | // pressed / unpressed animation |
286 | u32 state = Pressed ? (u32)EGBS_BUTTON_DOWN : (u32)EGBS_BUTTON_UP; | 286 | u32 state = Pressed ? (u32)EGBS_BUTTON_DOWN : (u32)EGBS_BUTTON_UP; |
287 | if (ButtonSprites[state].Index != -1) | 287 | if (ButtonSprites[state].Index != -1) |
288 | { | 288 | { |
289 | SpriteBank->draw2DSprite(ButtonSprites[state].Index, spritePos, | 289 | SpriteBank->draw2DSprite(ButtonSprites[state].Index, spritePos, |
290 | &AbsoluteClippingRect, ButtonSprites[state].Color, ClickTime, os::Timer::getTime(), | 290 | &AbsoluteClippingRect, ButtonSprites[state].Color, ClickTime, os::Timer::getTime(), |
291 | ButtonSprites[state].Loop, true); | 291 | ButtonSprites[state].Loop, true); |
292 | } | 292 | } |
293 | 293 | ||
294 | // focused / unfocused animation | 294 | // focused / unfocused animation |
295 | state = Environment->hasFocus(this) ? (u32)EGBS_BUTTON_FOCUSED : (u32)EGBS_BUTTON_NOT_FOCUSED; | 295 | state = Environment->hasFocus(this) ? (u32)EGBS_BUTTON_FOCUSED : (u32)EGBS_BUTTON_NOT_FOCUSED; |
296 | if (ButtonSprites[state].Index != -1) | 296 | if (ButtonSprites[state].Index != -1) |
297 | { | 297 | { |
298 | SpriteBank->draw2DSprite(ButtonSprites[state].Index, spritePos, | 298 | SpriteBank->draw2DSprite(ButtonSprites[state].Index, spritePos, |
299 | &AbsoluteClippingRect, ButtonSprites[state].Color, FocusTime, os::Timer::getTime(), | 299 | &AbsoluteClippingRect, ButtonSprites[state].Color, FocusTime, os::Timer::getTime(), |
300 | ButtonSprites[state].Loop, true); | 300 | ButtonSprites[state].Loop, true); |
301 | } | 301 | } |
302 | 302 | ||
303 | // mouse over / off animation | 303 | // mouse over / off animation |
304 | if (isEnabled()) | 304 | if (isEnabled()) |
305 | { | 305 | { |
306 | state = Environment->getHovered() == this ? (u32)EGBS_BUTTON_MOUSE_OVER : (u32)EGBS_BUTTON_MOUSE_OFF; | 306 | state = Environment->getHovered() == this ? (u32)EGBS_BUTTON_MOUSE_OVER : (u32)EGBS_BUTTON_MOUSE_OFF; |
307 | if (ButtonSprites[state].Index != -1) | 307 | if (ButtonSprites[state].Index != -1) |
308 | { | 308 | { |
309 | SpriteBank->draw2DSprite(ButtonSprites[state].Index, spritePos, | 309 | SpriteBank->draw2DSprite(ButtonSprites[state].Index, spritePos, |
310 | &AbsoluteClippingRect, ButtonSprites[state].Color, HoverTime, os::Timer::getTime(), | 310 | &AbsoluteClippingRect, ButtonSprites[state].Color, HoverTime, os::Timer::getTime(), |
311 | ButtonSprites[state].Loop, true); | 311 | ButtonSprites[state].Loop, true); |
312 | } | 312 | } |
313 | } | 313 | } |
314 | } | 314 | } |
315 | 315 | ||
316 | if (Text.size()) | 316 | if (Text.size()) |
317 | { | 317 | { |
318 | IGUIFont* font = getActiveFont(); | 318 | IGUIFont* font = getActiveFont(); |
319 | 319 | ||
320 | core::rect<s32> rect = AbsoluteRect; | 320 | core::rect<s32> rect = AbsoluteRect; |
321 | if (Pressed) | 321 | if (Pressed) |
322 | { | 322 | { |
323 | rect.UpperLeftCorner.X += skin->getSize(EGDS_BUTTON_PRESSED_TEXT_OFFSET_X); | 323 | rect.UpperLeftCorner.X += skin->getSize(EGDS_BUTTON_PRESSED_TEXT_OFFSET_X); |
324 | rect.UpperLeftCorner.Y += skin->getSize(EGDS_BUTTON_PRESSED_TEXT_OFFSET_Y); | 324 | rect.UpperLeftCorner.Y += skin->getSize(EGDS_BUTTON_PRESSED_TEXT_OFFSET_Y); |
325 | } | 325 | } |
326 | 326 | ||
327 | if (font) | 327 | if (font) |
328 | font->draw(Text.c_str(), rect, | 328 | font->draw(Text.c_str(), rect, |
329 | skin->getColor(isEnabled() ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT), | 329 | skin->getColor(isEnabled() ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT), |
330 | true, true, &AbsoluteClippingRect); | 330 | true, true, &AbsoluteClippingRect); |
331 | } | 331 | } |
332 | 332 | ||
333 | IGUIElement::draw(); | 333 | IGUIElement::draw(); |
334 | } | 334 | } |
335 | 335 | ||
336 | 336 | ||
337 | //! sets another skin independent font. if this is set to zero, the button uses the font of the skin. | 337 | //! sets another skin independent font. if this is set to zero, the button uses the font of the skin. |
338 | void CGUIButton::setOverrideFont(IGUIFont* font) | 338 | void CGUIButton::setOverrideFont(IGUIFont* font) |
339 | { | 339 | { |
340 | if (OverrideFont == font) | 340 | if (OverrideFont == font) |
341 | return; | 341 | return; |
342 | 342 | ||
343 | if (OverrideFont) | 343 | if (OverrideFont) |
344 | OverrideFont->drop(); | 344 | OverrideFont->drop(); |
345 | 345 | ||
346 | OverrideFont = font; | 346 | OverrideFont = font; |
347 | 347 | ||
348 | if (OverrideFont) | 348 | if (OverrideFont) |
349 | OverrideFont->grab(); | 349 | OverrideFont->grab(); |
350 | } | 350 | } |
351 | 351 | ||
352 | //! Gets the override font (if any) | 352 | //! Gets the override font (if any) |
353 | IGUIFont * CGUIButton::getOverrideFont() const | 353 | IGUIFont * CGUIButton::getOverrideFont() const |
354 | { | 354 | { |
355 | return OverrideFont; | 355 | return OverrideFont; |
356 | } | 356 | } |
357 | 357 | ||
358 | //! Get the font which is used right now for drawing | 358 | //! Get the font which is used right now for drawing |
359 | IGUIFont* CGUIButton::getActiveFont() const | 359 | IGUIFont* CGUIButton::getActiveFont() const |
360 | { | 360 | { |
361 | if ( OverrideFont ) | 361 | if ( OverrideFont ) |
362 | return OverrideFont; | 362 | return OverrideFont; |
363 | IGUISkin* skin = Environment->getSkin(); | 363 | IGUISkin* skin = Environment->getSkin(); |
364 | if (skin) | 364 | if (skin) |
365 | return skin->getFont(EGDF_BUTTON); | 365 | return skin->getFont(EGDF_BUTTON); |
366 | return 0; | 366 | return 0; |
367 | } | 367 | } |
368 | 368 | ||
369 | //! Sets an image which should be displayed on the button when it is in normal state. | 369 | //! Sets an image which should be displayed on the button when it is in normal state. |
370 | void CGUIButton::setImage(video::ITexture* image) | 370 | void CGUIButton::setImage(video::ITexture* image) |
371 | { | 371 | { |
372 | if (image) | 372 | if (image) |
373 | image->grab(); | 373 | image->grab(); |
374 | if (Image) | 374 | if (Image) |
375 | Image->drop(); | 375 | Image->drop(); |
376 | 376 | ||
377 | Image = image; | 377 | Image = image; |
378 | if (image) | 378 | if (image) |
379 | ImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getOriginalSize()); | 379 | ImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getOriginalSize()); |
380 | 380 | ||
381 | if (!PressedImage) | 381 | if (!PressedImage) |
382 | setPressedImage(Image); | 382 | setPressedImage(Image); |
383 | } | 383 | } |
384 | 384 | ||
385 | 385 | ||
386 | //! Sets the image which should be displayed on the button when it is in its normal state. | 386 | //! Sets the image which should be displayed on the button when it is in its normal state. |
387 | void CGUIButton::setImage(video::ITexture* image, const core::rect<s32>& pos) | 387 | void CGUIButton::setImage(video::ITexture* image, const core::rect<s32>& pos) |
388 | { | 388 | { |
389 | setImage(image); | 389 | setImage(image); |
390 | ImageRect = pos; | 390 | ImageRect = pos; |
391 | } | 391 | } |
392 | 392 | ||
393 | 393 | ||
394 | //! Sets an image which should be displayed on the button when it is in pressed state. | 394 | //! Sets an image which should be displayed on the button when it is in pressed state. |
395 | void CGUIButton::setPressedImage(video::ITexture* image) | 395 | void CGUIButton::setPressedImage(video::ITexture* image) |
396 | { | 396 | { |
397 | if (image) | 397 | if (image) |
398 | image->grab(); | 398 | image->grab(); |
399 | 399 | ||
400 | if (PressedImage) | 400 | if (PressedImage) |
401 | PressedImage->drop(); | 401 | PressedImage->drop(); |
402 | 402 | ||
403 | PressedImage = image; | 403 | PressedImage = image; |
404 | if (image) | 404 | if (image) |
405 | PressedImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getOriginalSize()); | 405 | PressedImageRect = core::rect<s32>(core::position2d<s32>(0,0), image->getOriginalSize()); |
406 | } | 406 | } |
407 | 407 | ||
408 | 408 | ||
409 | //! Sets the image which should be displayed on the button when it is in its pressed state. | 409 | //! Sets the image which should be displayed on the button when it is in its pressed state. |
410 | void CGUIButton::setPressedImage(video::ITexture* image, const core::rect<s32>& pos) | 410 | void CGUIButton::setPressedImage(video::ITexture* image, const core::rect<s32>& pos) |
411 | { | 411 | { |
412 | setPressedImage(image); | 412 | setPressedImage(image); |
413 | PressedImageRect = pos; | 413 | PressedImageRect = pos; |
414 | } | 414 | } |
415 | 415 | ||
416 | 416 | ||
417 | //! Sets if the button should behave like a push button. Which means it | 417 | //! Sets if the button should behave like a push button. Which means it |
418 | //! can be in two states: Normal or Pressed. With a click on the button, | 418 | //! can be in two states: Normal or Pressed. With a click on the button, |
419 | //! the user can change the state of the button. | 419 | //! the user can change the state of the button. |
420 | void CGUIButton::setIsPushButton(bool isPushButton) | 420 | void CGUIButton::setIsPushButton(bool isPushButton) |
421 | { | 421 | { |
422 | IsPushButton = isPushButton; | 422 | IsPushButton = isPushButton; |
423 | } | 423 | } |
424 | 424 | ||
425 | 425 | ||
426 | //! Returns if the button is currently pressed | 426 | //! Returns if the button is currently pressed |
427 | bool CGUIButton::isPressed() const | 427 | bool CGUIButton::isPressed() const |
428 | { | 428 | { |
429 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; | 429 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; |
430 | return Pressed; | 430 | return Pressed; |
431 | } | 431 | } |
432 | 432 | ||
433 | 433 | ||
434 | //! Sets the pressed state of the button if this is a pushbutton | 434 | //! Sets the pressed state of the button if this is a pushbutton |
435 | void CGUIButton::setPressed(bool pressed) | 435 | void CGUIButton::setPressed(bool pressed) |
436 | { | 436 | { |
437 | if (Pressed != pressed) | 437 | if (Pressed != pressed) |
438 | { | 438 | { |
439 | ClickTime = os::Timer::getTime(); | 439 | ClickTime = os::Timer::getTime(); |
440 | Pressed = pressed; | 440 | Pressed = pressed; |
441 | } | 441 | } |
442 | } | 442 | } |
443 | 443 | ||
444 | 444 | ||
445 | //! Returns whether the button is a push button | 445 | //! Returns whether the button is a push button |
446 | bool CGUIButton::isPushButton() const | 446 | bool CGUIButton::isPushButton() const |
447 | { | 447 | { |
448 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; | 448 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; |
449 | return IsPushButton; | 449 | return IsPushButton; |
450 | } | 450 | } |
451 | 451 | ||
452 | 452 | ||
453 | //! Sets if the alpha channel should be used for drawing images on the button (default is false) | 453 | //! Sets if the alpha channel should be used for drawing images on the button (default is false) |
454 | void CGUIButton::setUseAlphaChannel(bool useAlphaChannel) | 454 | void CGUIButton::setUseAlphaChannel(bool useAlphaChannel) |
455 | { | 455 | { |
456 | UseAlphaChannel = useAlphaChannel; | 456 | UseAlphaChannel = useAlphaChannel; |
457 | } | 457 | } |
458 | 458 | ||
459 | 459 | ||
460 | //! Returns if the alpha channel should be used for drawing images on the button | 460 | //! Returns if the alpha channel should be used for drawing images on the button |
461 | bool CGUIButton::isAlphaChannelUsed() const | 461 | bool CGUIButton::isAlphaChannelUsed() const |
462 | { | 462 | { |
463 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; | 463 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; |
464 | return UseAlphaChannel; | 464 | return UseAlphaChannel; |
465 | } | 465 | } |
466 | 466 | ||
467 | 467 | ||
468 | bool CGUIButton::isDrawingBorder() const | 468 | bool CGUIButton::isDrawingBorder() const |
469 | { | 469 | { |
470 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; | 470 | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; |
471 | return DrawBorder; | 471 | return DrawBorder; |
472 | } | 472 | } |
473 | 473 | ||
474 | 474 | ||
475 | //! Writes attributes of the element. | 475 | //! Writes attributes of the element. |
476 | void CGUIButton::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const | 476 | void CGUIButton::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const |
477 | { | 477 | { |
478 | IGUIButton::serializeAttributes(out,options); | 478 | IGUIButton::serializeAttributes(out,options); |
479 | 479 | ||
480 | out->addBool ("PushButton", IsPushButton ); | 480 | out->addBool ("PushButton", IsPushButton ); |
481 | if (IsPushButton) | 481 | if (IsPushButton) |
482 | out->addBool("Pressed", Pressed); | 482 | out->addBool("Pressed", Pressed); |
483 | 483 | ||
484 | out->addTexture ("Image", Image); | 484 | out->addTexture ("Image", Image); |
485 | out->addRect ("ImageRect", ImageRect); | 485 | out->addRect ("ImageRect", ImageRect); |
486 | out->addTexture ("PressedImage", PressedImage); | 486 | out->addTexture ("PressedImage", PressedImage); |
487 | out->addRect ("PressedImageRect", PressedImageRect); | 487 | out->addRect ("PressedImageRect", PressedImageRect); |
488 | 488 | ||
489 | out->addBool ("UseAlphaChannel", isAlphaChannelUsed()); | 489 | out->addBool ("UseAlphaChannel", isAlphaChannelUsed()); |
490 | out->addBool ("Border", isDrawingBorder()); | 490 | out->addBool ("Border", isDrawingBorder()); |
491 | out->addBool ("ScaleImage", isScalingImage()); | 491 | out->addBool ("ScaleImage", isScalingImage()); |
492 | 492 | ||
493 | // out->addString ("OverrideFont", OverrideFont); | 493 | // out->addString ("OverrideFont", OverrideFont); |
494 | } | 494 | } |
495 | 495 | ||
496 | 496 | ||
497 | //! Reads attributes of the element | 497 | //! Reads attributes of the element |
498 | void CGUIButton::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) | 498 | void CGUIButton::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) |
499 | { | 499 | { |
500 | IGUIButton::deserializeAttributes(in,options); | 500 | IGUIButton::deserializeAttributes(in,options); |
501 | 501 | ||
502 | IsPushButton = in->getAttributeAsBool("PushButton"); | 502 | IsPushButton = in->getAttributeAsBool("PushButton"); |
503 | Pressed = IsPushButton ? in->getAttributeAsBool("Pressed") : false; | 503 | Pressed = IsPushButton ? in->getAttributeAsBool("Pressed") : false; |
504 | 504 | ||
505 | core::rect<s32> rec = in->getAttributeAsRect("ImageRect"); | 505 | core::rect<s32> rec = in->getAttributeAsRect("ImageRect"); |
506 | if (rec.isValid()) | 506 | if (rec.isValid()) |
507 | setImage( in->getAttributeAsTexture("Image"), rec); | 507 | setImage( in->getAttributeAsTexture("Image"), rec); |
508 | else | 508 | else |
509 | setImage( in->getAttributeAsTexture("Image") ); | 509 | setImage( in->getAttributeAsTexture("Image") ); |
510 | 510 | ||
511 | rec = in->getAttributeAsRect("PressedImageRect"); | 511 | rec = in->getAttributeAsRect("PressedImageRect"); |
512 | if (rec.isValid()) | 512 | if (rec.isValid()) |
513 | setPressedImage( in->getAttributeAsTexture("PressedImage"), rec); | 513 | setPressedImage( in->getAttributeAsTexture("PressedImage"), rec); |
514 | else | 514 | else |
515 | setPressedImage( in->getAttributeAsTexture("PressedImage") ); | 515 | setPressedImage( in->getAttributeAsTexture("PressedImage") ); |
516 | 516 | ||
517 | setDrawBorder(in->getAttributeAsBool("Border")); | 517 | setDrawBorder(in->getAttributeAsBool("Border")); |
518 | setUseAlphaChannel(in->getAttributeAsBool("UseAlphaChannel")); | 518 | setUseAlphaChannel(in->getAttributeAsBool("UseAlphaChannel")); |
519 | setScaleImage(in->getAttributeAsBool("ScaleImage")); | 519 | setScaleImage(in->getAttributeAsBool("ScaleImage")); |
520 | 520 | ||
521 | // setOverrideFont(in->getAttributeAsString("OverrideFont")); | 521 | // setOverrideFont(in->getAttributeAsString("OverrideFont")); |
522 | 522 | ||
523 | updateAbsolutePosition(); | 523 | updateAbsolutePosition(); |
524 | } | 524 | } |
525 | 525 | ||
526 | 526 | ||
527 | } // end namespace gui | 527 | } // end namespace gui |
528 | } // end namespace irr | 528 | } // end namespace irr |
529 | 529 | ||
530 | #endif // _IRR_COMPILE_WITH_GUI_ | 530 | #endif // _IRR_COMPILE_WITH_GUI_ |
531 | 531 | ||